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-rw-r--r--src/map/battle.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index acd61b23f..5c6da69e3 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -2770,7 +2770,7 @@ struct Damage battle_calc_misc_attack(struct block_list *src,struct block_list *
break;
case CR_ACIDDEMONSTRATION: // updated the formula based on a Japanese formula found to be exact [Reddozen]
if(tstatus->vit+sstatus->int_) //crash fix
- md.damage = (int64)7*tstatus->vit*sstatus->int_*sstatus->int_ / (10*(tstatus->vit+sstatus->int_));
+ md.damage = (int)((int64)7*tstatus->vit*sstatus->int_*sstatus->int_ / (10*(tstatus->vit+sstatus->int_)));
else
md.damage = 0;
if (tsd) md.damage>>=1;
@@ -2886,7 +2886,7 @@ struct Damage battle_calc_misc_attack(struct block_list *src,struct block_list *
cardfix=cardfix*(100-tsd->long_attack_def_rate)/100;
if (cardfix != 10000)
- md.damage=(int64)md.damage*cardfix/10000;
+ md.damage=(int)((int64)md.damage*cardfix/10000);
}
if (sd && (i = pc_skillatk_bonus(sd, skill_num)))