summaryrefslogtreecommitdiff
path: root/npc/quests/quests_13_2.txt
diff options
context:
space:
mode:
Diffstat (limited to 'npc/quests/quests_13_2.txt')
-rw-r--r--npc/quests/quests_13_2.txt90
1 files changed, 2 insertions, 88 deletions
diff --git a/npc/quests/quests_13_2.txt b/npc/quests/quests_13_2.txt
index 88282b2f2..09225334d 100644
--- a/npc/quests/quests_13_2.txt
+++ b/npc/quests/quests_13_2.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
-//= 1.2
+//= 1.3
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -14,6 +14,7 @@
//= 1.0 First version
//= 1.1 Fixed unidentified_coin -> unidentified_mineral. (bugreport:4086)
//= 1.2 Fixed Half-buried Gem#1 not re-enabling. (bugreport:4129)
+//= 1.3 Moved misc NPCs to the their respective city file. [L0ne_W0lf]
//============================================================
// Cat Hand Addition. (Leads to 13.2 areas)
@@ -2598,93 +2599,6 @@ spl_fild01,55,269,0 duplicate(FishingHole_spl1) School of Fish#12 844
spl_fild01,332,131,0 duplicate(FishingHole_spl1) School of Fish#13 844
spl_fild01,170,74,0 duplicate(FishingHole_spl1) School of Fish#14 844
-manuk,304,195,5 script Soldier#ep13pa829 454,{
- if (isequipped(2782) == 1) {
- mes "[Food Provider]";
- mes "The Manuk family subsists mostly on refining Gray Hollows that were burried a long time ago deep down under the ground.";
- close;
- }
- else {
- mes "[Food Provider]";
- mes "Gdiios duuie Dssoas pogggd fdrul fdddoweet";
- close;
- }
-}
-
-manuk,274,239,5 script Soldier#ep13_2 455,{
- if (isequipped(2782) == 1) {
- mes "[Injured Manuk Soldier]";
- mes "I can't absorb Bradium Essence anymore because of my fatal injury.";
- mes "Those wicked fairies attacked me and left me like this.";
- close;
- mes "[Injured Manuk Soldier]";
- mes "I wish I could kill all the fairies...";
- close;
- }
- else {
- mes "[Injured Manuk Soldier";
- mes "Bhiio aaas dgwer fdds rrrrrpppp Ee";
- close;
- mes "[Injured Manuk Soldier]";
- mes "Foi dsddff gggeeeerr pqowe";
- close;
- }
-}
-
-manuk,107,233,5 script Soldier#ep13_3 454,{
- if (isequipped(2782) == 1) {
- mes "[Anxious Soldier]";
- mes "Hurry, I am in big trouble. I lost all the Manuk Coins. I think I dropped them somewhere on the snowfield. Gosh, I saw them right before I fell asleep!";
- close;
- }
- else {
- mes "[Anxious Soldier]";
- mes "Qosi dhhui rffd poaner ouh.";
- close;
- }
-}
-
-splendide,218,193,3 script Fairy#ep13_1 441,{
- if (isequipped(2782) == 1) {
- mes "[Exhausted Fairy]";
- mes "Wait, don't come any closer. I can't stand your smell, it makes me feel dizzy.";
- close;
- }
- else {
- mes "[Exhausted Fairy]";
- mes "OdesKoUor Ko NuffSharUden Ko CyaVenah An NudNuffser An KoRivehAdor Mu LarseorAnu O DorNe";
- close;
- }
-}
-
-splendide,180,223,3 script Fairy#ep13_2 440,{
- if (isequipped(2782) == 1) {
- mes "[Kalua]";
- mes "You don't look sophisticated, but I think you are better than those uncivilized guys who are around the snowfield.";
- close;
- }
- else {
- mes "[Kalua]";
- mes "AlahCyamah U MeKoser Ir TimaurRiveh Di LarsRasTi Di AgolKones Or AlahUdenAndu Ee FusRe";
- close;
- }
-}
-
-splendide,125,227,3 script Fairy#ep13_3 444,{
- if (isequipped(2782) == 1) {
- mes "[Flowa]";
- mes "No offense, I was not looking at you with sympathy.";
- mes "I just wondered how you could walk with that heavy body...";
- close;
- }
- else {
- mes "[Flowa]";
- mes "AnuFuloUor Ko CyaWosnes Ha WosAnuAsh O WosDuAno O ";
- mes "FuloAndueo Ie WosGothLars Ee Tinarmaur Or AlahnahVa Or narAnuFulo So KoCya";
- close;
- }
-}
-
// Otherworld language
//============================================================
mid_camp,197,237,3 script Schwartzvalt Mechanic#1 869,{