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//===== eAthena Script =======================================
//= Morroc Guides
//===== By: ==================================================
//= kobra_k88
//===== Current Version: =====================================
//= 1.2
//===== Compatible With: =====================================
//= eAthena 0.5.2 +
//===== Description: =========================================
//=
//===== Additional Comments: =================================
//= Fully working. Added a guide at every exit.
//= v1.1 Now using duplicate command.
//= 1.2 Optimized, updated common guide names [Lupus]
//============================================================
// North ------------------------------------------------
morocc.gat,153,286,6 script Guide#1::Mor_Guide 707,{
cutin "moc_soldier",2;
mes "[Morroc Soldier]";
mes "Welcome to Morroc, the Desert Frontier!";
next;
mes "[Morroc Soldier]";
mes "We are here to help you find your way. Please feel free to speak to us anytime you need help.";
M_Menu:
next;
menu "View Buildings",-, "Notice",M_2, "Cancel",M_End;
mes "[Morroc Soldier]";
mes "Do you want me to leave indications on the Mini-Map?";
next;
menu "No Thanks",-,"Yes Please",sM_1b;
set @COMPASS_CHECK,0;
goto L_Cont;
sM_1b:
set @COMPASS_CHECK,1;
L_Cont:
mes "[Morroc Soldier]";
mes "Please choose a building to view.";
next;
sM_Menu:
menu "^FF0000Thief Guild^000000",-, "Armory",M_1_2, "Inn",M_1_3, "Pub",M_1_4, "Mercenary Guild",M_1_5,
"Wipe all indications from mini-map.",M_1_6, "Cancel",M_End;
mes "[Morocc Soldier]";
mes "The 'Thief Guild'.... I hear that it's the place to go if you want to be a Thief.....";
viewpoint 1,24,297,1,0xFF0000;
goto sL_Wipe;
M_1_2:
mes "[Morocc Soldier]";
mes "Head over to the 'Armory' to equip yourself with a variety of weapons and armor.";
viewpoint 1,253,56,2,0xFF00FF;
goto sL_Wipe;
M_1_3:
mes "[Morocc Soldier]";
mes "In Morroc there are 2 'Inn's' located in the South and NorthEastern parts of town.";
viewpoint 1,274,269,3,0xFF00FF;
viewpoint 1,197,66,4,0xFF00FF;
goto sL_Wipe;
M_1_4:
mes "[Morocc Soldier]";
mes "The 'Pub' is located to the NorthWest of town.";
viewpoint 1,52,259,5,0xFF00FF;
goto sL_Wipe;
M_1_5:
mes "[Morocc Soldier]";
mes "The 'Mercenary Guild' is in the Eastern corner of town.";
viewpoint 1,284,171,6,0x00FF00;
goto sL_Wipe;
M_1_6:
set @COMPASS_CHECK, 2;
sL_Wipe:
if(@COMPASS_CHECK != 2) next; // avoids a double 'next' when 'wipe indications' is chosen
if(@COMPASS_CHECK == 1) goto sM_Menu;
viewpoint 2,24,297,1,0xFF0000;
viewpoint 2,253,56,2,0xFF00FF;
viewpoint 2,274,269,3,0xFF00FF;
viewpoint 2,197,66,4,0xFF00FF;
viewpoint 2,52,259,5,0xFF00FF;
viewpoint 2,284,171,6,0x00FF00;
if (@COMPASS_CHECK == 0) goto sM_Menu;
mes "[Morroc Soldier]";
mes "All indications have been removed";
cutin "moc_soldier",255;
close;
M_2:
mes "[Morroc Soldier]";
mes "We upgraded the Location Guide to the Newest Digital Style. We hope you like this gorgeous new system.";
next;
mes "[Morroc Soldier]";
mes "Don't forget to refer to the Mini-Map on the Upper-Right corner of your screen.";
next;
mes "[Morroc Soldier]";
mes "If you can't see the Mini-Map, just hit ^0000ff'ctrl+tab'^000000 or Click the ^0000ff'map'^000000 button in the Basic Information Window";
mes "Remeber to use the ^ff0000+,-^000000 buttons to adjust the map to your liking.";
goto M_Menu;
M_End:
mes "[Morocc Soldier]";
mes "Good by for now.";
cutin "moc_soldier",255;
close;
}
// South --------------------------------------------
morocc.gat,162,97,6 duplicate(Mor_Guide) Guide#2 707
// West --------------------------------------------
morocc.gat,28,161,6 duplicate(Mor_Guide) Guide#3 707
// East --------------------------------------------
morocc.gat,294,203,9 duplicate(Mor_Guide) Guide#4 707
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