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-rw-r--r--npc/guild2/arug_cas02.txt7
1 files changed, 4 insertions, 3 deletions
diff --git a/npc/guild2/arug_cas02.txt b/npc/guild2/arug_cas02.txt
index 1128a1c0a..c0f22f093 100644
--- a/npc/guild2/arug_cas02.txt
+++ b/npc/guild2/arug_cas02.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
-//= 1.5
+//= 1.6
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -18,6 +18,7 @@
//= Made it so treasure won't spawn if castle is empty.
//= Treasure will now be killed before spawning.
//= 1.5 Fixed error with control devices. [L0ne_W0lf]
+//= 1.6 Two small fixes. (aegis carry-overs) [L0ne_W0lf]
//============================================================
arug_cas02,1,1,0 script Manager#aru02_02 111,{
@@ -2847,10 +2848,10 @@ aru_gld,120,83,5 script Cyr#flag_Ar02_3 722,{
mes "The Holy Kingdom of";
mes "Arunafeltz decrees that";
mes "this stronghold is owned";
- mes "by the ^FF0000" + guildName + "^000000 Guild.";
+ mes "by the ^FF0000" + getGuildName(.@GID) + "^000000 Guild.";
next;
mes "[ Arunafeltz Royal Edict ]";
- mes "^FF0000" + guildMaster + "^000000 is";
+ mes "^FF0000" + getGuildMaster(.@GID) + "^000000 is";
mes "Guild Master of ^FF0000" + guildName + "^000000.";
mes "Any that object must claim this";
mes "stronghold through strength of";