summaryrefslogtreecommitdiff
path: root/npc/woe-fe/gefg_cas01.txt
diff options
context:
space:
mode:
Diffstat (limited to 'npc/woe-fe/gefg_cas01.txt')
-rw-r--r--npc/woe-fe/gefg_cas01.txt130
1 files changed, 130 insertions, 0 deletions
diff --git a/npc/woe-fe/gefg_cas01.txt b/npc/woe-fe/gefg_cas01.txt
new file mode 100644
index 000000000..6127e62f9
--- /dev/null
+++ b/npc/woe-fe/gefg_cas01.txt
@@ -0,0 +1,130 @@
+//===== Hercules Script ======================================
+//= War of Emperium (Geffen)
+//===== By: ==================================================
+//= L0ne_W0lf
+//===== Current Version: =====================================
+//= 1.2
+//===== Description: =========================================
+//= NPCs that relate to Geffen Guild Castle 1
+//===== Additional Comments: =================================
+//= 1.0 First Version. No longer uses functions. [L0ne_W0lf]
+//= 1.1 Removed dialog from interior flags. [L0ne_W0lf]
+//= 1.2 Partially rewrote Script. [Masao]
+//============================================================
+
+// Guild Flag (Outside Castle)
+//============================================================
+- script Repherion#1::OutsideFlagsG1 GUILD_FLAG,{
+
+ .@GID = getcastledata("gefg_cas01",1);
+
+ if (.@GID == 0) {
+ mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
+ mes " ";
+ mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
+ mes "We declare that";
+ mes "there is no formal master of this castle.";
+ mes " ";
+ mes "2. To the one who can ";
+ mes "overcome all trials";
+ mes "and destroy the Emperium,";
+ mes "the king will endow the one with";
+ mes "ownership of this castle.";
+ close;
+ }
+ if (getcharid(2) == .@GID) {
+ mes "[ Echoing Voice ]";
+ mes "Brave ones...";
+ mes "Do you wish to return to your honorable place?";
+ next;
+ if(select("Return to the guild castle.:Quit.") == 1) {
+ close2;
+ if (getcharid(2) == getcastledata("gefg_cas01",1)) {
+ warp "gefg_cas01",197,36;
+ end;
+ }
+ end;
+ }
+ close;
+ }
+ mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
+ mes " ";
+ mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
+ mes "we approve that this place is in";
+ mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild.";
+ mes " ";
+ mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is";
+ mes "^ff0000"+getguildmaster(.@GID)+"^000000";
+ mes "If there is anyone who objects to this,";
+ mes "prove your strength and honor with a steel blade in your hand.";
+ close;
+
+OnRecvCastleG01:
+ flagemblem getcastledata("gefg_cas01",1);
+ end;
+}
+
+gef_fild13,148,51,5 duplicate(OutsideFlagsG1) Repherion#1-2 GUILD_FLAG
+gef_fild13,155,54,5 duplicate(OutsideFlagsG1) Repherion#2 GUILD_FLAG
+gef_fild13,212,79,6 duplicate(OutsideFlagsG1) Repherion#3 GUILD_FLAG
+gef_fild13,211,71,6 duplicate(OutsideFlagsG1) Repherion#4 GUILD_FLAG
+
+// Guild Flag (Inside Castle)
+//============================================================
+- script Repherion#5::InsideFlagsG1 GUILD_FLAG,{
+ end;
+
+OnRecvCastleG01:
+ flagemblem getcastledata("gefg_cas01",1);
+ end;
+}
+
+gefg_cas01,28,157,4 duplicate(InsideFlagsG1) Repherion#5-2 GUILD_FLAG
+gefg_cas01,22,156,5 duplicate(InsideFlagsG1) Repherion#6 GUILD_FLAG
+gefg_cas01,68,185,3 duplicate(InsideFlagsG1) Repherion#7 GUILD_FLAG
+gefg_cas01,17,171,5 duplicate(InsideFlagsG1) Repherion#8 GUILD_FLAG
+gefg_cas01,59,16,4 duplicate(InsideFlagsG1) Repherion#9 GUILD_FLAG
+gefg_cas01,64,16,4 duplicate(InsideFlagsG1) Repherion#10 GUILD_FLAG
+
+// Guild Flag (Town)
+//============================================================
+geffen,109,123,2 duplicate(InsideFlagsG1) Repherion#11 GUILD_FLAG
+
+// Kafra Employee
+//============================================================
+gefg_cas01,83,47,3 duplicate(guildkafra) Kafra Staff#gefg_cas01 4_F_KAFRA1
+
+// Steward
+//============================================================
+gefg_cas01,40,48,5 duplicate(cm) Gnahcher#gefg_cas01 1_M_JOBTESTER
+
+// Treasure Room Exit
+//============================================================
+gefg_cas01,152,117,0 script #lever_G01 HIDDEN_NPC,{
+
+ mes " ";
+ mes "There's a small lever. Will you pull it?";
+ next;
+ if(select("Pull.:Do not.") == 1) {
+ close2;
+ warp "gefg_cas01",40,49;
+ end;
+ }
+ close;
+}
+
+// Guild Dungeon Switch
+//============================================================
+gefg_cas01,78,84,0 duplicate(gdlever) #gefg_cas01 HIDDEN_NPC
+
+// Guild Treasure Spawns
+//============================================================
+gefg_cas01,154,112,0 duplicate(Gld_Trea_Spawn) Treasure#gefg_cas01 -1
+
+// AGIT Manager
+//============================================================
+gefg_cas01,198,182,0 duplicate(Gld_Agit_Manager) Agit#gefg_cas01 -1
+
+// Guardians
+//============================================================
+gefg_cas01,40,48,5 duplicate(Gld_Guard_Template) Guardian#gefg_cas01 -1