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-rw-r--r--src/map/skill.c9
1 files changed, 6 insertions, 3 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index fd7d3994d..1ba45bbed 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -1624,10 +1624,13 @@ int skill_attack (int attack_type, struct block_list* src, struct block_list *ds
clif_skillinfoblock(tsd);
}
}
- if (skillid != WZ_HEAVENDRIVE && bl->type == BL_SKILL && damage > 0) {
+ if (skillid != WZ_SIGHTRASHER &&
+ skillid != WZ_SIGHTBLASTER &&
+ skillid != AC_SHOWER &&
+ bl->type == BL_SKILL && damage > 0) {
struct skill_unit* su = (struct skill_unit*)bl;
if (su->group && skill_get_inf2(su->group->skill_id)&INF2_TRAP)
- damage = 0; //Only Heaven's drive may damage traps. [Skotlex]
+ damage = 0; //Sight rasher, blaster, and arrow shower may dmg traps. [Kevin]
}
if (dmg.dmg_lv == ATK_DEF && (type = skill_get_walkdelay(skillid, skilllv)) > 0)
@@ -3632,7 +3635,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
status_change_end(src,SC_SIGHT,-1);
clif_skill_nodamage(src,bl,skillid,skilllv,1);
map_foreachinrange(skill_area_sub,src,
- skill_get_splash(skillid, skilllv),splash_target(src),
+ skill_get_splash(skillid, skilllv),BL_CHAR|BL_SKILL,
src,skillid,skilllv,tick, flag|BCT_ENEMY|1,
skill_castend_damage_id);
break;