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-rw-r--r--npc/guild2/arug_cas05.txt5
1 files changed, 3 insertions, 2 deletions
diff --git a/npc/guild2/arug_cas05.txt b/npc/guild2/arug_cas05.txt
index ab23d11b0..3f5c767b6 100644
--- a/npc/guild2/arug_cas05.txt
+++ b/npc/guild2/arug_cas05.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
-//= 1.5
+//= 1.6
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -18,6 +18,7 @@
//= Made it so treasure won't spawn if castle is empty.
//= Treasure will now be killed before spawning.
//= 1.5 Fixed error with control devices. [L0ne_W0lf]
+//= 1.6 Corrected copy/paste error. [L0ne_W0lf]
//============================================================
arug_cas05,1,1,0 script Manager#aru05_02 111,{
@@ -1465,7 +1466,7 @@ arug_cas05,136,158,0 script Control Device01#aru05 111,{
donpcevent "#aru05_RL01::OnEnable";
disablenpc "Control Device01#aru05";
mapannounce "arug_cas05","The 1st Fortress Gate has been reconstructed!",bc_map,"0x00ff00";
- setarray $agit_ar01[2],0;
+ setarray $agit_ar05[2],0;
end;
}
else {