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2007-01-29Added a nasty hack to prevent multilanguage clients from breaking guild noticesultramage1-0/+12
2007-01-28Made @reloadscript wipe ALL previous mobs that the script engine spawnedultramage1-3/+1
2007-01-28Some misc cleanups (typos, formatting, forgotten changelog entry etc)ultramage5-22/+16
2007-01-28Reformatted and translated atcommand.cultramage1-911/+352
2007-01-27Simple cleanupultramage2-100/+18
2007-01-27Corrected indentation of the atcommand table (editor compatibility)ultramage1-330/+330
2007-01-27Fix for my previous change (already fixed once, yeah...)DracoRPG1-2/+2
2007-01-27Removed useless read-from-GRF featuresDracoRPG8-273/+0
2007-01-27Ooops... I'm definitely too bad.DracoRPG1-1/+1
2007-01-27- I'm back, and I begin with an implementation of a good old Aegis bug : Assa...DracoRPG2-67/+82
2007-01-27- Kaite and Assumptio no longer stack. One will remove the other in the same ...skotlex1-0/+7
2007-01-27- Moved the pet rename code from int_pet.c to inter.c and normalized it so it...skotlex9-45/+90
2007-01-26- Fixed the normalizing function not sending first classes back to novice if ...skotlex1-4/+7
2007-01-26- Added a wrapper to delete_timer so it prints out from where the invocation ...skotlex1-0/+1
2007-01-26- Removed log_uptime that was accidentally introduced in r1208ultramage1-3/+1
2007-01-24- Made the pc_deleteinvincibletimer function a define so it auto-checks for t...skotlex3-28/+15
2007-01-24- Improved a bit the menu entries counting code (using a while with strchr sh...skotlex1-21/+23
2007-01-24- Also fixed the battle config setting guild castle defense :xskotlex1-1/+1
2007-01-24- Cleaned up some more the Joint Beat implementation, so the status don't tak...skotlex3-24/+22
2007-01-23Fixed int/dex foods using an incorrect icon for their statusultramage1-2/+2
2007-01-23- Cleaned the initializing for in the hom viewdata to make it overflow-proof.skotlex1-2/+2
2007-01-23- Changed the night status from 149 to 160, which seems to work so much bette...skotlex2-4/+16
2007-01-23- A skill's walk delay will also delay your can-attack time when the skill co...skotlex2-0/+10
2007-01-23- Added view_data support to mercenary.*, so that the Homunculus entries are ...skotlex5-6/+34
2007-01-23- Moved the homunculus setting from pet.conf to homunc.confskotlex3-4/+3
2007-01-22- Removed sd->max_menu, sd->npc_menu is now reused to store what is the max n...skotlex3-5/+5
2007-01-22- Reverted the battle_calc_return_damage code as the previous one was correct...skotlex3-7/+6
2007-01-21Typo huntultramage7-13/+13
2007-01-21- Fixed while statements not "reserving" the curly before parsing the test ex...FlavioJS2-2/+5
2007-01-20* Fixed the server not reacting properly to atcommands/charcommands when usin...ultramage2-33/+26
2007-01-20- Updated merc_reset_stats to handle resetting skill tree and points as well.skotlex2-1/+8
2007-01-19- Fixed the label dup code, it now works correctly with const.txt switch labels.skotlex1-37/+18
2007-01-19- Reverted the dup-label check code since it has a bug that needs to be fixed...skotlex5-31/+42
2007-01-19- Merged Rayce's cleanups of the script engine that account for duplicate lab...skotlex3-70/+98
2007-01-18- Updated @homshuffle to preserve current hom's exp.skotlex1-0/+3
2007-01-18- Modified the Storm Gust freeze counter code. It now takes into consideratio...skotlex6-9/+88
2007-01-18- Fixed overflow on the mob delay adjustment setting.skotlex2-7/+12
2007-01-18Fixed a crash when a castle from [0..MAX-1] wasn't in the dbultramage1-12/+12
2007-01-17- Corrected atcommand @homstats so it shows the correct minimum/maximum possi...skotlex3-104/+112
2007-01-16- Added atcommand @homstats so you can check your homunculus stats and compar...skotlex2-2/+63
2007-01-16- Fixed the next invoked skill after AbraCadabra not having requirements even...skotlex1-3/+12
2007-01-16- Implemented Intravision as it should be. Thanks to HelloKitty2 for the capt...skotlex3-57/+9
2007-01-16- Added function unit_escape to simplify the run-away code a bit in the mob ai.skotlex3-14/+26
2007-01-15- The NPC elemental attacks will display a skill animation again.skotlex4-35/+35
2007-01-15- Fixed Joint Beat's speed penalty.skotlex5-13/+20
2007-01-15- Probably fixed the registration flood protection code being broken.skotlex3-4/+5
2007-01-12Disambiguationultramage1-2/+2
2007-01-12- Fixed autotrading characters not being able to reconnect. Seams like I misu...FlavioJS1-1/+2
2007-01-11- Fixed the script engine not parsing strings in multibyte charsets correctly...FlavioJS1-3/+3
2007-01-10Combined most of the txt/sql mobdb reading codeultramage1-532/+277