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path: root/src/map/map.c
AgeCommit message (Expand)AuthorFilesLines
2006-08-18- Little code cleanuptoms1-3/+0
2006-08-18- Changed unit_free so that it receives which cleartype should be used when t...skotlex1-5/+5
2006-08-17- Corrected map_random_dir algorithmtoms1-1/+1
2006-08-15- Updated vc-project files to compile with the new int_homun files.skotlex1-0/+7
2006-08-14- Removed support for negative autosave intervals, instead added a minsave_in...skotlex1-2/+8
2006-08-14- Sacrifice no longer shows damage to self.skotlex1-2/+1
2006-08-13- Removed @itemcheck as it was totally pointless.skotlex1-0/+2
2006-08-10Code cleanup on homunc, they stay in memory until player disconnect or homunc...toms1-1/+1
2006-08-08- Changed the map_freeblock_unlock code so that when there's an "already free...skotlex1-2/+4
2006-08-07- Hopefully fixed the party_even_share cast-overflow bug as reported by Adobe.skotlex1-4/+1
2006-08-02- Fixed script code data not being free'd if a player quits in the middle of ...skotlex1-0/+7
2006-08-01- Fixed NPC_STOP id value in skill_cast_dbskotlex1-2/+2
2006-07-27- Added a cleanup routine on shutdown to remove all characters from memory fo...skotlex1-1/+16
2006-07-24- Adjusted skill_castfix_sc so that Suffragium will get consumed even on inst...skotlex1-5/+6
2006-07-18- Updated mob_db.sql to current mob_db.txt data.skotlex1-2/+0
2006-07-17- Should have fixed the Cart Termination damage code to be scaled correctly w...skotlex1-0/+7
2006-07-17Orn's and Albator's Homunculus system, finally, YAY!!DracoRPG1-0/+4
2006-07-13- Changed the default save interval to 5 minutes. Added support for specifyin...skotlex1-2/+6
2006-07-11- Fixed clif_parse not checking for func_parse before sending data to the con...skotlex1-40/+15
2006-07-11- Coded @reset.skotlex1-1/+1
2006-07-10- Added login-char packet 0x2737. Sets all characters offline (login-server s...skotlex1-4/+1
2006-07-07- Fixed the Warm Skillsskotlex1-1/+0
2006-07-07- Okay, added a chrif_save_ack packet to the char-server so now the map serve...skotlex1-3/+27
2006-07-06- Added EQP_/EQI_ constants in pc.h to identify equip position and equip inde...skotlex1-4/+2
2006-07-03- Char-server SQL won't perform the reconnect cleanup routines when kick_on_d...skotlex1-5/+0
2006-06-29* [Fixed] Lance1-4/+0
2006-06-28- Cleaned up a bit the code for @itemskotlex1-0/+5
2006-06-27- Cleaned up the IP sync code to...skotlex1-2/+0
2006-06-26- Corrected unit id of desperado and Ground Drift using jA's info.skotlex1-8/+7
2006-06-23- Updated BD_INTOABYSS's unit flag to not affect mobs.skotlex1-7/+12
2006-06-22* [Fixed]: Lance1-0/+3
2006-06-22- Tested and fixed resolve_hostbyname.skotlex1-45/+14
2006-06-21* [Added]: Lance1-0/+6
2006-06-15- Fixed clif_send not sending packets to SELF when specifying AREA if the sou...skotlex1-2/+1
2006-06-15- Fixed map_nick2sd so that searching for "Adam" will not match a char named ...skotlex1-15/+3
2006-06-13- Oppositions can't be made during WoE now.skotlex1-2/+1
2006-06-10- Added structure party_data and party_member_data to the map server to hold ...skotlex1-0/+2
2006-06-10* Fixed map_readafm missing strcpy(afm_name, m->name).Lance1-0/+2
2006-06-08- Modified map_freeblock_unlock so that aFree errors will report the file/lin...skotlex1-2/+4
2006-06-07- Removed char_nick2id from char-sql server as it's no longer needed.skotlex1-3/+0
2006-05-29- Fixed pc_readparam/pc_setparam to use battle_status.hp/sp rather than statu...skotlex1-1/+1
2006-05-29[Optimized] Lance1-1/+1
2006-05-27- Added structure status_data which holds status-related information (str, ag...skotlex1-4/+3
2006-05-20* Ammendment: battle_config.skill_sp_override_grffileLance1-2/+4
2006-05-20* grfio_final moved back (with condition) if any of GRF overriding is enabled...Lance1-6/+11
2006-05-20* grfio_final moved back to do_final since it's used by @reloaditemdb. Lance1-2/+2
2006-05-19- Corrected number of water-ball hits when used by mobs and not consuming del...skotlex1-0/+5
2006-05-16- Added a check to map_searchfreecell to handle the case when no ranges are s...skotlex1-0/+7
2006-05-16- Fire Pillar will now do 200%MATK damage per hit when level is >10.skotlex1-0/+3
2006-05-08- Increased max number of tries to find a random spot in maps to 1000 since s...skotlex1-1/+1