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path: root/src/map/npc.h
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2021-03-09[TMW2] Report back to script NST_CUSTOM purchases.Jesusaves1-1/+1
2020-08-07This is Hercules v2019.08.25r12.4+1Jesusaves1-2/+4
2019-05-06Move questinfo data from map to npc_dataAsheraf1-0/+2
2019-02-11Change type for class variables from short to intAndrei Karas1-3/+3
2019-01-14Add support for saving/loading barter shops from sql table.Andrei Karas1-3/+7
2019-01-14Add packet CZ_NPC_BARTER_PURCHASEAndrei Karas1-0/+1
2019-01-14Add barter type shop and add packet ZC_NPC_BARTER_OPENAndrei Karas1-4/+8
2018-09-02Update Npc Constants DatabaseAsheraf1-1/+1
2018-07-19Replace item id shorts to int in map server.Andrei Karas1-2/+2
2018-05-312012-2018 !Maytichai Saowa1-1/+1
2018-04-08Added delay to tomb spawnGuilherme G. Menaldo1-0/+1
2018-01-25Implementation of Official Clan SystemMurilo Pereti Tavares1-0/+2
2017-11-04Refresh npc after changing fields in setunitdata.Andrei Karas1-0/+1
2017-11-04Allow each npc use own view_data structure.Andrei Karas1-1/+1
2017-04-18Update NPC IDJedzkie1-2/+1
2016-10-28Fixed copyright year for 2016Lemongrass31101-1/+1
2016-06-18Move npc static variables into npc interface.Andrei Karas1-0/+10
2016-03-20Dropped typedef from DBMapHaru1-4/+4
2016-03-20Dropped typedefs from union DBKey and struct DBDataHaru1-5/+5
2016-02-29Follow up https://github.com/HerculesWS/Hercules/commit/f95290cc2396d791ad3e9...Jedzkie1-1/+1
2016-02-24Edited npc->selllist() to use the new struct itemlistHaru1-2/+2
2016-02-24Edited npc->buylist() to use the new struct itemlistHaru1-2/+2
2016-02-24Edited npc->market_buylist() to use the new struct itemlistHaru1-1/+1
2016-02-24Edited npc->cashshop_buylist() to use the new struct itemlistHaru1-1/+3
2016-02-06Changed PCRE to properly use the system-provided pcre.hHaru1-3/+2
2016-01-21Remove unused PCRE_SUPPORT define.Andrei Karas1-22/+0
2015-12-22- Fixes #1005 (Thanks jTynne)Jedzkie1-1/+1
2015-12-15Added GPL-compliant header to all sources and build scriptsHaru1-4/+20
2015-12-15Added const qualifier to the w1~w4 arguments of npc_parse_unknown_objectHaru1-1/+1
2015-12-15Added const qualifier to the w1~w4 arguments of npc_parse_mobHaru1-1/+1
2015-12-15Added const qualifier to the w1~w4 arguments of npc_parse_functionHaru1-1/+1
2015-12-15Added const qualifier to the w1~w4 arguments of npc_parse_duplicateHaru1-1/+1
2015-12-15Added const qualifier to the w1~w4 arguments of npc_parse_scriptHaru1-1/+1
2015-12-15Added const qualifier to the w1~w4 arguments of npc_parse_shopHaru1-1/+1
2015-12-15Added const qualifier to the w1~w4 arguments of npc_parse_warpHaru1-1/+1
2015-12-15Added const qualifier to the w1~w4 arguments of npc_parse_mapflagHaru1-2/+2
2015-12-02Fixed compile errors on very old PACKETVERsHaru1-5/+29
2015-11-18Merge pull request #837 from AnnieRuru/request_5Haruna1-0/+1
2015-11-16Update new NPC ID's.Jedzkie1-1/+1
2015-11-12Split npc_duplicate_sub into separate functions based on subtypesHaru1-0/+3
2015-11-12Split frequently repeated code to add/register new NPCs to its own functionHaru1-0/+1
2015-11-12Added subtype initializer to npc_create_npcHaru1-1/+1
2015-11-12Moved class and dir initializers to npc_create_npcHaru1-2/+3
2015-11-12Split the duplication logic away from the parsing logic in NPC duplicatesHaru1-0/+1
2015-11-11Split the source path reference retain mechanism out of npc_parsename.Haru1-1/+3
2015-10-31Add new config to allow player vend/chat room nearby hidden npcAnnieRuru1-0/+1
2015-10-11Cleanup of the HPluginData implementation (second part)Haru1-2/+1
2015-10-11Cleanup of the HPluginData implementation (First part)Haru1-3/+2
2015-08-15HPM compatibility improvementsHaru1-7/+6
2015-06-19Removed ".." from include directivesHaru1-6/+6