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path: root/npc/quests/eden/11-25.txt
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//===== eAthena Script ======================================= 
// Eden Group Quests - Quests per Leviling NPCs
//===== By: ================================================== 
//= Protimus
//===== Current Version: ===================================== 
//= 1.0
//===== Compatible With: ===================================== 
//= eAthena 1.0
//===== Description: ========================================= 
//= [AEGIS Conversion]
//===== Additional Comments: ================================= 
//= 1.0 First Version.
//============================================================

moc_para01,36,38,3	script	Mission [11 - 25]#Tuto	857,{
	if (countitem(6219) > 0) {
		set .@hun1125_1,checkquest(11114,HUNTING);
		set .@hun1125_2,checkquest(11115,HUNTING);
		set .@hun1125_3,checkquest(11116,HUNTING);
		set .@hun1125_4,checkquest(11117,HUNTING);
		set .@hun1125_5,checkquest(11118,HUNTING);
		set .@hun1125_6,checkquest(11119,HUNTING);
		set .@hun1125_7,checkquest(11120,HUNTING);
		set .@hun1125_8,checkquest(11121,HUNTING);
		set .@hun1125_9,checkquest(11122,HUNTING);
		set .@hun1125_10,checkquest(11123,HUNTING);
		set .@time1125_1,checkquest(11124,PLAYTIME);
		set .@time1125_2,checkquest(11125,PLAYTIME);
		set .@time1125_3,checkquest(11126,PLAYTIME);
		set .@time1125_4,checkquest(11127,PLAYTIME);
		set .@time1125_5,checkquest(11128,PLAYTIME);
		set .@time1125_6,checkquest(11129,PLAYTIME);
		set .@time1125_7,checkquest(11130,PLAYTIME);
		set .@time1125_8,checkquest(11131,PLAYTIME);
		set .@time1125_9,checkquest(11132,PLAYTIME);
		set .@time1125_10,checkquest(11133,PLAYTIME);
		if (.@time1125_1 == 2)
			erasequest 11124;
		if (.@time1125_2 == 2)
			erasequest 11125;
		if (.@time1125_3 == 2)
			erasequest 11126;
		if (.@time1125_4 == 2)
			erasequest 11127;
		if (.@time1125_5 == 2)
			erasequest 11128;
		if (.@time1125_6 == 2)
			erasequest 11129;
		if (.@time1125_7 == 2)
			erasequest 11130;
		if (.@time1125_8 == 2)
			erasequest 11131;
		if (.@time1125_9 == 2)
			erasequest 11132;
		if (.@time1125_10 == 2)
			erasequest 11133;

		if ((.@hun1125_1 == 0) || (.@hun1125_2 == 0) || (.@hun1125_3 == 0) || (.@hun1125_4 == 0) || (.@hun1125_5 == 0) || (.@hun1125_6 == 0) || (.@hun1125_7 == 0) || (.@hun1125_8 == 0) || (.@hun1125_9 == 0) || (.@hun1125_10 == 0) || (.@hun1125_1 == 1) || (.@hun1125_2 == 1) || (.@hun1125_3 == 1) || (.@hun1125_4 == 1) || (.@hun1125_5 == 1) || (.@hun1125_6 == 1) || (.@hun1125_7 == 1) || (.@hun1125_8 == 1) || (.@hun1125_9 == 1) || (.@hun1125_10 == 1)) {
			mes "-You can only request-";
			mes "-one mission at a time-";
			mes "";
			mes "-Manager : Spikle-";
			close;
		}
		else if ((.@hun1125_1 == 2) || (.@hun1125_2 == 2) || (.@hun1125_3 == 2) || (.@hun1125_4 == 2) || (.@hun1125_5 == 2) || (.@hun1125_6 == 2) || (.@hun1125_7 == 2) || (.@hun1125_8 == 2) || (.@hun1125_9 == 2) || (.@hun1125_10 == 2)) {
			mes "-You must collect your-";
			mes "-reward before starting-";
			mes "-a new mission.-";
			mes "";
			mes "-Manager : Spikle-";
			close;
		}
		else {
			if (BaseLevel < 11) {
				mes "-There are no tasks-";
				mes "-open for you right now.-";
				close;
			}
			else if ((BaseLevel > 10) && (BaseLevel < 26)) {
				mes "-Mission bulletin board-";
				mes "-for beginners.-";
				mes "";
				mes "-Manager : Spikle-";
				next;
				switch(select("Hornet Hunting:Condor Hunting:Grasshopper Legs:Worm Tail Hunting:Spore Hunting:Pest Control:Muka Hunting:Familiar Hunting:Peco Peco Hunting:Collect Poison Spores:Cancel")) {
				case 1:
					if ((.@time1125_1 == 0) || (.@time1125_1 == 1)) {
						mes "-Mission, ^4d4dffHornet Hunting^000000-";
						mes "-is already finished for today.-";
						mes "";
						mes "-Manager : Spikle-";
						close;
					}
					else {
						mes "-Mission 'Hornet Hunting'-";
						mes "-Hunt 10 ^4d4dff'Hornets'^000000-";
						mes "-at Prontera Field 5.-";
						mes "";
						mes "-Manager : Spikle-";
						next;
						switch(select("I will do this mission.:Look for other missions.")) {
						case 1:
							mes "-Hunt 10 ^4d4dff'Hornets'^000000-";
							mes "-at Prontera Field 5.-";
							setquest 11114;
							close;
						case 2:
							mes "-Search for other missions.-";
							close;
						}
					}
					break;
				case 2:
					if ((.@time1125_2 == 0) || (.@time1125_2 == 1)) {
						mes "-Mission, ^4d4dffCondor Hunting^000000-";
						mes "-is already finished for today.-";
						mes "";
						mes "-Manager : Spikle-";
						close;
					}
					else {
						mes "-Mission 'Condor Hunting'-";
						mes "-Hunt 20 ^4d4dff'Condors'^000000-";
						mes "-south of Morroc.-";
						mes "";
						mes "-Manager : Spikle-";
						next;
						switch(select("I will do this mission.:Look for other missions.")) {
						case 1:
							mes "-Hunt 20 ^4d4dff'Condors'^000000-";
							mes "-south of Morroc.-";
							setquest 11115;
							close;
						case 2:
							mes "-Search for other missions.-";
							close;
						}
					}
					break;
				case 3:
					if ((.@time1125_3 == 0) || (.@time1125_3 == 1)) {
						mes "-Mission, ^4d4dffGrasshopper Legs^000000-";
						mes "-is already finished for today.-";
						mes "";
						mes "-Manager : Spikle-";
						close;
					}
					else {
						mes "-Mission 'Grasshopper Legs'-";
						mes "-Hunt 10 ^4d4dff'Rockers'^000000-";
						mes "-from southwest Prontera-";
						mes "-and bring 10 ^4d4dffGrasshopper's Legs^000000-";
						mes "-Manager : Spikle-";
						next;
						switch(select("I will do this mission.:Look for other missions.")) {
						case 1:
							mes "-Hunt 10 ^4d4dff'Rockers'^000000-";
							mes "-from southwest Prontera-";
							mes "-and bring 10 ^4d4dffGrasshopper's Legs^000000-";
							setquest 11116;
							close;
						case 2:
							mes "-Search for other missions.-";
							close;
						}
					}
					break;
				case 4:
					if ((.@time1125_4 == 0) || (.@time1125_4 == 1)) {
						mes "-Mission, ^4d4dffWormtail Hunting^000000-";
						mes "-is already finished for today.-";
						mes "";
						mes "-Manager : Spikle-";
						close;
					}
					else {
						mes "-Mission 'Worm Tail Hunting'-";
						mes "-Hunt 20 ^4d4dff'Worm Tails'^000000-";
						mes "-around Payon field 2 & 6.-";
						mes "";
						mes "-Manager : Spikle-";
						next;
						switch(select("I will do this mission.:Look for other missions.")) {
						case 1:
							mes "-Hunt 20 ^4d4dff'Worm Tails'^000000-";
							mes "-around Payon field 2 & 6.-";
							setquest 11117;
							close;
						case 2:
							mes "-Search for other missions.-";
							close;
						}
					}
					break;
				case 5:
					if ((.@time1125_5 == 0) || (.@time1125_5 == 1)) {
						mes "-Mission, ^4d4dffSpore Hunting^000000-";
						mes "-is already finished for today.-";
						mes "";
						mes "-Manager : Spikle-";
						close;
					}
					else {
						mes "-Mission 'Spore Hunting'-";
						mes "-Hunt 30 ^4d4dff'Spores'^000000-";
						mes "-around Payon field 2 & 6.-";
						mes "";
						mes "-Manager : Spikle - ";
						next;
						switch(select("I will do this mission.:Look for other missions.")) {
						case 1:
							mes "-Hunt 30 ^4d4dff'Spores'^000000-";
							mes "-around Payon field 2 & 6.-";
							setquest 11118;
							close;
						case 2:
							mes "-Search for other missions.-";
							close;
						}
					}
					break;
				case 6:
					if ((.@time1125_6 == 0) || (.@time1125_6 == 1)) {
						mes "-Mission, ^4d4dffPest Control^000000-";
						mes "-is already finished for today.-";
						mes "";
						mes "-Manager : Spikle-";
						close;
					}
					else {
						mes "-Mission 'Pest Control'-";
						mes "-Hunt 20 ^4d4dffThief Bug Eggs^000000-";
						mes "-in the Prontera Culvert-";
						mes "-and bring 10 ^4d4dffChrysalis^000000.-";
						mes "-Manager : Spikle-";
						next;
						switch(select("I will do this mission.:Look for other missions.")) {
						case 1:
							mes "-Hunt 20 ^4d4dffThief Bug Eggs^000000-";
							mes "-in the Prontera Culvert-";
							mes "-and bring 10 ^4d4dffChrysalis^000000.-";
							setquest 11119;
							close;
						case 2:
							mes "-Search for other missions.-";
							close;
						}
					}
					break;
				case 7:
					if ((.@time1125_7 == 0) || (.@time1125_7 == 1)) {
						mes "-Mission, ^4d4dffMuka Hunting^000000-";
						mes "-is already finished for today.-";
						mes "";
						mes "-Manager : Spikle-";
						close;
					}
					else {
						mes "-Mission 'Muka Hunting'-";
						mes "-Hunt 20 ^4d4dff'Muka'^000000-";
						mes "-south of Prontera.-";
						mes "";
						mes "-Manager : Spikle-";
						next;
						switch(select("I will do this mission.:Look for other missions.")) {
						case 1:
							mes "-Hunt 20 ^4d4dff'Muka'^000000-";
							mes "-south of Prontera.-";
							setquest 11120;
							close;
						case 2:
							mes "-Search for other missions.-";
							close;
						}
					}
					break;
				case 8:
					if ((.@time1125_8 == 0) || (.@time1125_8 == 1)) {
						mes "-Mission, ^4d4dffFamiliar Hunting^000000-";
						mes "-is already finished for today.-";
						mes "";
						mes "-Manager : Spikle-";
						close;
					}
					else {
						mes "-Mission 'Familiar Hunting'-";
						mes "-Hunt 20 ^4d4dffFamiliar^000000-";
						mes "-in the Prontera Culvert.-";
						mes "";
						mes "-Manager : Spikle-";
						next;
						switch(select("I will do this mission.:Look for other missions.")) {
						case 1:
							mes "-Hunt 20 ^4d4dffFamiliar^000000-";
							mes "-in the Prontera Culvert.-";
							setquest 11121;
							close;
						case 2:
							mes "-Search for other missions.-";
							close;
						}
					}
					break;
				case 9:
					if ((.@time1125_9 == 0) || (.@time1125_9 == 1)) {
						mes "-Mission, ^4d4dffCollect Feathers^000000-";
						mes "-is already finished for today.-";
						mes "";
						mes "-Manager : Spikle-";
						close;
					}
					else {
						mes "-Mission 'Collect Feathers'-";
						mes "-Hunt 30 ^4d4dff'Pecopeco'^000000-";
						mes "-south of Prontera.-";
						mes "";
						mes "-Manager : Spikle-";
						next;
						switch(select("I will do this mission.:Look for other missions.")) {
						case 1:
							mes "-Hunt 30 ^4d4dff'Pecopeco'^000000-";
							mes "-south of Prontera.-";
							setquest 11122;
							close;
						case 2:
							mes "-Search for other missions.-";
							close;
						}
					}
					break;
				case 10:
					if ((.@time1125_10 == 0) || (.@time1125_10 == 1)) {
						mes "-Mission, ^4d4dffCollect Poison Spores^000000-";
						mes "-is already finished for today.-";
						mes "";
						mes "-Manager : Spikle-";
						close;
					}
					else {
						mes "-Mission 'Collect Poison Spores'-";
						mes "-Hunt 30 ^4d4dffPoison Spores^000000-";
						mes "-from Geffen Tower and-";
						mes "-bring 5 ^4d4dffPoison Spores^000000.-";
						mes "-Manager : Spikle-";
						next;
						switch(select("I will do this mission.:Look for other missions.")) {
						case 1:
							mes "-Hunt 30 ^4d4dffPoison Spores^000000-";
							mes "-from Geffen Tower and-";
							mes "-bring 5 ^4d4dffPoison Spores^000000.-";
							if (.@time1125_10 == 2) {
								erasequest 11133;
							}
							setquest 11123;
							close;
						case 2:
							mes "-Search for other missions.-";
							close;
						}
					}
					break;
				case 11:
					mes "-Stop reading bulletin board.-";
					close;
				}
			}
			else {
				mes "-These missions are too-";
				mes "-easy for your caliber-";
				mes "-search for a more level-";
				mes "-appropriate mission-";
				close;
			}
		}
	}
	else {
		mes "-You need to have a-";
		mes "-^4d4dff'Eden Group Mark'^000000-";
		mes "-to receive these missions-";
		close;
	}
}

moc_para01,32,30,6	script	Spikle#Tuto	914,{
	set .@hun1125_1,checkquest(11114,HUNTING);
	set .@hun1125_2,checkquest(11115,HUNTING);
	set .@hun1125_3,checkquest(11116,HUNTING);
	set .@hun1125_4,checkquest(11117,HUNTING);
	set .@hun1125_5,checkquest(11118,HUNTING);
	set .@hun1125_6,checkquest(11119,HUNTING);
	set .@hun1125_7,checkquest(11120,HUNTING);
	set .@hun1125_8,checkquest(11121,HUNTING);
	set .@hun1125_9,checkquest(11122,HUNTING);
	set .@hun1125_10,checkquest(11123,HUNTING);
	if ((.@hun1125_1 == 0) || (.@hun1125_2 == 0) || (.@hun1125_3 == 0) || (.@hun1125_4 == 0) || (.@hun1125_5 == 0) || (.@hun1125_6 == 0) || (.@hun1125_7 == 0) || (.@hun1125_8 == 0) || (.@hun1125_9 == 0) || (.@hun1125_10 == 0) || (.@hun1125_1 == 1) || (.@hun1125_2 == 1) || (.@hun1125_3 == 1) || (.@hun1125_4 == 1) || (.@hun1125_5 == 1) || (.@hun1125_6 == 1) || (.@hun1125_7 == 1) || (.@hun1125_8 == 1) || (.@hun1125_9 == 1) || (.@hun1125_10 == 1)) {
		mes "[Spikle]";
		mes "You haven't finished your mission yet.";
		mes "Keep up the good work. You are almost done.";
		close;
	}
	if (.@hun1125_1 == 2) {
		mes "[Spikle]";
		mes "Hmm... let me see~";
		mes "You have completed the 'Hornet Hunting' mission.";
		next;
		mes "[Spikle]";
		mes "Good work~!!";
		mes "Our client is so happy with your work. He will appreciate what you have done.";
		mes "Please help us again. Thanks!";
		erasequest 11114;
		setquest 11124;
		getexp 900,0;
		close;
	}
	if (.@hun1125_2 == 2) {
		mes "[Spikle]";
		mes "Hmm... let me see~";
		mes "You have completed the 'Condor Hunting' mission.";
		next;
		mes "[Spikle]";
		mes "Good work~!!";
		mes "Our client is so happy with your work. He will appreciate what you have done.";
		mes "Please help us again. Thanks!";
		erasequest 11115;
		setquest 11125;
		getexp 1800,0;
		close;
	}
	if (.@hun1125_3 == 2) {
		if (countitem(940) > 9) {
			mes "[Spikle]";
			mes "Hmm... let me see~";
			mes "You have completed the 'Grasshopper Legs' mission.";
			next;
			mes "[Spikle]";
			mes "Good work~!!";
			mes "Our client is so happy with your work. He will appreciate what you have done.";
			mes "Please help us again. Thanks!";
			delitem 940,10; //Grasshopper's_Leg
			erasequest 11116;
			setquest 11126;
			getexp 1400,0;
			close;
		}
		else {
			mes "[Spikle]";
			mes "You don't have enough Grasshopper's Legs.";
			mes "You need to bring 10 Grasshopper's Legs.";
			close;
		}
	}
	if (.@hun1125_4 == 2) {
		mes "[Spikle]";
		mes "Hmm... let me see~";
		mes "You have completed the 'Worm Tail Hunting' mission.";
		next;
		mes "[Spikle]";
		mes "Good work~!!";
		mes "Our client is so happy with your work. He will appreciate what you have done.";
		mes "Please help us again. Thanks!";
		erasequest 11117;
		setquest 11127;
		getexp 2600,0;
		close;
	}
	if (.@hun1125_5 == 2) {
		mes "[Spikle]";
		mes "Hmm... let me see~";
		mes "You have completed the 'Spore Hunting' mission.";
		next;
		mes "[Spikle]";
		mes "Good work~!!";
		mes "Our client is so happy with your work. He will appreciate what you have done.";
		mes "Please help us again. Thanks!";
		erasequest 11118;
		setquest 11128;
		getexp 3900,0;
		close;
	}
	if (.@hun1125_6 == 2) {
		if (countitem(915) > 9) {
			mes "[Spikle]";
			mes "Hmm... let me see~";
			mes "You have completed the 'Pest Control' mission.";
			next;
			mes "[Spikle]";
			mes "Good work~!!";
			mes "Our client is so happy with your work. He will appreciate what you have done.";
			mes "Please help us again. Thanks!";
			erasequest 11119;
			setquest 11129;
			getexp 2900,0;
			close;
		}
		else {
			mes "[Spikle]";
			mes "You don't have enough Chrysalis.";
			mes "You need to bring 10 Chrysalis.";
			close;
		}
	}
	if (.@hun1125_7 == 2) {
		mes "[Spikle]";
		mes "Hmm... let me see~";
		mes "You have completed the 'Muka Hunting' mission.";
		next;
		mes "[Spikle]";
		mes "Good work~!!";
		mes "Our client is so happy with your work. He will appreciate what you have done.";
		mes "Please help us again. Thanks!";
		erasequest 11120;
		setquest 11130;
		getexp 3200,0;
		close;
	}
	if (.@hun1125_8 == 2) {
		mes "[Spikle]";
		mes "Hmm... let me see~";
		mes "You have completed the 'Familiar Hunting' mission.";
		next;
		mes "[Spikle]";
		mes "Good work~!!";
		mes "Our client is so happy with your work. He will appreciate what you have done.";
		mes "Please help us again. Thanks!";
		erasequest 11121;
		setquest 11131;
		getexp 3200,0;
		close;
	}
	if (.@hun1125_9 == 2) {
		mes "[Spikle]";
		mes "Hmm... let me see~";
		mes "You have completed the 'Peco Peco Hunting' mission.";
		next;
		mes "[Spikle]";
		mes "Good work~!!";
		mes "Our client is so happy with your work. He will appreciate what you have done.";
		mes "Please help us again. Thanks!";
		erasequest 11122;
		setquest 11132;
		getexp 5400,0;
		close;
	}
	if (.@hun1125_10 == 2) {
		if (countitem(7033) > 4) {
			mes "[Spikle]";
			mes "Hmm... let me see~";
			mes "You have completed the 'Collect Poison Spores' mission.";
			next;
			mes "[Spikle]";
			mes "Good work~!!";
			mes "Our client is so happy with your work. He will appreciate what you have done.";
			mes "Please help us again. Thanks!";
			erasequest 11123;
			setquest 11133;
			getexp 6000,0;
			close;
		}
		else {
			mes "[Spikle]";
			mes "You don't have enough Posion Spores.";
			mes "You need to bring 5 Poison Spores.";
			close;
		}
	}
	else {
		mes "[Spikle]";
		mes "Are you looking a job?";
		mes "We always have lots of work to do.";
		next;
		mes "[Spikle]";
		mes "Why don't you look around and find some interesting tasks?";
		close;
	}
}