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+//Made by Veev for eAthena
+valkyrie.gat,53,54,4z script Clown 741,{
+
+mes "[Clown]";
+mes "Well, would you like to sing a song...?";
+mes "But I'll start the song off for you...";
+goto cmenu;
+
+ cmenu:
+ menu "I'm not here to sing.",nosing,"Alright...",alright;
+
+ nosing:
+ mes "[Clown]";
+ mes "Really?... I see. What brings you here then?";
+ menu "I would like to become a Clown",clown,"Nothing...",nothing;
+
+ clown:
+ mes "[Clown]";
+ mes "Hmm... Let me make sure you are clown-material...";
+ next;
+ if (sex==0) goto female;
+ if (SkillPoint != 0) goto useskpt;
+ if ((BaseLevel >= 99) && (Class == 19) && (readparam(55) >= 50)) goto highnovice;
+ if ((Class == 4001) && (readparam(55) >= 10)) goto higharcher;
+ if ((Class == 4004) && (readparam(55) >= 40)) goto turnclown;
+ if ((Class == 4004) && (readparam(55) < 40)) goto toolowha;
+ if (Class == 4020) goto alreadyclown;
+ mes "Sorry, but you can't become a clown just yet...";
+ close;
+
+ female:
+ mes "[Clown]";
+ mes "This job is only for guys... Maybe you should talk to the Gypsy...";
+ close;
+
+ highnovice:
+ mes "[Clown]";
+ mes "You are on the right track... But first I need to turn you into a High Novice...";
+ mes "Would you like to become a High Novice now?";
+ menu "Yes",hn_yes,"No",hn_no;
+
+ hn_yes:
+ mes "[Clown]";
+ mes "This will only be a second...";
+ jobchange 24;// Job: Job_Novice_High
+ resetlvl(1);
+ close;
+
+ hn_no:
+ mes "[Clown]";
+ mes "Come back later if you want to change...";
+ close;
+
+ higharcher:
+ mes "[Clown]";
+ mes "Even closer to clown now!";
+ mes "Wanna change into a High Archer now?";
+ menu "Yes",ha_yes,"No",ha_no;
+
+ ha_yes:
+ mes "[Clown]";
+ mes "After this step, you'll be a clown in no time!";
+ jobchange 27;// Job: Job_Archer_High
+ close;
+
+ ha_no:
+ mes "[Clown]";
+ mes "Well... You can always come back.";
+ close;
+
+ turnclown:
+ mes "[Clown]";
+ mes "My favorite part of this job! This is exciting!";
+ mes "I'll change you into a Clown now.";
+ menu "Alright!",tc_yes,"Not yet...",tc_no;
+
+ tc_yes:
+ mes "[Clown]";
+ mes "I love this job!";
+ jobchange 43;// Job: Job_Clown
+ next;
+ mes "[Clown]";
+ mes "Have fun!";
+ close;
+
+ tc_no:
+ mes "[Clown]";
+ mes "Well... That kinda ruined my day...";
+ close;
+
+ alreadyclown:
+ mes "[Clown]";
+ mes "You are already a Clown!";
+ mes "Move out of the way and let other people become one";
+ close;
+
+ useskpt:
+ mes "[Clown]";
+ mes "You need to use those skillpoitns up first.";
+ close;
+
+ towlowha:
+ mes "[Clown]";
+ mes "Aww, you aren't ready yet! Please come back again when you are ready.";
+ close;
+
+ nothing:
+ mes "[Clown]";
+ mes "Sigh...";
+ close;
+
+ alright:
+ mes "[Clown]";
+ if (class != 19) goto notbard;
+ mes "Actually you know what... Maybe another time... You don't look like a singer...";
+ close;
+
+ notbard:
+ mes "[Clown]";
+ mes "... Nice try, but you aren't a Bard... Go bother someone else.";
+ close;
+}