summaryrefslogtreecommitdiff
path: root/npc/sample/PCLoginEvent.txt
diff options
context:
space:
mode:
Diffstat (limited to 'npc/sample/PCLoginEvent.txt')
-rw-r--r--npc/sample/PCLoginEvent.txt33
1 files changed, 33 insertions, 0 deletions
diff --git a/npc/sample/PCLoginEvent.txt b/npc/sample/PCLoginEvent.txt
new file mode 100644
index 000000000..66b99e86d
--- /dev/null
+++ b/npc/sample/PCLoginEvent.txt
@@ -0,0 +1,33 @@
+// eAthena Special NPC
+
+// PCLoginEvent NPC (davidsiaw)
+//==============================================================================
+// How it works:
+// When a player logs in, the NPC will run as if he just clicked it. Which means
+// if the script is like this:
+//
+// [code]
+// prontera.gat,0,0,0 script PCLoginEvent -1,{
+// mes "lmao";
+// close;
+// }
+// [/code]
+//
+// every player who logs in will recieve a message 'lmao' in their face as soon
+// as they can see the map.
+//-----------------------------------------------------------------------------
+// Note:
+// 1) This NPC will only run if its name is 'PCLoginEvent'
+// 2) I made it invisible because you don't need to see it. Its an abstract NPC
+// 3) If you don't want it, simply delete it
+// 4) If you have more than one PCLoginEvent NPC, strange things will happen.
+// 5) You can put this script in ANY file.
+// 6) I put an end; there because that just makes it do nothing.
+// 7) Modify this script to your liking and give your players a surprise
+// 8) Remember: IT RUNS LIKE A NORMAL NPC. BUT THE ONLY WAY TO 'CLICK' IT IS BY
+// LOGGING ON
+
+
+prontera.gat,0,0,0 script PCLoginEvent -1,{
+ end;
+} \ No newline at end of file