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-rw-r--r--src/map/skill.c4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index 7e65ddea4..57955e260 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -5049,6 +5049,7 @@ int skill_castend_id(int tid, int64 tick, int id, intptr_t data)
ud->skilltimer=tid;
return skill->castend_pos(tid,tick,id,data);
case GN_WALLOFTHORN:
+ case SU_CN_POWDERING:
ud->skillx = target->x;
ud->skilly = target->y;
ud->skilltimer = tid;
@@ -10590,7 +10591,8 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui
case SO_ELEMENTAL_SHIELD:
case RL_B_TRAP:
case MH_XENO_SLASHER:
- flag|=1;//Set flag to 1 to prevent deleting ammo (it will be deleted on group-delete).
+ case SU_CN_POWDERING:
+ flag |= 1; // Set flag to 1 to prevent deleting ammo (it will be deleted on group-delete).
FALLTHROUGH
case GS_GROUNDDRIFT: //Ammo should be deleted right away.
if ( skill_id == WM_SEVERE_RAINSTORM )