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path: root/db/pre-re/skill_cast_db.txt
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// Skill Times Database
//
// Structure of Database:
// SkillID,CastingTime,AfterCastActDelay,AfterCastWalkDelay,Duration1,Duration2,Cool Down
//== Explained:
// CastingTime : time to cast this skill, in miliseconds
// AfterCastActDelay : "normal" delay, character cannot use skills, in miliseconds
// AfterCastWalkDleay : amount of time before character can move again, in miliseconds
// Duration1 / Duration2 : usually the durations used by the skill, at special cases it is used to hold special data
// Cool Down : amount of time until character can re-use this skill, in miliseconds
//== Extra
// On all fields you can use ':' as a delimiter to level-specific values,
// - Example using SM_PROVOKE
// - Original:6,0,0,0,30000,0,1000
// - ModifiedTo:6,0,0,0,30000,0,1000:2500:3000:etc
// - Makes lvl 1 have 1000 (1s) cool down, lvl 2 2500 (2.5s), lvl 3 3000, and so on.
//==========================================


//===== Swordman ===========================
//-- SM_PROVOKE
6,0,0,0,30000,0,1000
//-- SM_MAGNUM
7,0,0,0,2000,10000,2000
//-- SM_ENDURE
8,0,0,0,10000:13000:16000:19000:22000:25000:28000:31000:34000:37000,10000,10000
//==========================================


//===== Mage ===============================
//-- MG_SIGHT
10,0,0,0,10000,0,0
//-- MG_NAPALMBEAT
11,1000,1000:1000:1000:900:900:800:800:700:600:500,0,0,0,0
//-- MG_SAFETYWALL
12,4000:3500:3500:2500:2000:1500:1000:1000:1000:1000,0,0,5000:10000:15000:20000:25000:30000:35000:40000:45000:50000,0,0
//-- MG_SOULSTRIKE
13,500,1200:1000:1400:1200:1600:1400:1800:1600:2000:1800,0,0,0,0
//-- MG_COLDBOLT
14,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0,0
//-- MG_FROSTDRIVER
15,800,1500,0,0,3000:6000:9000:12000:15000:18000:21000:24000:27000:30000,0
//-- MG_STONECURSE
16,1000,0,0,5000,20000,0
//-- MG_FIREBALL
17,1500:1500:1500:1500:1500:1000:1000:1000:1000:1000,1500:1500:1500:1500:1500:1000:1000:1000:1000:1000,0,0,0,0
//-- MG_FIREWALL
18,2000:1850:1700:1550:1400:1250:1100:950:800:650,0,0,5000:6000:7000:8000:9000:10000:11000:12000:13000:14000,0,0
//-- MG_FIREBOLT
19,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0,0
//-- MG_LIGHTNINGBOLT
20,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0,0
//-- MG_THUNDERSTORM
21,1000:2000:3000:4000:5000:6000:7000:8000:9000:10000,2000,0,500,0,0
//==========================================


//===== Acolyte ============================
//-- AL_RUWACH
24,0,0,0,10000,0,0
//-- AL_PNEUMA
25,0,0,0,10000,0,0
//-- AL_TELEPORT
26,0,0,0,0,0,0
//-- AL_WARP
27,1000,0,0,5000:10000:15000:20000:25000:30000:35000:40000:45000:50000,0,0
//-- AL_HEAL
28,0,1000,0,0,0,0
//-- AL_INCAGI
29,1000,1000,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0,0
//-- AL_DECAGI
30,1000,1000,0,40000:50000:60000:70000:80000:90000:100000:110000:120000:130000,0,0
//-- AL_HOLYWATER
31,1000,500,0,0,0,0
//-- AL_CRUCIS
32,500,2000,0,0,0,0
//-- AL ANGELUS
33,500,3500,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0,0
//-- AL_BLESSING
34,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0,0
//-- AL_CURE
35,0,1000,0,0,6000,0
//==========================================


//===== Archer =============================
//-- AC_CONCENTRATION
45,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0,0
//-- AC_DOUBLE
46,0,0,0,100,0,0
//-- AC_SHOWER
47,0,0,0,100,0,0
//==========================================


//===== Thief ==============================
//-- TF_HIDING
51,0,0,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0,0
//-- TF_POISON
52,0,0,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,0
//==========================================


//===== First planned to be shared =========
//-- ALL_RESURRECTION
54,6000:4000:2000:0,0:1000:2000:3000,0,0,0,0
//==========================================


//===== Knight =============================
//-- KN_BRANDISHSPEAR
57,700,0,0,0,0,0

//-- KN_SPEARBOOMERANG
59,0,1000,0,0,0,0
//-- KN_TWOHANDQUICKEN
60,0,0,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0,0
//-- KN_AUTOCOUNTER
61,0,0,0,400:800:1200:1600:2000,0,0
//-- KN_BOWLINGBASH
62,700,0,0,0,0,0
//==========================================


//===== Priest =============================
//-- PR_IMPOSITIO
66,0,3000,0,60000,0,0
//-- PR_SUFFRAGIUM
67,0,2000,0,30000:20000:10000,0,0
//-- PR_ASPERSIO
68,0,2000,0,60000:90000:120000:150000:180000,0,0
//-- PR_BENEDICTIO
69,0,0,0,40000:80000:120000:160000:200000,0,0
//-- PR_SANCTUARY
70,5000,0,0,4000:7000:10000:13000:16000:19000:22000:25000:28000:31000,0,0
//-- PR_SLOWPOISON
71,0,0,0,10000:20000:30000:40000,0,0
//-- PR_STRECOVERY
72,0,2000,0,0,30000,0
//-- PR_KYRIE
73,2000,2000,0,120000,0,0
//-- PR_MAGNIFICAT
74,4000,2000,0,30000:45000:60000:75000:90000,0,0
//-- PR_GLORIA
75,0,2000,0,10000:15000:20000:25000:30000,0,0
//-- PR_LEXDIVINA
76,0,3000,0,30000:35000:40000:45000:50000:60000:60000:60000:60000:60000,0,0
//-- PR_TURNUNDEAD
77,1000,3000,0,0,0,0
//-- PR_LEXAETERNA
78,0,3000,0,600000,0,0
//-- PR_MAGNUS
79,15000,4000,0,5000:6000:7000:8000:9000:10000:11000:12000:13000:14000,0,0
//==========================================


//===== Wizard =============================
//-- WZ_FIREPILLAR
80,3000:2700:2400:2100:1800:1500:1200:900:600:300,1000,0,30000,600:800:1000:1200:1400:1600:1800:2000:2200:2400,0
//-- WZ_SIGHTRASHER
81,700,2000,0,500,0,0
//-- WZ_METEOR
83,15000,2000:3000:3000:4000:4000:5000:5000:6000:6000:7000,0,500,5000,0
//-- WZ_JUPITEL
84,2500:3000:3500:4000:4500:5000:5500:6000:6500:7000,0,0,0,0,0
//-- WZ_VERMILION
85,15000:14500:14000:13500:13000:12500:12000:11500:11000:10500,5000,0,4000,5500:6000:6500:7000:7500:8000:8500:9000:9500:10000,0
//-- WZ_WATERBALL
86,1000:2000:3000:4000:5000:6000:7000:8000:9000:10000,0,0,0,0,0
//-- WZ_ICEWALL
87,0,0,0,5000:10000:15000:20000:25000:30000:35000:40000:45000:50000,0,0
//-- WZ_FROSTNOVA
88,6000:6000:5500:5500:5000:5000:4500:4500:4000:4000,1000,0,0,1500:3000:4500:6000:7500:9000:10500:12000:13500:15000,0
//-- WZ_STORMGUST
89,6000:7000:8000:9000:10000:11000:12000:13000:14000:15000,5000,0,4600,12000,0
//-- WZ_EARTHSPIKE
90,1000:2000:3000:4000:5000,700,0,0,0,0
//-- WZ_HEAVENDRIVE
91,1000:2000:3000:4000:5000,700,0,500,0,0
//-- WZ_QUAGMIRE
92,0,1000,0,5000:10000:15000:20000:25000,5000:10000:15000:20000:25000,0
//==========================================


//===== Blacksmith =========================
//-- BS_REPAIRWEAPON
108,7500,0,0,0,0,0
//-- BS_HAMMERFALL
110,0,0,0,0,5000,0
//-- BS_ADRENALINE
111,0,0,0,30000:60000:90000:120000:150000,0,0
//-- BS_WEAPONPEFECT
112,0,0,0,10000:20000:30000:40000:50000,0,0
//-- BS_OVERTHRUST
113,0,0,0,20000:40000:60000:80000:100000,0,0
//-- BS_MAXIMIZE
114,0,0,0,1000:2000:3000:4000:5000,0,0
//==========================================


//===== Hunter =============================
//-- HT_SKIDTRAP
115,0,0,0,300000:240000:180000:120000:60000,0,0
//-- HT_LANDMINE
116,0,0,0,200000:160000:120000:80000:40000,5000,0
//-- HT_ANKLESNARE
117,0,0,0,250000:200000:150000:100000:50000,4000:8000:12000:16000:20000,0
//-- HT_SHOCKWAVE
118,0,0,0,200000:160000:120000:80000:40000,0,0
//-- HT_SANDMAN
119,0,0,0,150000:120000:90000:60000:30000,12000:14000:16000:18000:20000,0
//-- HT_FLASHER
120,0,0,0,150000:120000:90000:60000:30000,10000:11000:12000:13000:14000,0
//-- HT_FREEZINGTRAP
121,0,0,0,150000:120000:90000:60000:30000,3000:6000:9000:12000:15000,0
//-- HT_BLASTMINE
122,0,0,0,25000:20000:15000:10000:5000,0,0
//-- HT_CLAYMORETRAP
123,0,0,0,20000:40000:60000:80000:100000,0,0

//-- HT_TALKIEBOX
125,0,0,0,600000,0,0

//-- HT_BLITZBEAT
129,1500,1000,0,0,0,0
//==========================================


//===== Assassin ===========================
//-- AS_CLOAKING
135,0,0,0,500:1000:2000:3000:4000:5000:6000:7000:8000:9000,0,0
//-- AS_SONICBLOW
136,0,2000,2000,0,5000,0
//-- AS_ENCHANTPOISON
138,0,0,0,30000:45000:60000:75000:90000:105000:120000:135000:150000:165000,10000:20000:30000:40000:50000:60000:70000:80000:90000:100000,0
//-- AS_POISONREACT
139,0,0,0,20000:25000:30000:35000:40000:45000:50000:55000:60000:65000,0,0
//-- AS_VENOMDUST
140,0,0,0,5000:10000:15000:20000:25000:30000:35000:40000:45000:50000,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,0
//-- AS_SPLASHER
141,1000,0,0,5000:5500:6000:6500:7000:7500:8000:8500:9000:9500,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,0

//==========================================


//===== 1st Jobs Quest Skills===============
//-- NV_TRICKDEAD
143,0,0,0,600000,0,0

//-- SM_FATALBLOW
145,0,0,0,0,5000,0

//-- AC_CHARGEARROW
148,1500,0,0,0,0,0
//-- TF_SPRINKLESAND
149,0,0,0,0,10000,0

//-- TF_PICKSTONE
151,500,0,0,0,0,0
//-- TF_THROWSTONE
152,0,0,0,5000,8000,0

//-- MC_LOUD
155,0,0,0,300000,0,0
//-- AL_HOLYLIGHT
156,2000,0,0,0,0,0
//-- MG_ENERGYCOAT
157,5000,0,0,300000,0,0
//==========================================


//===== NPC Skills Part 1 ==================
//-- NPC_ATTRICHANGE
161,0,0,0,1800000,0,0
//-- NPC_CHANGEWATER
162,0,0,0,1800000,0,0
//-- NPC_CHANGEGROUND
163,0,0,0,1800000,0,0
//-- NPC_CHANGEFIRE
164,0,0,0,1800000,0,0
//-- NPC_CHANGEWIND
165,0,0,0,1800000,0,0
//-- NPC_CHANGEPOISON
166,0,0,0,1800000,0,0
//-- NPC_CHANGEHOLY
167,0,0,0,1800000,0,0
//-- NPC_CHANGEDARKNESS
168,0,0,0,1800000,0,0
//-- NPC_CHANGETELEKINESIS
169,0,0,0,1800000,0,0

//-- NPC_SELFDESTRUCTION
173,0,0,0,3500,0,0

//-- NPC_POISON
176,0,0,0,0,60000,0
//-- NPC_BLINDATTACK
177,0,0,0,0,30000,0
//-- NPC_SILENCEATTACK
178,0,0,0,0,30000,0
//-- NPC0,_STUNATTACK
179,0,0,0,0,5000,0
//-- NPC_PETRIFYATTACK
180,0,0,0,0,20000,0
//-- NPC_CURSEATTACK
181,0,0,0,0,30000,0
//-- NPC_SLEEPATTACK
182,0,0,0,0,30000,0

//-- NPC_MAGICALATTACK
192,0,0,0,15000,0,0

//-- NPC_KEEPING
201,0,0,0,60000:70000:80000:90000:100000:110000:120000:130000:140000:150000,0,0

//-- NPC_BARRIER
204,0,0,0,60000:70000:80000:90000:100000:110000:120000:130000:140000:150000,0,0
//-- NPC_DEFENDER
205,0,0,0,60000:70000:80000:90000:100000:110000:120000:130000:140000:150000,0,0
//-- NPC_LICK
206,0,0,0,0,3000,0
//-- NPC_HALLUCINATION
207,0,0,0,30000:40000:50000:60000:70000:80000:90000:100000:110000:120000,0,0
//==========================================


//===== Rogue ==============================
//-- RG_BACKSTAB
212,0,500,0,0,0,0

//-- RG_RAID
214,0,0,0,5000,8000:9000:10000:11000:12000,0
//-- RG_STRIPEWEAPON
215,1000,1000,0,75000:90000:105000:120000:135000,0,0
//-- RG_STRIPSHIELD
216,1000,1000,0,75000:90000:105000:120000:135000,0,0
//-- RG_STRIPWEAPON
217,1000,1000,0,75000:90000:105000:120000:135000,0,0
//-- RG_STRIPHELM
218,1000,1000,0,75000:90000:105000:120000:135000,0,0

//-- RG_GRAFITTI
220,0,0,0,180000,0,0
//==========================================


//===== Alchemist ==========================
//-- AM_DEMONSTRATION
229,1000,0,0,40000:45000:50000:55000:60000,0,0
//-- AM_ACIDTERROR
230,1000,0,0,3:7:10:12:13,120000,0
//-- AM_POTIONPITCHER
231,0,500,0,0,0,0
//-- AM_CANNIBALIZE
232,2000,500,0,300000:240000:180000:120000:60000,0,0
//-- AM_SPHEREMINE
233,2000,500,0,30000,0,0
//-- AM_CP_WEAPON
234,2000,0,0,120000:240000:360000:480000:600000,0,0
//-- AM_CP_SHIELD
235,2000,0,0,120000:240000:360000:480000:600000,0,0
//-- AM_CP_ARMOR
236,2000,0,0,120000:240000:360000:480000:600000,0,0
//-- AM_CP_HELM
237,2000,0,0,120000:240000:360000:480000:600000,0,0
//-- AM_RESURRECTHOMUN
247,2000,0,0,0,0,0
//==========================================


//===== Crusader ===========================
//-- CR_AUTOGUARD
249,0,0,0,300000,0,0
//-- CR_SHIELDCHARGE
250,0,0,0,0,5000,0
//-- CR_SHIELDBOOMERANG
251,0,700,0,0,0,0
//-- CR_REFLECTSHIELD
252,0,0,0,300000,0,0
//-- CR_HOLYCROSS
253,0,0,0,0,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000,0
//-- CR_GRANDCROSS
254,2000,1500,900,900,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000,0
//-- CR_DEVOTION
255,3000,0,0,0,30000:45000:60000:75000:90000,0
//-- CR_PROVIDENCE
256,3000,0,0,180000,0,0
//-- CR_DEFENDER
257,0,800,0,180000,0,0
//-- CR_SPEARQUICKEN
258,0,0,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0,0
//==========================================


//===== Monk ===============================
//-- MO_CALLSPIRITS
261,1000,0,0,600000,0,0
//-- MO_ABSORBSPIRITS
262,2000,0,0,0,0,0
//-- MO_TRIPLEATTACK
263,0,1000,0,0,0,0
//-- MO_INVESTIGATE
266,1000,500,0,0,0,0
//-- MO_FINGEROFFENSIVE
267,1000,500,0:200:400:600:800,0,0,0
//-- MO_STEELBODY
268,5000,0,0,30000:60000:90000:120000:150000,0,0
//-- MO_BLADESTOP
269,0,0,0,500:700:900:1100:1300,20000:30000:40000:50000:60000,0
//-- MO_EXPLOSIONSPIRITS
270,0,0,0,180000,0,0
//-- MO_EXTREMITYFIST
271,4000:3500:3000:2500:2000,3000:2500:2000:1500:1000,0,0,300000,0
//-- MO_CHAINCOMBO
272,0,1000,0,0,0,0
//-- MO_COMBOFINISH
273,0,700,0,0,0,0
//==========================================

//===== Sage ===============================
//-- SA_MAGICROD
276,0,0,0,400:600:800:1000:1200,0,0
//-- SA_SPELLBREAKER
277,700,0,0,0,0,0

//-- SA_AUTOSPELL
279,3000,0,0,120000:150000:180000:210000:240000:270000:300000:330000:360000:390000,0,0
//-- SA_FLAMELAUNCHER
280,3000,0,0,1200000:1200000:1200000:1200000:1800000,0,0
//-- SA_FROSTWEAPON
281,3000,0,0,1200000:1200000:1200000:1200000:1800000,0,0
//-- SA_LIGHTNINGLOADER
282,3000,0,0,1200000:1200000:1200000:1200000:1800000,0,0
//-- SA_SEISMICWEAPON
283,3000,0,0,1200000:1200000:1200000:1200000:1800000,0,0

//-- SA_VOLCANO
285,5000,0,0,60000:120000:180000:240000:300000,0,0
//-- SA_DELUGE
286,5000,0,0,60000:120000:180000:240000:300000,0,0
//-- SA_VIOLENTGALE
287,5000,0,0,60000:120000:180000:240000:300000,0,0
//-- SA_LANDPROTECTOR
288,5000,0,0,165000:210000:255000:300000:345000,0,0
//-- SA_DISPELL
289,2000,0,0,0,0,0
//-- SA_REVERSEORCISH
294,0,0,0,1200000,0,0
//==========================================


//===== Bard & Dancer (Ensemble Skills) ====
//-- BD_ADAPTATION
304,0,0,0,0,5000,0

//-- BD_LULLABY
306,0,0,0,60000,15000,0
//-- BD_RICHMANKIM
307,0,0,0,60000,60000,0
//-- BD_ETERNALCHAOS
308,0,0,0,60000,60000,0
//-- BD_DRUMBATTLEFIELD
309,0,0,0,60000,60000,0
//-- BD_RINGNIBELUNGEN
310,0,0,0,60000,60000,0
//-- BD_ROKISWEIL
311,0,0,0,60000,60000,0
//-- BD_INTOABYSS
312,0,0,0,60000,60000,0
//-- BD_SIEGFRIED
313,0,0,0,60000,60000,0
//==========================================


//===== Bard ===============================
//-- BA_MUSICALSTRIKE
316,1500,0,0,0,0,0
//-- BA_DISSONANCE
317,0,0,0,30000,3000,0
//-- BA_FROSTJOKE
318,0,3000,0,0,10000:11000:12000:13000:14000,0
//-- BA_WHISTLE
319,0,0,0,60000,20000,0
//-- BA_ASSASSINCROSS
320,0,0,0,120000,20000,0
//-- BA_POEMBRAGI
321,0,0,0,180000,20000,0
//-- BA_APPLEIDUN
322,0,0,0,180000,20000,0
//==========================================


//===== Dancer =============================
//-- DC_THROWARROW
324,1500,0,0,0,0,0
//-- DC_UGLYDANCE
325,0,0,0,30000,3000,0
//-- DC_SCREAM
326,0,3000,0,0,5000,0
//-- DC_HUMMING
327,0,0,0,60000,20000,0
//-- DC_DONTFORGETME
328,0,0,0,180000,20000,0
//-- DC_FORTUNEKISS
329,0,0,0,120000,20000,0
//-- DC_SERVICEFORYOU
330,0,0,0,180000,20000,0
//==========================================


//===== Wedding Skills =====================
//-- WE_MALE
334,3000,0,0,0,0,0
//-- WE_FEMALE
335,3000,0,0,0,0,0
//-- WE_CALLPARTNER
336,0,0,0,20000,0,0
//==========================================


//===== NPC Skills Part 2 ==================
//-- NPC_GRANDDARKNESS
339,2000,1500,900,900,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000,0
//-- NPC_STOP
342,0,0,0,10000,0,0
//-- NPC_CHANGEUNDEAD
348,0,0,0,30000,0,0
//-- NPC_POWERUP
349,0,0,0,10000:15000:20000:25000:30000,0,0
//-- NPC_AGIUP
350,0,0,0,10000:15000:20000:25000:30000,0,0
//-- NPC_INVISIBLE
353,0,0,0,30000,0,0
//-- NPC_RUN
354,0,0:500:1000:1500:2000:2500,0,0,0,0
//==========================================


//===== Lord Knight ========================
//-- LK_AURABLADE
355,0,0,0,40000:60000:80000:100000:120000,0,0
//-- LK_PARRYING
356,0,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,0,0
//-- LK_CONCENTRATION
357,0,0,0,25000:30000:35000:40000:45000,0,0
//-- LK_TENSIONRELAX
358,0,0,0,180000,0,0
//-- LK_BERSERK
359,0,0,0,300000,15000,0
//-- LK_FURY
360,0,0,0,300000,0,0
//==========================================


//===== High Priest ========================
//-- HP_ASSUMPTIO
361,1000:1500:2000:2500:3000,1100:1200:1300:1400:1500,0,20000:40000:60000:80000:100000,0,0
//-- HP_BASILICA
362,5000:6000:7000:8000:9000,2000:3000:4000:5000:6000,0,20000:25000:30000:35000:40000,20000:25000:30000:35000:40000,0
//==========================================


//===== High Wzard =========================
//-- HW_MAGICCRASHER
365,300,300,0,0,0,0
//-- HW_MAGICPOWER
366,700,0,0,30000,0,0
//==========================================


//===== Paladin ============================
//-- PA_PRESSURE
367,2000:2500:3000:3500:4000,2000:2500:3000:3500:4000,0,0,2000:3000:4000:5000:6000,0
//-- PA_SACRIFICE
368,0,2000,0,0,0,0
//-- PA_GOSPEL
369,0,0,0,60000,60000,0
//==========================================


//===== Champion ===========================
//-- CH_PALMSTRIKE
370,0,300,0,0,0,0
//-- CH_TIGERFIST
371,0,700,0,0,2000:4000:6000:8000:10000,0
//-- CH_CHAINCRUSH
372,0,800:800:800:800:800:1000:1000:1000:1000:1000,0,0,0,0
//==========================================


//===== Professor ==========================
//-- PF_HPCONVERSION
373,0,1000:1200:1400:1600:1800,0,0,0,0
//-- PF_SOULCHANGE
374,3000,5000,0,0,0,0
//-- PF_SOULBURN
375,0,0,0,0,0,10000:10000:10000:10000:15000
//==========================================


//===== Assassin Cross =====================
//-- ASC_EDP
378,0,2000,0,40000:45000:50000:55000:60000,20000:30000:40000:50000:60000,0
//-- ASC_BREAKER
379,700,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0,0
//==========================================


//===== Sniper =============================
//-- SN_SIGHT
380,0,0,0,30000,0,0
//-- SN_FALCONASSAULT
381,1000,3000,0,0,0,0
//-- SN_SHARPSHOOTING
382,2000,1500,0,0,0,0
//-- SN_WINDWALK
383,2000:2400:2800:3200:3600:4000:4400:4800:5200:5600,2000,0,130000:160000:190000:220000:250000:280000:310000:340000:370000:400000,0,0
//==========================================


//===== Whitesmith =========================
//-- WS_MELTDOWN
384,500:500:600:600:700:700:800:800:900:1000,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,5000,0

//-- WS_CARTBOOST
387,0,0,0,60000,0,0
//==========================================


//===== Stalker ============================
//-- ST_CHASEWALK
389,1200,0,0,10000,30000,0
//-- ST_REJECTSWORD
390,0,0,0,300000,0,0
//==========================================


//===== Clown / Gypsy ======================
//-- CG_ARROWVULCAN
394,2000:2200:2400:2600:2800:3000:3200:3400:3600:3800,2800:2800:2800:2800:2800:3000:3000:3000:3000:3000,2000,0,0,0
//-- CG_MOONLIT
395,0,0,0,20000:25000:30000:35000:40000,0,0
//-- CG_MARIONETTE
396,0,0,0,1000,0,0
//==========================================

//===== Mixed Advanced Skills ==============
//-- LK_SPIRALPIERCE
397,300:500:700:900:1000,1200:1400:1600:1800:2000,0,0,1000,0
//-- LK_HEADCRUSH
398,0,500,0,0,120000,0
//-- LK_JOINTBEAT
399,0,800:800:800:800:800:1000:1000:1000:1000:1000,0,0,30000,0
//-- HW_NAPALMVULCAN
400,1000,1000,0,0,45000,0
//-- CH_SOULCOLLECT
401,2000,0,0,600000,0,0
//-- PF_MINDBREAKER
402,0,800:900:1000:1100:1200,0,30000,0,0
//-- PF_MEMORIZE
403,5000,0,0,0,0,0
//-- PF_FOGWALL
404,0,0,0,20000,10000,0
//-- PF_SPIDERWEB
405,0,0,0,30000,8000,0
//-- ASC_METEORASSAULT (Upkeep2 times are duration of: blind(lv1), stun(lv2) or bleeding (lv3))
406,500,500,0,0,10000:5000:120000,0
//-- ASC_CDP
407,0,500,0,0,0,0
//==========================================


//===== Adoption Skills ====================
//-- WE_BABY
408,3000,0,0,300000,0,0
//-- WE_CALLPARENT
409,0,0,0,20000,0,0
//-- WE_CALLBABY
410,0,0,0,20000,0,0
//==========================================


//===== Taekwon ============================
//-- TK_RUN
411,6000:5000:4000:3000:2000:1000:0:0:0:0,0,0,1000,150000,0
//-- TK_DOWNKICK
415,0,0,0,0,3000,0
//-- TK_TURNKICK
417,0,0,0,0,2000,0
//-- TK_SPTIME
423,0,0,0,1800000,0,0
//-- TK_SEVENWIND
425,0,0,0,300000,0,0
//-- TK_HIGHJUMP
426,5000:4000:3000:2000:1000,0,0,0,0,0
//==========================================

//===== Star Gladiator =====================
//-- SG_FEEL
427,1000,0,0,0,0,0
//SG_SUN_WARM
428,0,1000,0,10000:20000:60000,0,0
//SG_MOON_WARM
429,0,1000,0,10000:20000:60000,0,0
//SG_STAR_WARM
430,0,1000,0,10000:20000:60000,0,0
//SG_SUN_COMFORT
431,0,1000,0,80000:160000:240000:320000,0,0
//SG_MOON_COMFORT
432,0,1000,0,80000:160000:240000:320000,0,0
//SG_STAR_COMFORT
433,0,1000,0,80000:160000:240000:320000,0,0
//-- SG_HATE
434,1000,0,0,0,0,0
//SG_FRIEND
442,0,0,0,10000,0,0
//SG_KNOWLEDGE
443,0,0,0,600000,0,0
//SG_FUSION
444,0,1000,0,600000,0,0
//==========================================

//===== Soul Linker ========================
//-- SL_ALCHEMIST
445,1000,500,0,150000:200000:250000:300000:350000,0,0
//-- AM_BERSERKPITCHER - Copy of AM_POTIONPITCHER for now
446,0,500,0,0,0,0
//-- SL_MONK
447,1000,500,0,150000:200000:250000:300000:350000,0,0
//-- SL_STAR
448,1000,500,0,150000:200000:250000:300000:350000,0,0
//-- SL_SAGE
449,1000,500,0,150000:200000:250000:300000:350000,0,0
//-- SL_CRUSADER
450,1000,500,0,150000:200000:250000:300000:350000,0,0
//-- SL_SUPERNOVICE
451,1000,500,0,150000:200000:250000:300000:350000,0,0
//-- SL_KNIGHT
452,1000,500,0,150000:200000:250000:300000:350000,0,0
//-- SL_WIZARD
453,1000,500,0,150000:200000:250000:300000:350000,0,0
//-- SL_PRIEST
454,1000,500,0,150000:200000:250000:300000:350000,0,0
//-- SL_BARDDANCER
455,1000,500,0,150000:200000:250000:300000:350000,0,0
//-- SL_ROGUE
456,1000,500,0,150000:200000:250000:300000:350000,0,0
//-- SL_ASSASSIN
457,1000,500,0,150000:200000:250000:300000:350000,0,0
//-- SL_BLACKSMITH
458,1000,500,0,150000:200000:250000:300000:350000,0,0
//-- BS_ADRENALINE2
459,0,0,0,150000,0,0
//-- SL_HUNTER
460,1000,500,0,150000:200000:250000:300000:350000,0,0
//-- SL_SOULLINKER
461,1000,500,0,150000:200000:250000:300000:350000,0,0
//-- SL_KAIZEL
462,4500:4000:3500:3000:2500:2000:1500,0,0,1800000,2000,0
//-- SL_KAAHI
463,0,500,0,1800000,500,0
//-- SL_KAUPE
464,500,500,0,600000,0,0
//-- SL_KAITE
465,6000:5500:5000:4500:4000:3500:3000,0,0,60000:120000:180000:240000:300000:360000:600000,0,0
//-- SL_STIN
467,100,500,0,0,0,0
//-- SL_STUN
468,100,500,0,2000,0,0
//-- SL_SMA
469,2000,500,0,3000,0,0
//-- SL_SWOO
470,1000,500,0,1000:2000:3000:4000:5000:6000:7000,0,0
//-- SL_SKE
471,3000:2000:1000,500,0,10000:20000:30000,3000,0
//-- SL_SKA
472,3000:2000:1000,500,0,10000:20000:30000,0,0
//==========================================
//-- SM_SELFPROVOKE
473,0,0,0,30000,0,0

//===== Mixed Advanced Skills ==============
//-- ST_PRESERVE
475,1000,0,0,600000,0,0
//-- ST_FULLSTRIP
476,0,1000,0,75000:90000:105000:120000:135000,0,0

//-- CR_SLIMPITCHER
478,1000,1000,0,0,0,0
//-- CR_FULLPROTECTION
479,2000,0,0,120000:240000:360000:480000:600000,0,0
//-- PA_SHIELDCHAIN
480,1000,1000,0,0,0,0
//-- PF_DOUBLECASTING
482,2000,0,0,90000,0,0
//-- HW_GANBANTEIN
483,3000,2000,0,0,0,0
//-- HW_GRAVITATION
484,5000,2000,0,5000:6000:7000:8000:9000,0,0
//-- WS_CARTTERMINATION
485,0,0,0,0,5000,0
//-- WS_OVERTHRUSTMAX
486,0,0,0,180000,0,0
//-- CG_LONGINGFREEDOM
487,0,0,0,180000,0,0
//-- CG_HERMODE
488,0,0,0,10000:15000:20000:25000:30000,10000:15000:20000:25000:30000,0
//-- CG_TAROTCARD
489,1000,3000,0,0,30000,0
//-- CR_ACIDDEMONSTRATION
490,1000,1000,0,0,0,0
//-- CR_CULTIVATION
491,0,0,0,300000,0,0
//==========================================

//-- ITEM_ENCHANTARMS
492,0,0,0,180000,0,0

//===== Mixed Taekwon Skills ===============
//-- TK_MISSION
493,1000,0,0,0,0,0
//-- SL_HIGH
494,1000,500,0,150000:200000:250000:300000:350000,0,0
//-- KN_ONEHAND
495,0,0,0,300000,0,0
//-- AM_TWILIGHT1
496,3000,10000,0,0,0,0
//-- AM_TWILIGHT2
497,3000,10000,0,0,0,0
//-- AM_TWILIGHT3
498,3000,10000,0,0,0,0
//-- HT_POWER
499,0,0,0,100,0,0
//==========================================


//===== Gunslinger =========================
//-- GS_GLITTERING
500,0,0,0,600000,0,0
//-- GS_FLING
501,0,0,0,30000,0,0
//-- GS_BULLSEYE
503,500,0,0,0,0,0
//-- GS_MADNESSCANCEL
504,3000,4000,0,15000,0,0
//-- GS_ADJUSTMENT
505,1000,1000,0,30000,0,0
//-- GS_INCREASING
506,0,1000,0,60000,0,0
//-- GS_CRACKER
508,0,1000,0,0,5000,0
//-- GS_TRACKING
512,1200:1400:1600:1800:2000:2200:2400:2600:2800:3000,0,0,0,0,0
//-- GS_DISARM
513,0,0,0,30000,0,0
//-- GS_PIERCINGSHOT
514,1500,0,0,0,120000,0
//-- GS_RAPIDSHOWER
515,0,1000,0,0,0,0
//-- GS_DESPERADO
516,0,1000,1000,1000,0,0
//-- GS_GATLINGFEVER
517,0,0,0,30000:45000:60000:75000:90000:105000:120000:135000:150000:165000,0,0
//-- GS_DUST
518,1000,1000,0,0,0,0
//-- GS_FULLBUSTER
519,0,1200:1400:1600:1800:2000:2200:2400:2600:2800:3000,0,0,10000,0
//-- GS_GROUNDDRIFT
521,2000,0,0,3000:6000:9000:12000:15000:18000:21000:24000:27000:30000,10000,0
//==========================================


//===== Ninja ==============================
//-- NJ_KUNAI
524,0,1000,0,0,0,0
//-- NJ_HUUMA
525,3000,2000,0,0,0,0
//-- NJ_ZENYNAGE
526,0,5000,0,0,0,0
//-- NJ_TATAMIGAESHI
527,0,3000,0,3000,3000,0
//-- NJ_KASUMIKIRI
528,0,1000,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0,0
//-- NJ_SHADOWJUMP
529,0,1000,0,0,0,0
//-- NJ_KIRIKAGE // Seems to have no delay (English Translation Project)
530,0,0,0,0,0,0
//-- NJ_UTSUSEMI
531,0,1000,0,20000:30000:40000:50000:60000,0,0
//-- NJ_BUNSINJYUTSU
532,4000:3500:3000:2500:2000:1500:1000:1000:1000:1000,1000,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0,0
//-- NJ_KOUENKA
534,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,0,0,0,0,0
//-- NJ_KAENSIN
535,6000:5500:5000:4500:4000:3500:3000:2500:2000:1500,1000,0,20000,0,0
//-- NJ_BAKUENRYU
536,3000,2000,0,0,0,0
//-- NJ_HYOUSENSOU
537,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,0,0,0,0,0
//-- NJ_SUITON
538,3000,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,0
//-- NJ_HYOUSYOURAKU
539,2000:2500:3000:3500:4000,2000,0,0,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000,0
//-- NJ_HUUJIN
540,1000:1500:2000:2500:3000:3500:4000:5000:5500:6000,1000,0,0,0,0
//-- NJ_RAIGEKISAI
541,4000,0,0,0,0,0
//-- NJ_KAMAITACHI
542,4000,0,0,0,0,0
//-- NJ_NEN
543,5000:4000:3000:2000:1000,0,0,30000:45000:60000:75000:90000,0,0
//==========================================

//===== Gangsi Branch and Other Skills =====
//-- MB_PETPITCHER
//551,1000:1000:1000:1000:1000:500:500:500:500:500,0,0,0,0,0

//-- MB_B_GAIN
//556,2200:2000:1800:1600:1400:1200:1000,0,0,0,0,0

//-- MB_MUNAKBALL
//560,1500:1500:1500:1500:1000:1000:1000:1000:500:500,0,0,0,0,0

//-- MB_B_GATHERING
//562,10000,0,0,0,0,0

//-- MB_B_EXCLUDE
//564,30000:25000:20000:15000:10000,0,0,0,0,0

//-- MB_B_WALLSHIFT
//568,1000:800:600:400:200,0,0,0,0,0

//-- SL_DEATHKNIGHT
572,1000,500,0,150000:200000:250000:300000:350000,0,0
//-- SL_COLLECTOR
573,1000,500,0,150000:200000:250000:300000:350000,0,0
//-- SL_NINJA
574,1000,500,0,150000:200000:250000:300000:350000,0,0
//-- SL_GUNNER
575,1000,500,0,150000:200000:250000:300000:350000,0,0
//-- AM_TWILIGHT4
//576,3000,10000,0,0,0,0

//-- DE_WINDATTACK
//617,1000:1000:1000:1000:1000:0:0:0:0:0,0,0,0,0,0

//-- DA_EXPLOSION
//625,7000:6000:5000:4000:3000,0,0,0,0,0

//-- DA_MAGICCART
//640,5000:4000:3000:2000:1000,0,0,0,0,0
//-- DA_COPY
//641,20000,0,0,0,0,0

//-- DA_EDARKNESS
//647,13000:11000:9000:7000:5000,0,0,0,0,0

//-- DA_TIMEOUT
//649,5000:3000:1000,0,0,0,0,0
//-- ALL_TIMEIN
//650,0,0,0,0,0,0
//==========================================

//===== New Monster Skills =================
//-- NPC_ICEBREATH
655,0,0,0,0,12000,0
//-- NPC_ACIDBREATH
657,0,0,0,0,60000,0
//-- NPC_DRAGONFEAR (Upkeep2 times are duration of: Stun(lv1), Silence(lv2), Confusion(lv3) and Bleeding(lv4))
659,0,0,0,0,5000:30000:30000:120000,0
//-- NPC_BLEEDING
660,0,0,0,0,120000,0
//-- NPC_HELLJUDGEMENT
662,0,0,0,0,30000,0
//-- NPC_WIDESILENCE
663,0,0,0,0,30000,0
//-- NPC_WIDEFREEZE
664,0,0,0,0,12000,0
//-- NPC_WIDEBLEEDING
665,0,0,0,0,120000,0
//-- NPC_WIDESTONE
666,0,0,0,0,20000,0
//-- NPC_WIDECONFUSE
667,0,0,0,0,30000,0
//-- NPC_WIDESLEEP
668,0,0,0,0,30000,0
//-- NPC_WIDESIGHT
669,0,0,0,10000,0,0
//-- NPC_EVILLAND
670,0,0,0,30000,30000,0
//-- NPC_MAGICMIRROR
671,0,0,0,30000,0,0
//-- NPC_SLOWCAST
672,0,0,0,0,30000,0
//-- NPC_CRITICALWOUND
673,0,0,0,0,30000,0
//-- NPC_STONESKIN
675,0,0,0,30000,0,0
//-- NPC_ANTIMAGIC
676,0,0,0,30000,0,0
//-- NPC_WIDECURSE
677,0,0,0,0,30000,0
//-- NPC_WIDESTUN
678,0,0,0,0,5000,0
//==========================================

//===== New Monster Skills (12.1) ==========
//-- NPC_HELLPOWER
683,0,0,0,0,300000,0
//-- NPC_WIDEHELLDIGNITY
684,0,0,0,0,300000,0
//-- NPC_INVINCIBLE
685,0,0,0,-1,0,0
//-- NPC_INVINCIBLEOFF
686,0,0,0,60000,0,0

//===== Item Use-Only Skills ===============
//-- CASH_BLESSING
689,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0,0
//-- CASH_INCAGI
690,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0,0
//-- CASH_ASSUMPTIO
691,0,0,0,20000:40000:60000:80000:100000,0,0
//-- ALL_CATCRY
692,0,5000,0,0,0,0
//-- ALL_PARTYFLEE
693,0,0,0,0,0,300000

//-- ALL_DREAM_SUMMERNIGHT
695,0,12000,0,0,0,0

//-- ALL_WEWISH
698,0,20000,0,0,0,0
//==========================================

//===== 2nd Jobs Quest Skills ==============
//-- KN_CHARGEATK
1001,300,300,0,0,0,0
//-- CR_SHRINK
1002,0,0,0,300000,0,0

//-- AS_VENOMKNIFE
1004,0,0,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,0
//-- RG_CLOSECONFINE
1005,0,0,0,10000,0,0
//-- WZ_SIGHTBLASTER
1006,2000,0,0,120000,0,0

//-- SA_ELEMENTWATER
1008,2000,1000,0,1800000,0,0
//-- HT_PHANTASMIC
1009,0,0,0,0,0,0
//-- BA_PANGVOICE
1010,1000,2000,0,17000,0,0
//-- DC_WINKCHARM (time1: Charm, time2: Confusion)
1011,1000,2000,0,10000,17000,0

//-- BS_GREED
1013,0,1000,0,0,0,0
//-- PR_REDEMPTIO
1014,4000,0,0,0,0,0
//-- MO_KITRANSLATION
1015,2000,1000,0,600000,0,0
//-- MO_BALKYOUNG
1016,0,2000,0,0,2000,0
//-- SA_ELEMENTGROUND
1017,2000,1000,0,1800000,0,0
//-- SA_ELEMENTFIRE
1018,2000,1000,0,1800000,0,0
//-- SA_ELEMENTWIND
1019,2000,1000,0,1800000,0,0
//==========================================

//===== Rune Knight ======================== 
//-- RK_ENCHANTBLADE
2001,1000,0,0,300000,0,0
//-- RK_SONICWAVE
2002,0,1000,0,0,0,2000
//-- RK_DEATHBOUND
2003,0,2000,0,2000,0,3000
//-- RK_HUNDREDSPEAR
2004,1000:900:800:700:600:500:400:300:200:100,500,0,0,0,3000
//-- RK_WINDCUTTER
2005,0,0,0,15000,0,2000
//-- RK_IGNITIONBREAK
2006,1000,0,0,0,0,2000

//-- RK_DRAGONBREATH
2008,0:0:0:1000:1000:1000:1500:1500:2000:2000,2000,0,10000,0,0
//-- RK_DRAGONHOWLING
2009,0,0,0,15000,0,10000

//-- RK_MILLENNIUMSHIELD
2011,0,1000,0,180000,0,60000
//-- RK_CRUSHSTRIKE
2012,0,0,0,30000,0,30000
//-- RK_REFRESH
2013,0,0,0,60000,0,120000
//-- RK_GIANTGROWTH
2014,0,0,0,180000,0,0
//-- RK_STONEHARDSKIN
2015,0,0,0,180000,10000,0
//-- RK_VITALITYACTIVATION
2016,0,0,0,180000,0,0
//-- RK_STORMBLAST
2017,0,2000,0,0,0,0
//-- RK_FIGHTINGSPIRIT
2018,0,0,0,180000,0,0
//-- RK_ABUNDANCE
2019,0,0,0,180000,0,0
//========================================== 

//===== Gillotine Cross ==================== 
//-- GC_VENOMIMPRESS
2021,0,3000:2500:2000:1500:1000,0,10000:20000:30000:40000:50000,0,0
//-- GC_CROSSIMPACT
2022,0,2500:2000:1500:1000:500,0,0,0,0
//-- GC_DARKILLUSION
2023,0,1500,0,0,0,0

//-- GC_CREATENEWPOISON
2025,0,500,0,0,0,0
//-- GC_ANTIDOTE
2026,0,0,0,0,0,0
//-- GC_POISONINGWEAPON
2027,0,1000,0,60000:120000:180000:240000:300000,300000,0
//-- GC_WEAPONBLOCKING
2028,0,2000,0,180000,0,0
//-- GC_COUNTERSLASH
2029,0,2000,0,0,0,0
//-- GC_WEAPONCRUSH
2030,0,1000,0,60000,0,0
//-- GC_VENOMPRESSURE
2031,0,1000,0,0,0,0
//-- GC_POISONSMOKE
2032,0,2000,0,6000:8000:10000:12000:14000,0,0
//-- GC_CLOAKINGEXCEED
2033,0,2000,0,0,0,0
//-- GC_PHANTOMMENACE
2034,0,1000,0,0,0,0
//-- GC_HALLUCINATIONWALK
2035,0,0,0,30000:35000:40000:45000:50000,25000,300000
//-- GC_ROLLINGCUTTER
2036,0,200,0,3000,0,0
//-- GC_CROSSRIPPERSLASHER 
2037,0,1000,0,0,0,0
//========================================== 

//===== Arch Bishop ======================== 
//-- AB_JUDEX 
2038,2000,500,0,0,0,0
//-- AB_ANCILLA 
2039,1000,1000,0,0,0,0
//-- AB_ADORAMUS 
2040,2000,500,0,6000:7000:8000:9000:10000:11000:12000:13000:14000:15000,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,2000
//-- AB_CLEMENTIA 
2041,3000,0,0,120000:180000:240000,0,0
//-- AB_CANTO 
2042,3000,0,0,120000:180000:240000,0,0
//-- AB_CHEAL 
2043,3000,0,0,0,0,2000
//-- AB_EPICLESIS 
2044,2000:2500:3000:3500:4000,2000,0,18000:21000:24000:27000:30000,0,60000
//-- AB_PRAEFATIO 
2045,2000,0,0,120000,0,13000:16000:19000:22000:25000:28000:31000:34000:37000:40000
//-- AB_ORATIO 
2046,4000,0,0,30000,0,2000
//-- AB_LAUDAAGNUS 
2047,1000,0,0,60000,0,3000
//-- AB_LAUDARAMUS 
2048,1000,0,0,60000,0,3000

//-- AB_RENOVATIO 
2050,3000,0,0,90000,0,0
//-- AB_HIGHNESSHEAL 
2051,1000,1000,0,0,0,3000
//-- AB_CLEARANCE 
2052,4000,0,0,0,0,10000
//-- AB_EXPIATIO 
2053,1000,0,0,150000:180000:210000:240000:270000,0,0
//-- AB_DUPLELIGHT 
2054,2000,1000,0,90000:120000:150000:180000:210000:240000:270000:300000:330000:360000,0,0

//-- AB_SILENTIUM 
2057,4000,0,0,20000:30000:40000:50000:60000,0,15000
//========================================== 

//===== Warlock ============================ 
//-- WL_WHITEIMPRISON 
2201,0,0,0,6000:8000:10000:12000:14000,15000,4000
//-- WL_SOULEXPANSION 
2202,2000,500,0,0,0,0
//-- WL_FROSTMISTY 
2203,2000:2500:3000:3500:4000,1000,0,40000,0,4000
//-- WL_JACKFROST 
2204,2000:2500:3000:3500:4000,1000,0,10000:15000:20000:25000:30000,0,0
//-- WL_MARSHOFABYSS 
2205,2500,1000,0,25000,0,0
//-- WL_RECOGNIZEDSPELL 
2206,1000,1000,0,60000:90000:120000:150000:180000,0,50000:80000:110000:140000:170000
//-- WL_SIENNAEXECRATE 
2207,2000,2000,0,10000:12000:14000:16000:18000,0,0

//-- WL_STASIS 
2209,3000,1000,0,10000:15000:20000:25000:30000,0,300000
//-- WL_DRAINLIFE 
2210,4000,0,0,0,0,2000
//-- WL_CRIMSONROCK 
2211,5000,2000,0,3000:4000:5000:6000:7000,0,5000
//-- WL_HELLINFERNO 
2212,3000,1000,0,15000,0,0
//-- WL_COMET 
2213,10000:11000:12000:13000:14000,0,0,15000,0,60000
//-- WL_CHAINLIGHTNING 
2214,3500:4000:4500:5000:5500,0,0,100,0,3000

//-- WL_EARTHSTRAIN 
2216,2000:3000:4000:5000:6000,1000,0,150,75000:90000:105000:120000:135000,10000
//-- WL_TETRAVORTEX 
2217,5000:6000:7000:8000:9000,2000,0,20000,0,15000

//-- WL_SUMMONFB 
2222,2000,0,0,120000:160000:200000:240000:280000,0,0
//-- WL_SUMMONBL 
2223,2000,0,0,120000:160000:200000:240000:280000,0,0
//-- WL_SUMMONWB 
2224,2000,0,0,120000:160000:200000:240000:280000,0,0
//-- WL_SUMMONSTONE 
2229,2000,0,0,120000:160000:200000:240000:280000,0,0

//-- WL_READING_SB 
2231,5000,500,0,0,0,0
//========================================== 

//===== Ranger ============================= 
//-- RA_ARROWSTORM 
2233,2000:2200:2400:2600:2800,0,0,0,0,5400:5600:5800:6000:6400
//-- RA_FEARBREEZE 
2234,2000,0,0,60000:90000:120000:150000:180000,0,0

//-- RA_AIMEDBOLT 
2236,4000,1000,0,0,0,0
//-- RA_DETONATOR 
2237,0,0,0,1000,0,0
//-- RA_ELECTRICSHOCKER 
2238,0,0,0,15000,20000:22000:24000:26000,0
//-- RA_CLUSTERBOMB 
2239,0,0,0,15000,0,0
//-- RA_WUGMASTERY 
2240,0,1000,0,0,0,0
//-- RA_WUGRIDER 
2241,0,500,0,0,0,0

//-- RA_WUGBITE 
2244,0,2000,0,1000:2000:3000:4000:5000,0,4000:6000:8000:10000:12000

//-- RA_SENSITIVEKEEN 
2246,0,3000,0,0,0,0
//-- RA_CAMOUFLAGE 
2247,0,0,0,10000,0,0

//-- RA_MAGENTATRAP 
2249,0,2000,0,15000,10000,0
//-- RA_COBALTTRAP 
2250,0,2000,0,15000,10000,0
//-- RA_MAIZETRAP 
2251,0,2000,0,15000,10000,0
//-- RA_VERDURETRAP 
2252,0,2000,0,15000,10000,0
//-- RA_FIRINGTRAP 
2253,0,0,0,20000,15000,0
//-- RA_ICEBOUNDTRAP 
2254,0,0,0,20000,15000,0
//========================================== 

//===== Mechanic =========================== 
//-- NC_BOOSTKNUCKLE 
2256,200:400:600:800:1000,0,0,0,0,0
//-- NC_PILEBUNKER 
2257,0,2000,0,0,0,5000
//-- NC_VULCANARM 
2258,0,300:200:100,0,0,0,0
//-- NC_FLAMELAUNCHER 
2259,1000:1500:2000,1500:1000:500,0,7000:14000:21000,0,0
//-- NC_COLDSLOWER 
2260,1000,1000:2000:3000,0,7000:14000:21000,0,0
// -- NC_ARMSCANNON 
2261,1400:1600:1800,500:1000:2000,0,0,0,0
//-- NC_ACCELERATION 
2262,0,0,0,30000:60000:90000,0,0
//-- NC_HOVERING 
2263,0,0,0,90000,0,0
//-- NC_F_SIDESLIDE 
2264,0,500,0,0,0,0
//-- NC_B_SIDESLIDE 
2265,0,500,0,0,0,0

//-- NC_SELFDESTRUCTION 
2267,2000:1500:1000,0,0,0,0,300000
//-- NC_SHAPESHIFT 
2268,0,2000,0,300000,0,0
//-- NC_EMERGENCYCOOL 
2269,0,500,0,0,0,5000
//-- NC_INFRAREDSCAN 
2270,0,500,0,3000,0,3000
//-- NC_ANALYZE 
2271,0,1000,0,20000,0,0
//-- NC_MAGNETICFIELD 
2272,500:1000:1500,0,0,15000,0,20000:15000:10000
//-- NC_NEUTRALBARRIER 
2273,500:1000:1500,0,0,30000:45000:60000,0,20000:15000:10000
//-- NC_STEALTHFIELD 
2274,500:1000:1500,0,0,15000:20000:25000,0,20000:15000:10000
//-- NC_REPAIR 
2275,200:300:400:500:600,1000,0,0,0,0

//-- NC_AXEBOOMERANG 
2278,0,0,0,0,0,5000:4500:4000:3500:3000
//-- NC_POWERSWING 
2279,0,1000,0,2000,0,0
//-- NC_AXETORNADO 
2280,0,500,0,0,0,4000:3500:3000:2500:2000
//-- NC_SILVERSNIPER 
2281,0,0,0,20000:30000:40000:50000:60000,0,0
//-- NC_MAGICDECOY 
2282,0,0,0,20000:30000:40000:50000:60000,0,0
//-- NC_DISJOINT 
2283,2000,0,0,0,0,0
//========================================== 

//===== Shadow Chaser ====================== 
//-- SC_FATALMENACE 
2284,0,500,0,0,0,0
//-- SC_REPRODUCE 
2285,0,1000,0,60000,0,0
//-- SC_AUTOSHADOWSPELL 
2286,4000:3600:3200:2800:2400:2000:1600:1200:800:400,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:300000,0,0
//-- SC_SHADOWFORM 
2287,0,1000,0,30000:40000:50000:60000:70000,0,0
//-- SC_TRIANGLESHOT 
2288,1000,500,0,0,0,0
//-- SC_BODYPAINT 
2289,0,1000,0,5000:7000:9000:11000:13000,0,2000
//-- SC_INVISIBILITY 
2290,1000,1000,0,20000,0,20000:30000:40000:50000:60000
//-- SC_DEADLYINFECT 
2291,0,1000,0,10000:15000:20000:25000:30000,0,2000
//-- SC_ENERVATION 
2292,2000,1000,0,10000:15000:20000,0,2000
//-- SC_GROOMY 
2293,2000,1000,0,10000:15000:20000,0,2000
//-- SC_IGNORANCE 
2294,2000,1000,0,10000:15000:20000,0,2000
//-- SC_LAZINESS 
2295,2000,1000,0,10000:15000:20000,0,2000
//-- SC_UNLUCKY 
2296,2000,1000,0,10000:15000:20000,0,2000
//-- SC_WEAKNESS 
2297,2000,1000,0,10000:15000:20000,0,2000
//-- SC_STRIPACCESORY 
2298,1000,1000,0,60000:70000:80000:90000:100000,0,0
//-- SC_MANHOLE 
2299,1000,2000,0,5000:10000:15000,5000:10000:15000,0
//-- SC_DIMENSIONDOOR 
2300,1000,2000,0,4000:8000:12000,0,0
//-- SC_CHAOSPANIC 
2301,2000,2000,0,5000:10000:15000,4000:8000:12000,0
//-- SC_MAELSTROM 
2302,2000,2000,0,7000:14000:21000,0,0
//-- SC_BLOODYLUST //dur2=intr 
2303,2000,2000,0,10000:20000:30000,0,180000
//-- SC_FEINTBOMB 
2304,1000,0,0,1000,0,5000
//========================================== 

//==== Royal Guard skills ================== 
//-- LG_CANNONSPEAR 
2307,0,0,0,0,0,2000

//-- LG_TRAMPLE 
2309,0,0,0,0,0,1000
//-- LG_SHIELDPRESS 
2310,0,0,0,3500:4000:4500:5000:5500,0,2000
//-- LG_REFLECTDAMAGE 
2311,0,0,0,300000,0,0
//-- LG_PINPOINTATTACK 
2312,0,1000,0,5000,0,5000
//-- LG_FORCEOFVANGUARD 
2313,0,1000,0,300000,0,0
//-- LG_RAGEBURST 
2314,0,3000,0,0,0,0
//-- LG_SHIELDSPELL //TODO apply proper duration [malufett] 
2315,1000,1000,0,3000:30000:30000,0,2000
//-- LG_EXEEDBREAK 
2316,5000:5500:6000:6500:7000,1000,0,300000,0,0
//-- LG_OVERBRAND 
2317,500,2000,0,0,0,0
//-- LG_PRESTIGE 
2318,1000,0,0,30000:45000:60000:75000:90000,0,60000
//-- LG_BANDING 
2319,0,0,0,-1,2000:4000:6000:8000:10000,0
//-- LG_MOONSLASHER 
2320,1000,1000,0,0,0,6000:5000:4000:3000:2000
//-- LG_RAYOFGENESIS 
2321,2000:2500:3000:3500:4000,2000,0,10000,0,5000
//-- LG_PIETY 
2322,3000:2500:2000:1500:1000,0,0,60000:80000:100000:120000:140000,0,0
//-- LG_EARTHDRIVE 
2323,1000,1000,0,3000:6000:9000:12000:15000,0,7000:6000:5000:4000:3000
//-- LG_HESPERUSLIT 
2324,1000,3000,0,0,0,20000
//-- LG_INSPIRATION 
2325,2000,2000,0,30000:45000:60000:75000:90000,0,540000:480000:420000:360000:300000
//========================================== 

//===== Sura Skills ======================== 
//-- SR_DRAGONCOMBO 
2326,0,0,0,3000,0,0
//-- SR_SKYNETBLOW 
2327,0,500,0,0,0,0
//-- SR_EARTHSHAKER 
2328,0,0,0,1000,0,3000
//-- SR_FALLENEMPIRE 
2329,0,0,0,500:1000:1500:2000:2500,0,0
//-- SR_TIGERCANNON 
2330,1100:1200:1300:1400:1500:1600:1700:1800:1900:2000,1000,0,0,0,5000

//-- SR_RAMPAGEBLASTER 
2332,0,1000,0,0,0,10000
//-- SR_CRESCENTELBOW 
2333,0,1000,0,3000:4000:5000:6000:7000,0,5000
//-- SR_CURSEDCIRCLE 
2334,0,1000,0,3000:4000:5000:6000:7000,0,10000
//-- SR_LIGHTNINGWALK 
2335,0,1000,0,5000:6000:7000:8000:9000,0,5000
//-- SR_KNUCKLEARROW 
2336,0,1000,0,0,0,0
//-- SR_WINDMILL 
2337,1000,500,0,0,0,3000
//-- SR_RAISINGDRAGON 
2338,0,1000,0,30000:45000:60000:75000:90000:105000:120000:135000:150000:165000,0,30000

//-- SR_ASSIMILATEPOWER 
2340,0,1000,0,0,0,5000
//-- SR_POWERVELOCITY 
2341,1500,0,0,0,0,0

//-- SR_GATEOFHELL 
2343,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,100:200:300:400:500:600:700:800:900:1000,0,0,0,0
//-- SR_GENTLETOUCH_QUIET 
2344,0,0,0,5000:7000:9000:11000:13000,0,1000:1500:2000:2500:3000
//-- SR_GENTLETOUCH_CURE 
2345,0,1000,0,0,0,1000:1500:2000:2500:3000
//-- SR_GENTLETOUCH_ENERGYGAIN 
2346,1000,1000,0,240000,0,0
//-- SR_GENTLETOUCH_CHANGE 
2347,1000,1000,0,240000,0,200000:180000:160000:140000:120000
//-- SR_GENTLETOUCH_REVITALIZE 
2348,1000,1000,0,240000,0,200000:180000:160000:140000:120000
//========================================== 

//==== Wanderer skills ===================== 
//-- WA_SWING_DANCE 
2350,1000,2000,0,60000,0,0
//-- WA_SYMPHONY_OF_LOVER 
2351,1000,2000,0,60000,0,0
//-- WA_MOONLIT_SERENADE 
2352,1000,2000,0,60000,0,0
//========================================== 

//==== Minstresl skills ==================== 
//-- MI_RUSH_WINDMILL 
2381,0,2000,0,60000,0,0
//-- MI_ECHOSONG 
2382,1000,2000,0,60000,0,0
//-- MI_HARMONIZE 
2383,1000,1000,0,60000,0,5000
//========================================== 

//==== Minstrel/Wanderer skills ============ 
//-- WM_METALICSOUND 
2413,1000:1500:2000:2500:3000,1000,0,0,0,2000:2500:3000:3500:4000
//-- WM_REVERBERATION 
2414,1100:1200:1300:1400:1500,1000,0,9000:10000:11000:12000:13000,0,0

//-- WM_DOMINION_IMPULSE 
2417,0,1000,0,0,0,0
//-- WM_SEVERE_RAINSTORM 
2418,1000:1500:2000:2500:3000,1000,0,900:1500:2100:2700:3000,0,5000:5500:6000:6500:7000
//-- WM_POEMOFNETHERWORLD 
2419,3000,0,0,9000:11000:13000:15000:17000,8000:10000:12000:14000:16000,0
//-- WM_VOICEOFSIREN 
2420,2000:2200:2400:2600:2800,1000,0,15000:18000:21000:24000:27000,0,5000
//-- WM_DEADHILLHERE 
2421,4000:3500:3000:2500:2000,1000,0,0,0,0
//-- WM_LULLABY_DEEPSLEEP 
2422,2000,1000,0,12000:14000:16000:18000:20000,0,10000
//-- WM_SIRCLEOFNATURE 
2423,2000,1000,0,60000,0,15000
//-- WM_RANDOMIZESPELL 
2424,0,1000,0,0,0,3000
//-- WM_GLOOMYDAY 
2425,1000,1000,0,30000:45000:60000:75000:90000,0,10000
//-- WM_GREAT_ECHO 
2426,2000:2200:2400:2600:2800,1000,0,0,0,10000
//-- WM_SONG_OF_MANA 
2427,1000,1000,0,30000:60000:90000:120000:150000,0,90000
//-- WM_DANCE_WITH_WUG 
2428,1500:2000:2500:3000:3500,1000,0,30000:60000:90000:120000:150000,0,90000
//-- WM_SOUND_OF_DESTRUCTION 
2429,0:500:1000:1500:2000,1000,0,0,0,20000
//-- WM_SATURDAY_NIGHT_FEVER 
2430,1000:2000:3000:4000:5000,1000,0,10000:15000:20000:25000:30000,10000:8000:6000:4000:2000,180000
//-- WM_LERADS_DEW 
2431,1000,1000,0,20000:30000:40000:50000:60000,0,180000
//-- WM_MELODYOFSINK 
2432,100,1000,0,20000:30000:40000:50000:60000,0,180000
//-- WM_BEYOND_OF_WARCRY 
2433,1000,1000,0,20000:30000:40000:50000:60000,0,180000
//-- WM_UNLIMITED_HUMMING_VOICE 
2434,1000,1000,0,60000:90000:120000:150000:180000,0,110000:120000:130000:140000:150000
//========================================== 

//==== Sorcerer skills ===================== 
//-- SO_FIREWALK //CHECK Duration 2 needs to be added for the PROPERTYWALK status ID. Ask me for more info. [Rytech] 
2443,1000,1000,0,12000,0,0
//-- SO_ELECTRICWALK //CHECK Duration 2 needs to be added for the PROPERTYWALK status ID. Ask me for more info. [Rytech] 
2444,1000,1000,0,12000,0,0
//-- SO_SPELLFIST 
2445,0,1000,0,20000:25000:30000:35000:40000,0,0
//-- SO_EARTHGRAVE 
2446,2200:2400:2600:2800:3000,1000,0,500,8000:11000:14000:17000:20000,5000
//-- SO_DIAMONDDUST 
2447,5000:5500:6000:6500:7000,1000,0,500,12000:14000:16000:18000:20000,5000
//-- SO_POISON_BUSTER 
2450,2200:3400:4600:5800:7000,1000,0,0,0,2000
//-- SO_PSYCHIC_WAVE 
2449,8000:9000:10000:11000:12000,1000,0,1200:1700:2200:2700:3200,0,5000
//-- SO_CLOUD_KILL 
2450,2300:2500:2700:2900:3100,1000,0,8000:10000:12000:14000:16000,10000:15000:20000:25000:30000,5000
//-- SO_STRIKING 
2451,1000,1000,0,60000,0,2000
//-- SO_WARMER 
2452,2200:2400:2600:2800:3000,1000,0,40000:45000:50000:55000:60000,30000,35000:40000:45000:50000:55000
//-- SO_VACUUM_EXTREME 
2453,1000:1500:2000:2500:3000,1000,0,4000:6000:8000:10000:12000,0,5000
//-- SO_VARETYR_SPEAR 
2454,2200:2400:2600:2800:3000,1000,0,0,2200:2400:2600:2800:3000,2000
//-- SO_ARULLO 
2455,2200:2400:2600:2800:3000,1000,0,8000:10000:12000:14000:16000,0,5000:6000:7000:8000:9000
//-- SO_EL_CONTROL 
2456,2000,0,0,0,0,5000
//-- SO_SUMMON_AGNI 
2457,1000:2000:3000,0,0,600000:900000:1200000,0,60000
//-- SO_SUMMON_AQUA 
2458,1000:2000:3000,0,0,600000:900000:1200000,0,60000
//-- SO_SUMMON_VENTUS 
2459,1000:2000:3000,0,0,600000:900000:1200000,0,60000
//-- SO_SUMMON_TERA 
2460,1000:2000:3000,0,0,600000:900000:1200000,0,60000
//-- SO_EL_ACTION 
2461,0,0,0,0,0,5000
//-- SO_EL_ANALYSIS 
2462,0,0,0,0,0,0

//-- SO_EL_CURE 
2464,2000,1000,0,0,0,0
//-- SO_FIRE_INSIGNIA 
2465,1000,0,0,60000,0,60000
//-- SO_WATER_INSIGNIA 
2466,1000,0,0,60000,0,60000
//-- SO_WIND_INSIGNIA 
2467,1000,0,0,60000,0,60000
//-- SO_EARTH_INSIGNIA 
2468,1000,0,0,60000,0,60000
//========================================== 

//==== Genetic skills ====================== 
//-- GN_CART_TORNADO 
2476,0,500,0,5000,0,0:500:1000:1500:2000
//-- GN_CARTCANNON 
2477,1000:1500:2000:2500:3000,500,0,0,0,0
//-- GN_CARTBOOST 
2478,1500,500,0,90000,0,0
//-- GN_THORNS_TRAP 
2479,1500,500,0,10000:12000:14000:16000:18000,20000,0
//-- GN_BLOOD_SUCKER 
2480,1500,500,0,20000:22000:24000:26000:28000,0,0
//-- GN_SPORE_EXPLOSION 
2481,1500,500,0,2000:2000:3000:3000:4000,0,5000
//-- GN_WALLOFTHORN 
2482,1500,500,0,10000:11000:12000:13000:14000,0,5000
//-- GN_CRAZYWEED 
2483,3000:3500:4000:4500:5000:5500:6000:6500:7000:7500,500,0,0,0,5000
//-- GN_CRAZYWEED_ATK 
2484,0,0,0,100,0,0

//-- GN_DEMONIC_FIRE 
2485,3000:3500:4000:4500:5000,500,0,10000:12000:14000:16000:18000,15000,5000
//-- GN_FIRE_EXPANSION 
2486,2000,500,0,0,0,0
//-- GN_FIRE_EXPANSION_SMOKE_POWDER 
2487,0,0,0,10000:12000:14000:16000:18000,0,0
//-- GN_FIRE_EXPANSION_TEAR_GAS 
2488,0,0,0,10000:12000:14000:16000:18000,0,0

//-- GN_HELLS_PLANT 
2490,3000:3500:4000:4500:5000,500,0,14000:21000:28000:35000:42000,0,0
//-- GN_HELLS_PLANT_ATK 
2491,0,0,0,20000,0,0
//-- GN_MANDRAGORA 
2492,1000,500,0,10000:15000:20000:25000:30000,0,15000
//-- GN_SLINGITEM 
2493,0,0,0,77000,10000,1000

//-- GN_SLINGITEM_RANGEMELEEATK 
2498,0,0,0,3000,0,0
//========================================== 

//===== Extra 3rd Class Skills ============= 
//-- AB_SECRAMENT 
2515,1000,500,0,60000:90000:120000:150000:180000,0,0

//-- SR_HOWLINGOFLION 
2517,1000,0,0,12000:14000:16000:18000:20000,0,10000
//-- SR_RIDEINLIGHTNING 
2518,1000:2000:3000:4000:5000,200,0,0,0,1000
//========================================== 

//===== Misc. Skills ======================= 
//-- ALL_ODINS_RECALL 
2533,10000,0,0,0,0,300000
//-- RETURN_TO_ELDICASTES 
2534,3000,0,0,0,0,300000
//-- ALL_GUARDIAN_RECALL 
2536,3000,0,0,0,0,300000
//-- ALL_ODINS_POWER 
2537,5000,5000,0,60000,0,60000
//========================================== 

//==== Kagerou & Oboro skills ============== 
//-- KO_YAMIKUMO 
3001,0,0,0,60000,0,0
//-- KO_JYUMONJIKIRI 
3004,0,2500,0,5000,0,0
//-- KO_SETSUDAN 
3005,0,2000,0,0,0,0
//-- KO_BAKURETSU 
3006,1000:1500:2000:2500:3000,1000,0,100,0,3000
//-- KO_HAPPOKUNAI 
3007,0,1000,0,0,0,0
//-- KO_MUCHANAGE 
3008,0,0,0,100,0,10000
//-- KO_HUUMARANKA 
3009,0,3000,0,500,0,0
//-- KO_MAKIBISHI 
3010,0,0,0,12000:14000:16000:18000:20000,10000,0
//-- KO_MEIKYOUSISUI 
3011,3000,0,0,10000,0,0
//-- KO_ZANZOU 
3012,0,0,0,27000:24000:21000:18000:15000,0,0
//-- KO_KYOUGAKU 
3013,1000,0,0,12000:14000:16000:18000:20000,0,0
//-- KO_JYUSATSU 
3014,1000,0,0,8000:10000:12000:14000:16000,0,0
//-- KO_KAHU_ENTEN 
3015,500,0,0,300000,0,0
//-- KO_HYOUHU_HUBUKI 
3016,500,0,0,300000,0,0
//-- KO_KAZEHU_SEIRAN 
3017,500,0,0,300000,0,0
//-- KO_DOHU_KOUKAI 
3018,500,0,0,300000,0,0
//-- KO_KAIHOU 
3019,1000,0,0,0,0,0
//-- KO_ZENKAI 
3020,1000,0,0,10000,10000,0
//-- KO_GENWAKU 
3021,500,0,0,5000,0,0
//-- KO_IZAYOI 
3022,0,0,0,30000:45000:60000:75000:90000,0,60000
//-- KG_KAGEHUMI 
3023,0,0,0,5000,0,5000
//-- KG_KYOMU 
3024,0,0,0,10000:15000:20000:25000:30000,0,0
//-- KG_KAGEMUSYA 
3025,0,0,0,60000:90000:120000:15000:180000,0,0
//-- OB_ZANGETSU 
3026,0,0,0,60000:75000:90000:105000:120000,0,0
//-- OB_OBOROGENSOU 
3027,0,0,0,10000:15000:20000:25000:30000,0,0
//-- OB_AKAITSUKI 
3029,0,0,0,10000:15000:20000:25000:30000,0,0
//==========================================

//===== Homunculus Skills ==================
//-- HLIF_HEAL
8001,0,2000,0,0,0,0
//-- HLIF_AVOID
8002,0,35000,0,40000:35000:30000:25000:20000,0,0
//-- HLIF_CHANGE
8004,0,600000:900000:1200000,0,60000:120000:180000,0,0
//-- HAMI_CASTLE
8005,0,0,0,0,60000:70000:80000:90000:129000,0
//-- HAMI_DEFENCE
8006,0,0,0,40000:35000:30000:25000:20000,0,0
//-- HAMI_BLOODLUST
8008,0,0,0,60000:180000:300000,300000:600000:900000,0
//-- HFLI_MOON
8009,0,0,1000,0,0,0
//-- HFLI_FLEET
8010,0,0,0,60000:55000:50000:45000:40000,60000:70000:80000:90000:120000,0
//-- HFLI_SPEED
8011,0,0,0,60000:55000:50000:45000:40000,60000:70000:80000:90000:120000,0
//-- HVAN_CAPRICE
8013,0,1000:1200:1400:1600:1800,0,0,0,0
//-- HVAN_CHAOTIC
8014,0,1000,1000,0,0,0
//-- HVAN_EXPLOSION
8016,0,0,1000,0,0,0
//==========================================

//-- MH_SUMMON_LEGION 
8018,1600:1400:1200:1000:800,0,0,20000:30000:40000:50000:60000,0,0
//-- MH_NEEDLE_OF_PARALYZE 
8019,1000:1100:1200:1300:1400,0,0,12000:14000:16000:18000:20000,0,0
//-- MH_POISON_MIST 
8020,500:700:900:1100:1300,0,0,12000:14000:16000:18000:20000,4000:6000:8000:10000:12000,0
//-- MH_PAIN_KILLER 
8021,1000:1200:1400:1600:1800,0,0,20000:30000:40000:50000:60000,0,0
//-- MH_LIGHT_OF_REGENE 
8022,1600:1400:1200:1000:800,0,0,360000:420000:480000:540000:600000,0,0
//-- MH_OVERED_BOOST 
8023,800:700:600:500:400,0,0,30000:45000:60000:75000:90000,0,0
//-- MH_ERASER_CUTTER 
8024,1000:1500:2000:2500:3000,0,0,0,0,0
//-- MH_XENO_SLASHER 
8025,1500:2500:3500:4500:5500,0,0,500,0,0
//-- MH_SILENT_BREEZE 
8026,2000,0,0,9000:12000:15000:18000:21000,0,0
//-- MH_STYLE_CHANGE 
//8027,0,0,0,0,0,0,0 
//-- MH_SONIC_CRAW 
//8028,0,0,0,0,0,0,0 
//-- MH_SILVERVEIN_RUSH 
//8029,0,0,0,0,0,0,0 
//-- MH_MIDNIGHT_FRENZY 
//8030,0,0,0,0,0,0,0 
//-- MH_STAHL_HORN 
8031,800:600:400:200:0,0,0,5000,0,0
//-- MH_GOLDENE_FERSE 
8032,1000:1200:1400:1600:1800,0,0,30000:45000:60000:75000:90000,0,0
//-- MH_STEINWAND 
8033,1000,0,0,30000:45000:60000:75000:90000,0,0
//-- MH_HEILIGE_STANGE 
8034,200:400:600:800:1000,0,0,0,0,0
//-- MH_ANGRIFFS_MODUS 
8035,200:400:600:800:1000,0,0,30000:45000:60000:75000:90000,0,0
//-- MH_TINDER_BREAKER 
//8036,0,0,0,0,0,0,0 
//-- MH_CBC 
//8037,0,0,0,0,0,0,0 
//-- MH_EQC 
//8038,0,0,0,0,0,0,0 
//-- MH_MAGMA_FLOW 
8039,2000:2500:3000:3500:4000,0,0,30000:45000:60000:75000:90000,0,0
//-- MH_GRANITIC_ARMOR 
8040,6000:5500:5000:4500:4000,0,0,60000,0,0
//-- MH_LAVA_SLIDE 
8041,6000:5500:5000:4500:4000,0,0,12000:14000:16000:18000:20000,0,0
//-- MH_PYROCLASTIC 
8042,5000:4500:4000:3500:3000,0,0,60000:90000:120000:150000:180000,0,0
//-- MH_VOLCANIC_ASH 
8043,5000:4500:4000:3500:3000,0,0,12000:14000:16000:18000:20000,0,0
//==========================================

//===== Mercenary Skills ===================
//-- MS_MAGNUM
8202,0,0,2000,2000,10000,0
//-- KN_BOWLINGBASH
8203,700,0,0,0,0,0
//-- LK_PARRYING
8204,0,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,0,0
//-- CR_REFLECTSHIELD
8205,0,0,0,300000,0,0
//-- MS_BERSERK
8206,0,0,0,300000,15000,0
//-- MA_DOUBLE
8207,0,0,0,100,0,0
//-- MA_SHOWER
8208,0,0,0,100,0,0
//-- MA_SKIDTRAP
8209,0,0,0,300000:240000:180000:120000:60000,0,0
//-- MA_LANDMINE
8210,0,0,0,200000:160000:120000:80000:40000,5000,0
//-- MA_SANDMAN
8211,0,0,0,150000:120000:90000:60000:30000,12000:14000:16000:18000:20000,0
//-- MA_FREEZINGTRAP
8212,0,0,0,150000:120000:90000:60000:30000,3000:6000:9000:12000:15000,0
//-- MA_CHARGEARROW
8214,1500,0,0,0,0,0
//-- MA_SHARPSHOOTING
8215,2000,1500,0,0,0,0
//-- ML_BRANDISHSPEAR
8217,700,0,0,0,0,0
//-- ML_SPIRALPIERCE
8218,300:500:700:900:1000,1200:1400:1600:1800:2000,0,0,1000,0
//-- ML_DEFENDER
8219,0,800,0,180000,0,0
//-- ML_AUTOGUARD
8220,0,0,0,300000,0,0
//-- ML_DEVOTION
8221,3000,0,0,0,30000:45000:60000:75000:90000,0
//-- MER_MAGNIFICAT
8222,4000,2000,0,30000:45000:60000:75000:90000,0,0
//-- MER_QUICKEN
8223,0,0,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0,0
//-- MER_SIGHT
8224,0,0,0,10000,0,0
//-- MER_CRASH
8225,1000,2000,0,0,5000,0
//-- MER_PROVOKE
8232,0,0,0,30000,0,0
//-- MER_DECAGI
8234,1000,1000,0,40000:50000:60000:70000:80000:90000:100000:110000:120000:130000,0,0
//-- MER_SCAPEGOAT
8235,3000,0,0,0,0,0
//-- MER_LEXDIVINA
8236,0,3000,0,30000:35000:40000:45000:50000:60000:60000:60000:60000:60000,0,0
//-- MER_KYRIE
8238,2000,2000,0,120000,0,0
//-- MER_BLESSING
8239,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0,0
//-- MER_INCAGI
8240,1000,1000,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0,0
//==========================================

//===== Elemental Skills ======================= 
//-- EL_CIRCLE_OF_FIRE 
8401,0,0,0,-1,0,0
//-- EL_FIRE_CLOAK 
8402,0,0,0,-1,0,0
//-- EL_FIRE_MANTLE 
8403,0,0,0,15000,0,0
//-- EL_WATER_SCREEN 
8404,0,0,0,-1,0,0
//-- EL_WATER_DROP 
8405,0,0,0,-1,0,0
//-- EL_WATER_BARRIER 
8406,1000,0,0,15000,0,0
//-- EL_WIND_STEP 
8407,0,0,0,-1,0,0
//-- EL_WIND_CURTAIN 
8408,0,0,0,-1,0,0
//-- EL_ZEPHYR 
8409,0,0,0,15000,0,0
//-- EL_STONE_SHIELD 
8411,0,0,0,-1,0,0
//-- EL_POWER_OF_GAIA 
8412,0,0,0,15000,0,0
//-- EL_PYROTECHNIC 
8413,0,0,0,-1,0,0
//-- EL_HEATER 
8414,0,0,0,-1,0,0
//-- EL_TROPIC 
8415,0,0,0,-1,0,0
//-- EL_AQUAPLAY 
8416,0,0,0,-1,0,0
//-- EL_COOLER 
8417,0,0,0,-1,0,0
//-- EL_CHILLY_AIR 
8418,0,0,0,-1,0,0
//-- EL_GUST 
8419,0,0,0,-1,0,0
//-- EL_BLAST 
8420,0,0,0,-1,0,0
//-- EL_WILD_STORM 
8421,0,0,0,-1,0,0
//-- EL_PETROLOGY 
8422,0,0,0,-1,0,0
//-- EL_CURSED_SOIL 
8423,0,0,0,-1,0,0
//-- EL_UPHEAVAL 
8424,0,0,0,-1,0,0
//-- EL_TIDAL_WEAPON 
8433,0,0,0,-1,0,0
//-- EL_WIND_SLASH
8434,1000,0,0,0,0,0
//-- EL_HURRICANE
8435,1000,0,0,0,0,0
//-- EL_TYPOON_MIS 
8437,1000,0,0,15000,0,0
//-- EL_STONE_HAMMER 
8439,0,0,0,5000,0,0
//-- EL_ROCK_CRUSHER 
8440,0,0,0,15000,0,0
//-- EL_ROCK_CRUSHER_ATK 
8441,0,0,0,15000,0,0
//==========================================

//===== Guild Skills =======================
//-- GD_LEADERSHIP
10006,0,0,0,300000,0,0
//-- GD_GLORYWOUNDS
10007,0,0,0,300000,0,0
//-- GD_SOULCOLD
10008,0,0,0,300000,0,0
//-- GD_HAWKEYES
10009,0,0,0,300000,0,0
//-- GD_BATTLEORDER
10010,0,0,0,180000,300000,0
//-- GD_REGENERATION
10011,0,0,0,60000,300000,0
//-- GD_RESTORE
10012,10000,0,0,0,300000,0
//-- GD_EMERGENCYCALL
10013,5000,0,0,0,300000,0
//==========================================