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-rw-r--r--src/map/clif.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/map/clif.c b/src/map/clif.c
index 897249836..2317801bc 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -9548,7 +9548,8 @@ void clif_parse_LoadEndAck(int fd, struct map_session_data *sd) {
clif->clearunit_area(&sd->bl, CLR_DEAD);
else {
skill->usave_trigger(sd);
- sd->ud.dir = 0;/* enforce north-facing (not visually, virtually) */
+ if (battle_config.player_warp_keep_direction == 1)
+ clif->changed_dir(&sd->bl, SELF); // Visually updates player facing direction
}
// Trigger skill effects if you appear standing on them