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-rw-r--r--npc/merchants/enchan_arm.txt4
1 files changed, 2 insertions, 2 deletions
diff --git a/npc/merchants/enchan_arm.txt b/npc/merchants/enchan_arm.txt
index 3e7a723b6..5b4cac2dc 100644
--- a/npc/merchants/enchan_arm.txt
+++ b/npc/merchants/enchan_arm.txt
@@ -52,7 +52,7 @@ prontera,165,60,2 script Apprentice Craftsman 1_F_MERCHANT_01,{
mes "[Apprentice Craftsman]";
mes "I'm not responsible for what would happen if you have more than one of the same kind in your inventory.";
next;
- switch(select("Non Slotted Armor.:Slotted Armor.:High Grade Armor.:Maybe next time.")) {
+ switch(select("Non Slotted Armor.", "Slotted Armor.", "High Grade Armor.", "Maybe next time.")) {
case 1:
setarray .@items[0],2307,2309,2314,2316,2321,2325,2327,2328,2330,2332,2334,2335,2341,2344,2346,2348,2350,2337,2386,2394,2395,2396;
.@j = 50;
@@ -96,7 +96,7 @@ S_EnchantArmor:
mes "and Cards will be GONE.^000000";
mes "Do you still want to try an Enchant?";
next;
- if(select("Hmm... Let me think it over.:Go ahead.") == 1) {
+ if(select("Hmm... Let me think it over.", "Go ahead.") == 1) {
mes "[Apprentice Craftsman]";
mes "Well, I can't blame you. Safety first, eh?";
mes "Now you have a nice day.";