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AgeCommit message (Expand)AuthorFilesLines
2011-05-08* Script command 'query_logsql' now throws a warning when SQL logs are disabl...ai4rei1-0/+1
2011-05-08* Updated/revised description of instance-related script commands (bugreport:...ai4rei1-0/+4
2011-05-01* Removed functions 'decode_zip' (ancient) and 'encode_zip' (from r824) from ...ai4rei1-0/+1
2011-05-01* Removed auto-add feature from mapindex code, as map indexes are used for sa...ai4rei1-0/+2
2011-04-28* Fixed @makehomun not checking for existing homunculus properly and thus all...ai4rei1-0/+1
2011-04-28* Updated packet 0x163 (ZC_BAN_LIST) to reflect change in packet layout intro...ai4rei1-0/+1
2011-04-28* Fixed formatted broadcast messages not working with 2010-11-24aRagexeRE and...ai4rei1-0/+2
2011-04-27* Fixed description for script command 'itemheal' claiming, that this command...ai4rei1-0/+2
2011-04-21* Extended debugging code for bugreport:3504 (related r14599).ai4rei1-0/+2
2011-04-20* Fixed quest_check checking exactly 3 quest objectives instead of MAX_QUEST_...Gepard1-0/+2
2011-04-18* Updated packet for the view players' equip feature for 2010-11-24aRagexeRE+...ai4rei1-0/+2
2011-04-17* Fixed char-server missing some WFIFOHEAD (partially due to r10909 being rev...ai4rei1-0/+2
2011-04-16* Added support for visible garments/robes.ai4rei1-0/+3
2011-04-16* Updated field `weapon` in table `char` to default to '0' (bare-handed) rath...ai4rei1-0/+2
2011-04-16* Some cleanups related to player and monster states.ai4rei1-0/+5
2011-04-13Added missing 0x369 packet.(info provided by Yommy)Inkfish1-0/+2
2011-04-10* Added support for clients 2010-11-23aRagexeRE+ and 2011-01-11aRagexeRE+.ai4rei1-0/+2
2011-04-10* Fixed switching between musical weapons would cancel ongoing dance skills (...ai4rei1-0/+1
2011-04-10* Fixed @changegm not updating guild window interface after changing the guil...ai4rei1-0/+2
2011-04-09* Moved duel code into a separate file.ai4rei1-0/+1
2011-04-09* Added *.opt (VS6 workspace cache file) to svn:ignore.ai4rei1-0/+1
2011-04-09* Changed pc_jobid2mapid to use a 1:1 mapping which is less prone to errors a...ai4rei1-0/+2
2011-04-09* Fixed memory corruption when amount of players online approached FD_SETSIZE...ai4rei1-0/+1
2011-04-08* Fixed a compile error when socket send shortlists are disabled (s->eof inst...ai4rei1-0/+2
2011-04-07* Fixed monster skill associated emotions were always ignored when having les...ai4rei1-0/+1
2011-04-07* Throwing around with packet updates.ai4rei1-0/+9
2011-04-06* Resolved some pc_setparam issues.ai4rei1-0/+5
2011-04-06* Fixed script command 'warpwaitingpc' not checking, whether or not the playe...ai4rei1-0/+3
2011-04-06SWITCH TO STABLE. STABLE IS NOW THE OLD TRUNK. THE NEW TRUNK IS NOW FOR BLEED...Paradox924X1-0/+2
2011-04-05* Moved detection of monotonic clock support to the configure script, which a...ai4rei1-0/+1
2011-04-05* Paying and obtaining Zeny (pc_payzeny/pc_getzeny) no longer silently revers...ai4rei1-0/+2
2011-03-29* Added TargetName values to VS2010 project files to prevent MSB8012 warnings...Gepard1-0/+2
2011-03-28Prevented SC_EXPBOOST, SC_JEXPBOOST and SC_ITEMBOOST (used by Battle Manuals ...Paradox924X1-0/+2
2011-03-27* Added separate character state for vending (like for buyingstore), instead ...ai4rei1-0/+1
2011-03-27* Added support for tracking state of client command /effect through packet 0...ai4rei1-0/+2
2011-03-25* Fixed battlegrounds chat packet 0x2dc (ZC_BATTLEFIELD_CHAT) being sent with...ai4rei1-0/+2
2011-03-22* Documentation updates and fixes.ai4rei1-0/+4
2011-03-22* Fixed possible client crash when monster is class-changing to mob_avail'd one.Gepard1-0/+2
2011-03-20* Random accumulated tweaks and fixes.ai4rei1-0/+8
2011-03-20* Fixed battleground kvm02 and kvm03 scripts referring to NPCs in the custom ...ai4rei1-0/+2
2011-03-20* Updates the to configure script.ai4rei1-0/+4
2011-03-19Removed leftovers of old charcommand config (follow-up to r13403).Gepard1-0/+4
2011-03-15* Fixed pet database reading displaying wrong amount of read entries per file...ai4rei1-0/+1
2011-03-15* Fixed canceling item appraisal window (Magnifier and Identify) would preven...ai4rei1-0/+1
2011-03-15* Fixed monsters getting warped when stepping on an NPC warp when at least on...ai4rei1-0/+2
2011-03-14* Fixed a typo in npc_touchnext_areanpc (NPC's map being used as it's x-coord...ai4rei1-0/+2
2011-03-13* Script commands documentation updates.ai4rei1-0/+4
2011-03-08* Fixed @item2 and script command 'getitem2' not taking MAX_REFINE define int...ai4rei1-0/+1
2011-03-08* Fixed @str/@agi/@vit/@int/@dex/@luk commands setting a stat to 0 (rather th...ai4rei1-0/+2
2011-03-07* Cleaned up packet dumping code.ai4rei1-0/+6