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-rw-r--r--npc/quests/skills/rogue_skills.txt54
1 files changed, 27 insertions, 27 deletions
diff --git a/npc/quests/skills/rogue_skills.txt b/npc/quests/skills/rogue_skills.txt
index cde8fc2d9..0f553ffab 100644
--- a/npc/quests/skills/rogue_skills.txt
+++ b/npc/quests/skills/rogue_skills.txt
@@ -56,7 +56,7 @@ OnTouch:
specialeffect2 EF_CHANGECOLD;
specialeffect EF_CHANGEWIND;
specialeffect2 EF_LIGHTSPHERE;
- set ROG_SK,11;
+ ROG_SK = 11;
mes "[Killer]";
mes "Wh-what have";
mes "you done to me?!";
@@ -85,8 +85,8 @@ OnTouch:
mes "backward, it will be pale red.";
next;
setarray .@Effects[1],EF_CHANGECOLD,EF_CHANGEWIND,EF_CHANGEEARTH;
- for(set .@lim_1,0; .@lim_1<10; set .@lim_1,.@lim_1+1) {
- set .@move_1,rand(1,3);
+ for(.@lim_1 = 0; .@lim_1<10; ++.@lim_1) {
+ .@move_1 = rand(1,3);
specialeffect .@Effects[.@move_1];
if (select("Block him to the Left:Block him to the Right:Block his Retreat") == .@move_1) {
mes "^3355FFThe killer remains";
@@ -139,7 +139,7 @@ in_rogue,355,179,0 script Haijara Greg#rogueguild 1_ETC_01,{
mes "Close Confine skill once again.";
specialeffect2 EF_LIGHTSPHERE;
skill 1005,1,0;
- set ROG_SK,13;
+ ROG_SK = 13;
close;
}
else if (ROG_SK == 13 && Upper == 1) {
@@ -238,7 +238,7 @@ in_rogue,355,179,0 script Haijara Greg#rogueguild 1_ETC_01,{
mes "this letter to my youngest";
mes "son, ^FF0000Louis Greg^000000? Hurry,";
mes "there's not much time left!";
- set ROG_SK,2;
+ ROG_SK = 2;
close;
}
mes "[Haijara Greg]";
@@ -264,7 +264,7 @@ in_rogue,355,179,0 script Haijara Greg#rogueguild 1_ETC_01,{
mes "this letter to my youngest";
mes "son, ^FF0000Louis Greg^000000? Hurry,";
mes "there's not much time left!";
- set ROG_SK,2;
+ ROG_SK = 2;
close;
}
mes "[Haijara Greg]";
@@ -304,7 +304,7 @@ in_rogue,355,179,0 script Haijara Greg#rogueguild 1_ETC_01,{
mes "face in front of me again.";
mes "And just be happy that";
mes "I haven't killed you!";
- set ROG_SK,1;
+ ROG_SK = 1;
close;
}
else if (ROG_SK == 2) {
@@ -342,7 +342,7 @@ in_rogue,355,179,0 script Haijara Greg#rogueguild 1_ETC_01,{
mes "a letter from Jay.";
mes "Good, good, let me";
mes "read what he has to say...";
- set ROG_SK,6;
+ ROG_SK = 6;
next;
mes "[Haijara Greg]";
mes "Ah, great news! He's";
@@ -410,7 +410,7 @@ in_rogue,355,179,0 script Haijara Greg#rogueguild 1_ETC_01,{
mes "him steal that book!";
specialeffect EF_COMBOATTACK5;
donpcevent "Killer#Rogueguild::OnEnable";
- set ROG_SK,10;
+ ROG_SK = 10;
close;
}
else if (ROG_SK == 10) {
@@ -490,7 +490,7 @@ in_rogue,355,179,0 script Haijara Greg#rogueguild 1_ETC_01,{
mes "I hope that you can learn";
mes "more about this skill through";
mes "practice, and that you become^FFFFFF ^000000 as great a legend as Chae Takbae.";
- set ROG_SK,12;
+ ROG_SK = 12;
skill 1005,1,0;
specialeffect2 EF_LIGHTSPHERE;
close;
@@ -502,7 +502,7 @@ in_rogue,355,179,0 script Haijara Greg#rogueguild 1_ETC_01,{
mes "Confine through diligent";
mes "practice. Good luck, and";
mes "thanks again for your help.";
- set ROG_SK,12;
+ ROG_SK = 12;
skill 1005,1,0;
specialeffect2 EF_LIGHTSPHERE;
close;
@@ -556,7 +556,7 @@ in_rogue,152,29,0 script Louis Greg#rogueguild 4_M_02,{
mes "room in the Rogue Guild, but";
mes "even I don't know where to find";
mes "it. I hope everything's okay...";
- set ROG_SK,1;
+ ROG_SK = 1;
close;
}
else if (ROG_SK == 1) {
@@ -576,7 +576,7 @@ in_rogue,152,29,0 script Louis Greg#rogueguild 4_M_02,{
mes "father? Oh, he must";
mes "be alright! Quick, let";
mes "me read it right away!";
- set ROG_SK,3;
+ ROG_SK = 3;
next;
mes "[Louis Greg]";
mes "Oh no, he may be safe for";
@@ -703,7 +703,7 @@ in_rogue,268,125,2 script Thor Greg#rogueguild 4_M_04,{
mes "didn't get to him. With";
mes "any luck, he's hidden in";
mes "the panic room, but still...";
- set ROG_SK,1;
+ ROG_SK = 1;
close;
}
else if (ROG_SK == 1) {
@@ -731,7 +731,7 @@ in_rogue,268,125,2 script Thor Greg#rogueguild 4_M_04,{
mes "What's this you're";
mes "giving me? A letter";
mes "from Louis? Let's see...";
- set ROG_SK,4;
+ ROG_SK = 4;
next;
mes "[Thor Greg]";
mes "Oh God, father's in";
@@ -822,7 +822,7 @@ in_rogue,268,125,2 script Thor Greg#rogueguild 4_M_04,{
mes "closely and make sure that you";
mes "predict and block her movements";
mes "to the left, right or backward.^FFFFFF ^000000 Get ready, I'm sending you now...";
- set ROG_SK,6;
+ ROG_SK = 6;
close2;
warp "in_rogue",89,114;
end;
@@ -842,7 +842,7 @@ in_rogue,268,125,2 script Thor Greg#rogueguild 4_M_04,{
mes "training. Congratulations!";
mes "Now, please speak to my";
mes "father so that he can explain^FFFFFF ^000000 the Close Confine skill in detail.";
- set ROG_SK,9;
+ ROG_SK = 9;
close;
}
else if (ROG_SK == 9) {
@@ -895,7 +895,7 @@ in_rogue,181,114,3 script Jay Greg#rogueguild 4_M_03,{
mes "room. Strangely, my brothers";
mes "and I can never find it and";
mes "figure out whether he's safe...";
- set ROG_SK,1;
+ ROG_SK = 1;
next;
mes "[Jay Greg]";
mes "Recently, he's been pursued";
@@ -940,7 +940,7 @@ in_rogue,181,114,3 script Jay Greg#rogueguild 4_M_03,{
mes "Ah, it's from Thor, so";
mes "I guess I better read";
mes "it right away. Hmmm...";
- set ROG_SK,5;
+ ROG_SK = 5;
next;
mes "[Jay Greg]";
mes "I see... I must report";
@@ -1175,10 +1175,10 @@ function script F_Kienna {
mes "going to move and block";
mes "me from moving, essentially";
mes "immobilizing me. Get ready~";
- set ROG_SK,7;
+ ROG_SK = 7;
next;
- for(set .@lim_1,0; .@lim_1<10; set .@lim_1,.@lim_1+1) {
- set .@move_1,rand(1,3);
+ for(.@lim_1 = 0; .@lim_1<10; ++.@lim_1) {
+ .@move_1 = rand(1,3);
if (select("Block her to the Left:Block her to the Right:Block her retreat") == .@move_1) {
mes "[Kienna]";
mes "Huh...?";
@@ -1186,7 +1186,7 @@ function script F_Kienna {
mes "Very nice work~";
specialeffect EF_POTION1;
specialeffect2 EF_POTION7;
- set .@suc_1,.@suc_1 + 1;
+ ++.@suc_1;
}
else {
mes "[Kienna]";
@@ -1251,7 +1251,7 @@ function script F_Kienna {
mes "you back to Thor Greg";
mes "now so that you can finish";
mes "learning ^FF0000Close Confine^000000.";
- set ROG_SK,8;
+ ROG_SK = 8;
disablenpc "Kienna#"+getarg(0);
donpcevent "#1st5min::OnDisable";
enablenpc "#1strecog";
@@ -1272,14 +1272,14 @@ function script F_Kienna {
if (select("Yes!:No, thanks.") == 1) {
disablenpc "Kienna#"+getarg(0);
donpcevent "#1stmove::OnEnable";
- set ROG_SK,6;
+ ROG_SK = 6;
warp "prt_are01",150,150;
end;
}
disablenpc "Kienna#"+getarg(0);
donpcevent "#1st5min::OnDisable";
enablenpc "#1strecog";
- set ROG_SK,6;
+ ROG_SK = 6;
donpcevent "Waiting Room#rogue10::OnEnable";
warp "in_rogue",264,124;
end;
@@ -1293,7 +1293,7 @@ function script F_Kienna {
mes "but you'll have to start";
mes "from the very beginning";
mes "of this training.";
- set ROG_SK,6;
+ ROG_SK = 6;
close2;
disablenpc "Kienna#"+getarg(0);
donpcevent "#1stmove::OnEnable";