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diff --git a/npc/guild/old/treasure/aldeg_cas02_treasure.txt b/npc/guild/old/treasure/aldeg_cas02_treasure.txt
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+//===== eAthena Script =======================================
+//= War of Emperium - aldeg_cas02 Treasure Room Script
+//===== By: ==================================================
+//= holyAngelX (1.0)
+//===== Current Version: =====================================
+//= 1.1
+//===== Compatible With: =====================================
+//= eAthena 0.1+; RO Episode 4+
+//===== Description: =========================================
+//= Treasure Room Script in aldeg_cas02
+//===== Additional Comments: =================================
+//= 1.1 by Akaru and ho|yAnge|X
+//============================================================
+
+//================================================
+// Exit Treasure Room Switch
+//================================================
+aldeg_cas02.gat,139,235,0 script Switch 111,{
+ mes " ";
+ mes "There is little switch over here";
+ mes "Would you like to pull the switch down?";
+ next;
+ menu "Yes",L1,"No",L2;
+
+L1:
+ warp "aldeg_cas02.gat",78,75;
+
+L2:
+ close;
+}
+
+//================================================
+// Treasure Spawning Script
+//================================================
+aldeg_cas02.gat,135,231,0 script Treasure_A02 -1,{
+OnClock1200:
+ SetCastleData "aldeg_cas02.gat",4,0;
+ SetCastleData "aldeg_cas02.gat",5,0;
+ KillMonster "aldeg_cas02.gat","Treasure_A02::TreasureDied";
+ set $Economy1,GetCastleData("aldeg_cas02.gat",2);
+ if ($Economy1 > 100) break;
+ if (GetCastleData("aldeg_cas02.gat",1) == 0) break;
+ set $boxnum1,GetCastleData("aldeg_cas02.gat",2)/5+4;
+ goto TreasureCheck;
+
+TreasureCheck:
+ if ($boxnum1 <= 0) break;
+ set $boxid1,rand(4);
+ goto TreasureSpawn;
+
+TreasureSpawn:
+ if ($boxid1 > 2) goto TreasureSpawn2;
+ areamonster "aldeg_cas02.gat",130,226,138,235,"Treasure Chest",1326,1,"Treasure_A02::TreasureDied";
+ set $boxnum1,$boxnum1-1;
+ if ($boxnum1 <= 0) break;
+ goto TreasureCheck;
+
+TreasureSpawn2:
+ areamonster "aldeg_cas02.gat",130,226,138,235,"Treasure Chest",1327,1,"Treasure_A02::TreasureDied";
+ set $boxnum1,$boxnum1-1;
+ if ($boxnum1 <= 0) break;
+ goto TreasureCheck;
+
+TreasureDied:
+ MapAnnounce "aldeg_cas02.gat","Treasure Chest Broken Open",17;
+ break;
+}