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Diffstat (limited to 'src/map/mob.c')
-rw-r--r--src/map/mob.c24
1 files changed, 9 insertions, 15 deletions
diff --git a/src/map/mob.c b/src/map/mob.c
index 9653ba32b..39bfc6c68 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -81,8 +81,6 @@ static struct {
int class_[350];
} summon[MAX_RANDOMMONSTER];
-#define CLASSCHANGE_BOSS_NUM 21
-
//Defines the Manuk/Splendide mob groups for the status reductions [Epoque]
const int mob_manuk[8] = { 1986, 1987, 1988, 1989, 1990, 1997, 1998, 1999 };
const int mob_splendide[5] = { 1991, 1992, 1993, 1994, 1995 };
@@ -131,12 +129,12 @@ void mvptomb_create(struct mob_data *md, char *killer, time_t time)
{
struct npc_data *nd;
- if (md->tomb_npc != NULL)
+ if ( md->tomb_nid )
mvptomb_destroy(md);
CREATE(nd, struct npc_data, 1);
- nd->bl.id = npc_get_new_npc_id();
+ nd->bl.id = md->tomb_nid = npc_get_new_npc_id();
nd->ud.dir = md->ud.dir;
nd->bl.m = md->bl.m;
@@ -165,14 +163,12 @@ void mvptomb_create(struct mob_data *md, char *killer, time_t time)
unit_dataset(&nd->bl);
clif_spawn(&nd->bl);
- md->tomb_npc = nd;
}
-void mvptomb_destroy(struct mob_data *md)
-{
- struct npc_data *nd = md->tomb_npc;
+void mvptomb_destroy(struct mob_data *md) {
+ struct npc_data *nd;
- if (nd) {
+ if ( (nd = map_id2nd(md->tomb_nid)) ) {
int m, i;
m = nd->bl.m;
@@ -193,7 +189,7 @@ void mvptomb_destroy(struct mob_data *md)
aFree(nd);
}
- md->tomb_npc = NULL;
+ md->tomb_nid = 0;
}
/*==========================================
@@ -993,7 +989,7 @@ int mob_spawn (struct mob_data *md)
md->sc.option = md->db->option;
// MvP tomb [GreenBox]
- if (md->tomb_npc)
+ if ( md->tomb_nid )
mvptomb_destroy(md);
map_addblock(&md->bl);
@@ -4591,14 +4587,12 @@ static void mob_load(void)
sv_readdb(db_path, DBPATH"mob_race2_db.txt", ',', 2, 20, -1, &mob_readdb_race2);
}
-void mob_reload(void)
-{
+void mob_reload(void) {
int i;
//Mob skills need to be cleared before re-reading them. [Skotlex]
for (i = 0; i < MAX_MOB_DB; i++)
- if (mob_db_data[i])
- {
+ if (mob_db_data[i]) {
memset(&mob_db_data[i]->skill,0,sizeof(mob_db_data[i]->skill));
mob_db_data[i]->maxskill=0;
}