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-rw-r--r--npc/other/tougijou.txt372
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diff --git a/npc/other/tougijou.txt b/npc/other/tougijou.txt
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+/===============================================================================
+// 闘技場EVENT
+//===============================================================================
+gonryun.gat,180,117,0 script ソン ムド 85,{
+ if (Class == 0) goto Lnovice;
+ if (event_tougijou == 1) goto LStart2;
+ mes "[ソン ムド]";
+ mes "ああ〜、俺を楽しませる奴が";
+ mes "来ないかなあ。ん?君、力が";
+ mes "あるようだな。ちょっとしたものが";
+ mes "あるんだが、やってみるか?";
+ next;
+ menu "やってみる",L1,"興味ない",L2,"無視する",L3;
+L1:
+ mes "[ソン ムド]";
+ mes "おお〜、やっぱり俺の目に狂いは";
+ mes "なかった。これを持ち上げたら";
+ mes "いいことを教えてやる。";
+ mes "さあ、準備しろ。";
+ next;
+//プリハンター730アコ690BS770(ATKで決まる?ワカンネ)
+ if (checkweight(7049,730)) goto Lweightok;
+ mes "^0000ffソン ムドは、あなたより";
+ mes "かなり大きそうな石を指し、";
+ mes "持ち上げてみろと言った。";
+ mes "だが、重すぎて持ち上げられなかった。^000000";
+ next;
+ mes "[ソン ムド]";
+ mes "まだ修行不足だな。";
+ mes "もう少し修行してから来な。";
+ close;
+Lweightok:
+ getitem 7049,730;
+ set event_tougijou,1;
+ mes "^0000ffソン ムドは、あなたより";
+ mes "かなり大きそうな石を指し、";
+ mes "持ち上げてみろと言った。";
+ mes "あなたは、軽々と石を持ち上げた。^000000";
+ next;
+ emotion 21;
+ mes "[ソン ムド]";
+ mes "ははっ、やっぱり俺の目に";
+ mes "狂いはなかった。今度来た時に、";
+ mes "いい所を教えてやるよ。";
+ mes "それじゃあな!";
+ close;
+L2:
+ mes "[ソン ムド]";
+ mes "そうか。";
+ mes "だが、ちょっと力があれば、";
+ mes "面白い体験ができるんだがね。";
+ mes "ははっ、気が向いたら、";
+ mes "挑戦してみな。";
+ close;
+L3:
+ emotion 32;
+ mes "[ソン ムド]";
+ mes "これは、人を見誤ったな。";
+ mes "はあぁ……。";
+ close;
+LStart2:
+ mes "[ソン ムド]";
+ mes "お〜、また会ったな!";
+ mes "面白い所に行ってみたいか?";
+ next;
+ menu "行く",-,"やめる",Lno;
+ mes "[ソン ムド]";
+ mes "そうこなくっちゃ。";
+ mes "あははははっ。";
+ mes "それじゃあ、楽しんでこい!";
+ next;
+ warp "gon_test.gat",53,6;
+ break;
+ Lno:
+ mes "[ソン ムド]";
+ mes "やめるのか。まあ、";
+ mes "それもいいかもな。";
+ mes "それじゃあな!";
+ close;
+Lnovice:
+ mes "[ソン ムド]";
+ mes "ノービスは、街へ行け。";
+ close;
+}
+//===============================================================================
+gon_test.gat,50,14,4 script 控室管理者 780,{
+ close;
+OnInit:
+ waitingroom "入ってください!!",1,"控室管理者::Onwarp";
+ break;
+Onwarp:
+ set @addmon,0;
+ set @kengaku,0;
+ warp "gon_test.gat",44,86;
+ KillMonster "gon_test.gat","All";
+ addtimer 120000,"gontimer120000";
+ disablenpc "控室管理者";
+ break;
+}
+//===============================================================================
+gon_test.gat,46,14,4 script 闘技場案内員 770,{
+ mes "[ソン フィヨン]";
+ mes "……";
+ mes "あ……いらっしゃいませ。";
+ mes "こちらは闘技場です。";
+ mes "何かございますか?";
+ next;
+ menu "闘技場って?",L1,"お嬢さん、お時間はありますか?",L2,"観覧席に行きたい",L3,"帰る",L4,"特にない",L5;
+L1:
+ mes "[ソン フィヨン]";
+ mes "闘技場は、字のごとく、";
+ mes "モンスターと戦う所です。";
+ next;
+ mes "[ソン フィヨン]";
+ mes "レベル別のモンスターを用意してあり";
+ mes "ますので、闘技場入室後、召喚者に";
+ mes "話しかけ、お好きなモンスターを";
+ mes "お呼びください。";
+ next;
+ mes "[ソン フィヨン]";
+ mes "また、制限時間は入場から3分です。";
+ mes "ご注意ください。";
+ close;
+L2:
+ mes "[ソン フィヨン]";
+ mes "え……はい?";
+ mes "今、仕事中ですから……。";
+ mes "申し訳ございません。";
+ close;
+L3:
+ mes "[ソン フィヨン]";
+ mes "かしこまりました。";
+ mes "ありがとうございます。";
+ mes "楽しい時間をお過ごしください。";
+ next;
+ set @kengaku,1;
+ warp "gon_test.gat",25,99;
+ break;
+L4:
+ mes "[ソン フィヨン]";
+ mes "ありがとうございました。";
+ mes "是非、次回もご利用下さい。";
+ next;
+ warp "gonryun.gat",177,112;
+ break;
+L5:
+ mes "[ソン フィヨン]";
+ mes "……。";
+ mes "さようなら。";
+ close;
+}
+//===============================================================================
+gon_test.gat,42,89,4 script 召喚者 774,{
+ if (@kengaku == 1) goto LError;
+ if (@addmon == 1) goto Lalready;
+ mes "[ソン ヨンウ]";
+ mes "いらっしゃいませ。";
+ mes "どのモンスターを召喚しますか?";
+ next;
+ menu "グループ1",L1,"グループ2",L2,"グループ3",L3,"グループ4",L4,"グループ5",L5,"グループ6",L6,"グループ7",L7,"グループ8",L8,"グループ9",L9,"グループ10",L10,"グループ11",L11;
+ L1:
+ menu "めまい",L1_1,"食中毒",L1_2,"貧血",L1_3,"虫さされ",L1_4,"切り傷",L1_5,"狂犬病",L1_6;
+ L1_1:
+ monster "gon_test.gat",58,87,"めまい",1419,1,"mobend";set @addmon,1;close;
+ L1_2:
+ monster "gon_test.gat",58,87,"食中毒",1428,1,"mobend";set @addmon,1;close;
+ L1_3:
+ monster "gon_test.gat",58,87,"貧血",1434,1,"mobend";set @addmon,1;close;
+ L1_4:
+ monster "gon_test.gat",58,87,"虫",1430,1,"mobend";set @addmon,1;close;
+ L1_5:
+ monster "gon_test.gat",58,87,"切り傷",1457,1,"mobend";set @addmon,1;close;
+ L1_6:
+ monster "gon_test.gat",58,87,"狂犬病",1432,1,"mobend";set @addmon,1;close;
+ L2:
+ menu "サマエル",L2_1,"トロル",L2_2,"カンゲイシ",L2_3,"ブラックドック",L2_4,"メロウ",L2_5,"キョウシ",L2_6;
+ L2_1:
+ monster "gon_test.gat",58,87,"サマエル",1462,1,"mobend";set @addmon,1;close;
+ L2_2:
+ monster "gon_test.gat",58,87,"トロル",1442,1,"mobend";set @addmon,1;close;
+ L2_3:
+ monster "gon_test.gat",58,87,"カンゲイシ",1469,1,"mobend";set @addmon,1;close;
+ L2_4:
+ monster "gon_test.gat",58,87,"ブラックドック",1460,1,"mobend";set @addmon,1;close;
+ L2_5:
+ monster "gon_test.gat",58,87,"メロウ",1425,1,"mobend";set @addmon,1;close;
+ L2_6:
+ monster "gon_test.gat",58,87,"キョウシ",1472,1,"mobend";set @addmon,1;close;
+ L3:
+ menu "足元",L3_1,"蝕む",L3_2,"空っぽ",L3_3,"冷たい",L3_4,"熱い",L3_5,"腐る",L3_6;
+ L3_1:
+ monster "gon_test.gat",58,87,"足元",1454,1,"mobend";set @addmon,1;close;
+ L3_2:
+ monster "gon_test.gat",58,87,"蝕む",1443,1,"mobend";set @addmon,1;close;
+ L3_3:
+ monster "gon_test.gat",58,87,"空っぽ",1455,1,"mobend";set @addmon,1;close;
+ L3_4:
+ monster "gon_test.gat",58,87,"冷たい",1426,1,"mobend";set @addmon,1;close;
+ L3_5:
+ monster "gon_test.gat",58,87,"熱い",1436,1,"mobend";set @addmon,1;close;
+ L3_6:
+ monster "gon_test.gat",58,87,"腐る",1423,1,"mobend";set @addmon,1;close;
+ L4:
+ menu "祭司",L4_1,"タマネギ",L4_2,"大百足",L4_3,"操り人形",L4_4,"マッチ売りの少女",L4_5,"蠅",L4_6;
+ L4_1:
+ monster "gon_test.gat",58,87,"祭司",1458,1,"mobend";set @addmon,1;close;
+ L4_2:
+ monster "gon_test.gat",58,87,"タマネギ",1440,1,"mobend";set @addmon,1;close;
+ L4_3:
+ monster "gon_test.gat",58,87,"大百足",1429,1,"mobend";set @addmon,1;close;
+ L4_4:
+ monster "gon_test.gat",58,87,"操り人形",1459,1,"mobend";set @addmon,1;close;
+ L4_5:
+ monster "gon_test.gat",58,87,"マッチ売りの少女",1444,1,"mobend";set @addmon,1;close;
+ L4_6:
+ monster "gon_test.gat",58,87,"蠅",1422,1,"mobend";set @addmon,1;close;
+ L5:
+ menu "女禍",L5_1,"息壌",L5_2,"修蛇",L5_3,"毒龍",L5_4,"青竜",L5_5,"疫鬼",L5_6;
+ L5_1:
+ monster "gon_test.gat",58,87,"女禍",1421,1,"mobend";set @addmon,1;close;
+ L5_2:
+ monster "gon_test.gat",58,87,"息壌",1481,1,"mobend";set @addmon,1;close;
+ L5_3:
+ monster "gon_test.gat",58,87,"修蛇",1424,1,"mobend";set @addmon,1;close;
+ L5_4:
+ monster "gon_test.gat",58,87,"毒龍",1465,1,"mobend";set @addmon,1;close;
+ L5_5:
+ monster "gon_test.gat",58,87,"青竜",1466,1,"mobend";set @addmon,1;close;
+ L5_6:
+ monster "gon_test.gat",58,87,"疫鬼",1433,1,"mobend";set @addmon,1;close;
+ L6:
+ menu "獏",L6_1,"おいてけ掘",L6_2,"雷神",L6_3,"怨霊",L6_4,"付喪神",L6_5,"飯綱",L6_6;
+ L6_1:
+ monster "gon_test.gat",58,87,"獏",1427,1,"mobend";set @addmon,1;close;
+ L6_2:
+ monster "gon_test.gat",58,87,"おいてけ堀",1473,1,"mobend";set @addmon,1;close;
+ L6_3:
+ monster "gon_test.gat",58,87,"雷神",1431,1,"mobend";set @addmon,1;close;
+ L6_4:
+ monster "gon_test.gat",58,87,"怨霊",1446,1,"mobend";set @addmon,1;close;
+ L6_5:
+ monster "gon_test.gat",58,87,"付喪神",1474,1,"mobend";set @addmon,1;close;
+ L6_6:
+ monster "gon_test.gat",58,87,"飯綱",1471,1,"mobend";set @addmon,1;close;
+ L7:
+ menu "杖",L7_1,"斧",L7_2,"大槌",L7_3,"鎧",L7_4,"弓",L7_5,"鉄球",L7_6;
+ L7_1:
+ monster "gon_test.gat",58,87,"杖",1450,1,"mobend";set @addmon,1;close;
+ L7_2:
+ monster "gon_test.gat",58,87,"斧",1439,1,"mobend";set @addmon,1;close;
+ L7_3:
+ monster "gon_test.gat",58,87,"大槌",1461,1,"mobend";set @addmon,1;close;
+ L7_4:
+ monster "gon_test.gat",58,87,"鎧",1467,1,"mobend";set @addmon,1;close;
+ L7_5:
+ monster "gon_test.gat",58,87,"弓",1453,1,"mobend";set @addmon,1;close;
+ L7_6:
+ monster "gon_test.gat",58,87,"鉄球",1479,1,"mobend";set @addmon,1;close;
+ L8:
+ menu "唇",L8_1,"歯",L8_2,"髪",L8_3,"手",L8_4,"筋肉",L8_5,"骨",L8_6;
+ L8_1:
+ monster "gon_test.gat",58,87,"唇",1451,1,"mobend";set @addmon,1;close;
+ L8_2:
+ monster "gon_test.gat",58,87,"歯",1475,1,"mobend";set @addmon,1;close;
+ L8_3:
+ monster "gon_test.gat",58,87,"髪",1437,1,"mobend";set @addmon,1;close;
+ L8_4:
+ monster "gon_test.gat",58,87,"手",1441,1,"mobend";set @addmon,1;close;
+ L8_5:
+ monster "gon_test.gat",58,87,"筋肉",1476,1,"mobend";set @addmon,1;close;
+ L8_6:
+ monster "gon_test.gat",58,87,"骨",1435,1,"mobend";set @addmon,1;close;
+ L9:
+ menu "球",L9_1,"鏡",L9_2,"本",L9_3,"手袋",L9_4,"鞄",L9_5,"服",L9_6;
+ L9_1:
+ monster "gon_test.gat",58,87,"球",1477,1,"mobend";set @addmon,1;close;
+ L9_2:
+ monster "gon_test.gat",58,87,"鏡",1448,1,"mobend";set @addmon,1;close;
+ L9_3:
+ monster "gon_test.gat",58,87,"本",1478,1,"mobend";set @addmon,1;close;
+ L9_4:
+ monster "gon_test.gat",58,87,"手袋",1489,1,"mobend";set @addmon,1;close;
+ L9_5:
+ monster "gon_test.gat",58,87,"鞄",1488,1,"mobend";set @addmon,1;close;
+ L9_6:
+ monster "gon_test.gat",58,87,"服",1438,1,"mobend";set @addmon,1;close;
+ L10:
+ menu "女王",L10_1,"熱血男",L10_2,"死刑執行人",L10_3,"突然変異竜",L10_4,"合成獣",L10_5,"悪魔",L10_6;
+ L10_1:
+ monster "gon_test.gat",58,87,"女王",1482,1,"mobend";set @addmon,1;close;
+ L10_2:
+ monster "gon_test.gat",58,87,"熱血男",1464,1,"mobend";set @addmon,1;close;
+ L10_3:
+ monster "gon_test.gat",58,87,"死刑執行人",1487,1,"mobend";set @addmon,1;close;
+ L10_4:
+ monster "gon_test.gat",58,87,"突然変異竜",1449,1,"mobend";set @addmon,1;close;
+ L10_5:
+ monster "gon_test.gat",58,87,"合成獣",1456,1,"mobend";set @addmon,1;close;
+ L10_6:
+ monster "gon_test.gat",58,87,"悪魔",1486,1,"mobend";set @addmon,1;close;
+ L11:
+ menu "狩人",L11_1,"暗殺者",L11_2,"侍",L11_3,"武道家",L11_4,"剣士",L11_5;
+ L11_1:
+ monster "gon_test.gat",58,87,"狩人",1447,1,"mobend";set @addmon,1;close;
+ L11_2:
+ monster "gon_test.gat",58,87,"暗殺者",1483,1,"mobend";set @addmon,1;close;
+ L11_3:
+ monster "gon_test.gat",58,87,"侍",1490,1,"mobend";set @addmon,1;close;
+ L11_4:
+ monster "gon_test.gat",58,87,"武道家",1484,1,"mobend";set @addmon,1;close;
+ L11_5:
+ monster "gon_test.gat",58,87,"剣士",1485,1,"mobend";set @addmon,1;close;
+Lalready:
+ mes "[ソン ヨンウ]";
+ mes "既にモンスターを召喚しました。";
+ mes "1回にモンスターを1匹だけ";
+ mes "他のモンスターを召喚するならば、";
+ mes "再入場してください。";
+ close;
+LError:
+ mes "[ソン ヨンウ]";
+ mes "正式に申し込みをしてから";
+ mes "ご来場ください。";
+ close;
+}
+//===============================================================================
+gon_test.gat,51,90,0 script gontimer120000 -1,{
+ mapannounce "gon_test.gat",": 残り1分です。",0;
+ deltimer "gontimer120000";
+ addtimer 60000,"gontimer180000";
+ break;
+}
+gon_test.gat,50,90,0 script gontimer180000 -1,{
+Onend:
+ mapannounce "gon_test.gat",": 制限時間になりました。",0;
+ areawarp "gon_test.gat",42,82,73,91,"gon_test.gat",44,4;
+ deltimer "gontimer180000";
+ enablenpc "控室管理者";
+ killmonster "gon_test.gat","All";
+ break;
+}
+//===============================================================================
+gon_test.gat,58,87,0 script mobend -1,{
+ mapannounce "gon_test.gat","召喚者 : おめでとうございます!またのご来場をお待ちしております。",0;
+ addtimer 3000,"mobend::OnReturn";
+ break;
+OnReturn:
+ warp "gon_test.gat",44,4;
+ deltimer "mobend";
+ deltimer "gontimer180000";
+ deltimer "gontimer120000";
+ enablenpc "控室管理者";
+ break;
+}
+//===============================================================================
+gon_test.gat,70,103,4 script 出口案内員 773,{
+ mes "[チェ エンエン]";
+ mes "帰りますか?";
+ next;
+ menu "帰る",-,"帰らない",Lno;
+ mes "[チェ エンエン]";
+ mes "ありがとうございました。";
+ mes "よければ、また来てくださいね。";
+ next;
+ warp "gon_test.gat",44,4;
+ set @kengaku,0;
+ break;
+ Lno:
+ mes "[チェ エンエン]";
+ mes "ありがとうございました。";
+ close;
+}