diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/map/mob.h | 1 | ||||
-rw-r--r-- | src/map/pc.c | 6 |
2 files changed, 4 insertions, 3 deletions
diff --git a/src/map/mob.h b/src/map/mob.h index 9b0f6ffe0..6c3aa938b 100644 --- a/src/map/mob.h +++ b/src/map/mob.h @@ -40,7 +40,6 @@ struct hplugin_data_store; //The number of drops all mobs have and the max drop-slot that the steal skill will attempt to steal from. #define MAX_MOB_DROP 10 #define MAX_MVP_DROP 3 -#define MAX_STEAL_DROP 7 //Min time between AI executions #define MIN_MOBTHINKTIME 100 diff --git a/src/map/pc.c b/src/map/pc.c index a8ff661e8..56a00b5ce 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -5583,15 +5583,17 @@ static int pc_steal_item(struct map_session_data *sd, struct block_list *bl, uin // Try dropping one item, in the order from first to last possible slot. // Droprate is affected by the skill success rate. - for (i = 0; i < MAX_STEAL_DROP; i++) { + for (i = 0; i < MAX_MOB_DROP; i++) { if (md->db->dropitem[i].nameid == 0) continue; if ((data = itemdb->exists(md->db->dropitem[i].nameid)) == NULL) continue; + if (data->type == IT_CARD) + continue; if (rnd() % 10000 < apply_percentrate(md->db->dropitem[i].p, rate, 100)) break; } - if (i == MAX_STEAL_DROP) + if (i == MAX_MOB_DROP) return 0; itemid = md->db->dropitem[i].nameid; |