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+//===== eAthena Script =======================================
+//= Guide Script
+//===== By: ==================================================
+//= Lotsa People (1.0)
+//= Even More People (1.1)
+//= Darkchild (1.2)
+//===== Current Version: =====================================
+//= 1.2
+//===== Compatible With: =====================================
+//= Any eAthena Version In Which Duplicate Works
+//===== Description: =========================================
+//= Guides In RO World
+//===== Additional Comments: =================================
+//= 1.2 - Used the duplicate and fixed minor things
+//============================================================
+
+//[Prontera Guide]
+
+//Complete
+prontera.gat,154,187,4 script Guide#p1-1::guide_p 105,{
+ cutin "prt_soldier",2;
+ mes "[Prontera Squad]";
+ mes "Welcome to Prontera,the Capital City of Rune-Midgard Kingdom.";
+ mes "We can help you to find Buildings easily, Feel free to inquire at us anytime.";
+ mes "Please Choose a menu `Notice' if you are a beginner of Ragnarok.";
+L_START_1:
+ next;
+ menu "View Buildings",L_MENU_1,"Wipe all Indications on Mini-Map.",L_MENU_2,"Notice",L_MENU_3,"Cancel",L_MENU_4;
+ L_MENU_1:
+ if (@COMPASS_CHECK != 0) goto L_MENU_1_ROOT;
+ mes "[Prontera Squad]";
+ mes "Please choose a Menu first.";
+ mes "Do you want me to leave indications on the Mini-Map?";
+ next;
+ menu "Yes, Please.",-,"No, Thanks.",L_MENU_1_ROOT;
+ set @COMPASS_CHECK,1;
+ L_MENU_1_ROOT:
+ mes "[Prontera Squad]";
+ mes "Please select location you want me to show you.";
+ L_SUB_1:
+ next;
+ menu "Swordman Asosiation",L_MENU_1_1,"^0000FFSantuary^000000",L_MENU_1_2,"Prontera Chivalry",L_MENU_1_3,"Armory",L_MENU_1_4,"Kit Shop",L_MENU_1_5,"Inn",L_MENU_1_6,"Trading Post",L_MENU_1_7,"Pub",L_MENU_1_8,"Library",L_MENU_1_9,"Job Agency",L_MENU_1_10,"The Castle of Prontera",L_MENU_1_11,"City Hall",L_MENU_1_12,"Cancel",L_MENU_1_13;
+ L_MENU_1_1:
+ mes "[Prontera Squad]";
+ mes "The 'Swordman Assosiation' has moved to Izlude, the Sattelite of Prontera, now that Building is Empty";
+ if (@COMPASS_CHECK != 1) goto L_SUB_1;
+ viewpoint 1,237,41,1,0x00FF00;
+ goto L_SUB_1;
+ L_MENU_1_2:
+ mes "[Prontera Squad]";
+ mes "The main Chapel of Rune-Midgard Kingdom, `Santuary' is located at Northeast. Usually citizens visit there to become Acolyte";
+ if (@COMPASS_CHECK != 1) goto L_SUB_1;
+ viewpoint 1,236,316,2,0xFF0000;
+ goto L_SUB_1;
+ L_MENU_1_3:
+ mes "[Prontera Squad]";
+ mes "'Prontera Chivalry' the Defense Force of Prontera City is located at Northwest.";
+ if (@COMPASS_CHECK != 1) goto L_SUB_1;
+ viewpoint 1,46,345,3,0x00FF00;
+ goto L_SUB_1;
+ L_MENU_1_4:
+ mes "[Prontera Squad]";
+ mes "'Armory' is located at Northeast around the Fountain.";
+ if (@COMPASS_CHECK != 1) goto L_SUB_1;
+ viewpoint 1,175,220,4,0xFF00FF;
+ goto L_SUB_1;
+ L_MENU_1_5:
+ mes "[Prontera Squad]";
+ mes "'Kit Shop' is located Northwest around the Fountain.";
+ if (@COMPASS_CHECK != 1) goto L_SUB_1;
+ viewpoint 1,134,221,5,0xFF00FF;
+ goto L_SUB_1;
+ L_MENU_1_6:
+ mes "[Prontera Squad]";
+ mes "There are 2 'Inn's' around the Fountain, on is located at West, other one at East.";
+ if (@COMPASS_CHECK != 1) goto L_SUB_1;
+ viewpoint 1,204,214,6,0xFF00FF;
+ viewpoint 1,107,192,7,0xFF00FF;
+ goto L_SUB_1;
+ L_MENU_1_7:
+ mes "[Prontera Squad]";
+ mes "'Trading Post' is located at Southeast around the Fountain.";
+ if (@COMPASS_CHECK != 1) goto L_SUB_1;
+ viewpoint 1,179,184,8,0x00FF00;
+ goto L_SUB_1;
+ L_MENU_1_8:
+ mes "[Prontera Squad]";
+ mes "'Pub is located at Southeast around the Fountain, right behind Trading Post building.";
+ if (@COMPASS_CHECK != 1) goto L_SUB_1;
+ viewpoint 1,208,154,9,0x00FF00;
+ goto L_SUB_1;
+ L_MENU_1_9:
+ mes "[Prontera Squad]";
+ mes "There are 2 Buildings of 'Library', located both at Northern East and Northern West around the Fountain.";
+ if (@COMPASS_CHECK != 1) goto L_SUB_1;
+ viewpoint 1,120,267,10,0x00FF00;
+ viewpoint 1,192,267,11,0x00FF00;
+ goto L_SUB_1;
+ L_MENU_1_10:
+ mes "[Prontera Squad]";
+ mes "'Job Agency' is located at Southeast of the Fountain.";
+ if (@COMPASS_CHECK != 1) goto L_SUB_1;
+ viewpoint 1,133,183,12,0x00FF00;
+ goto L_SUB_1;
+ L_MENU_1_11:
+ mes "[Prontera Squad]";
+ mes "'The Castle Of Prontera' is located at Due North. Clockwise rotation is 12.";
+ mes "And when you go outside the Castle through a postern, you will see the North Prontera Field.";
+ if (@COMPASS_CHECK != 1) goto L_SUB_1;
+ viewpoint 1,156,360,13,0x00FF00;
+ goto L_SUB_1;
+ L_MENU_1_12:
+ mes "[Prontera Squad]";
+ mes "City Hall is located at Southeast Contour. The Clockwise rotarion is 7.";
+ if (@COMPASS_CHECK != 1) goto L_SUB_1;
+ viewpoint 1,75,91,14,0x00FF00;
+ goto L_SUB_1;
+ L_MENU_1_13:
+ mes "[Prontera Squad]";
+ mes "If you want to remove location marks, Please choose 'Wipe all Indications on Mini-Map.'.";
+ goto L_START_1;
+ L_MENU_2:
+ viewpoint 2,237,41,1,0x00FF00;
+ viewpoint 2,236,316,2,0xFF0000;
+ viewpoint 2,46,345,3,0x00FF00;
+ viewpoint 2,175,220,4,0xFF00FF;
+ viewpoint 2,8,134,5,0xFF00FF;
+ viewpoint 2,204,214,6,0xFF00FF;
+ viewpoint 2,107,192,7,0xFF00FF;
+ viewpoint 2,179,184,8,0x00FF00;
+ viewpoint 2,208,154,9,0x00FF00;
+ viewpoint 2,120,267,10,0x00FF00;
+ viewpoint 2,192,267,11,0x00FF00;
+ viewpoint 2,133,183,12,0x00FF00;
+ viewpoint 2,156,360,13,0x00FF00;
+ viewpoint 2,75,91,14,0x00FF00;
+ set @COMPASS_CHECK,0;
+ goto L_START_1;
+ L_MENU_3:
+ mes "[Prontera Squad]";
+ mes "We altered the Location Guide into de Newest Digital Style, out of the former Analog One.";
+ mes "Please Check this gorgeous newest system with your own eyes.";
+ next;
+ mes "[Prontera Squad]";
+ mes "Don't forget to refer the Mini-Map on Upper-Right of the Screen.";
+ mes "If you can't see the Mini-Map, just use Shortcut 'ctrl+tab' or Click 'map' button on the Basic Information Window";
+ mes "After that, Click '-' button on the Mini-Map until whole buildings are shown on it.";
+ goto L_START_1;
+ L_MENU_4:
+ mes "[Prontera Squad]";
+ mes "Have a nice day.";
+ cutin "prt_soldier",255;
+ close;
+}
+//Duplicate
+prontera.gat,282,208,2 duplicate(guide_p) Guide#p1-2 105
+
+prontera.gat,29,200,6 duplicate(guide_p) Guide#p1-3 105
+
+prontera.gat,160,29,0 duplicate(guide_p) Guide#p1-4 105
+
+prontera.gat,151,330,4 duplicate(guide_p) Guide#p1-5 105
+
+
+//[Izlude]
+
+//Complete
+izlude.gat,123,87,6 script Guide 105,{
+ mes "[Izlude Squad]";
+ mes "Welcome to Izlude, the New Satelite of Prontera.";
+ mes "Feel free to inquire at us anytime, Algight?";
+L_START_1:
+ next;
+ menu "View Buildings",L_MENU_1,"Wipe all Indications on Mini-Map.",L_MENU_2,"Notice",L_MENU_3,"Cancel",L_MENU_4;
+ L_MENU_1:
+ if (@COMPASS_CHECK != 0) goto L_MENU_1_ROOT;
+ mes "[Izlude Squad]";
+ mes "Please choose a Menu first.";
+ mes "Do you want me to leave indications on the Mini-Map?";
+ next;
+ menu "Yes, Please",-,"No, Thanks",L_SUB_1;
+ set @COMPASS_CHECK,1;
+ L_MENU_1_ROOT:
+ L_SUB_1:
+ next;
+ menu "^FF0000Swordman Asosiation^000000",L_MENU_1_1,"Swordman Hall",L_MENU_1_2,"Arena",L_MENU_1_3,"Izlude Marina",L_MENU_1_4,"Armory",L_MENU_1_5,"Kit Shop",L_MENU_1_6,"Cancel",L_MENU_1_7;
+ L_MENU_1_1:
+ mes "[Izlude Squad]";
+ mes "Do you want to be a Swordman?";
+ if (@COMPASS_CHECK != 1) goto L_SUB_1;
+ viewpoint 1,52,140,1,0xFF0000;
+ goto L_SUB_1;
+ L_MENU_1_2:
+ mes "[Izlude Squad]";
+ mes "Swordman Hall, the official Building of Swordman Assosiation is at East Contour.";
+ if (@COMPASS_CHECK != 1) goto L_SUB_1;
+ viewpoint 1,214,130,2,0x00FF00;
+ goto L_SUB_1;
+ L_MENU_1_3:
+ mes "[Izlude Squad]";
+ mes "'Arena' the Popular Colosseum is at Due North. The Clockwise totation is 12.";
+ mes "You can have fun there, you know.";
+ if (@COMPASS_CHECK != 1) goto L_SUB_1;
+ viewpoint 1,128,225,3,0x00FF00;
+ goto L_SUB_1;
+ L_MENU_1_4:
+ mes "[Izlude Squad]";
+ mes "Marina which allows you to go to 'Alberta' or 'Byalan Island' is at Northeast.";
+ if (@COMPASS_CHECK != 1) goto L_SUB_1;
+ viewpoint 1,200,180,4,0xFF0000;
+ goto L_SUB_1;
+ L_MENU_1_5:
+ mes "[Izlude Squad]";
+ mes "Armory is near at Northwest, and you can find it easily.";
+ if (@COMPASS_CHECK != 1) goto L_SUB_1;
+ viewpoint 1,111,149,5,0xFF00FF;
+ goto L_SUB_1;
+ L_MENU_1_6:
+ mes "[Izlude Squad]";
+ mes "Kit Shop is near at Northeast, and you can find it easily.";
+ if (@COMPASS_CHECK != 1) goto L_SUB_1;
+ viewpoint 1,148,148,6,0xFF00FF;
+ goto L_SUB_1;
+ L_MENU_1_7:
+ mes "[Izlude Squad]";
+ mes "If you want to remove location marks, Please choose 'Wipe all Indications on Mini-Map.'.";
+ goto L_START_1;
+ L_MENU_2:
+ viewpoint 2,52,140,1,0xFF0000;
+ viewpoint 2,214,130,2,0x00FF00;
+ viewpoint 2,128,225,3,0x00FF00;
+ viewpoint 2,200,180,4,0xFF0000;
+ viewpoint 2,111,149,5,0xFF00FF;
+ viewpoint 2,148,148,6,0xFF00FF;
+ set @COMPASS_CHECK,0;
+ goto L_START_1;
+ L_MENU_3:
+ mes "[Izlude Squad]";
+ mes "We altered the Location Guideinto de Newest Digital Style, out of the former Analog One.";
+ mes "Please Check this gorgeous newest system with your own eyes.";
+ next;
+ mes "[Izlude Squad]";
+ mes "Don't forget to refer the Mini-Map on Upper-Right of the Screen.";
+ mes "If you can't see the Mini-Map, just use Shortcut 'ctrl+tab' or Click 'map' button on the Basic Information Window";
+ mes "After that, Click '-' button on the Mini-Map until whole buildings are shown on it.";
+ goto L_START_1;
+ L_MENU_4:
+ mes "[Izlude Squad]";
+ mes "Don't get lost.";
+ close;
+}
+
+//[Geffen]
+
+//Complete
+geffen.gat,203,116,0 script Guide#p1-6::guide_g 705,{
+ cutin "gef_soldier",2;
+ mes "[Geffen Squad]";
+ mes "Welcome to Geffen, the City of Magic.";
+ mes "We will help you when you take the Wrong way, Feel free to inquire at us anytime.";
+ mes "Please Choose a menu `Notice' if you are a beginner of Ragnarok.";
+L_START_1:
+ next;
+ menu "View Buildings",L_MENU_1,"Wipe all Indications on Mini-Map.",L_MENU_2,"Notice",L_MENU_3,"Cancel",L_MENU_4;
+ L_MENU_1:
+ if (@COMPASS_CHECK != 0) goto L_MENU_1_ROOT;
+ mes "[Geffen Squad]";
+ mes "Please choose a Menu first.";
+ mes "Do you want me to leave indications on the Mini-Map?";
+ next;
+ menu "Yes, Please",-,"No, Thanks",L_MENU_1_ROOT;
+ set @COMPASS_CHECK,1;
+ L_MENU_1_ROOT:
+ L_SUB_1:
+ next;
+ menu "^FF0000Magic Acadamy^000000",L_MENU_1_1,"Forge",L_MENU_1_2,"Armory",L_MENU_1_3,"Kit Shop",L_MENU_1_4,"Pub",L_MENU_1_5,"Inn",L_MENU_1_6,"Cancel",L_MENU_1_7;
+ L_MENU_1_1:
+ mes "[Geffen Squad]";
+ mes "'Magic Acadamy' is the Building in charge of Every Magical Theory.";
+ if (@COMPASS_CHECK != 1) goto L_SUB_1;
+ viewpoint 1,61,180,1,0xFF0000;
+ goto L_SUB_1;
+ L_MENU_1_2:
+ mes "[Geffen Squad]";
+ mes "'Forge' is located at Southeast around the Tower of Magic.";
+ if (@COMPASS_CHECK != 1) goto L_SUB_1;
+ viewpoint 1,182,59,2,0x00FF00;
+ goto L_SUB_1;
+ L_MENU_1_3:
+ mes "[Geffen Squad]";
+ mes "'Armory' is located at Northwest oround the Tower of Magic.";
+ if (@COMPASS_CHECK != 1) goto L_SUB_1;
+ viewpoint 1,99,140,3,0xFF00FF;
+ goto L_SUB_1;
+ L_MENU_1_4:
+ mes "[Geffen Squad]";
+ mes "'Kit Shop' is located at Southwest arround the Tower of Magic.";
+ if (@COMPASS_CHECK != 1) goto L_SUB_1;
+ viewpoint 1,44,86,4,0xFF00FF;
+ goto L_SUB_1;
+ L_MENU_1_5:
+ mes "[Geffen Squad]";
+ mes "'Pub' is located at Northeast around the Tower of Magic.";
+ if (@COMPASS_CHECK != 1) goto L_SUB_1;
+ viewpoint 1,138,138,5,0xFF00FF;
+ goto L_SUB_1;
+ L_MENU_1_6:
+ mes "[Geffen Squad]";
+ mes "'Inn' is located at Northeast around the Tower of Magic.";
+ if (@COMPASS_CHECK != 1) goto L_SUB_1;
+ viewpoint 1,172,174,6,0xFF00FF;
+ goto L_SUB_1;
+ L_MENU_1_7:
+ mes "[Geffen Squad]";
+ mes "If you want to remove location marks, Please choose 'Wipe all Indications on Mini-Map.'.";
+ goto L_START_1;
+ L_MENU_2:
+ viewpoint 2,61,180,1,0xFF0000;
+ viewpoint 2,182,59,2,0x00FF00;
+ viewpoint 2,99,140,3,0xFF00FF;
+ viewpoint 2,44,86,4,0xFF00FF;
+ viewpoint 2,138,138,5,0xFF00FF;
+ viewpoint 2,172,174,6,0xFF00FF;
+ set @COMPASS_CHECK,0;
+ goto L_START_1;
+ L_MENU_3:
+ mes "[Geffen Squad]";
+ mes "We altered the Location Guide into de Newest Digital Style, out of the former Analog One.";
+ mes "Please Check this gorgeous newest system with your own eyes.";
+ next;
+ mes "[Geffen Squad]";
+ mes "Don't forget to refer the Mini-Map on Upper-Right of the Screen.";
+ mes "If you can't see the Mini-Map, just use Shortcut 'ctrl+tab' or Click 'map' button on the Basic Information Window";
+ mes "After that, Click '-' button on the Mini-Map until whole buildings are shown on it.";
+ goto L_START_1;
+ L_MENU_4:
+ mes "[Geffen Squad]";
+ mes "Have a nice day.";
+ cutin "gef_soldier",255;
+ close;
+}
+
+//Duplicate
+geffen.gat,118,62,0 duplicate(guide_g) Guide#p1-7 105
+
+//[Payon]
+payon.gat,82,116,4 script Guide#p1-8::guide_p 708,{
+ cutin "pay_soldier",2;
+ mes "[Payon Squad]";
+ mes "Welcome to Payon, the uplander village.";
+ mes "We will help you when you take the wrong way, Feel free to inquire at us anytime.";
+ mes "Please Choose a menu `Notice' if you are a beginner of Ragnarok.";
+L_START_1:
+ next;
+ menu "View Buildings",L_MENU_1,"Wipe all Indications on Mini-Map.",L_MENU_2,"Notice",L_MENU_3,"Cancel",L_MENU_4;
+ L_MENU_1:
+ if (@COMPASS_CHECK != 0) goto L_MENU_1_ROOT;
+ mes "[Payon Squad]";
+ mes "Please choose a Menu first.";
+ mes "Do you want me to leave indications on the Mini-Map?";
+ next;
+ menu "Yes, Please",-,"No, Thanks",L_MENU_1_ROOT;
+ set @COMPASS_CHECK,1;
+ L_MENU_1_ROOT:
+ L_SUB_1:
+ next;
+ menu "^FF0000Archer Guild^000000",L_MENU_1_1,"Armory",L_MENU_1_2,"Kit Shop",L_MENU_1_3,"Inn",L_MENU_1_4,"Central Palace",L_MENU_1_5,"Cancel",L_MENU_1_6;
+ L_MENU_1_1:
+ mes "[Payon Squad]";
+ mes "'Archer Guild' is a Control Office of Archers. It is located at Northeast Contour of the Archer Village.";
+ if (@COMPASS_CHECK != 1) goto L_SUB_1;
+ viewpoint 1,174,189,1,0xFF0000;
+ goto L_SUB_1;
+ L_MENU_1_2:
+ mes "[Payon Squad]";
+ mes "'Armory' is located at Northwest around the Centre.";
+ if (@COMPASS_CHECK != 1) goto L_SUB_1;
+ viewpoint 1,30,176,2,0xFF00FF;
+ goto L_SUB_1;
+ L_MENU_1_3:
+ mes "[Payon Squad]";
+ mes "'Kit Shop' is located at Northwest Contour of the Archer Village.";
+ if (@COMPASS_CHECK != 1) goto L_SUB_1;
+ viewpoint 1,174,189,3,0xFF00FF;
+ goto L_SUB_1;
+ L_MENU_1_4:
+ mes "[Payon Squad]";
+ mes "'Inn' is located at East around the Centre.";
+ if (@COMPASS_CHECK != 1) goto L_SUB_1;
+ viewpoint 1,172,134,4,0xFF00FF;
+ goto L_SUB_1;
+ L_MENU_1_5:
+ mes "[Payon Squad]";
+ mes "'Central Palace' is at North around the Centre.";
+ if (@COMPASS_CHECK != 1) goto L_SUB_1;
+ viewpoint 1,89,166,5,0x00FF00;
+ goto L_SUB_1;
+ L_MENU_1_6:
+ mes "[Payon Squad]";
+ mes "If you want to remove location marks, Please choose 'Wipe all Indications on the Mini-Map.'.";
+ goto L_START_1;
+ L_MENU_2:
+ viewpoint 2,174,189,1,0xFF0000;
+ viewpoint 2,30,176,2,0xFF00FF;
+ viewpoint 2,174,189,3,0xFF00FF;
+ viewpoint 2,172,134,4,0xFF00FF;
+ viewpoint 2,89,166,5,0x00FF00;
+ set @COMPASS_CHECK,0;
+ goto L_START_1;
+ L_MENU_3:
+ mes "[Payon Squad]";
+ mes "We altered the Location Guide into de Newest Digital Style, out of the former Analog One.";
+ mes "Please Check this gorgeous newest system with your own eyes.";
+ next;
+ mes "[Payon Squad]";
+ mes "Don't forget to refer the Mini-Map on Upper-Right of the Screen.";
+ mes "If you can't see the Mini-Map, just use Shortcut 'ctrl+tab' or Click 'map' button on the Basic Information Window";
+ mes "After that, Click '-' button on the Mini-Map until whole buildings are shown on it.";
+ goto L_START_1;
+ L_MENU_4:
+ mes "[Payon Squad]";
+ mes "Bon Voyage, Wanderer.";
+ cutin "pay_soldier",255;
+ close;
+}
+
+//Duplicate
+pay_arche.gat,85,30,2 duplicate(guide_p) Guide#p1-9 105
+
+//[Alberta]
+
+alberta.gat,23,238,4 script Guide#p1-10::guide_a 105,{
+ mes "[Alberta Squad]";
+ mes "Welcome to Alberta, the The Port Town.";
+ mes "We will helpyou when you take a wrong way, Feel free to inquire at us anytime.";
+ mes "Please Choose a menu `Notice' if you are a beginner of Ragnarok.";
+L_START_1:
+ next;
+ menu "View Buildings",L_MENU_1,"Wipe all Indications on Mini-Map.",L_MENU_2,"Notice",L_MENU_3,"Cancel",L_MENU_4;
+ L_MENU_1:
+ if (@COMPASS_CHECK != 0) goto L_SUB_1;
+ mes "[Alberta Squad]";
+ mes "Please choose a Menu first.";
+ mes "Do you want me to leave indications on the Mini-Map?";
+ next;
+ menu "Yes, Please",-,"No, Thanks",L_MENU_1_ROOT;
+ set @COMPASS_CHECK,1;
+ L_MENU_1_ROOT:
+ L_SUB_1:
+ menu "^FF0000Merchant Guild^000000",L_MENU_1_1,"Armory",L_MENU_1_2,"Kit Shop",L_MENU_1_3,"Inn",L_MENU_1_4,"Cancel",L_MENU_1_5;
+ L_MENU_1_1:
+ mes "[Alberta Squad]";
+ mes "'Merchant Guild' will help you to transform into a Merchant.";
+ if (@COMPASS_CHECK != 1) goto L_SUB_1;
+ viewpoint 1,33,41,1,0xFF0000;
+ goto L_SUB_1;
+ L_MENU_1_2:
+ mes "[Alberta Squad]";
+ mes "'Armory' is located at North Contour from the Centre of Mini-Map.";
+ if (@COMPASS_CHECK != 1) goto L_SUB_1;
+ viewpoint 1,117,37,2,0xFF00FF;
+ goto L_SUB_1;
+ L_MENU_1_3:
+ mes "[Alberta Squad]";
+ mes "'Kit Shop' is located at the Centre of Mini-Map.";
+ if (@COMPASS_CHECK != 1) goto L_SUB_1;
+ viewpoint 1,98,154,3,0xFF00FF;
+ goto L_SUB_1;
+ L_MENU_1_4:
+ mes "[Alberta Squad]";
+ mes "'Armory' is located at North Contour around the Centre of Mini-Map.";
+ if (@COMPASS_CHECK != 1) goto L_SUB_1;
+ viewpoint 1,65,233,4,0xFF00FF;
+ goto L_SUB_1;
+ L_MENU_1_5:
+ mes "[Alberta Squad]";
+ mes "If you want to remove location marks, Please choose 'Wipe all Indications on Mini-Map.'.";
+ goto L_START_1;
+ L_MENU_2:
+ viewpoint 2,33,41,1,0xFF0000;
+ viewpoint 2,117,37,2,0xFF00FF;
+ viewpoint 2,98,154,3,0xFF00FF;
+ viewpoint 2,65,233,4,0xFF00FF;
+ set @COMPASS_CHECK,0;
+ goto L_START_1;
+ L_MENU_3:
+ mes "[Alberta Squad]";
+ mes "We altered the Location Guideinto de Newest Digital Style, out of the former Analog One.";
+ mes "Please Check this gorgeous newest system with your own eyes.";
+ next;
+ mes "[Alberta Squad]";
+ mes "Don't forget to refer the Mini-Map on Upper-Right of the Screen.";
+ mes "If you can't see the Mini-Map, just use Shortcut 'ctrl+tab' or Click 'map' button on the Basic Information Window";
+ mes "After that, Click '-' button on the Mini-Map until whole buildings are shown on it.";
+ goto L_START_1;
+ L_MENU_4:
+ mes "[Alberta Squad]";
+ mes "Ta Ta.";
+ close;
+}
+
+//Duplicate
+alberta.gat,120,60,3 duplicate(guide_a) Guide#p1-11 105
+
+//[Morroc]
+
+morocc.gat,153,286,6 script Guide#p1-12::guide_m 707,{
+ cutin "moc_soldier",2;
+ mes "[Morocc Squad]";
+ mes "Welcome to Morroc,the Frontier.";
+ mes "We will help you when you take a Wrong Way, Feel free to inquire at us anytime, Algight?";
+L_START_1:
+ next;
+ menu "View Buildings",L_MENU_1,"Wipe all Indications on Mini-Map.",L_MENU_2,"Notice",L_MENU_3,"Cancel",L_MENU_4;
+ L_MENU_1:
+ if (@COMPASS_CHECK != 0) goto L_SUB_1;
+ mes "[Morocc Squad]";
+ mes "Please choose a Menu first.";
+ mes "Do you want me to leave indications on the Mini-Map?";
+ next;
+ menu "Yes, Please",-,"No, Thanks",L_MENU_1_ROOT;
+ set @COMPASS_CHECK,1;
+ L_MENU_1_ROOT:
+ L_SUB_1:
+ next;
+ menu "^FF0000Thief Guild^000000",L_MENU_1_1,"Armory",L_MENU_1_2,"Inn",L_MENU_1_3,"Pub",L_MENU_1_4,"Mercenary Guild",L_MENU_1_5,"Cancel",L_MENU_1_6;
+ L_MENU_1_1:
+ mes "[Morocc Squad]";
+ mes "'Thief Guild' wich grants you to be a Thief is located inside by hearsay...";
+ if (@COMPASS_CHECK != 1) goto L_SUB_1;
+ viewpoint 1,24,297,1,0xFF0000;
+ goto L_SUB_1;
+ L_MENU_1_2:
+ mes "[Morocc Squad]";
+ mes "'Armory' is located at Southwest around the Centre of Mini-Map.";
+ if (@COMPASS_CHECK != 1) goto L_SUB_1;
+ viewpoint 1,253,56,2,0xFF00FF;
+ goto L_SUB_1;
+ L_MENU_1_3:
+ mes "[Morocc Squad]";
+ mes "In Morroc there are 2 'Inn's' located both at South and Northeast around the Centre on Mini-Map.";
+ if (@COMPASS_CHECK != 1) goto L_SUB_1;
+ viewpoint 1,274,269,3,0xFF00FF;
+ viewpoint 1,197,66,3,0xFF00FF;
+ goto L_SUB_1;
+ L_MENU_1_4:
+ mes "[Morocc Squad]";
+ mes "'Pub' is located at Northwest around the Centre.";
+ if (@COMPASS_CHECK != 1) goto L_SUB_1;
+ viewpoint 1,52,259,4,0xFF00FF;
+ goto L_SUB_1;
+ L_MENU_1_5:
+ mes "[Morocc Squad]";
+ mes "'Mercenary Guild' is at East Contour around the Centre of Mini-Map.";
+ if (@COMPASS_CHECK != 1) goto L_SUB_1;
+ viewpoint 1,284,171,5,0x00FF00;
+ goto L_SUB_1;
+ L_MENU_1_6:
+ mes "[Morocc Squad]";
+ mes "If you want to remove location marks, Please choose 'Wipe all Indications on the Mini-Map.'.";
+ goto L_START_1;
+ L_MENU_2:
+ viewpoint 2,24,297,1,0xFF0000;
+ viewpoint 2,253,56,2,0xFF00FF;
+ viewpoint 2,274,269,3,0xFF00FF;
+ viewpoint 2,197,66,3,0xFF00FF;
+ viewpoint 2,52,259,4,0xFF00FF;
+ viewpoint 2,284,171,5,0x00FF00;
+ set @COMPASS_CHECK,0;
+ goto L_START_1;
+ L_MENU_3:
+ mes "[Morocc Squad]";
+ mes "We altered the Location Guide into de Newest Digital Style, out of the former Analog One.";
+ mes "Please Check this gorgeous newest system with your own eyes.";
+ next;
+ mes "[Morroc Squad]";
+ mes "Don't forget to refer the Mini-Map on Upper-Right of the Screen.";
+ mes "If you can't see the Mini-Map, just use Shortcut 'ctrl+tab' or Click 'map' button on the Basic Information Window";
+ mes "After that, Click '-' button on the Mini-Map until whole buildings are shown on it.";
+ goto L_START_1;
+ L_MENU_4:
+ mes "[Morocc Squad]";
+ mes "Good by for now.";
+ cutin "moc_soldier",255;
+ close;
+}
+
+//Duplicate
+morocc.gat,54,97,6 duplicate(guide_m) Guide#p1-13 707
+
+
+//[Comodo]
+
+comodo.gat,322,178,4 script Guide#p1-14::guide_c 700,{
+ mes "[Native Papaya]";
+ mes "Where the night life continues 24 hours a day";
+ mes "The city of Dreams and Fantasy!";
+ mes "We welcome you to the land of Comodo!";
+ mes "I know the area very well.";
+ mes "If you need directions, ask me anytime for asistance";
+ next;
+ menu "Casino",L_MENU_1,"Hula dancing stage ^0000FF(Dancer Job Change)^000000",L_MENU_2,"Weapons and Armor Shop",L_MENU_3,"Tool store",L_MENU_4,"Tourist Shop",L_MENU_5,"Kafra Corp. Western Branch",L_MENU_6,"Chief's House",L_MENU_7,"Pub",L_MENU_8,"Camp Ground",L_MENU_9,"End Conversation",L_MENU_10;
+ L_MENU_1:
+ viewpoint 1,140,98,1,0xFF6633;
+ mes "^FF0000+^000000 -> Casino!";
+ mes "The heart of Comodo's night life!";
+ mes "A heaven of rest for tired travelers!";
+ mes "Another service provided here.!";
+ mes "The COmodo Casino ~!";
+ close;
+ L_MENU_2:
+ viewpoint 1,188,168,2,0x0000FF;
+ mes "^0000FF+^000000 -> Hula dancing Stage";
+ mes "Hula Hula - Hula Hula";
+ mes "When you become more comfortable performing on stage, you should consider changing job to be a Dancer";
+ mes "What do you think? Hula Dancing Stage - ^0000FF(Change job to Dancer)^000000";
+ close;
+ L_MENU_3:
+ viewpoint 1,266,70,3,0x00FFFF;
+ mes "^00FFFF+^000000 -> Weapons and Armor Shop";
+ mes "Here in Comodo, you can find unique items only found in Comodo.";
+ mes "'Comodo Weapons and Armor Shop'";
+ close;
+ L_MENU_4:
+ viewpoint 1,86,128,4,0x515151;
+ mes "^808080+^000000 -> Tool Shop";
+ mes "Here in Comodo, you can find tools only found in Comodo";
+ mes "'Comodo Tool Store'";
+ close;
+ L_MENU_5:
+ viewpoint 1,298,124,5,0x3355FF;
+ mes "^0000FF+^000000 -> Tourist Shop";
+ mes "Here in Comodo, you can find unique gifts only found in Comodo";
+ mes "'Comodo Tourist Shop'";
+ close;
+ L_MENU_6:
+ viewpoint 1,136,202,6,0xFF5555;
+ mes "^FF0000+^000000 -> Kafra Corp. Western Branch";
+ mes "The Western Branch of Midgards Kafra Corp.";
+ mes "Ofering you the best service!";
+ mes "Kafra Corp.'s Western Branch center is located here in Comodo";
+ close;
+ L_MENU_7:
+ viewpoint 1,114,294,7,0xFF5555;
+ mes "^FF0000+^000000 -> Chief's House";
+ mes "This is the house where the Chief of Comodo resides.";
+ mes "If you are one who posseses a serious interest in Comodo, you can meet the Chief in person.";
+ mes "I think that would be okay with him.";
+ close;
+ L_MENU_8:
+ viewpoint 1,166,298,8,0xFF5555;
+ mes "^FF0000+^000000 -> Pub";
+ mes "The pub is a place where tourists from all over the world come to converse and exchange ideas";
+ mes "Bringing the ethnic atmosphere of Comodo, to an environment which tourists can enjoy";
+ close;
+ L_MENU_9:
+ viewpoint 1,210,308,9,0xFF5555;
+ mes "^FF0000+^000000 -> Camp Ground";
+ mes "Sometimes with family and sometimes with friends, people come to Comodo campground to creat great memories.";
+ mes "BBQ Camp Ground is where you can taste the ethnic flavors of Comodo's Spit BBQ!";
+ close;
+ L_MENU_10:
+ mes "[Native Papaya]";
+ mes "Because Comodo is located in a cave, sunlight cannot shine into this area.";
+ mes "It is dark 24 hours a day!";
+ mes "The residents of Comodo are using this unusual circumstance to draw tourists to our area...";
+ close;
+}
+
+//Duplicates
+comodo.gat,176,350,4 duplicate(guide_c) Guide#p1-14 700
+
+comodo.gat,37,219,4 duplicate(guide_c) Guide#p1-15 700
+
+//[Yuno]
+
+//Needs Translation
+yuno.gat,153,47,4 script "ジュノーガイド" 700,{
+ mes "[ジュノーガイド]";
+ mes "過去を知り……";
+ mes "現在を見つめ……";
+ mes "未来を予知する……";
+ mes "ここは賢者たちの都市";
+ mes "- ジュノー -";
+ mes "ジュノーにようこそ";
+ next;
+ menu "武器防具店",L1,"道具店",L2,"セージキャッスル (セージ転職所)",L3,"書店通り",L4,"中央広場",L5,"共和国図書館",L6,"シュバイチェル魔法アカデミー",L7,"モンスター博物館",L8,"会話をCancel",LEnd;
+L1:
+ mes "[ジュノーガイド]";
+ viewpoint 1,120,138,1,0xFF3355;
+ mes "^FF3355+^000000 -> 武器防具店";
+ goto Lgo;
+L2:
+ mes "[ジュノーガイド]";
+ viewpoint 1,193,142,2,0x3355FF;
+ mes "^3355FF+^000000 -> 道具店";
+ goto Lgo;
+L3:
+ mes "[ジュノーガイド]";
+ viewpoint 1,90,318,3,0x33FF55;
+ mes "^33FF55+^000000 -> セージキャッスル";
+ mes "(セージ転職所)";
+ goto Lgo;
+L4:
+ mes "[ジュノーガイド]";
+ viewpoint 1,257,102,4,0xFF3355;
+ mes "^FF3355+^000000 -> 書店通り";
+ goto Lgo;
+L5:
+ mes "[ジュノーガイド]";
+ viewpoint 1,157,170,5,0x3355FF;
+ mes "^3355FF+^000000 -> 中央広場";
+ goto Lgo;
+L6:
+ mes "[ジュノーガイド]";
+ viewpoint 1,336,204,6,0x33FF55;
+ mes "^33FF55+^000000 -> 共和国図書館";
+ goto Lgo;
+L7:
+ mes "[ジュノーガイド]";
+ viewpoint 1,323,281,7,0xFF3355;
+ mes "^FF3355+^000000 -> シュバイチェル魔法アカデミー";
+ goto Lgo;
+L8:
+ mes "[ジュノーガイド]";
+ viewpoint 1,278,288,8,0x3355FF;
+ mes "^3355FF+^000000 -> モンスター博物館";
+ goto Lgo;
+Lgo:
+ mes "になります。";
+ mes "良い時をお過ごしください。";
+ close;
+LEnd:
+ mes "[ジュノーガイド]";
+ mes "賢者たちの大都市";
+ mes "そして知識の宝庫";
+ mes "ジュノーへようこそ!";
+ close;
+}
+
+//[Amatsu]
+
+//Needs Translation
+amatsu.gat,207,91,4 script ミス・アマツ 758,{
+ mes "[蛍ちゃん]";
+ mes "私は、第13代ミス・アマツ";
+ mes "「蛍」と申します。";
+ mes "アマツ代表として";
+ mes "村の案内を仰せつかっております。";
+ mes "なにかご質問が りましたら";
+ mes "なんなりとおっしゃってくださいませ。";
+ next;
+ menu "城",L1,"道具店",L2,"武器店",L3,"居酒屋",L4;
+L1:
+ viewpoint 1,85,235,0,0xFF3355;
+ mes "[蛍ちゃん]";
+ mes "ミニマップの";
+ mes "^FF3355+^000000部分が";
+ mes "城でございます。";
+ goto LEnd;
+L2:
+ viewpoint 1,96,118,1,0xCE6300;
+ mes "[蛍ちゃん]";
+ mes "ミニマップの";
+ mes "^CE6300+^000000部分が";
+ mes "道具店になります。";
+ goto LEnd;
+L3:
+ viewpoint 1,132,117,2,0x55FF33;
+ mes "[蛍ちゃん]";
+ mes "ミニマップの";
+ mes "^55FF33+^000000部分が";
+ mes "武器店になります。";
+ goto LEnd;
+L4:
+ viewpoint 1,217,116,3,0x3355FF;
+ mes "[蛍ちゃん]";
+ mes "ミニマップの";
+ mes "^3355FF+^000000部分が";
+ mes "居酒屋になります。";
+LEnd:
+ mes "それでは、アマツで";
+ mes "楽しい時間をお過ごし下さいませ。";
+ close;
+}
+
+amatsu.gat,251,283,4 script 案内人 767,{
+ mes "[案内人]";
+ mes "ようこそ。";
+ mes "旅をするには良い季節ですね。";
+ mes "私はこのアマツの";
+ mes "案内を引き受けておる者です。";
+ next;
+ mes "[案内人]";
+ mes "何をお探しですか?";
+ next;
+ menu "城",L1,"道具店",L2,"武器店",L3,"居酒屋",L4;
+L1:
+ viewpoint 1,85,235,0,0xFF3355;
+ mes "[案内人]";
+ mes "ミニマップの";
+ mes "^FF3355+^000000部分が";
+ mes "城でございます。";
+ goto LEnd;
+L2:
+ viewpoint 1,96,118,1,0xCE6300;
+ mes "[案内人]";
+ mes "ミニマップの";
+ mes "^CE6300+^000000部分が";
+ mes "道具店になります。";
+ goto LEnd;
+L3:
+ viewpoint 1,132,117,2,0x55FF33;
+ mes "[案内人]";
+ mes "ミニマップの";
+ mes "^55FF33+^000000部分が";
+ mes "武器店になります。";
+ goto LEnd;
+L4:
+ viewpoint 1,217,116,3,0x3355FF;
+ mes "[案内人]";
+ mes "ミニマップの";
+ mes "^3355FF+^000000部分が";
+ mes "居酒屋になります。";
+LEnd:
+ mes "それでは、アマツで";
+ mes "楽しい時間をお過ごし下さいませ。";
+ close;
+}
+
+
+//[Gonryun]
+
+//Needs Translation
+gonryun.gat,163,60,4 script コンロンガイド 780,{
+ mes "[ハ ウォンチ]";
+ mes "いつも活気に満ちて、熱気があふれ";
+ mes "毎日人々が行き交っている";
+ mes "コンロンにいらっしゃいませ!";
+ next;
+ mes "[ハ ウォンチ]";
+ mes "商売がら、村の案内をして";
+ mes "います。知りたいことがあれば";
+ mes "何でも聞いてください。";
+ next;
+ menu "村長の家",L1,"道具商人",L2,"武器商人",L3,"防具商人",L4,"旅館",L5;
+L1:
+ viewpoint 1,109,131,0,0xff3355;
+ mes "[ハ ウォンチ]";
+ mes "ミニマップの";
+ mes "^ff3355+^000000の位置に";
+ mes "村長の家があります。";
+ goto Lend;
+L2:
+ viewpoint 1,147,84,1,0xce6300;
+ mes "[ハ ウォンチ]";
+ mes "ミニマップの";
+ mes "^ce6300+^000000の位置に";
+ mes "道具商人がいます。";
+ goto Lend;
+L3:
+ viewpoint 1,174,101,2,0x55ff33;
+ mes "[ハ ウォンチ]";
+ mes "ミニマップの";
+ mes "^55ff33+^000000の位置に";
+ mes "武器商人がいます。";
+ goto Lend;
+L4:
+ viewpoint 1,173,84,3,0x3355ff;
+ mes "[ハ ウォンチ]";
+ mes "ミニマップの";
+ mes "^3355ff+^000000の位置に";
+ mes "防具商人がいます。";
+ goto Lend;
+L5:
+ viewpoint 1,215,114,4,0xffffff;
+ mes "[ハ ウォンチ]";
+ mes "ミニマップの";
+ mes "^ffffff+^000000の位置に";
+ mes "旅館があります。";
+ goto Lend;
+Lend:
+ mes "私達の楽しいコンロンを";
+ mes "思いっきり楽しんでください!";
+ close;
+}
+
+// Below not in japanese NPC
+
+aldebaran.gat,139,63,4 script Soldier 105,{
+ mes "[Al De Baran Guard]";
+ mes "I am just any ordinary guard you could find in any other cities!!";
+ mes "I am in charge of Service Guide in Al De Baran Garrison, and the name is Al De Baran Guard (No Name) !!";
+ mes "I will guide you though our town!";
+ next;
+ menu "Get Location Guide",L0,"End conversation",End;
+
+ L0:
+ mes "^FF0000+^000000 -> Kafra Main Office";
+ mes "^0000FF+^000000 -> Weapon Shop";
+ mes "^00F0F0+^000000 -> Sorcerer Guild (Closed)";
+ mes "^808080+^000000 -> Pub";
+ mes "^00FF00+^000000 -> Item Shop";
+ mes "^F0F000+^000000 -> Chemical Acadamy (Closed)";
+ viewpoint 0,53,228,1,0xFF0000;
+ viewpoint 1,48,198,1,0x0000FF;
+ viewpoint 2,48,198,1,0x00F0F0;
+ viewpoint 3,48,198,1,0x808080;
+ viewpoint 4,48,198,1,0x00FF00;
+ viewpoint 5,35,35,1,0xF0F000;
+ close;
+ LEnd:
+ mes "[Al De Baran Guard]";
+ mes "We are shown to protect Al De Baran!!";
+ close;
+}
+
+izlude.gat,124,178,4 script Soldier 105,{
+ mes "[Soldier]";
+ mes "HeHeHeHe... HaHaHaHa";
+ mes "Huh? Why am I so happy?";
+ mes "you wanna know?";
+ next;
+ menu "Sure, why?",Sure,"Not really, I don't care.",NotReally;
+
+ Sure:
+ mes "[Soldier]";
+ mes "Ah~~ There is not much for us to do these days. Merchants buy items, which monsters drop. You knew that, right?";
+ next;
+ menu "Of course",OfCourse,"Eh? Really?",EhReally;
+
+ OfCourse:
+ mes "[Soldier]";
+ mes "HaHa In fact, that was actually our job.";
+ mes "But there were more and more hunters who come in order to get paid. So it was just too much to handle.";
+ next;
+ mes "[Soldier]";
+ mes "We had to work over time every day.";
+ mes "Ah~~~ that was a nightmare...~~~";
+ mes "Anyways, the government took a smart action, making the Registration System. The Office of Prize Compensation only pays those who have the Registration.";
+ next;
+ mes "[Soldier]";
+ mes "Requirements for the Registration are for a merchant to secure sufficient funds and to stay at one place all the time. The Office gives away the registration to any merchant who fullfills those requirements.";
+ next;
+ mes "[Soldier]";
+ mes "So there aren't too many people that come to us any more. I mean we are still busy, but that's nothing compared to how it was before~~";
+ mes "People who suffered first know how to thank even the slightest comfort.";
+ mes "HaHaHaHaHa!";
+ close;
+ EhReally:
+ mes "[Soldier]";
+ mes "What?! What do you mean you didn't know?!";
+ mes "Hm... well... well... You know you could get some items killing some monsters. You could make some money out of it if you bring and sell those to a merchant.";
+ mes "ANYWAYS!";
+ next;
+ mes "[Soldier]";
+ mes "HaHa In fact, that was actually our job.";
+ mes "But there were more and more hunters who come in order to get paid. So it was just too much to handle.";
+ next;
+ mes "[Soldier]";
+ mes "We had to work over time every day.";
+ mes "Ah~~~ that was a nightmare...~~~";
+ mes "Anyways, the government took a smart action, making the Registration System. The Office of Prize Compensation only pays those who have the Registration.";
+ next;
+ mes "[Soldier]";
+ mes "Requirements for the Registration are for a merchant to secure sufficient funds and to stay at one place all the time. The Office gives away the registration to any merchant who fullfills those requirements.";
+ next;
+ mes "[Soldier]";
+ mes "So there aren't too many people that come to us any more. I mean we are still busy, but that's nothing compared to how it was before~~";
+ mes "People who suffered first know how to thank even the slightest comfort.";
+ mes "HaHaHaHaHa!";
+ close;
+ NotReally:
+ mes "[Soldier]";
+ mes "OK Good bye~~";
+ close;
+}
+
+prontera.gat,160,330,4 script Guard#p2-1::guard_p 105,{
+ mes "Welcome to Prontera.";
+ close;
+}
+
+prontera.gat,223,99,1 duplicate(guard_p) Guard#p2-2 105
+
+prontera.gat,229,104,1 duplicate(guard_p) Guard#p2-3 105
+
+prontera.gat,47,339,5 duplicate(guard_p) Guard#p2-4 105
+
+prontera.gat,52,344,5 duplicate(guard_p) Guard#p2-5 105
+
+
+prt_maze02.gat,100,69,4 script Soldier#p3-1::soldier_p 105,{
+ mes "[Soldier]";
+ mes "Yo yo, you'd be better not to go in there. It has rumored there is a Demon living in the forest.";
+ mes "Of course it is just a rumor because no one see the people turning back from the palce.";
+ mes "hmmm... it's up to you to go in or leave.";
+ close;
+}
+prt_maze02.gat,110,69,4 duplicate(soldier_p) Soldier#p3-2 105
+
+//Yuno
+yuno.gat,46,165,4 script Soldier#p4-1::soldier_y 105,{
+ mes "[Yuno Soldier]";
+ mes "Welcome to City of scholars where wisdom exists.";
+ close;
+}
+
+yuno.gat,61,165,4 duplicate(soldier_y) Soldier#p4-2 105
+
+yuno.gat,150,228,4 duplicate(soldier_y) Soldier#p4-2 105
+
+yuno.gat,165,228,4 duplicate(soldier_y) Soldier#p4-2 105
+
+yuno.gat,262,319,2 script Yuno Soldier 105,{
+ mes "[Yuno Soldier]";
+ mes "Welcome to Yuno, the scholar's city where ancient wisdom exists.";
+ next;
+ mes "[Yuno Soldier]";
+ mes "There is a holy shield for Crusaders called 'The Messenger of the God'.";
+ next;
+ mes "[Yuno Soldier]";
+ mes "It looks like a long shield with a angel's wing image on its center.";
+ mes " It is especially strong against undead or demons.";
+ close;
+}
+
+yuno.gat,227,292,4 script Yuno Soldier 105,{
+ mes "[Yuno Soldier]";
+ mes "Welcome to City of scholars where wisdom exists, Yuno.";
+ next;
+ mes "[Yuno Soldier]";
+ mes "Around the City of Juno, there is fallen angel that fakes himself as the real angel, named 'Fake Angel'.";
+ next;
+ mes "[Yuno Soldier]";
+ mes "This one fakes itself as the real angel, and acts as if it's blessing travelers, and attacks them.";
+ mes "It looks all beautiful, so it's bad if you fall for its appearance.";
+ close;
+}
+
+yuno.gat,150,283,4 script Yuno Soldier 105,{
+ mes "[Yuno Soldier]";
+ mes "Welcome to City of scholars where wisdom exists, Yuno.";
+ next;
+ mes "[Yuno Soldier]";
+ mes "Larva Golem is a stone doll that has a stone heart in which its magical power was induced by magma.";
+ mes "....from the body, it flows...";
+ next;
+ mes "[Yuno Soldier]";
+ mes "Magma is really hot as to even melt away armor and weapon made with steel.";
+ mes "if you attack thoughtlessly, ";
+ next;
+ mes "[Yuno Soldier]";
+ mes "you might get a lot of damage on yourself and even get your armor and weapon broken.";
+ close;
+}
+
+yuno.gat,165,283,4 script Yuno Soldier 105,{
+ mes "[Yuno Soldier]";
+ mes "Welcome to City of scholars where wisdom exists.";
+ next;
+ mes "[Yuno Soldier]";
+ mes "'Geographer', it is a hard shell type thing that grows around flowers from the earth.";
+ mes "Thus, even if it's far away, you can't think less of it.";
+ next;
+ mes "[Yuno Soldier]";
+ mes "it got such name 'cause the passing-by geography scholar got eaten away during his research.";
+ close;
+}
+
+//Comodo
+
+//Yuno
+yuno.gat,46,165,4 script Yuno Soldier 105,{
+ mes "[Yuno Soldier]";
+ mes "Welcome to City of scholars where wisdom exists.";
+ close;
+}
+
+yuno.gat,61,165,4 script Yuno Soldier 105,{
+ mes "[Yuno Soldier]";
+ mes "Welcome to City of scholars where wisdom exists.";
+ close;
+}
+
+
+yuno.gat,150,228,4 script Yuno Soldier 105,{
+ mes "[Yuno Soldier]";
+ mes "Welcome to City of scholars where wisdom exists.";
+ close;
+}
+
+yuno.gat,165,228,4 script Yuno Soldier 105,{
+ mes "[Yuno Soldier]";
+ mes "Welcome to City of scholars where wisdom exists.";
+ close;
+}
+
+yuno.gat,262,319,2 script Yuno Soldier 105,{
+ mes "[Yuno Soldier]";
+ mes "Welcome to Yuno, the scholar's city where ancient wisdom exists.";
+ next;
+ mes "[Yuno Soldier]";
+ mes "There is a holy shield for Crusaders called 'The Messenger of the God'.";
+ next;
+ mes "[Yuno Soldier]";
+ mes "It looks like a long shield with a angel's wing image on its center.";
+ mes " It is especially strong against undead or demons.";
+ close;
+}
+
+yuno.gat,227,292,4 script Yuno Soldier 105,{
+ mes "[Yuno Soldier]";
+ mes "Welcome to City of scholars where wisdom exists, Yuno.";
+ next;
+ mes "[Yuno Soldier]";
+ mes "Around the City of Juno, there is fallen angel that fakes himself as the real angel, named 'Fake Angel'.";
+ next;
+ mes "[Yuno Soldier]";
+ mes "This one fakes itself as the real angel, and acts as if it's blessing travelers, and attacks them.";
+ mes "It looks all beautiful, so it's bad if you fall for its appearance.";
+ close;
+}
+
+yuno.gat,150,283,4 script Yuno Soldier 105,{
+ mes "[Yuno Soldier]";
+ mes "Welcome to City of scholars where wisdom exists, Yuno.";
+ next;
+ mes "[Yuno Soldier]";
+ mes "Larva Golem is a stone doll that has a stone heart in which its magical power was induced by magma.";
+ mes "....from the body, it flows...";
+ next;
+ mes "[Yuno Soldier]";
+ mes "Magma is really hot as to even melt away armor and weapon made with steel.";
+ mes "if you attack thoughtlessly, ";
+ next;
+ mes "[Yuno Soldier]";
+ mes "you might get a lot of damage on yourself and even get your armor and weapon broken.";
+ close;
+}
+
+yuno.gat,165,283,4 script Yuno Soldier 105,{
+ mes "[Yuno Soldier]";
+ mes "Welcome to City of scholars where wisdom exists.";
+ next;
+ mes "[Yuno Soldier]";
+ mes "'Geographer', it is a hard shell type thing that grows around flowers from the earth.";
+ mes "Thus, even if it's far away, you can't think less of it.";
+ next;
+ mes "[Yuno Soldier]";
+ mes "it got such name 'cause the passing-by geography scholar got eaten away during his research.";
+ close;
+}