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- Fixed homuncs not triggering land spells if they are spawned on top of them and hom_setting&0x2 is not set to make them bypass them.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9696 54d463be-8e91-2dee-dedb-b68131a5f0ec
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deny,allow cases were switched)
- Updated the information about ip rules and DDoS protection in packet_athena.conf and commented out the line "allow: all" so connections are rejected when a DDoS is detected.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9647 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Added parse_console to the plugin API.
- Added plugin for parsing the console. (working with cygwin)
- Added the console plugin to plugin_athena.conf commented out.
- Copied the parse_console code form login txt to login sql and char.
- Added propper plugin version compatibility tests.
- Better output when a plugin fails to load.
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The console plugin (at it's 3rd version) uses two pipes and another thread.
- the other thread reads data from stdin and sends it through one of the pipes
- the other pipe serves as semaphore (and terminator) to that thread
- the normal thread checks if the pipe has data once every timer cycle, if data is found it invokes parse_console with that data
Worth noting: the first version didn't use another thread and just checked if data was available on the input stream, but apparently that can't be done to standard input in windows
It's only been tested on cygwin (and should work on most *nix systems), can't test native windows right now because I'm having trouble exporting the required plugin variables in VS8
src/plugins/Makefile hasn't been updated because it's not working properly for me
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9631 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9618 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- > TODO - symmetric deletion (http://www.eathena.ws/board/index.php?showtopic=130749)
- Added a first approximation of warps for the new maps (by $ephiroth)
- Added Rachel and Veins to the list of @go destinations
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9613 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Re-applied change r9593 that got accidentally reverted by r9595.
- Added the official behavior of monsters regaining full hp when they morph.
- Added support for text/comments at the end of monster spawn lines (<tab> required)
- Silenced the debug message in socket.c that's been freaking people out.
- Modified the useless error message in atcommand_effect.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9608 54d463be-8e91-2dee-dedb-b68131a5f0ec
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value to no.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9531 54d463be-8e91-2dee-dedb-b68131a5f0ec
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default activates all of them, if you set them to 0 then homuncs will not be treated in any special matter, pretty much like standard mobs. if I missed any 'quirky' homunc behaviour from it, report it so it can be added to the list.
- Made flooritem_lifetime a int so you can specify much longer life times (the default of 60k was already very close to the max of 65k)
- Removed monster_ai 0x80 since it's now handled by hom_setting.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9519 54d463be-8e91-2dee-dedb-b68131a5f0ec
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another.
- Added monster_ai&0x400 to use the previous 'smart' criteria that prevents mobs from fighting each another.
- Moved "unsetting" the angry mode from the mob_ai to the mob_damage function, where it'll work regardless of who hits the mob.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9481 54d463be-8e91-2dee-dedb-b68131a5f0ec
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txt/conf/h/c files.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9410 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9357 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9342 54d463be-8e91-2dee-dedb-b68131a5f0ec
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control of when to copy/remove modes/speed.
- Reenabled usage of mode MD_CHANGETARGET, so mobs with mode 0x200 will be able to switch targets while attacking.
- Simplified some more the chase-changetarget function.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9294 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Implemented NPC_DEFENDER. Reduces ranged Physical+Misc damage by 80%
- Improved the battle config reader so it accepts hexadecimal values. Updated the monster_ai description to make use of this.
- Added monster_ai&0x200. When set, mob skill delays are shared. That is, if the mob has several lines with the same skill, when the skill is used, the delay will be set to all of them, not just the one entry used.
- Cleaned mob.c to use hex values when refering mob_ai
- Corrected NPC_BARRIER so it grants 100 def/mdef (and not just mdef)
- Weapon ATK bonuses will now only apply to watk and NOT watk2 on players (on players watk2 is refine bonus)
- Corrected NPC_KEEPING. it should give 90 def, not 100
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9277 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9171 54d463be-8e91-2dee-dedb-b68131a5f0ec
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systems. It also includes a config setting called "stdout_with_ansisequence" with which you can turn off the color codes (in case you are logging all output)
- Added error reporting when the max number of ground unit cells has been reached (this may be the reason why sometimes it fails to recognize when you step out of a song/dance/encore)
- Added passing the Endure effect to other devoted people. Note that the "hit count" is individual for each character, and only when it ends on the Crusader himself will that force it to end on everyone else. It also will not transfer on gvg grounds, but it does transfer in pvp.
- Fixed Reflect-Shield triggering Auto-Guard instead on devoted chars.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9168 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9141 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Modified the player_cloak_check_type and monster_cloak_check_type settings. 1 makes it check for walls, 2 makes cloaking NOT end on normal attacks, and 4 makes cloaking NOT end when using skills. The default setting for players is still 1, but for mobs the default has been changed to 4.
- Non-players can now use all skills while hidden.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9109 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- exp_bonus_attacker: Indicates how much additional exp a mob gives per additional attacker (eg: 10 -> +10%*attacker)
- exp_bonus_max_attacker: Indicates at which number of attackers the bonus is capped (eg: 5 -> 5 attackers, so a mob yield the same exp whether 5 or 10 people attack it)
- Changed the way the party_even_share_bonus setting works. It now uses a simple linear bonus increase (eg: 10 -> +10%*party member)
- The defaults are as explained by Tharis: +25%/attacker, capped at 12 attackers, no party bonus.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9067 54d463be-8e91-2dee-dedb-b68131a5f0ec
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the item was successfully stolen (there was no point in telling you the item couldn't be stolen due to being overweight)
- Cleaned up the pc_steal_item implementation (again). It now uses a more random, simple approach in each steal attempt.
- Changed the way the skill_steal_max_tries work. Now it actually MEANS the max number of steal tries, use 0 to disable (unlimited tries).
- Changed the default of skill_steal_max_tries to 0 as there's no proof anywhere that there should be such a limit.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9057 54d463be-8e91-2dee-dedb-b68131a5f0ec
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two things: a. Whether or not players can harm your floras outside versus grounds, and b. Whether or not you can summon out and mix different types of plants at the same time.
- Likely fixed pc_steal_item always failing to steal (it was attempting to steal random item IDs...)
- Cleaned up a bit the mob on-death event so that when the killer is a homunculus, it's master will be taken. Also, the variable killerrid will be set before running the script to specify who delivered the final blow. If the killerrid matches with the script attached player, you can be sure your player did the final blow to the mob, otherwise, the attached player is who did the most damage to the mob.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9026 54d463be-8e91-2dee-dedb-b68131a5f0ec
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by skills.
- Added the actual skill delay of 1000ms to Triple Attack and Chain combo in skill_cast_db. Added Combo Finish and TigerFist as well with a delay of 700ms.
- Phantasmic arrow now knockbacks even if it misses.
- Adjusted the way Monk combo times work. The combo time is now always 300ms (adjusted by combo_delay_rate) which takes effect inmediately AFTER your current skill's canact-delay (which is why the particular skill delays were moved to skillcast_db)
- Modified skill_delayfix so it performs the can-act reduction from agi/dex for combos there.
- Modified pc_steal_item so that it behaves more closely to the way it does on Aegis.
- Commented out the monster_noteleport mapflag from the guild castles as this is the Aegis behaviour
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9012 54d463be-8e91-2dee-dedb-b68131a5f0ec
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"avoiding MVPs" by forcing them to teleport from rude-attacks.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9006 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Emergency Call if that map is also a gvg-castle map. Makes it safe to turn on this option to prevent usage from special maps (like Lhz3) without crippling the skill during WoE.
- Added &16 to the default of the emergency_call setting.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9000 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8975 54d463be-8e91-2dee-dedb-b68131a5f0ec
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nothing): read_gm_interval, gm_db, gm_db_level, gm_db_account_id, use_new_sql_db
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8968 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fixed SC_NOCHAT printing the "skills are now available" message twice on natural expiration.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8953 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Updated Land Protector to block absolutely every land-based skills with the exception of Encores/Dances.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8948 54d463be-8e91-2dee-dedb-b68131a5f0ec
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skills is reduced now (when enabled) by AGI instead of DEX, which makes a lot more sense than DEX.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8923 54d463be-8e91-2dee-dedb-b68131a5f0ec
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(see manner_system in misc.conf for it's replacement)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8860 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- The double continuation error will now display both scripts that triggered it.
- Loading the storage from the char-server will fail if player is already tagged in final save state.
- Removed setting ban_spoof_namer, sending invalid global-talk packets will now just kick the player out of the server.
- Added BL_NPC support to status_get_name
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8812 54d463be-8e91-2dee-dedb-b68131a5f0ec
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function, which should hopefully be more efficient than the previous code.
- The new code includes support for two config settings (packet_athena.txt): frame_size, which can be used to alter the logic packet-size allowed by the code, and mode_neg, which when set to yes, sets TCP_NODELAY on all connections (defaults to yes).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8799 54d463be-8e91-2dee-dedb-b68131a5f0ec
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status_get_sc_def, so that they are applied only to rate, not duration.
- Due to this, the max sc resistance settings (battle/status.conf) no longer apply to equipment/card-granted resistances.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8795 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8780 54d463be-8e91-2dee-dedb-b68131a5f0ec
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repairing an item)
- Added atcommand.conf entries for @adjgmlvl and @adjcmdlvl
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8770 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Added constant map_flag_gvg2 which tags gvg maps independently of whether woe is on or off.
- battle_calc_gvg_damage will be invoked in gvg maps regardless of woe time.
- NPC_MENTALBREAKER now zaps matk*lv SP based on observations by Tharis.
- md->class_ will be changed on mob-class-change to fix all class-change related bugs. On respawn, the spawn data will be used to revert to the original class.
- Improved the pet skillbonus timer for "eternal bonuses" cases where the bonus delay is 0.
- Adjusted gvg long damage rate to 80%, magic damage rate to 60%
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8748 54d463be-8e91-2dee-dedb-b68131a5f0ec
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name = BINARY 'name'" instead of "where BINARY name = 'name'", since this way the name index should be used, and performance will no longer be heavily affected.
- Modified main.sql to add 4 missing indexes (thanks to ErkDog): char_id on the tables memo/friends, and online/name on the char table. Added upgrade_svn8728.sql to add these indexes to already existing tables.
- Changed back the default of case-sensitive to ON since it shouldn't be such a bad performance hog now.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8728 54d463be-8e91-2dee-dedb-b68131a5f0ec
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with Mysql 4 installations.
- case_sensitive is now off by default due to performance issues.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8726 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8712 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Changed the default of enable_baseatk to 9 (player + homun)
- Changed the default of enable_perfect_flee to 1 (players only)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8708 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8684 54d463be-8e91-2dee-dedb-b68131a5f0ec
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sg_miracle_skill_min_duration and sg_miracle_skill_max_duration, to specify a range for the duration of the skill.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8679 54d463be-8e91-2dee-dedb-b68131a5f0ec
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information from Tharis.
- Cleaned up the doridori parse clif function.
- Moved doridori_counter to state.doridori
- Merged some of mpeg's work on NJ skills
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8665 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Added back the effect of /doridori to skill-SP regen
- Implemented a rough version of Angel of the Sun/Moon/Stars, it has a low chance of triggering on doridori-boosted SP-regen events.
- Added sg_angel_skill_ratio to specify rate at which the Angel skill triggers.
- Added unit_cancel_combo which takes care of ending a combo time and resuming normal attack 'inmediately'
- Cleaned up some the SG_HATE code, you can't change hate targets anymore.
- Increased duration of Miracle of the Sun/Moon/Stars to one hour.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8664 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8662 54d463be-8e91-2dee-dedb-b68131a5f0ec
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uses square view areas, like Aegis.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8654 54d463be-8e91-2dee-dedb-b68131a5f0ec
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which can be used to specify what kind of info should be displayed from a mob. Current options are two different formats for Hp display, and current level.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8644 54d463be-8e91-2dee-dedb-b68131a5f0ec
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(or not) be able to move inmediately after starting a normal attack (battle.conf). Defaults to 0 since that's what Aegis uses.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8561 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Cleaned up a bit the summon script command.
- Fixed the clone script command's delete-timer being screwed up.
- Corrected battle config name max_walk_rate, it should be named max_walk_speed.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8559 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- monster_ai&1 now only signals whether mobs should update their target cell while chasing more frequently (rather than being state-driven like Aegis)
- Changed the defaults of view_range_rate and chase_range_rate to 120 to aproximate better Aegis's view ranges (which are square areas and not circles)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8536 54d463be-8e91-2dee-dedb-b68131a5f0ec
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