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+//===== eAthena Script =======================================
+//= War of Emperium Guild Manager Function
+//===== By: ==================================================
+//= jAthena - kalen (1.0)
+//= 1.1 by Akaru, ho|yAnge|X, and Valaris
+//===== Current Version: =====================================
+//= 1.2b
+//===== Compatible With: =====================================
+//= eAthena 0.1+; RO Episode 4+
+//===== Description: =========================================
+//= The Guild Manager allows the Guildmaster to invest in comerce
+//= and defense, hire guardians and kafras, go to the treasure room,
+//= and surrender the guild castle.
+//==============================================
+//= Break down of arguments used in the function:
+//= arg(0): name of Castle Manager
+//= arg(1): name of guild castle.
+//= arg(2): x1 coordinate for warp to treasure room
+//= arg(3): y1 coordinate for warp to treasure room
+//= arg(4): guild script suffix for kafra, gaurdian scripts etc.
+//===== Additional Comments: =================================
+//= v1.2: All Guild manager scripts use this function. Optimized
+//= Comerce and Defense investment. [kobra_k88]
+//= v1.2a Function now returns to script that called it.
+//= Added disablenpc line to surrender castle option to remove kafra
+//= upon surrender.[kobra_k88]
+//= v1.2b U can't surrender the base during WOE [Lupus]
+//============================================================
+
+
+
+//==============================================
+function script F_GldManager {
+
+ set @GID, GetCastleData(getarg(1)+".gat",1);
+ if (strcharinfo(0) == getguildmaster(@GID)) goto L_Start;
+ if (@GID == 0) goto L_NotOwn;
+ if (getcharid(2) == @GID) goto L_Mem;
+
+L_NotMem:
+ mes "[ "+getarg(0)+" ]";
+ mes "I am here to follow ^5533FF" + getguildmaster(@GID) + "^000000's command! Hey! Your not even a part of the guild!!";
+ mes "Where are the guardians? Destroy these intruders!";
+ return 0;
+
+L_NotOwn:
+ mes "[ "+getarg(0)+" ]";
+ mes "I am waiting for my master. Brave adventurer, follow your destiny!";
+ return 0;
+
+L_Mem:
+ mes "[ "+getarg(0)+" ]";
+ mes "You're not ^5533FF" + getguildmaster(@GID) + "^000000! I am here to follow ^5533FF" + getguildmaster(@GID) + "^000000's command only";
+ return 0;
+
+L_Start:
+ mes "[ "+getarg(0)+" ]";
+ mes "Welcome Master ^5533FF" + getguildmaster(@GID) + "^000000 ! I will assist you in any way I can!";
+ next;
+ menu "Guild Base Briefing",M_Base, "Commerce Investment",M_Comrc, "Defence Investment",M_Def, "Guardian Installation",M_Gaurd,
+ "Kafra Service Employment / Dismissal",M_Kaf, "Enter Treasure Room",M_Treas, "Surrender Guild Base",M_Sur, "Cancel",M_End;
+
+ //========================
+ M_Base:
+ //=========
+ mes "[ "+getarg(0)+" ]";
+ mes "Guild Base Investment Information.";
+ mes " ";
+ mes "Current Commerce Investment is : ^FF3322" + GetCastleData(getarg(1)+".gat",2) + "^000000 points.";
+ mes "^0000ff - You have invested " + GetCastleData(getarg(1)+".gat",4) + " times today.^000000";
+ next;
+ mes "[ "+getarg(0)+" ]";
+ mes "Current Defence Investment is : ^FF3322" + GetCastleData(getarg(1)+".gat",3) + "^000000 points.";
+ mes "^0000ff- You have invested " + GetCastleData(getarg(1)+".gat",5) + " times today.^000000";
+ mes " ";
+ mes "That is about it.";
+ return 0;
+
+ //========================
+ M_Comrc:
+ //=========
+ set @TriggerE,GetCastleData(getarg(1)+".gat",4);
+ set @Economy,GetCastleData(getarg(1)+".gat",2);
+ if(@Economy < 8) set @eco_invest,10000;
+ if(@Economy >= 8) set @eco_invest,20000;
+ if(@Economy >= 16) set @eco_invest,40000;
+ if(@Economy >= 25) set @eco_invest,80000;
+ if(@Economy >= 34) set @eco_invest,160000;
+ if(@Economy >= 44) set @eco_invest,320000;
+ if(@Economy >= 54) set @eco_invest,640000;
+ if(@Economy >= 65) set @eco_invest,1280000;
+ if(@Economy >= 76) set @eco_invest,2560000;
+ if(@Economy >= 88) set @eco_invest,5120000;
+
+ mes "[ "+getarg(0)+" ]";
+ if(@TriggerE == 2) goto L_MaxTimesC;
+ if(@Economy >= 100) goto L_MaxInvesC;
+ mes "If you improve your Commerce Investment, the guild's productive power increases to produce more goods.";
+ mes "So an investment will be required if you're considering future growth.";
+ next;
+ mes "[ "+getarg(0)+" ]";
+ if(@TriggerE == 0) mes "You can invest up to two times a day, but the second time costs more";
+ if(@TriggerE == 0) mes "The needed investment amount is ^5533FF" + @eco_invest + "^000000 zeny.";
+ if(@TriggerE == 1) set @eco_invest,@eco_invest*4;
+ if(@TriggerE == 1) mes "You've already invested once today, but you can invest again at ^5533FF" + @eco_invest + "^000000 Zeny.";
+ next;
+ mes "[ "+getarg(0)+" ]";
+ mes "Would you like to invest?";
+ next;
+ menu "Invest Commerce.",-,"Cancel.",M_End;
+
+ if(Zeny < @eco_invest) goto sL_NoZenyC;
+ set Zeny,Zeny-@eco_invest;
+ SetCastleData getarg(1)+".gat",4,@TriggerE+1;
+ SetCastleData getarg(1)+".gat",2,@Economy+1;
+ mes "[ "+getarg(0)+" ]";
+ mes "You have invested successfully.";
+ return 0;
+
+ sL_NoZenyC:
+ mes "[ "+getarg(0)+" ]";
+ mes "Master, you do not have enough money to invest. Investment has been cancelled.";
+ return 0;
+ L_MaxTimesC:
+ mes "^ff0000You have already invested twice today, and that's the limit.^000000 I'm expecting to see our riches grow at a high level.";
+ return 0;
+ L_MaxInvestC:
+ mes "[ "+getarg(0)+" ]";
+ mes " ";
+ mes "^ff0000This Castle's commerce investment is already maxed at 100 points. You don't have to invest any further.^000000";
+ return 0;
+
+ //=========================
+ M_Def:
+ //========
+ set @TriggerD,GetCastleData(getarg(1)+".gat",5);
+ set @Defence,GetCastleData(getarg(1)+".gat",3);
+ if(@Defence < 8) set @def_invest,20000;
+ if(@Defence >= 8) set @def_invest,40000;
+ if(@Defence >= 16) set @def_invest,80000;
+ if(@Defence >= 25) set @def_invest,160000;
+ if(@Defence >= 34) set @def_invest,320000;
+ if(@Defence >= 44) set @def_invest,640000;
+ if(@Defence >= 54) set @def_invest,1280000;
+ if(@Defence >= 65) set @def_invest,2560000;
+ if(@Defence >= 76) set @def_invest,5120000;
+ if(@Defence >= 88) set @def_invest,10240000;
+
+ mes "[ "+getarg(0)+" ]";
+ if(@TriggerD == 2) goto L_MaxTimesD;
+ if(@Defence >= 100) goto L_MaxInvestD;
+ mes "If you improve investment of defence, the durability of our Guardians and the Emperium will increase.";
+ mes "So if you consider our future battles, an investment will be required.";
+ next;
+ mes "[ "+getarg(0)+" ]";
+ if(@TriggerD == 0) mes "You can invest up to two times a day, but the second time costs more";
+ if(@TriggerD == 0) mes "The needed investment amount is ^5533FF" + @def_invest + "^000000 zeny.";
+ if(@TriggerD == 1) set @def_invest,@def_invest*4;
+ if(@TriggerD == 1) mes "You've already invested once today, but you can invest again at ^5533FF" + @def_invest + "^000000 Zeny.";
+ next;
+ mes "[ "+getarg(0)+" ]";
+ mes "Would you like to invest?";
+ next;
+ menu "Invest Defence.",-, "Cancel",M_End;
+
+ if(Zeny < @def_invest) goto sL_NoZenyD;
+ set Zeny,Zeny-@def_invest;
+ SetCastleData getarg(1)+".gat",5,@TriggerD+1;
+ SetCastleData getarg(1)+".gat",3,@Defence+1;
+ mes "[ "+getarg(0)+" ]";
+ mes "You have invested successfully.";
+ return 0;
+
+ sL_NoZenyD:
+ mes "[ "+getarg(0)+" ]";
+ mes "Master, you do not have enough money to invest in Defence. Defence investment has been cancelled.";
+ return 0;
+ L_MaxTimesD:
+ mes "^ff0000You have already invested twice today, and that's the limit.^000000 I'm expecting to see our riches grow at a high level.";
+ return 0;
+ L_MaxInvestD:
+ mes "^ff0000This Castle's Defence Investment is already maxed at 100 points. You don't have to invest any further.^000000";
+ return 0;
+
+ //=========================
+ M_Gaurd:
+ //=========
+ if (getgdskilllv(@GID,10002) == 0) goto L_NoSkGuard;
+ set @Defence,GetCastleData(getarg(1)+".gat",3);
+ set @Guardian0,guardianinfo(0);
+ set @Guardian1,guardianinfo(1);
+ set @Guardian2,guardianinfo(2);
+ set @Guardian3,guardianinfo(3);
+ set @Guardian4,guardianinfo(4);
+ set @Guardian5,guardianinfo(5);
+ set @Guardian6,guardianinfo(6);
+ set @Guardian7,guardianinfo(7);
+ set @SGuardian,strmobinfo(4,1287)+2000*@Defence;
+ set @AGuardian,strmobinfo(4,1286)+2000*@Defence;
+ set @KGuardian,strmobinfo(4,1285)+2000*@Defence;
+
+ mes "[ "+getarg(0)+" ]";
+ mes "Would you like to install a guardian? Guardians will protect the guild base from enemies.";
+ mes "Please choose a guardian.";
+ next;
+
+ menu "Soldier Guardian (" + @Guardian0 + "/" + @SGuardian + ")",L4_1,
+ "Soldier Guardian (" + @Guardian1 + "/" + @SGuardian + ")",L4_2,
+ "Soldier Guardian (" + @Guardian2 + "/" + @SGuardian + ")",L4_3,
+ "Archer Guardian (" + @Guardian3 + "/" + @AGuardian + ")",L4_4,
+ "Archer Guardian (" + @Guardian4 + "/" + @AGuardian + ")",L4_5,
+ "Knight Guardian (" + @Guardian5 + "/" + @KGuardian + ")",L4_6,
+ "Knight Guardian (" + @Guardian6 + "/" + @KGuardian + ")",L4_7,
+ "Knight Guardian (" + @Guardian7 + "/" + @KGuardian + ")",L4_8;
+
+ L4_1:
+ if (GetCastleData(getarg(1)+".gat",10) == 1) goto L_GotGuard;
+ set @GDnum,10;
+ set @GDnum2,18;
+ set @GuardianHP,@SGuardian;
+ goto L4_9;
+ L4_2:
+ if (GetCastleData(getarg(1)+".gat",11) == 1) goto L_GotGuard;
+ set @GDnum,11;
+ set @GDnum2,19;
+ set @GuardianHP,@SGuardian;
+ goto L4_9;
+ L4_3:
+ if (GetCastleData(getarg(1)+".gat",12) == 1) goto L_GotGuard;
+ set @GDnum,12;
+ set @GDnum2,20;
+ set @GuardianHP,@SGuardian;
+ goto L4_9;
+ L4_4:
+ if (GetCastleData(getarg(1)+".gat",13) == 1) goto L_GotGuard;
+ set @GDnum,13;
+ set @GDnum2,21;
+ set @GuardianHP,@AGuardian;
+ goto L4_9;
+ L4_5:
+ if (GetCastleData(getarg(1)+".gat",14) == 1) goto L_GotGuard;
+ set @GDnum,14;
+ set @GDnum2,22;
+ set @GuardianHP,@AGuardian;
+ goto L4_9;
+ L4_6:
+ if (GetCastleData(getarg(1)+".gat",15) == 1) goto L_GotGuard;
+ set @GDnum,15;
+ set @GDnum2,23;
+ set @GuardianHP,@KGuardian;
+ goto L4_9;
+ L4_7:
+ if (GetCastleData(getarg(1)+".gat",16) == 1) goto L_GotGuard;
+ set @GDnum,16;
+ set @GDnum2,24;
+ set @GuardianHP,@KGuardian;
+ goto L4_9;
+ L4_8:
+ if (GetCastleData(getarg(1)+".gat",17) == 1) goto L_GotGuard;
+ set @GDnum,17;
+ set @GDnum2,25;
+ set @GuardianHP,@KGuardian;
+ L4_9:
+ mes "[ "+getarg(0)+" ]";
+ mes "Would you really like to install a guardian? You need ^5533FF10,000 zeny^000000 to install one....";
+ next;
+ menu "Install",-, "Cancel",M_End;
+
+ if (Zeny < 10000) goto sL_NoZenyG;
+ set Zeny,Zeny-10000;
+ SetCastleData getarg(1)+".gat",@GDnum,1;
+ SetCastleData getarg(1)+".gat",@GDnum2,@GuardianHP;
+ return 1;
+
+ sL_NoZenyG:
+ mes "[ "+getarg(0)+" ]";
+ mes "I'm sorry Master, but you do not have enough zeny for a Guardian.";
+ return 0;
+ L_NoSkGuard:
+ mes "[ "+getarg(0)+" ]";
+ mes "I'm sorry Master but you cannot install any guardians right now. Your guild must learn the Guild skill ^5533FFGuardian Research^000000 first.";
+ mes "Guardian Installation has been cancelled.";
+ return 0;
+ L_GotGuard:
+ mes "[ "+getarg(0)+" ]";
+ mes "Excuse me Master, but that guardian has already been installed.....";
+ emotion 4;
+ return 0;
+
+ //===========================
+ M_Kaf:
+ //======
+ mes "[ "+getarg(0)+" ]";
+ if (GetCastleData(getarg(1)+".gat",9) == 1) goto L_Dismiss;
+ if (getgdskilllv(@GID,10001) == 0) goto L_NoSkKaf;
+
+ L_Hire:
+ mes "Would you like to employ the services of a Kafra? You will need ^5533FF10,000 Zeny^000000 to do so... ";
+ next;
+ menu "Employ Kafra.",-,"Cancel",sM_KafEnd;
+
+ mes "[ "+getarg(0)+" ]";
+ if (Zeny < 10000) goto sL_NoZenyK;
+ set Zeny,Zeny-10000;
+ enablenpc "Kafra Service#"+getarg(4);
+ SetCastleData getarg(1)+".gat",9,1;
+ mes "You have created a contract with the Kafra Service Company.";
+ next;
+ cutin "kafra_01",2;
+ mes "[ Kafra Service ]";
+ mes "How do you do? I'm here to provide you with helpful service! I'll do the best I can to serve you.";
+ next;
+ cutin "kafra_01",255;
+ mes "[ "+getarg(0)+" ]";
+ mes "Your employment contract lasts ^5533FF1 month^000000. After this term is over you will have to create a new contract.";
+ mes "I think the Kafra Service will benefit our guild members.";
+ return 0;
+
+ sL_NoZenyK:
+ mes "Master, you do not have enough money to employ a Kafra. Employment has been cancelled.";
+ return 0;
+ sM_KafEnd:
+ mes "[ "+getarg(0)+" ]";
+ mes "As you wish Master. But I suggest we get a Kafra as soon as possible!";
+ return 0;
+
+ L_Dismiss:
+ mes "Would you like to dismiss the current Kafra?";
+ next;
+ menu "Dismissal",-,"Cancel",sM_KafEnd2;
+
+ cutin "kafra_01",2;
+ mes "[ Kafra Service ]";
+ mes "Have I done anything wrong? If I did, will you please forgive me?";
+ next;
+ menu "Dismiss",-,"Cancel",ssM_KafEnd2;
+
+ mes "[ Kafra Service ]";
+ mes "It's unfortunate that I won't be able to serve your guild anymore....";
+ next;
+ disablenpc "Kafra Service#"+getarg(4);
+ SetCastleData getarg(1)+".gat",9,0;
+ cutin "kafra_01",255;
+ mes "[ "+getarg(0)+" ]";
+ mes "The Kafra has been dismissed. But... we should really get a Kafra as soon as possible!";
+ return 0;
+ ssM_KafEnd2:
+ mes "[ Kafra Service ]";
+ mes "Thank you master, I'll do my best! ^^.";
+ cutin "kafra_01",255;
+ return 0;
+ sM_KafEnd2:
+ mes "[ "+getarg(0)+" ]";
+ mes "Master, I think you should keep the current Kafra Service because she is already trying her best to serve us";
+ return 0;
+
+ L_NoSkKaf:
+ mes "Master, you don't have a contract with the Kafra Service Company.";
+ mes "In order to hire a Kafra, you must first learn the Guild skill ^5533FFContract With Kafra^000000.";
+ return 0;
+
+ //=========================
+ M_Treas:
+ //========
+ mes "[ "+getarg(0)+" ]";
+ mes "Would you to go to our Treasure Room? Only you, the Guild Master, are allowed to enter this room.";
+ next;
+ menu "Enter Treasure room.",-,"Cancel",sM_TresEnd;
+
+ mes "[ "+getarg(0)+" ]";
+ mes "Please follow me through the secret passage way.";
+ mes "You must pull down on the secret switch in order to get out.";
+ next;
+ warp getarg(1)+".gat",getarg(2),getarg(3);
+ return 0;
+ sM_TresEnd:
+ mes "[ "+getarg(0)+" ]";
+ mes "The goods are produced everyday.";
+ mes "You should get them whenever you can because they might dissapear if you take them at the wrong time.";
+ return 0;
+
+ //==========================
+ M_Sur:
+ //=======
+ mes "[ "+getarg(0)+" ]";
+ emotion 19;
+ if(agitcheck(0) == 0) goto L_No_WOE;
+ mes "Master.... don't you know that we can't give up this guild base during the War Of Emperium?!!";
+ close;
+ return 0;
+ L_No_WOE:
+ mes "Master.... Do you really want to give up this guild base?? It is not worth it master!!! Please reconsider, master!!";
+
+ next;
+ menu "Surrender Guild Base",-, "Cancel",sM_SurEnd;
+
+ mes "[ "+getarg(0)+" ]";
+ mes "Master, please reconsider...!!";
+ emotion 16;
+ next;
+ menu "Surrender Guild Base",-, "Cancel",sM_SurEnd;
+
+ mes "[ "+getarg(0)+" ]";
+ mes "Master!!.....";
+ mes "Oh well..";
+ next;
+ disablenpc "Kafra Service#"+getarg(4);
+ set @i, 0;
+ L_Loop:
+ set @i, @i + 1;
+ SetCastleData getarg(1)+".gat",@i,0;
+ if(@i < 25) goto L_Loop;
+
+ Announce "[" + GetGuildName(@GID) + "] has surrendered the Guild Castle [" + GetCastleName(getarg(1)+".gat") + "]",0;
+ MapRespawnGuildID getarg(1)+".gat",GetCastleData(getarg(1)+".gat",1),7;
+ return 0;
+ sM_SurEnd:
+ mes "[ "+getarg(0)+" ]";
+ mes "I knew it master!! Please, don't scare me like that again.";
+ emotion 33;
+ return 0;
+
+ //==========================
+ M_End:
+ //=======
+ mes "[ "+getarg(0)+" ]";
+ mes "As you wish, master.";
+ return 0;
+}