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path: root/src/map/skill.c
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2006-09-05- Fixed dispell removing SC_NOCHATskotlex1-0/+1
2006-09-05- Small fix which should correct skill_attack damaging hidden characters when...skotlex1-1/+2
2006-09-05- Fixed crash when using Adaptation during an Encore.skotlex1-5/+5
2006-09-01- Soul Breaker will now be affected by Lex Aeterna on both parts of the attack.skotlex1-22/+14
2006-08-31- Moved the intimacy penalty of HFLI_SBR44 and HVAN_EXPLOSION to skill_counte...skotlex1-28/+16
2006-08-31- Skill required-state will now only be checked on cast-begin, not cast-end.skotlex1-4/+2
2006-08-30- Removed sending normal-damage packets instead of skill packets for splash-d...skotlex1-0/+4
2006-08-30- Updated HLIF_CHANGE to work as explained by Tharis -> It now adds 30*lv vit...skotlex1-1/+10
2006-08-29- Applied Mpeg's work on GStoms1-17/+59
2006-08-28- Restructured CG_MOONLIT so that it is a ground effect like the other Encores.skotlex1-61/+14
2006-08-28- Changed the produce_db format, now there's a skill-lv column right after th...skotlex1-4/+6
2006-08-28reverted mpeg's workVicious1-66/+20
2006-08-28- Fixed exp bonuses applying twice for the job-expskotlex1-3/+3
2006-08-28Applied Mpeg's work on GS ( http://gpegon.free.fr/ea/gunslinger_08-28-06_mpeg...toms1-20/+66
2006-08-27* Optional macro MEMSET_TURBO for faster low-level memory initializations.Lance1-20/+20
2006-08-25- Cleaned some the skill unit removal added flag so that it signals whether t...skotlex1-9/+10
2006-08-25- The following skills will display a normal attack animation now:skotlex1-2/+13
2006-08-25Added a flag to skill_delunitgroup, skill_delunit & skill_unit_onlimit.toms1-30/+31
2006-08-24- Cleanup/typo on homunc's codetoms1-9/+1
2006-08-24- script command "isrefine" will no longer return always false for equip posi...skotlex1-2/+4
2006-08-24- Reverted the previous change, changed the pet capture code to try to captur...skotlex1-1/+1
2006-08-24- Added setting clear_skills_on_warp to specify when a character's land-based...skotlex1-5/+11
2006-08-23- Some minor cleanups.skotlex1-1/+1
2006-08-23- Fixed HVAN_EXPLOSION (What did I fixed? either it doing no damage, or it gi...skotlex1-12/+11
2006-08-23- Adjusted skill_attack_area so that skill_area_temp[1] holds the ID of the t...skotlex1-6/+13
2006-08-22Fixed gcc warningtoms1-0/+2
2006-08-22Fixed AM_REST not closing the homunc status windowtoms1-3/+6
2006-08-22- Some corrections to make Tatami Gaeshi work correctly.skotlex1-8/+12
2006-08-22- Some more work on the splash skill code. Now splash-damaged enemies should ...skotlex1-42/+36
2006-08-22- getnameditem will now also work on stackable itemsskotlex1-2/+4
2006-08-22- Some more cleaning up of the splash skill code. Now the passed hit value fo...skotlex1-28/+5
2006-08-21- Some cleaning of the splash skills. Updated skill-attack to enable again pa...skotlex1-105/+88
2006-08-21Fixed AM_RESURRECTION, thanks to RockmanEXE for %HP valuestoms1-2/+8
2006-08-21Fixed HAMI_CASTLE, HAMI_DEFENCE & HLIF_AVOIDtoms1-2/+7
2006-08-21- Adjusted Glittering's success rate to 20+10*lv%skotlex1-4/+4
2006-08-21- Added BL_HOM handling to battle_gettarget.skotlex1-46/+27
2006-08-21- Removed config setting "muting_players", and expanded the manner_system con...skotlex1-5/+6
2006-08-20- Added clif_skill_fail for homunc to skill_castend_id & skill_castend_pos ('...toms1-4/+13
2006-08-20- @useskill will now cause your homun to use the skill instead of you if the ...skotlex1-3/+1
2006-08-20- Reduced the Success Chance of GS_FLING to 10+10*lv% (Playtester told me tha...skotlex1-2/+2
2006-08-19- Fixed @homlvup bug toms1-0/+14
2006-08-19- Fixed GS_GROUNDDRIFTskotlex1-1/+5
2006-08-19Fixed HAMI_CASTLEtoms1-2/+13
2006-08-19- Updated NJ_BAKUENRYU skill treetoms1-2/+0
2006-08-19Some compilation warnings fixedtoms1-1/+0
2006-08-19- Added skill's required item check on homunc skillstoms1-7/+41
2006-08-18Little code cleanup on last fixtoms1-9/+2
2006-08-18- Fixed HLIF_HEAL healing the homunc instead of the mastertoms1-1/+5
2006-08-18- Fixed a sad crash in the login-txt server. Thanks to Flavio JS for pointing...skotlex1-1/+1
2006-08-18- Figured out a better way to make TATAMIGAESHI attack only on the instant it...skotlex1-14/+8