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-rw-r--r--src/char_sql/itemdb.h44
1 files changed, 0 insertions, 44 deletions
diff --git a/src/char_sql/itemdb.h b/src/char_sql/itemdb.h
deleted file mode 100644
index 4fbd59f96..000000000
--- a/src/char_sql/itemdb.h
+++ /dev/null
@@ -1,44 +0,0 @@
-// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
-// For more information, see LICENCE in the main folder
-
-#ifndef _ITEMDB_H_
-#define _ITEMDB_H_
-
-#include "mmo.h"
-
-//FIXME: Maybe it would be better to move this enum to mmo.h,
-//instead of having it twice on the map server and here? [Skotlex]
-enum {
- IT_HEALING = 0,
- IT_UNKNOWN, //1
- IT_USABLE, //2
- IT_ETC, //3
- IT_WEAPON, //4
- IT_ARMOR, //5
- IT_CARD, //6
- IT_PETEGG, //7
- IT_PETARMOR,//8
- IT_UNKNOWN2,//9
- IT_AMMO, //10
- IT_DELAYCONSUME,//11
- IT_MAX
-} item_types;
-
-struct item_data {
- int nameid;
- char name[ITEM_NAME_LENGTH],jname[ITEM_NAME_LENGTH];
- int type;
-};
-
-extern char item_db_db[256];
-extern char item_db2_db[256];
-struct item_data* itemdb_search(int nameid);
-#define itemdb_type(n) itemdb_search(n)->type
-
-int itemdb_isequip(int);
-int itemdb_isequip2(struct item_data *);
-
-void do_final_itemdb(void);
-int do_init_itemdb(void);
-
-#endif /* _ITEMDB_H_ */