summaryrefslogtreecommitdiff
path: root/npc/events/RWC_2011.txt
blob: 3dab7d174d4e93bbd666fd0c5a7a302a29eccb81 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
//================= Hercules Script =======================================
//=       _   _                     _
//=      | | | |                   | |
//=      | |_| | ___ _ __ ___ _   _| | ___  ___
//=      |  _  |/ _ \ '__/ __| | | | |/ _ \/ __|
//=      | | | |  __/ | | (__| |_| | |  __/\__ \
//=      \_| |_/\___|_|  \___|\__,_|_|\___||___/
//================= License ===============================================
//= This file is part of Hercules.
//= http://herc.ws - http://github.com/HerculesWS/Hercules
//=
//= Copyright (C) 2012-2020 Hercules Dev Team
//= Copyright (C) Euphy
//=
//= Hercules is free software: you can redistribute it and/or modify
//= it under the terms of the GNU General Public License as published by
//= the Free Software Foundation, either version 3 of the License, or
//= (at your option) any later version.
//=
//= This program is distributed in the hope that it will be useful,
//= but WITHOUT ANY WARRANTY; without even the implied warranty of
//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//= GNU General Public License for more details.
//=
//= You should have received a copy of the GNU General Public License
//= along with this program.  If not, see <http://www.gnu.org/licenses/>.
//=========================================================================
//= RWC 2011 Golden Poring
//================= Description ===========================================
//= Collect blue cards dropped by Golden Porings to spell out 'RWC2011' and
//= win a prize!
//================= Current Version =======================================
//= 1.0
//=========================================================================

prontera,114,81,5	script	RWC2011 Agent#2	4_M_ATEIL,{
	if (checkweight(Knife,1) == 0 || MaxWeight - Weight < 500) {
		mes "[New Agent]";
		mes "You have too many items. Please make room in your inventory and come back.";
		close;
	}
	if (oversea_event == 0) {
		mes "[New Agent]";
		mes "Wow~ Finally!! It's the season we've all been waiting for!";
		emotion e_lv2;
		next;
		mes "[New Agent]";
		mes "It's RWC time!";
		next;
		.@loop = 1;
		while(.@loop) {
			switch(select("What is RWC?", "Are you a New Agent?", "I don't care.")) {
			case 1:
				mes "[New Agent]";
				if (BaseLevel < 70)
					mes "You must be a new adventurer. I will kindly explain it to you.";
				else
					mes "It seems you've traveled quite enough but you're not good with hearing the news around the world.";
				next;
				mes "[New Agent]";
				mes "There are few adventurers in Rune-Midgard whose lives are dedicated to battle, who never skip their training, live in seclusion, and are experts in their art.";
				next;
				mes "[New Agent]";
				mes "The RWC is the festival where those adventurers can compete with each other and find out who is the best!";
				next;
				mes "[New Agent]";
				mes "But this cannot be achieved all alone. Your friends will have a huge role in the competition.";
				next;
				mes "[New Agent]";
				mes "If you're interested in this festival, start looking for friends you can trust!";
				next;
				break;
			case 2:
				mes "[New Agent]";
				mes "Many events are organized for RWC promotion every year.";
				next;
				mes "[New Agent]";
				mes "And this year, a special mission has been entrusted to a new agent... myself!";
				next;
				mes "[New Agent]";
				mes "I am supposed to attach blue cards with the letters RWC2011 all over the world to promote the event. But... but...";
				next;
				mes "- He thought of something and then looked at your eyes. -";
				next;
				mes "[New Agent]";
				mes "Would you like to listen to my story?";
				next;
				if(select("Sure, let me hear it.", "No, thank you.") == 2) {
					mes "[New Agent]";
					mes "Arrgg!! Are you ignoring me because I'm new? Usually people listen...";
					next;
					mes "- New Agent is looking at you with pitiable eyes. -";
					next;
					mes "- His brimming small eyes seem to tell you something. ^FF0000Please talk to me again...^000000 -";
					close;
				}
				.@loop = 0;
				break;
			case 3:
				mes "[New Agent]";
				mes "This is my first mission but people's reaction is not good.";
				next;
				mes "- New Agent is looking at you with pitiable eyes. -";
				next;
				mes "- His twinkling small eyes seem to tell you something. ^FF0000Please talk to me again...^000000 -";
				close;
			}
		}
		mes "[New Agent]";
		mes "I used to be a very normal boy in Morocc.";
		mes "I am not an adventurer and I don't even know how to buy/sell things. Sometimes I'm just very happy to see adventurers. You know... I am just an ordinary boy.";
		next;
		mes "[New Agent]";
		mes "People used to tell me that since I was very shy.";
		mes "I would spend my life in a suburb.";
		next;
		mes "[New Agent]";
		mes "But eventually, my patience and restrained personality motivated me to become an agent for RWC2011!";
		mes "I was so happy that I couldn't sleep! I would finally have a chance to meet lots of adventurers and get to know them.";
		next;
		mes "[New Agent]";
		mes "This mission was so important to me,";
		mes "I was afraid of being attacked by monsters when attaching the blue cards for RWC2011 in the streets.";
		next;
		mes "[New Agent]";
		mes "......";
		next;
		mes "[New Agent]";
		mes "And you know what?";
		mes "^FF0000It really happened!^000000";
		next;
		select("Are you serious!?");
		mes "[New Agent]";
		mes "I had turned off the light and was trying to get some sleep, then I saw this bright light through the window.";
		mes "Suddenly, the window was broken and it appeared!";
		next;
		select("It?");
		mes "[New Agent]";
		mes "It was a shining poring! And it ate all blue cards I had prepared in less than a second!";
		next;
		mes "[New Agent]";
		mes "I was so shocked, I tried to calm down and think... I had neither heard about nor seen any shining poring!";
		next;
		mes "[New Agent]";
		mes "^FF0000Yes! It must be a dream!^000000 That's the conclusion I came up with and went back to sleep.";
		next;
		mes "[New Agent]";
		mes "But it wasn't a dream. When I woke up, I realized all the blue cards were gone...";
		next;
		mes "[New Agent]";
		mes "If I ruin this promotion, I might lose the job and have to go back to where I used to live alone...";
		next;
		mes "[New Agent]";
		mes "If you see the Golden Poring, could you please find the precious blue cards for me?";
		next;
		emotion e_sob;
		mes "- He looks at you with imploring eyes. -";
		next;
		if(select("Ok, I will help you!", "How much money can you offer me?") == 2) {
			mes "[New Agent]";
			mes "Have you decided to help me? Well, I will prepare some gifts. I'm sure you'll like them.";
			next;
		}
		mes "[New Agent]";
		mes "What you are looking for are large cards with the letters ^FF0000RWC2011^000000. Some of them might already be digested though.";
		next;
		mes "[New Agent]";
		mes "Try to gather remaining cards until you make the word, 'RWC2011'.";
		next;
		mes "[New Agent]";
		mes "Please help me out!! My life is in your hands!";
		oversea_event = 1;
		setquest 13000;
		close;
	} else if (oversea_event == 1) {
		if (countitem(BlueCard_2) && countitem(BlueCard_0) && countitem(BlueCard_1) > 1 && countitem(BlueCard_R) && countitem(BlueCard_W) && countitem(Blue_Card_C)) {
			mes "[RWC2011 Agent]";
			mes "Have you gathered all the cards?";
			next;
			mes "[RWC2011 Agent]";
			mes "Wow~ You bring light in my life again!";
			next;
			mes "[RWC2011 Agent]";
			mes "Here are the gifts I promised... Let's see...";
			next;
			delitem BlueCard_2,1;
			delitem BlueCard_0,1;
			delitem BlueCard_1,2;
			delitem BlueCard_R,1;
			delitem BlueCard_W,1;
			delitem Blue_Card_C,1;
			//SavePPL BlueCard_2
			oversea_event = 2;
			erasequest 13000;
			setquest 13001;
			.@i = rand(1,100);
			     if (.@i == 1) getitem Old_C_Album_Helm,1;
			else if (.@i == 2) getitem Old_C_Album_Armor,1;
			else if (.@i == 3) getitem Old_C_Album_Garment,1;
			else if (.@i == 4) getitem Old_C_Album_Shoes,1;
			else if (.@i == 5) getitem Old_C_Album_Weapon,1;
			else if (.@i == 6) getitem Old_C_Album_Acc,1;
			else if (.@i == 7) getitem Old_C_Album_Shield,1;
			else if (.@i < 28) getitem White_Slim_Potion,10;
			else if (.@i < 38) getitem Yggdrasilberry,1;
			else if (.@i < 51) getitem Seed_Of_Yggdrasil,1;
			else {
				getitem RWC_Cele_Fire,5;
				getitem RWC_Cele_Fire2,5;
			}
			mes "[RWC2011 Agent]";
			mes "It's not much but please keep it! Haha, we still have lots of cards to be found. I hope you can help me tomorrow as well.";
			next;
			mes "[RWC2011 Agent]";
			mes "Thank you!! I can continue working now. Nothing is impossible when we have great adventurers like you in this world!";
			next;
			mes "[RWC2011 Agent]";
			mes "ADIOS!";
			next;
			mes "- Agent muttered something to himself. -";
			close;
		} else {
			mes "[RWC2011 Agent]";
			mes "Mmmm~ not yet? We're short-handed... Please help me.";
			next;
			mes "[RWC2011 Agent]";
			mes "I'm just saying that out of concern for you. You need TWO ^FF0000Blue 1 Card^000000. It's \"2011\"... Got it?";
			close;
		}
	} else if (oversea_event == 2) {
		.@playtime = questprogress(13001,PLAYTIME);
		if (.@playtime == 1) {
			mes "[RWC2011 Agent]";
			mes "First, I will start attaching cards you found... I'll take the rest of cards tomorrow.";
			mes "Please come back tomorrow.";
			close;
		} else if (.@playtime == 2)
			erasequest 13001;
		mes "[RWC2011 Agent]";
		mes "Thanks for the last time.";
		mes "I must keep on promoting the event so I want to ask you again~!";
		oversea_event = 3;
		close;
	} else if (oversea_event == 3) {
		mes "[RWC2011 Agent]";
		mes "You've come again~";
		mes "Thanks for the last time! We still have lots of cards to find. Could you help me out?";
		next;
		switch(select("Ok!", "I'm busy now.")) {
		case 1:
			mes "[RWC2011 Agent]";
			mes "It's the same mission as before.";
			mes "Try to gather blue cards and make the word, ^FF0000R W C 2 0 1 1 ^000000.";
			mes "Good Luck!";
			oversea_event = 1;
			setquest 13000;
			close;
		case 2:
			mes "[RWC2011 Agent]";
			mes "...I see...";
			mes "I still have lots of cards to find so if you have time, please come back and help again.";
			close;
		}
	} else {
		mes "[RWC2011 Agent]";
		mes "... huh...?";
		mes "I am... a new agent.";
		close;
	}
}

//== Monster Spawns ========================================
dic_dun03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
dew_fild01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
dew_dun01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
dew_dun02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
mal_dun01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
iz_dun05,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
man_fild01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
man_fild03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
spl_fild02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
spl_fild03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
man_fild02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
spl_fild01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
nyd_dun01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
bra_fild01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
bra_dun01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
bra_dun02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
dic_fild01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
dic_fild02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
dic_dun01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
dic_dun02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
bif_fild01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
bif_fild02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
abbey01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
abbey02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
abbey03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
abyss_01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
abyss_02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
abyss_03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
alde_dun01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
alde_dun02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
alde_dun03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
alde_dun04,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ama_dun01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ama_dun02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ama_dun03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ama_fild01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
anthell01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
anthell02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ayo_dun01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ayo_dun02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ayo_fild01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ayo_fild02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
beach_dun,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
beach_dun2,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
beach_dun3,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
c_tower1,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
c_tower2,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
c_tower3,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
c_tower4,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
cmd_fild01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
cmd_fild02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
cmd_fild03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
cmd_fild04,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
cmd_fild06,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
cmd_fild07,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
cmd_fild08,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
cmd_fild09,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ein_dun01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ein_dun02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ein_fild03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ein_fild04,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ein_fild05,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ein_fild06,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ein_fild07,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ein_fild08,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ein_fild09,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gef_dun00,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gef_dun01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gef_dun02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gef_fild00,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gef_fild01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gef_fild02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gef_fild03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gef_fild04,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gef_fild05,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gef_fild06,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gef_fild07,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gef_fild08,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gef_fild09,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gef_fild10,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gef_fild11,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gef_fild13,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gefenia01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gefenia02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gefenia03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gefenia04,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gl_cas01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gl_cas02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gl_church,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gl_chyard,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gl_dun01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gl_dun02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gl_in01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gl_knt01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gl_knt02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gl_prison,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gl_prison1,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gl_sew01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gl_sew02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gl_sew03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gl_sew04,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gl_step,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
glast_01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gon_dun01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gon_dun02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gon_dun03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gon_fild01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
hu_fild01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
hu_fild02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
hu_fild04,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
hu_fild05,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
hu_fild06,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ice_dun01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ice_dun02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ice_dun03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
in_sphinx1,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
in_sphinx2,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
in_sphinx3,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
in_sphinx4,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
in_sphinx5,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
iz_dun00,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
iz_dun01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
iz_dun02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
iz_dun03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
iz_dun04,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
jupe_core,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
juperos_01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
juperos_02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
kh_dun01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
kh_dun02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
lhz_dun01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
lhz_dun02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
lhz_dun03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
lhz_fild01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
lhz_fild02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
lhz_fild03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
lou_dun01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
lou_dun02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
lou_dun03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
lou_fild01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
mag_dun01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
mag_dun02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
man_fild02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
mjo_dun01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
mjo_dun02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
mjo_dun03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
mjolnir_01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
mjolnir_02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
mjolnir_03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
mjolnir_04,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
mjolnir_05,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
mjolnir_06,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
mjolnir_07,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
mjolnir_08,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
mjolnir_09,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
mjolnir_10,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
mjolnir_11,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
mjolnir_12,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
moc_fild01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
moc_fild02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
moc_fild03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
moc_fild04,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
moc_fild05,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
moc_fild06,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
moc_fild07,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
moc_fild08,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
moc_fild09,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
moc_fild10,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
moc_fild11,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
moc_fild12,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
moc_fild13,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
moc_fild14,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
moc_fild15,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
moc_fild16,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
moc_fild17,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
moc_fild18,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
moc_pryd01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
moc_pryd02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
moc_pryd03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
moc_pryd04,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
moc_pryd05,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
moc_pryd06,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
nameless_n,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
nif_fild01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
nif_fild02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
nyd_dun01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
odin_tem01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
odin_tem02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
odin_tem03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
orcsdun01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
orcsdun02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
pay_dun00,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
pay_dun01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
pay_dun02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
pay_dun03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
pay_dun04,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
pay_fild01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
pay_fild02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
pay_fild03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
pay_fild04,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
pay_fild06,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
pay_fild07,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
pay_fild08,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
pay_fild09,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
pay_fild10,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
prt_fild00,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
prt_fild01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
prt_fild02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
prt_fild03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
prt_fild04,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
prt_fild05,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
prt_fild06,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
prt_fild07,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
prt_fild08,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
prt_fild09,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
prt_fild10,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
prt_fild11,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
prt_maze01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
prt_maze02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
prt_maze03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
prt_sewb1,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
prt_sewb2,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
prt_sewb3,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
prt_sewb4,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ra_fild01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ra_fild03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ra_fild04,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ra_fild05,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ra_fild06,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ra_fild08,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ra_fild12,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ra_san01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ra_san02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ra_san03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ra_san04,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ra_san05,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
spl_fild01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
tha_t01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
tha_t02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
tha_t03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
tha_t04,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
tha_t05,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
tha_t06,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
tha_t07,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
tha_t08,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
tha_t09,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
tha_t10,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
tha_t11,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
tha_t12,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
thor_v01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
thor_v02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
thor_v03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
treasure01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
treasure02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
tur_dun01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
tur_dun02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
tur_dun03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
tur_dun04,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
um_fild01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
um_fild02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
um_fild03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
um_fild04,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ve_fild01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ve_fild02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ve_fild03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ve_fild04,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ve_fild05,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ve_fild07,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
xmas_dun01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
xmas_dun02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
xmas_fild01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
yuno_fild01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
yuno_fild02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
yuno_fild03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
yuno_fild04,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
yuno_fild06,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
yuno_fild07,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
yuno_fild08,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
yuno_fild09,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
yuno_fild10,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
yuno_fild12,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0