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//================= Hercules Database =====================================
//=       _   _                     _
//=      | | | |                   | |
//=      | |_| | ___ _ __ ___ _   _| | ___  ___
//=      |  _  |/ _ \ '__/ __| | | | |/ _ \/ __|
//=      | | | |  __/ | | (__| |_| | |  __/\__ \
//=      \_| |_/\___|_|  \___|\__,_|_|\___||___/
//================= License ===============================================
//= This file is part of Hercules.
//= http://herc.ws - http://github.com/HerculesWS/Hercules
//=
//= Copyright (C) 2014-2020 Hercules Dev Team
//=
//= Hercules is free software: you can redistribute it and/or modify
//= it under the terms of the GNU General Public License as published by
//= the Free Software Foundation, either version 3 of the License, or
//= (at your option) any later version.
//=
//= This program is distributed in the hope that it will be useful,
//= but WITHOUT ANY WARRANTY; without even the implied warranty of
//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//= GNU General Public License for more details.
//=
//= You should have received a copy of the GNU General Public License
//= along with this program.  If not, see <http://www.gnu.org/licenses/>.
//================= More Information ======================================
//= http://herc.ws/board/topic/7618-2014-10-22-roulette-and-per-char-gender/
//================= Description ===========================================
// This file handles the Roulette, the format is <item>:<amount>
// The first entry is the one that loses the game.
//=========================================================================

roulette: (
{
	level_1: {
		Silver_Coin:1 // Lose
		Gold_Coin:1
		Poison_Bottle:1
		Branch_Of_Dead_Tree:1
		Fruit_Of_Mastela:1
		Old_Ore_Box:1
		E_Inc_Agi_10_Scroll:1
		Elunium:1
		Oridecon:1
	}
	level_2: {
		Silver_Coin:1 // Lose
		Gold_Coin:1
		Old_Blue_Box:1
		Seed_Of_Yggdrasil:1
		Yggdrasilberry:1
		E_Blessing_10_Scroll:1
		Carnium:1
		Bradium:1
	}
	level_3: {
		Silver_Coin:1 // Lose
		Gold_Coin:1
		Bundle_Of_Magic_Scroll:1
		Old_Violet_Box:1
		E_Abrasive:1
		Treasure_Box:1
		Gold:1
	}
	level_4: {
		Silver_Coin:1 // Lose
		Gold_Coin:1
		Old_Card_Album:1
		E_Small_Life_Potion:1
		Buff_Gift_Set:1
		Guarantee_Weapon_6Up:1
	}
	level_5: {
		Gold_Coin:1 // Lose
		Magic_Card_Album:1
		Comp_Battle_Manual:1
		Potion_Box:1
		Guarantee_Armor_6Up:1
	}
	level_6: {
		Gold_Coin:1 // Lose
		Reward_Job_BM25:1
		Guarantee_Armor_7Up:1
		Guarantee_Armor_8Up:1
	}
	level_7: {
		Gold_Coin:1 // Lose
		Guarantee_Armor_8Up:1
		Guarantee_Armor_8Up:1
	}
}
)