diff options
Diffstat (limited to 'npc/warps/other/arena.txt')
-rw-r--r-- | npc/warps/other/arena.txt | 91 |
1 files changed, 58 insertions, 33 deletions
diff --git a/npc/warps/other/arena.txt b/npc/warps/other/arena.txt index 19a5fdc6a..efc2e42da 100644 --- a/npc/warps/other/arena.txt +++ b/npc/warps/other/arena.txt @@ -3,16 +3,19 @@ //===== By: ================================================== //= SinSloth //===== Current Version: ===================================== -//= 1.3 +//= 1.4 //===== Description: ========================================= -//= Warp Points related to Izlude Arena && Control Panel +//= Warp Points related to Izlude Arena & Control Panel //===== Additional Comments: ================================= //= 1.0 First version, done by SinSloth. [MasterOfMuppets] //= 1.1 updated welcome_arena warp coords (was 128,126) [Lupus] //= 1.2 Made some updates due to Izlude Battle Arena release. [SinSloth] -//= 1.3 Moved welcome_arena & bye_arena to pre-re [Streusel] +//= 1.3 Split Izlude warps into Pre-Renewal/Renewal paths. [Euphy] +//= 1.4 Added GM management function. [Euphy] //============================================================ +// Main Room Warps +//============================================================ arena_room,84,103,0 warp arn_room_11_1 1,1,arena_room,63,130 arena_room,63,126,0 warp arn_room_11_2 1,1,arena_room,87,100 arena_room,76,87,0 warp arn_room_9_1 1,1,arena_room,46,87 @@ -25,45 +28,67 @@ arena_room,123,88,0 warp arn_room_3_1 1,1,arena_room,153,87 arena_room,150,87,0 warp arn_room_3_2 1,1,arena_room,120,87 prt_are_in,54,13,0 warp toarn_room 1,1,arena_room,100,77 -sec_in02,79,180,3 script #arenacontrol 81,{ +// Acolyte Warps +//============================================================ +arena_room,135,126,0 warp byeaco#arena 1,1,arena_room,111,99 +force_5-1,25,44,0 warp force_01_02#aco 1,1,force_5-1,25,69 +force_5-1,25,134,0 warp force_02_03#aco 1,1,force_5-1,25,159 +force_5-1,44,174,0 warp force_03_04#aco 1,1,force_5-1,69,174 +force_5-1,134,174,0 warp force_04_05#aco 1,1,force_5-1,159,174 +force_5-1,174,155,0 warp force_05_06#aco 1,1,force_5-1,174,130 +force_5-1,174,65,0 warp force_06_07#aco 1,1,force_5-1,174,40 +force_5-1,155,26,0 warp force_07_08#aco 1,1,force_5-1,132,26 +force_5-1,99,54,0 warp force_08_09#aco 1,1,force_5-1,99,82 -DLGTEMP: - input @input_arena; - if (@input_arena < 0 || @input_arena > 2000) goto DLGTEMP; //CHECK - if (@input_arena == 0) - { +// Party Warps +//============================================================ +force_1-2,85,26,0 warp force_00_01 1,1,force_1-2,37,26 +force_1-2,114,26,0 warp force_00_02 1,1,force_1-2,162,26 +force_1-2,99,40,0 warp force_00_03 1,1,force_1-2,99,66 +force_1-2,41,26,0 warp force_01_00 1,1,force_1-2,89,26 +force_1-2,158,26,0 warp force_02_00 1,1,force_1-2,110,26 +force_1-2,99,63,0 warp force_03_00 1,1,force_1-2,99,36 +force_1-2,84,78,0 warp force_03_05 1,1,force_1-2,37,78 +force_1-2,115,78,0 warp force_03_04 1,1,force_1-2,162,78 +force_1-2,158,77,0 warp force_04_03 1,1,force_1-2,110,78 +force_1-2,41,77,0 warp force_05_03 1,1,force_1-2,37,78 +force_1-2,25,93,0 warp force_05_06 1,1,force_1-2,26,118 +force_1-2,49,130,0 warp force_06_07 1,1,force_1-2,91,125 +force_1-2,107,145,0 warp force_07_08 1,1,force_1-2,173,118 +force_1-2,158,178,0 warp force_08_09 1,1,force_1-2,133,178 +force_1-2,55,178,0 warp force_09_10 1,1,force_1-2,29,178 +force_1-2,33,178,0 warp force_10_09 1,1,force_1-2,59,178 + +// GM Control Panel +//============================================================ +sec_in02,79,180,3 script #arenacontrol 81,{ + set .@i, callfunc("F_GM_NPC",1357,0); + if (.@i == -1) { mes "Error!"; close; - } - else if (@input_arena == 1357) - { + } else if (.@i == 0) { + mes "Closing control panel."; + close; + } else { mes "Opening Control Panel"; mes "' A - R - E - N - A '"; next; mes "Please select a"; mes "state for the arena."; next; - switch( select( "Open.","Closed.") ) - { - case 1: - mes "Currently"; - mes "opening arena."; - misceffect EF_ENHANCE; //CHECK - enablenpc "welcome_arena"; - next; - break; - case 2: - mes "Currently"; - mes "closing arena."; - misceffect EF_EXIT; //CHECK - disablenpc "welcome_arena"; - next; - break; + switch(select("Open.:Closed.")) { + case 1: + mes "Currently"; + mes "opening arena."; + specialeffect EF_ENHANCE; + enablenpc "welcome_arena"; + close; + case 2: + mes "Currently"; + mes "closing arena."; + specialeffect EF_EXIT; + disablenpc "welcome_arena"; + close; } } - else - { - mes "Closing control panel."; - close; - } } |