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diff --git a/src/map/map.h b/src/map/map.h
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@@ -0,0 +1,724 @@
+// $Id: map.h,v 1.8 2004/09/25 11:39:17 MouseJstr Exp $
+#ifndef _MAP_H_
+#define _MAP_H_
+
+#include <stdarg.h>
+#include "mmo.h"
+
+#define MAX_PC_CLASS (1+6+6+1+6+1+1+1+1+4023)
+#define PC_CLASS_BASE 0
+#define PC_CLASS_BASE2 (PC_CLASS_BASE + 4001)
+#define PC_CLASS_BASE3 (PC_CLASS_BASE2 + 22)
+#define MAX_NPC_PER_MAP 512
+#define BLOCK_SIZE 8
+#define AREA_SIZE battle_config.area_size
+#define LOCAL_REG_NUM 16
+#define LIFETIME_FLOORITEM 60
+#define DAMAGELOG_SIZE 30
+#define LOOTITEM_SIZE 10
+#define MAX_SKILL_LEVEL 100
+#define MAX_STATUSCHANGE 200
+#define MAX_SKILLUNITGROUP 32
+#define MAX_MOBSKILLUNITGROUP 8
+#define MAX_SKILLUNITGROUPTICKSET 128
+#define MAX_SKILLTIMERSKILL 32
+#define MAX_MOBSKILLTIMERSKILL 10
+#define MAX_MOBSKILL 32
+#define MAX_EVENTQUEUE 2
+#define MAX_EVENTTIMER 32
+#define NATURAL_HEAL_INTERVAL 500
+#define MAX_FLOORITEM 500000
+#define MAX_LEVEL 255
+#define MAX_WALKPATH 48
+#define MAX_DROP_PER_MAP 48
+#define MAX_WIS_REFUSAL 14
+
+#define DEFAULT_AUTOSAVE_INTERVAL 60*1000
+
+#define OPTION_HIDE 0x40
+
+enum { BL_NUL, BL_PC, BL_NPC, BL_MOB, BL_ITEM, BL_CHAT, BL_SKILL , BL_PET };
+enum { WARP, SHOP, SCRIPT, MONS };
+
+struct block_list {
+ struct block_list *next,*prev;
+ int id;
+ short m,x,y;
+ unsigned char type;
+ unsigned char subtype;
+};
+
+struct walkpath_data {
+ unsigned char path_len,path_pos,path_half;
+ unsigned char path[MAX_WALKPATH];
+};
+struct script_reg {
+ int index;
+ int data;
+};
+struct script_regstr {
+ int index;
+ char data[256];
+};
+struct status_change {
+ int timer;
+ int val1,val2,val3,val4;
+};
+struct vending {
+ short index;
+ unsigned short amount;
+ unsigned int value;
+};
+
+struct skill_unit_group;
+struct skill_unit {
+ struct block_list bl;
+
+ struct skill_unit_group *group;
+
+ int limit;
+ int val1,val2;
+ short alive,range;
+};
+struct skill_unit_group {
+ int src_id;
+ int party_id;
+ int guild_id;
+ int map,range;
+ int target_flag;
+ unsigned int tick;
+ int limit,interval;
+
+ int skill_id,skill_lv;
+ int val1,val2;
+ char *valstr;
+ int unit_id;
+ int group_id;
+ int unit_count,alive_count;
+ struct skill_unit *unit;
+};
+struct skill_unit_group_tickset {
+ unsigned int tick;
+ int group_id;
+};
+struct skill_timerskill {
+ int timer;
+ int src_id;
+ int target_id;
+ int map;
+ short x,y;
+ short skill_id,skill_lv;
+ int type;
+ int flag;
+};
+
+struct npc_data;
+struct pet_db;
+struct item_data;
+struct square;
+
+struct map_session_data {
+ struct block_list bl;
+ struct {
+ unsigned auth : 1;
+ unsigned change_walk_target : 1;
+ unsigned attack_continue : 1;
+ unsigned menu_or_input : 1;
+ unsigned dead_sit : 2;
+ unsigned skillcastcancel : 1;
+ unsigned waitingdisconnect : 1;
+ unsigned lr_flag : 2;
+ unsigned connect_new : 1;
+ unsigned arrow_atk : 1;
+ unsigned attack_type : 3;
+ unsigned skill_flag : 1;
+ unsigned gangsterparadise : 1;
+ unsigned produce_flag : 1;
+ unsigned make_arrow_flag : 1;
+ unsigned potionpitcher_flag : 1;
+ unsigned storage_flag : 1;
+ } state;
+ struct {
+ unsigned killer : 1;
+ unsigned killable : 1;
+ unsigned restart_full_recover : 1;
+ unsigned no_castcancel : 1;
+ unsigned no_castcancel2 : 1;
+ unsigned no_sizefix : 1;
+ unsigned no_magic_damage : 1;
+ unsigned no_weapon_damage : 1;
+ unsigned no_gemstone : 1;
+ unsigned infinite_endure : 1;
+ unsigned unbreakable_weapon : 1;
+ unsigned unbreakable_armor : 1;
+ unsigned infinite_autospell : 1;
+ } special_state;
+ int char_id, login_id1, login_id2, sex;
+ int packet_ver; // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04 (by [Yor])
+ struct mmo_charstatus status;
+ struct item_data *inventory_data[MAX_INVENTORY];
+ short equip_index[11];
+ int weight,max_weight;
+ int cart_weight,cart_max_weight,cart_num,cart_max_num;
+ char mapname[24];
+ int fd,new_fd;
+ short to_x,to_y;
+ short speed,prev_speed;
+ short opt1,opt2,opt3;
+ char dir,head_dir;
+ unsigned int client_tick,server_tick;
+ struct walkpath_data walkpath;
+ int walktimer;
+ int npc_id,areanpc_id,npc_shopid;
+ int npc_pos;
+ int npc_menu;
+ int npc_amount;
+ int npc_stack,npc_stackmax;
+ char *npc_script,*npc_scriptroot;
+ char *npc_stackbuf;
+ char npc_str[256];
+ unsigned int chatID;
+
+ char wis_refusal[MAX_WIS_REFUSAL][24]; //Refuse Whispers
+ int wis_all; //Ignore all Whispers
+
+ int attacktimer;
+ int attacktarget;
+ short attacktarget_lv;
+ unsigned int attackabletime;
+
+ int followtimer; // [MouseJstr]
+ int followtarget;
+
+ short attackrange,attackrange_;
+ int skilltimer;
+ int skilltarget;
+ short skillx,skilly;
+ short skillid,skilllv;
+ short skillitem,skillitemlv;
+ short skillid_old,skilllv_old;
+ short skillid_dance,skilllv_dance;
+ struct skill_unit_group skillunit[MAX_SKILLUNITGROUP];
+ struct skill_unit_group_tickset skillunittick[MAX_SKILLUNITGROUPTICKSET];
+ struct skill_timerskill skilltimerskill[MAX_SKILLTIMERSKILL];
+ int cloneskill_id,cloneskill_lv;
+ int potion_hp,potion_sp,potion_per_hp,potion_per_sp;
+
+ int invincible_timer;
+ unsigned int canact_tick;
+ unsigned int canmove_tick;
+ unsigned int canlog_tick;
+ int hp_sub,sp_sub;
+ int inchealhptick,inchealsptick,inchealspirithptick,inchealspiritsptick;
+// -- moonsoul (new tick for berserk self-damage)
+ int berserkdamagetick;
+ int fame;
+
+ short view_class;
+ short weapontype1,weapontype2;
+ short disguiseflag,disguise; // [Valaris]
+ int paramb[6],paramc[6],parame[6],paramcard[6];
+ int hit,flee,flee2,aspd,amotion,dmotion;
+ int watk,watk2,atkmods[3];
+ int def,def2,mdef,mdef2,critical,matk1,matk2;
+ int atk_ele,def_ele,star,overrefine;
+ int castrate,hprate,sprate,dsprate;
+ int addele[10],addrace[12],addsize[3],subele[10],subrace[12];
+ int addeff[10],addeff2[10],reseff[10];
+ int watk_,watk_2,atkmods_[3],addele_[10],addrace_[12],addsize_[3]; //二刀流のために追加
+ int atk_ele_,star_,overrefine_; //二刀流のために追加
+ int base_atk,atk_rate;
+ int arrow_atk,arrow_ele,arrow_cri,arrow_hit,arrow_range;
+ int arrow_addele[10],arrow_addrace[12],arrow_addsize[3],arrow_addeff[10],arrow_addeff2[10];
+ int nhealhp,nhealsp,nshealhp,nshealsp,nsshealhp,nsshealsp;
+ int aspd_rate,speed_rate,hprecov_rate,sprecov_rate,critical_def,double_rate;
+ int near_attack_def_rate,long_attack_def_rate,magic_def_rate,misc_def_rate;
+ int matk_rate,ignore_def_ele,ignore_def_race,ignore_def_ele_,ignore_def_race_;
+ int ignore_mdef_ele,ignore_mdef_race;
+ int magic_addele[10],magic_addrace[12],magic_subrace[12];
+ int perfect_hit,get_zeny_num;
+ int critical_rate,hit_rate,flee_rate,flee2_rate,def_rate,def2_rate,mdef_rate,mdef2_rate;
+ int def_ratio_atk_ele,def_ratio_atk_ele_,def_ratio_atk_race,def_ratio_atk_race_;
+ int add_damage_class_count,add_damage_class_count_,add_magic_damage_class_count;
+ short add_damage_classid[10],add_damage_classid_[10],add_magic_damage_classid[10];
+ int add_damage_classrate[10],add_damage_classrate_[10],add_magic_damage_classrate[10];
+ short add_def_class_count,add_mdef_class_count;
+ short add_def_classid[10],add_mdef_classid[10];
+ int add_def_classrate[10],add_mdef_classrate[10];
+ short monster_drop_item_count;
+ short monster_drop_itemid[10];
+ int monster_drop_race[10],monster_drop_itemrate[10];
+ int double_add_rate,speed_add_rate,aspd_add_rate,perfect_hit_add, get_zeny_add_num;
+ short splash_range,splash_add_range;
+ short autospell_id,autospell_lv,autospell_rate;
+ short hp_drain_rate,hp_drain_per,sp_drain_rate,sp_drain_per;
+ short hp_drain_rate_,hp_drain_per_,sp_drain_rate_,sp_drain_per_;
+ int short_weapon_damage_return,long_weapon_damage_return;
+ int weapon_coma_ele[10],weapon_coma_race[12];
+ short break_weapon_rate,break_armor_rate;
+ short add_steal_rate;
+
+ short spiritball, spiritball_old;
+ int spirit_timer[MAX_SKILL_LEVEL];
+ int magic_damage_return; // AppleGirl Was Here
+ int random_attack_increase_add,random_attack_increase_per; // [Valaris]
+ int perfect_hiding; // [Valaris]
+ int unbreakable;
+
+ int die_counter;
+ short doridori_counter;
+
+ int reg_num;
+ struct script_reg *reg;
+ int regstr_num;
+ struct script_regstr *regstr;
+
+ struct status_change sc_data[MAX_STATUSCHANGE];
+ short sc_count;
+ struct square dev;
+
+ int trade_partner;
+ int deal_item_index[10];
+ int deal_item_amount[10];
+ int deal_zeny;
+ short deal_locked;
+
+ int party_sended,party_invite,party_invite_account;
+ int party_hp,party_x,party_y;
+
+ int guild_sended,guild_invite,guild_invite_account;
+ int guild_emblem_id,guild_alliance,guild_alliance_account;
+ int guildspy; // [Syrus22]
+ int partyspy; // [Syrus22]
+
+ int vender_id;
+ int vend_num;
+ char message[80];
+ struct vending vending[12];
+
+ int catch_target_class;
+ struct s_pet pet;
+ struct pet_db *petDB;
+ struct pet_data *pd;
+ int pet_hungry_timer;
+
+ int pvp_point,pvp_rank,pvp_timer,pvp_lastusers;
+
+ char eventqueue[MAX_EVENTQUEUE][50];
+ int eventtimer[MAX_EVENTTIMER];
+
+ int last_skillid,last_skilllv; // Added by RoVeRT
+ short sg_count;
+
+#ifndef TXT_ONLY
+ int mail_counter; // mail counter for mail system [Valaris]
+#endif
+
+};
+
+struct npc_timerevent_list {
+ int timer,pos;
+};
+struct npc_label_list {
+ char name[24];
+ int pos;
+};
+struct npc_item_list {
+ int nameid,value;
+};
+struct npc_data {
+ struct block_list bl;
+ short n;
+ short class,dir;
+ short speed;
+ char name[24];
+ char exname[24];
+ int chat_id;
+ short opt1,opt2,opt3,option;
+ short flag;
+ int walktimer; // [Valaris]
+ short to_x,to_y; // [Valaris]
+ struct walkpath_data walkpath;
+ unsigned int next_walktime;
+ unsigned int canmove_tick;
+
+ struct { // [Valaris]
+ unsigned state : 8;
+ unsigned change_walk_target : 1;
+ unsigned walk_easy : 1;
+ } state;
+
+ union {
+ struct {
+ char *script;
+ short xs,ys;
+ int guild_id;
+ int timer,timerid,timeramount,nexttimer;
+ unsigned int timertick;
+ struct npc_timerevent_list *timer_event;
+ int label_list_num;
+ struct npc_label_list *label_list;
+ int src_id;
+ } scr;
+ struct npc_item_list shop_item[1];
+ struct {
+ short xs,ys;
+ short x,y;
+ char name[16];
+ } warp;
+ } u;
+ // ここにメンバを追加してはならない(shop_itemが可変長の為)
+
+ char eventqueue[MAX_EVENTQUEUE][50];
+ int eventtimer[MAX_EVENTTIMER];
+ short arenaflag;
+};
+struct mob_data {
+ struct block_list bl;
+ short n;
+ short base_class,class,dir,mode;
+ short m,x0,y0,xs,ys;
+ char name[24];
+ int spawndelay1,spawndelay2;
+ struct {
+ unsigned state : 8;
+ unsigned skillstate : 8;
+ unsigned targettype : 1;
+ unsigned steal_flag : 1;
+ unsigned steal_coin_flag : 1;
+ unsigned skillcastcancel : 1;
+ unsigned master_check : 1;
+ unsigned change_walk_target : 1;
+ unsigned walk_easy : 1;
+ unsigned special_mob_ai : 3;
+ } state;
+ int timer;
+ short to_x,to_y;
+ short speed;
+ int hp;
+ int target_id,attacked_id;
+ short target_lv;
+ struct walkpath_data walkpath;
+ unsigned int next_walktime;
+ unsigned int attackabletime;
+ unsigned int last_deadtime,last_spawntime,last_thinktime;
+ unsigned int canmove_tick;
+ short move_fail_count;
+ struct {
+ int id;
+ int dmg;
+ } dmglog[DAMAGELOG_SIZE];
+ struct item *lootitem;
+ short lootitem_count;
+
+ struct status_change sc_data[MAX_STATUSCHANGE];
+ short sc_count;
+ short opt1,opt2,opt3,option;
+ short min_chase;
+ short sg_count;
+ int guild_id;
+ int deletetimer;
+
+ int skilltimer;
+ int skilltarget;
+ short skillx,skilly;
+ short skillid,skilllv,skillidx;
+ unsigned int skilldelay[MAX_MOBSKILL];
+ int def_ele;
+ int master_id,master_dist;
+ int exclusion_src,exclusion_party,exclusion_guild;
+ struct skill_timerskill skilltimerskill[MAX_MOBSKILLTIMERSKILL];
+ struct skill_unit_group skillunit[MAX_MOBSKILLUNITGROUP];
+ struct skill_unit_group_tickset skillunittick[MAX_SKILLUNITGROUPTICKSET];
+ char npc_event[50];
+ short size;
+};
+struct pet_data {
+ struct block_list bl;
+ short n;
+ short class,dir;
+ short speed;
+ char name[24];
+ struct {
+ unsigned state : 8 ;
+ unsigned skillstate : 8 ;
+ unsigned change_walk_target : 1 ;
+ } state;
+ int timer;
+ short to_x,to_y;
+ short equip;
+ struct walkpath_data walkpath;
+ int target_id;
+ short target_lv;
+ int move_fail_count;
+ unsigned int attackabletime,next_walktime,last_thinktime;
+ int skilltype,skillval,skilltimer,skillduration; // [Valaris]
+ int skillbonustype,skillbonusval,skillbonustimer,skillbonusduration; // [Valaris]
+ struct item *lootitem;
+ short loot; // [Valaris]
+ short lootmax; // [Valaris]
+ short lootitem_count;
+ short lootitem_weight;
+ int lootitem_timer;
+ struct skill_timerskill skilltimerskill[MAX_MOBSKILLTIMERSKILL]; // [Valaris]
+ struct skill_unit_group skillunit[MAX_MOBSKILLUNITGROUP]; // [Valaris]
+ struct skill_unit_group_tickset skillunittick[MAX_SKILLUNITGROUPTICKSET]; // [Valaris]
+ struct map_session_data *msd;
+};
+
+enum { MS_IDLE,MS_WALK,MS_ATTACK,MS_DEAD,MS_DELAY };
+
+enum { NONE_ATTACKABLE,ATTACKABLE };
+
+enum { ATK_LUCKY=1,ATK_FLEE,ATK_DEF}; // 囲まれペナルティ計算用
+
+struct map_data {
+ char name[24];
+ char alias[24]; // [MouseJstr]
+ unsigned char *gat; // NULLなら下のmap_data_other_serverとして扱う
+ struct block_list **block;
+ struct block_list **block_mob;
+ int *block_count,*block_mob_count;
+ int m;
+ short xs,ys;
+ short bxs,bys;
+ int npc_num;
+ int users;
+ struct {
+ unsigned alias : 1;
+ unsigned nomemo : 1;
+ unsigned noteleport : 1;
+ unsigned noreturn : 1;
+ unsigned monster_noteleport : 1;
+ unsigned nosave : 1;
+ unsigned nobranch : 1;
+ unsigned nopenalty : 1;
+ unsigned pvp : 1;
+ unsigned pvp_noparty : 1;
+ unsigned pvp_noguild : 1;
+ unsigned pvp_nightmaredrop :1;
+ unsigned pvp_nocalcrank : 1;
+ unsigned gvg : 1;
+ unsigned gvg_noparty : 1;
+ unsigned nozenypenalty : 1;
+ unsigned notrade : 1;
+ unsigned noskill : 1;
+ unsigned nowarp : 1;
+ unsigned nowarpto : 1;
+ unsigned nopvp : 1; // [Valaris]
+ unsigned noicewall : 1; // [Valaris]
+ unsigned snow : 1; // [Valaris]
+ unsigned fog : 1; // [Valaris]
+ unsigned sakura : 1; // [Valaris]
+ unsigned leaves : 1; // [Valaris]
+ unsigned rain : 1; // [Valaris]
+ } flag;
+ struct point save;
+ struct npc_data *npc[MAX_NPC_PER_MAP];
+ struct {
+ int drop_id;
+ int drop_type;
+ int drop_per;
+ } drop_list[MAX_DROP_PER_MAP];
+};
+struct map_data_other_server {
+ char name[24];
+ unsigned char *gat; // NULL固定にして判断
+ unsigned long ip;
+ unsigned int port;
+};
+#define read_gat(m,x,y) (map[m].gat[(x)+(y)*map[m].xs])
+#define read_gatp(m,x,y) (m->gat[(x)+(y)*m->xs])
+
+struct flooritem_data {
+ struct block_list bl;
+ short subx,suby;
+ int cleartimer;
+ int first_get_id,second_get_id,third_get_id;
+ unsigned int first_get_tick,second_get_tick,third_get_tick;
+ struct item item_data;
+};
+
+enum {
+ SP_SPEED,SP_BASEEXP,SP_JOBEXP,SP_KARMA,SP_MANNER,SP_HP,SP_MAXHP,SP_SP, // 0-7
+ SP_MAXSP,SP_STATUSPOINT,SP_0a,SP_BASELEVEL,SP_SKILLPOINT,SP_STR,SP_AGI,SP_VIT, // 8-15
+ SP_INT,SP_DEX,SP_LUK,SP_CLASS,SP_ZENY,SP_SEX,SP_NEXTBASEEXP,SP_NEXTJOBEXP, // 16-23
+ SP_WEIGHT,SP_MAXWEIGHT,SP_1a,SP_1b,SP_1c,SP_1d,SP_1e,SP_1f, // 24-31
+ SP_USTR,SP_UAGI,SP_UVIT,SP_UINT,SP_UDEX,SP_ULUK,SP_26,SP_27, // 32-39
+ SP_28,SP_ATK1,SP_ATK2,SP_MATK1,SP_MATK2,SP_DEF1,SP_DEF2,SP_MDEF1, // 40-47
+ SP_MDEF2,SP_HIT,SP_FLEE1,SP_FLEE2,SP_CRITICAL,SP_ASPD,SP_36,SP_JOBLEVEL, // 48-55
+ SP_UPPER,SP_PARTNER,SP_CART,SP_FAME,SP_UNBREAKABLE, //56-58
+ SP_CARTINFO=99, // 99
+
+ // original 1000-
+ SP_ATTACKRANGE=1000, SP_ATKELE,SP_DEFELE, // 1000-1002
+ SP_CASTRATE, SP_MAXHPRATE, SP_MAXSPRATE, SP_SPRATE, // 1003-1006
+ SP_ADDELE, SP_ADDRACE, SP_ADDSIZE, SP_SUBELE, SP_SUBRACE, // 1007-1011
+ SP_ADDEFF, SP_RESEFF, // 1012-1013
+ SP_BASE_ATK,SP_ASPD_RATE,SP_HP_RECOV_RATE,SP_SP_RECOV_RATE,SP_SPEED_RATE, // 1014-1018
+ SP_CRITICAL_DEF,SP_NEAR_ATK_DEF,SP_LONG_ATK_DEF, // 1019-1021
+ SP_DOUBLE_RATE, SP_DOUBLE_ADD_RATE, SP_MATK, SP_MATK_RATE, // 1022-1025
+ SP_IGNORE_DEF_ELE,SP_IGNORE_DEF_RACE, // 1026-1027
+ SP_ATK_RATE,SP_SPEED_ADDRATE,SP_ASPD_ADDRATE, // 1028-1030
+ SP_MAGIC_ATK_DEF,SP_MISC_ATK_DEF, // 1031-1032
+ SP_IGNORE_MDEF_ELE,SP_IGNORE_MDEF_RACE, // 1033-1034
+ SP_MAGIC_ADDELE,SP_MAGIC_ADDRACE,SP_MAGIC_SUBRACE, // 1035-1037
+ SP_PERFECT_HIT_RATE,SP_PERFECT_HIT_ADD_RATE,SP_CRITICAL_RATE,SP_GET_ZENY_NUM,SP_ADD_GET_ZENY_NUM, // 1038-1042
+ SP_ADD_DAMAGE_CLASS,SP_ADD_MAGIC_DAMAGE_CLASS,SP_ADD_DEF_CLASS,SP_ADD_MDEF_CLASS, // 1043-1046
+ SP_ADD_MONSTER_DROP_ITEM,SP_DEF_RATIO_ATK_ELE,SP_DEF_RATIO_ATK_RACE,SP_ADD_SPEED, // 1047-1050
+ SP_HIT_RATE,SP_FLEE_RATE,SP_FLEE2_RATE,SP_DEF_RATE,SP_DEF2_RATE,SP_MDEF_RATE,SP_MDEF2_RATE, // 1051-1057
+ SP_SPLASH_RANGE,SP_SPLASH_ADD_RANGE,SP_AUTOSPELL,SP_HP_DRAIN_RATE,SP_SP_DRAIN_RATE, // 1058-1062
+ SP_SHORT_WEAPON_DAMAGE_RETURN,SP_LONG_WEAPON_DAMAGE_RETURN,SP_WEAPON_COMA_ELE,SP_WEAPON_COMA_RACE, // 1063-1066
+ SP_ADDEFF2,SP_BREAK_WEAPON_RATE,SP_BREAK_ARMOR_RATE,SP_ADD_STEAL_RATE, // 1067-1070
+ SP_MAGIC_DAMAGE_RETURN,SP_RANDOM_ATTACK_INCREASE,SP_ALL_STATS,SP_AGI_VIT,SP_AGI_DEX_STR,SP_PERFECT_HIDE, // 1071-1077
+ SP_DISGUISE, // 1077
+
+ SP_RESTART_FULL_RECORVER=2000,SP_NO_CASTCANCEL,SP_NO_SIZEFIX,SP_NO_MAGIC_DAMAGE,SP_NO_WEAPON_DAMAGE,SP_NO_GEMSTONE, // 2000-2005
+ SP_NO_CASTCANCEL2,SP_INFINITE_ENDURE,SP_UNBREAKABLE_WEAPON,SP_UNBREAKABLE_ARMOR // 2006-2009
+};
+
+enum {
+ LOOK_BASE,LOOK_HAIR,LOOK_WEAPON,LOOK_HEAD_BOTTOM,LOOK_HEAD_TOP,LOOK_HEAD_MID,LOOK_HAIR_COLOR,LOOK_CLOTHES_COLOR,LOOK_SHIELD,LOOK_SHOES
+};
+
+struct chat_data {
+ struct block_list bl;
+
+ unsigned char pass[8]; /* password */
+ unsigned char title[61]; /* room title MAX 60 */
+ unsigned char limit; /* join limit */
+ unsigned char trigger;
+ unsigned char users; /* current users */
+ unsigned char pub; /* room attribute */
+ struct map_session_data *usersd[20];
+ struct block_list *owner_;
+ struct block_list **owner;
+ char npc_event[50];
+};
+
+extern struct map_data map[];
+extern int map_num;
+extern int autosave_interval;
+extern int agit_flag;
+extern int night_flag; // 0=day, 1=night [Yor]
+
+extern char motd_txt[];
+extern char help_txt[];
+
+extern char talkie_mes[];
+
+extern char wisp_server_name[];
+
+// 鯖全体情報
+void map_setusers(int);
+int map_getusers(void);
+// block削除関連
+int map_freeblock( void *bl );
+int map_freeblock_lock(void);
+int map_freeblock_unlock(void);
+// block関連
+int map_addblock(struct block_list *);
+int map_delblock(struct block_list *);
+void map_foreachinarea(int (*)(struct block_list*,va_list),int,int,int,int,int,int,...);
+// -- moonsoul (added map_foreachincell)
+void map_foreachincell(int (*)(struct block_list*,va_list),int,int,int,int,...);
+void map_foreachinmovearea(int (*)(struct block_list*,va_list),int,int,int,int,int,int,int,int,...);
+int map_countnearpc(int,int,int);
+//block関連に追加
+int map_count_oncell(int m,int x,int y);
+// 一時的object関連
+int map_addobject(struct block_list *);
+int map_delobject(int);
+int map_delobjectnofree(int id);
+void map_foreachobject(int (*)(struct block_list*,va_list),int,...);
+//
+int map_quit(struct map_session_data *);
+// npc
+int map_addnpc(int,struct npc_data *);
+
+// 床アイテム関連
+int map_clearflooritem_timer(int,unsigned int,int,int);
+#define map_clearflooritem(id) map_clearflooritem_timer(0,0,id,1)
+int map_addflooritem(struct item *,int,int,int,int,struct map_session_data *,struct map_session_data *,struct map_session_data *,int);
+int map_searchrandfreecell(int,int,int,int);
+
+// キャラid=>キャラ名 変換関連
+void map_addchariddb(int charid,char *name);
+void map_delchariddb(int charid);
+int map_reqchariddb(struct map_session_data * sd,int charid);
+char * map_charid2nick(int);
+
+struct map_session_data * map_id2sd(int);
+struct block_list * map_id2bl(int);
+int map_mapname2mapid(char*);
+int map_mapname2ipport(char*,int*,int*);
+int map_setipport(char *name,unsigned long ip,int port);
+int map_eraseipport(char *name,unsigned long ip,int port);
+void map_addiddb(struct block_list *);
+void map_deliddb(struct block_list *bl);
+int map_foreachiddb(int (*)(void*,void*,va_list),...);
+void map_addnickdb(struct map_session_data *);
+struct map_session_data * map_nick2sd(char*);
+
+// gat関連
+int map_getcell(int,int,int);
+int map_setcell(int,int,int,int);
+
+// その他
+int map_check_dir(int s_dir,int t_dir);
+int map_calc_dir( struct block_list *src,int x,int y);
+
+// path.cより
+int path_search(struct walkpath_data*,int,int,int,int,int,int);
+int path_blownpos(int m,int x0,int y0,int dx,int dy,int count);
+
+int map_who(int fd);
+
+void map_helpscreen(); // [Valaris]
+int map_delmap(char *mapname);
+
+extern unsigned long ticks;
+
+#ifndef TXT_ONLY
+
+// MySQL
+#include <mysql.h>
+
+void char_online_check(void); // [Valaris]
+void char_offline(struct map_session_data *sd);
+
+extern MYSQL mmysql_handle;
+extern char tmp_sql[65535];
+extern MYSQL_RES* sql_res ;
+extern MYSQL_ROW sql_row ;
+
+extern MYSQL lmysql_handle;
+extern char tmp_lsql[65535];
+extern MYSQL_RES* lsql_res ;
+extern MYSQL_ROW lsql_row ;
+
+extern MYSQL mail_handle;
+extern MYSQL_RES* mail_res ;
+extern MYSQL_ROW mail_row ;
+extern char tmp_msql[65535];
+
+extern int db_use_sqldbs;
+
+extern char item_db_db[32];
+extern char mob_db_db[32];
+extern char login_db[32];
+
+extern char login_db_level[32];
+extern char login_db_account_id[32];
+
+extern char gm_db[32];
+extern char gm_db_level[32];
+extern char gm_db_account_id[32];
+
+extern int lowest_gm_level;
+extern int read_gm_interval;
+
+extern char char_db[32];
+#endif /* not TXT_ONLY */
+
+#endif