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-rw-r--r--src/common/mmo.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/common/mmo.h b/src/common/mmo.h
index 2b25725d1..b780a78c5 100644
--- a/src/common/mmo.h
+++ b/src/common/mmo.h
@@ -20,6 +20,8 @@
#define MAX_MAP_PER_SERVER 1024
#define MAX_INVENTORY 100
+//Max number of characters per account. Note that changing this setting alone is not enough if the client is not hexed to support more chafacters as well.
+#define MAX_CHARS 9
//Number of slots carded equipment can have. Never set to less than 4 as they are also used to keep the data of forged items/equipment. [Skotlex]
//Note: The client seems unable to receive data for more than 4 slots due to all related packets having a fixed size.
#define MAX_SLOTS 4