summaryrefslogtreecommitdiff
path: root/npc/events/event_skill_reset.txt
blob: ab88057365cbdef812a1b6f143614c7fe7655cc6 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
//===== Hercules Script ======================================
//= Official Skill Resetter Event in Yuno (kRO & idRO)
//===== By: ==================================================
//= $ephiroth
//===== Current Version: =====================================
//= 1.02
//===== Description: =========================================
//= 2006 - Edition Skill Reset NPC
//= 2006/11/16: 1.0 Release and fully working. [$ephiroth]
//= 1.01 Checked, fixed typos, now uses MISC_QUEST var [Lupus]
//= 1.02 Added missing message,comment,etc. [$ephiroth]
//===== Additional Comments: =================================
//= Skill Reset with payment, minimum BaseLv.60 to reset skill.
//= Each 1 BaseLv need 20.000 Zeny, so be careful to use skill.
//============================================================
yuno,138,187,4	script	Hypnotist Teacher	4_F_TELEPORTER,{
	set @npcname$,"[^D5A500Hypnotist^000000]";
	mes @npcname$;

	if(MISC_QUEST & 1024){
		mes "I already told you that you may only complete this event once.";
		close;
	}
	if(BaseLevel < 60) {
		mes "Please return when you reach BaseLv 60 or higher.";
		close;
	}
	if(SkillPoint != 0) {
		mes "You will need to use up all of your skill points if you want me to continue.";
		mes "Please come again soon!";
		close;
	}
	if(Weight || checkfalcon() || checkcart() || checkmount()) {
		mes "Would you like to reset skills?";
		mes "I'm sorry, but...";
		next;
		mes @npcname$;
		if(Weight) {
			mes "You cannot reset skills";
			mes "when you keep";
			mes "any items.";
		} else if(checkcart())
			mes "Please, drop your cart and we'll continue.";
		else if(checkfalcon())
			mes "Please, free your Falcon and we'll continue.";
		else if(checkmount())
			mes "Please, free your mount and we'll continue.";
		next;
		mes @npcname$;
		mes "Come back soon!";
		close;
	}
	mes "Hello, I am the Skill Resetter.";
	mes "Your name is ^0080FF"+strcharinfo(0)+"^000000.";
	mes "How can I help you?";
	next;
	switch (select("^009500Information about Reset skills.^000000","^00B6FFReset skills.^000000","^000088Nevermind^000000")) {
	case 1: // Information
		mes @npcname$;
		mes "This skill reset is not FREE OF CHARGE!!";
		mes "Expense for the reset of skill is ^D5A50020000 Zeny x BaseLv^000000.";
		mes "Yeah ...each One BaseLv costs 20000 Zeny to reset skill.";
		next;
		mes @npcname$;
		mes "Oh yeah, one more thing!";
		mes "Any carts, falcons or pecos you have equiped";
		mes "will be removed if you reset your skills.";
		next;
		mes @npcname$;
		mes "Just one time does again to shake the skill point";
		mes "Careful with your skills from here on.";
		close;
	case 2: // Reset
		mes @npcname$;
		mes "Before skill reset in starting.";
		mes "You shall have to first tell me your Base Level.";
		next;
		mes "^D5A500[" + strcharinfo(0) + "]^000000";
		mes "My Base level is ^AA00AALevel " + BaseLevel + "BaseLv.^000000";
		next;
		@zeny = BaseLevel*20000;
		mes @npcname$;
		mes "Total zeny to the reset of skill amount ^529DFF" + @zeny + "Zeny^000000  for the skill reset service.";
		next;
		if (Zeny < @zeny) {
			mes @npcname$;
			mes "It seems that you don't have enough money.";
			mes "In addition we wait for the opportunity.";
			emotion e_hmm;
			close;
		}
		Zeny -= @zeny;
		MISC_QUEST |= 1024;
		resetskill;
		mes @npcname$;
		mes "Thank you.";
		emotion e_thx;
		logmes "SKILL RESET EVENT";
		close;
	case 3: // Nevermind
		mes @npcname$;
		mes "You know where to find me,";
		mes "if you ever want a reset!!";
		close;
	}
}