Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2021-08-02 | [TMW2] Partly reverts b5a92f944f126e920442307bebd3c2b53c9b0d54 | Jesusaves | 1 | -0/+2 | |
This should kill lag. Maybe. Definitely. Hopefully. | |||||
2021-03-22 | [TMW2] Boost global critical defense factor 25% -> 20% | Jesusaves | 1 | -1/+1 | |
2021-03-20 | Force MDEF to follow the same arithmetic formula as regular DEF. | Jesusaves | 1 | -1/+1 | |
I don't want to keep doing crazy calculations for MDEF. | |||||
2021-02-14 | [TMW2 CHERRYPICK] Add NoPet mapflag | Emistry Haoyan | 1 | -1/+0 | |
- allow to set nopet mapflag at any maps. - mapflag to disable pet, and force return to egg. Original commit d3c24f7d9ae | |||||
2020-09-12 | This is Hercules v2019.10.20r12.5_BUGGY | Jesusaves | 1 | -7/+2 | |
2020-07-31 | [TMW2] CRIT FIX | Jesusaves | 1 | -2/+2 | |
2020-07-31 | [TMW2] DEF FIX | Jesusaves | 1 | -2/+2 | |
2020-07-31 | [TMW2] ATTRFIX | Jesusaves | 1 | -1/+1 | |
2019-07-28 | Merge pull request #2507 from Emistry/homun_exp | Haru | 1 | -0/+1 | |
Update Homunculus obtain EXP from master | |||||
2019-07-28 | Merge pull request #2510 from Emistry/mobdb_dmg_taken_rate | Haru | 1 | -0/+12 | |
Update mob_db - DamageTakenRate field | |||||
2019-07-28 | Update Homunculus obtain EXP from master | Emistry Haoyan | 1 | -0/+1 | |
- homunculus will obtain a portion or full EXP from master. - fixes #2313 | |||||
2019-07-24 | Update mob_db - DamageTakenRate field | Emistry Haoyan | 1 | -0/+12 | |
- adjust the damage taken by monster. (default = `100 = 1x`) - ref: https://github.com/idathena/trunk/commit/e267d2e2dada6196b479a6f2f35e9d25291ef22b | |||||
2019-07-14 | Added battle config autoloot_adjust | Emistry Haoyan | 1 | -0/+1 | |
Added battle config autoloot_adjust that allows autoloot to take player drop penalties and bonuses into account. | |||||
2019-05-06 | Merge pull request #2232 from guilherme-gm/201810-trap-visibility | Haru | 1 | -1/+6 | |
Added option to make hunter traps invisible | |||||
2019-05-06 | Add configurable limits for attack related functions | Andrei Karas | 1 | -2/+16 | |
2019-05-05 | Implement Refinery UI | Ibrahim Zidan | 1 | -0/+14 | |
Signed-off-by: Ibrahim Zidan <brahem@aotsw.com> | |||||
2019-05-05 | Add option for drop connection on disconnect packet from client | Andrei Karas | 1 | -0/+1 | |
New configuration option drop_connection_on_quit. | |||||
2019-04-20 | Added support for mobs to drop items with Random Options | Guilherme G. Menaldo | 1 | -0/+1 | |
2019-04-07 | Add ZC_PING and CZ_PING packets | Andrei Karas | 1 | -0/+2 | |
For supported packet version, from now server send ping packets to client. | |||||
2019-04-07 | Fix possible null pointers | Andrei Karas | 1 | -1/+1 | |
2019-04-07 | Added configuration to enable/disable achievement system | Dastgir | 1 | -0/+1 | |
2019-02-28 | Adds configuration for Magic Rod behavior (official/eAthena). | EyesOfAHawk | 1 | -0/+1 | |
2019-02-11 | Change type for class variables from short to int | Andrei Karas | 1 | -2/+2 | |
2018-11-14 | Merge pull request #1233 from dastgirp/r5-defense | Haru | 1 | -30/+35 | |
Fixed defense overflow exploit | |||||
2018-11-14 | Clarify the code around the def/flee reduction for multiple attackers | Haru | 1 | -31/+35 | |
This is just a clarification/sanitization, no functional changes intended. Signed-off-by: Haru <haru@dotalux.com> | |||||
2018-11-14 | Use an enum as flag for status->heal() and related functions | Haru | 1 | -3/+3 | |
This introduces the `enum status_heal_flag`. No functional changes are made. Signed-off-by: Haru <haru@dotalux.com> | |||||
2018-11-14 | Fixes #889 & #840 | Jedzkie | 1 | -0/+1 | |
- Novice classes will never go below 50% hp when died. - Other classes will show 1 HP rather than 0 when died. - Added battle configuration. Signed-off-by: Haru <haru@dotalux.com> | |||||
2018-10-21 | Merge pull request #2182 from guilherme-gm/201808-trapfix | Haru | 1 | -0/+35 | |
Fixes some issues with traps | |||||
2018-10-20 | Added setting to keep traps invisible when triggered | Guilherme G. Menaldo | 1 | -1/+2 | |
2018-10-20 | add a warning for `traps_setting` in battle conf | gumi | 1 | -0/+4 | |
2018-10-20 | Added option to make hunter traps invisible | Guilherme G. Menaldo | 1 | -1/+1 | |
2018-10-13 | Fixed Issue #2177 | Dastgir | 1 | -0/+2 | |
If Item Price is 0, it is now changed to 1. | |||||
2018-08-30 | Makes trap damage possible to be reflected | Guilherme G. Menaldo | 1 | -0/+35 | |
2018-08-04 | Fixed defense overflow exploit | Dastgir | 1 | -0/+1 | |
* The defense penalty for being attacked by many enemies at the same time can no longer make DEF go negative * Fixed two potential overflow exploits When being hit by a lot of monsters, your DEF will become negative and then eventually overflow, making you almost invincible. On official servers the simultaneous attacker count is limited to 22. So at max, your def is reduced by ((22-2)*5%) = 100%. So it should neither be able to make your DEF negative nor cause an overflow. Merge from https://github.com/rathena/rathena/commit/590f42cd15c58de78cff8be6053109852375bce1#diff-d96b6365b4bdad78139e676d6e7e3295R4589 | |||||
2018-07-24 | Merge pull request #2088 from guilherme-gm/fix-ghostmonsters | Haru | 1 | -0/+1 | |
Fixed monsters not disappearing from some clients upon death | |||||
2018-07-12 | Fixed clearunit packet not being sent to clients going out of the view range ↵ | Guilherme G. Menaldo | 1 | -0/+1 | |
when monster dies | |||||
2018-07-12 | Split btype and item_id parameters in function clif_skill_fail. | Andrei Karas | 1 | -4/+4 | |
2018-07-01 | Change functions to static where possible (Part 4 - map) | Haru | 1 | -60/+112 | |
This fixes issues with plugins defining symbols with the same names Signed-off-by: Haru <haru@dotalux.com> | |||||
2018-06-25 | Implemented Pet Autofeeding | Dastgir | 1 | -0/+1 | |
2018-05-04 | Add setpcblock & checkpcblock script commands | AnnieRuru | 1 | -1/+1 | |
thanks to @MishimaHaruna for the updated syntax | |||||
2018-04-25 | Merge pull request #2023 from MishimaHaruna/remove-stat-server | Haru | 1 | -171/+2 | |
Remove stat server | |||||
2018-04-23 | Merge pull request #2005 from guilherme-gm/guildskillcd | Haru | 1 | -1/+1 | |
Allow guild skills cooldown to continue when logged out | |||||
2018-04-22 | Remove the stat-reporting mechanism | Haru | 1 | -171/+2 | |
Signed-off-by: Haru <haru@dotalux.com> | |||||
2018-04-08 | Merge pull request #2001 from guilherme-gm/tombspawn | Haru | 1 | -0/+1 | |
Added delay to tomb spawn | |||||
2018-04-08 | Allow guild skills cooldown to continue when logged out | Guilherme G. Menaldo | 1 | -1/+1 | |
2018-04-08 | Added delay to tomb spawn | Guilherme G. Menaldo | 1 | -0/+1 | |
2018-04-07 | Implementation of Attendance system | Asheraf | 1 | -0/+2 | |
2018-04-07 | Add an option to prevent item usage when storage is open | Jedzkie | 1 | -0/+1 | |
In official servers, you can't open boxes and use usable/consumables items when the storage is open. Fixes #1806 | |||||
2018-02-10 | Clean up trailing whitespace and non-indent tabs | Haru | 1 | -2/+2 | |
Signed-off-by: Haru <haru@dotalux.com> | |||||
2018-01-25 | Implementation of Official Clan System | Murilo Pereti Tavares | 1 | -11/+21 | |
All official features work including the autokick for inactive members And the system is completely customizable. |