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path: root/conf/battle/battle.conf
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2016-08-19Ported battle.conf to libconfigHaru1-157/+0
2015-09-25More aggressive whitespace cleanup. Follow up to 51329e6Haru1-5/+5
2014-11-24* 1st Transcendent Spirit, monster position lag fixesMichieru1-1/+6
2014-09-19Fixes damage missing. Snap dodging bug.csnv1-0/+4
2014-08-12Battle config option for knockback style when on same tile.Taylor Locke1-0/+4
2014-05-13Fixed some charset issuesHaru1-1/+1
2013-11-29Update JOB_REBELLION 'job_db1.txt' to its official values and some mini adjus...malufett1-0/+1
2013-06-14Whitespace, TABs & SpellingsAkkarinage1-1/+1
2013-01-27Renaming some more, also temporarily made "display_version" off by default un...shennetsind1-1/+1
2012-12-27* Fixed bugreport:4687, @lostskill was removing the skill from skill tree and...momacabu1-2/+2
2012-04-29- Updated the unit engine to cache attacker count rather than utilise CPU int...epoque111-18/+0
2011-12-24- Replaced all occurrences of "eAthena" to "rAthena" stringmercurial1231-2/+2
2011-12-24- Removed ASCII art from text files (keeping it in the console though).brianluau1-12/+0
2010-06-28* Updated specialeffect2 to accept player names. (follow up to r14353)L0ne_W0lf1-1/+1
2010-06-28* Follow up to r13895, added a battle.conf setting to control if ranges shoul...L0ne_W0lf1-0/+6
2009-08-18* Changed attribute_recover to no, being hit by the same element should not r...L0ne_W0lf1-1/+1
2009-06-29* Fixed attack not counted as connect when dodged and got damage from skill b...Inkfish1-3/+3
2009-05-14* More logical modifications on skill_additional_effect thing. Thanks to ultr...Inkfish1-4/+8
2009-04-16- Corrected the attack_attr_none setting to behave as it should: for those wh...skotlex1-3/+3
2008-03-09- Modified attack_walk_delay so it behaves on a 'per-object' basis, and chang...skotlex1-4/+3
2007-09-24* Limited manual detection of data truncation to string/enum/blob columns.FlavioJS1-0/+164