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diff --git a/npc/events/nguild/nguild_ev_agit.txt b/npc/events/nguild/nguild_ev_agit.txt
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-//================= Hercules Script =======================================
-//= _ _ _
-//= | | | | | |
-//= | |_| | ___ _ __ ___ _ _| | ___ ___
-//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
-//= | | | | __/ | | (__| |_| | | __/\__ \
-//= \_| |_/\___|_| \___|\__,_|_|\___||___/
-//================= License ===============================================
-//= This file is part of Hercules.
-//= http://herc.ws - http://github.com/HerculesWS/Hercules
-//=
-//= Copyright (C) 2012-2015 Hercules Dev Team
-//= Copyright (C) L0ne_W0lf
-//= Copyright (C) Lupus
-//= Copyright (C) kobra_k88
-//=
-//= Hercules is free software: you can redistribute it and/or modify
-//= it under the terms of the GNU General Public License as published by
-//= the Free Software Foundation, either version 3 of the License, or
-//= (at your option) any later version.
-//=
-//= This program is distributed in the hope that it will be useful,
-//= but WITHOUT ANY WARRANTY; without even the implied warranty of
-//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-//= GNU General Public License for more details.
-//=
-//= You should have received a copy of the GNU General Public License
-//= along with this program. If not, see <http://www.gnu.org/licenses/>.
-//=========================================================================
-//= War of Emperium - NGuild Wars Events
-//================= Description ===========================================
-//= Event Triggers for NGuild Wars
-//================= Current Version =======================================
-//= 1.5
-//=========================================================================
-
-//== Function for OnAgitStart ==============================
-function script F_AgitStart {
- .@map$ = getarg(0);
- .@castle$ = getarg(1);
- .@empx = getarg(2);
- .@empy = getarg(3);
-
- maprespawnguildid .@map$,getcastledata(.@map$,1),2;
- monster .@map$,.@empx,.@empy,"Emperium",1288,1,"Agit_"+.@castle$+"::OnAgitBreak";
- gvgon .@map$;
- if (getcastledata(.@map$,1) != 0) return;
- end;
-}
-
-//== Function for OnGuildBreak =============================
-function script F_GuildBreak {
- .@map$ = getarg(0);
- .@castle$ = getarg(1);
-
- killmonsterall .@map$;
-
- announce "Guild Base [" + getcastlename(.@map$) + "] has been abandoned.",0;
- disablenpc "Kafra Staff#"+.@castle$;
-
- setcastledata .@map$,0,0;
- return;
-}
-
-//== Function for OnAgitBreak ==============================
-function script F_AgitBreak {
- .@map$ = getarg(0);
- .@castle$ = getarg(1);
-
- .@GID = getcharid(CHAR_ID_GUILD);
- if (.@GID <= 0) return;
-
- .@Economy = getcastledata(.@map$,2) - 5;
- if (.@Economy < 0) .@Economy = 0;
- setcastledata .@map$, 2, .@Economy;
-
- .@defence = getcastledata(.@map$,3) - 5;
- if (.@defence < 0) .@defence = 0;
- setcastledata .@map$, 3, .@defence;
-
- setcastledata .@map$,1, .@GID;
- mapannounce .@map$,"The emperium has been destroyed.",bc_map,0x00CCFF;
- announce "The [" + getcastlename(.@map$) + "] castle has been conquered by the [" + getguildname(.@GID) + "] guild.",bc_all;
- donpcevent "::OnRecvCastle"+.@castle$;
-
- disablenpc "Kafra Staff#"+.@castle$;
-
- // remove investment data and kafra
- for (.@i = 4; .@i <= 9; ++.@i)
- setcastledata .@map$, .@i, 0;
-
- // if the new guild doesn't have Guardian Research, erase guardians
- if( getgdskilllv(.@GID,10002) == 0 )
- for (.@i = 10; .@i <= 17; ++.@i)
- setcastledata .@map$, .@i, 0;
-
- return;
-}
-
-
-//== Function for OnAgitEnd ================================
-function script F_AgitEnd {
- .@map$ = getarg(0);
- .@castle$ = getarg(1);
-
- gvgoff .@map$;
- // Disable the following if statment to keep empty
- // castles from being aquired after after WoE ends.
- if (getcastledata(.@map$,1) == 0) return;
- maprespawnguildid .@map$,getcastledata(.@map$,1),4;
- killmonster .@map$,"Agit_"+.@castle$+"::OnAgitBreak";
- end;
-}
-
-//== Castle 1 ==============================================
-nguild_alde,0,0,0 script Agit_N01 FAKE_NPC,{
-OnInterIfInitOnce:
- donpcevent "::OnRecvCastleN01";
- end;
-OnRecvCastleN01:
- requestguildinfo getcastledata("nguild_alde",1);
- end;
-OnAgitStart:
- callfunc "F_AgitStart","nguild_alde","N01",216,24;
- end;
-OnAgitBreak:
- callfunc "F_AgitBreak","nguild_alde","N01";
- callsub OnAgitEliminate;
- end;
-OnGuildBreak:
- callfunc "F_GuildBreak","nguild_alde","N01";
- end;
-OnAgitEliminate:
- maprespawnguildid "nguild_alde",getcastledata("nguild_alde",1),6;
- monster "nguild_alde",216,24,"EMPERIUM",1288,1,"Agit_N01::OnAgitBreak";
- end;
-OnAgitEnd:
- callfunc "F_AgitEnd","nguild_alde","N01";
- end;
-}
-
-//== Castle 2 ==============================================
-nguild_gef,0,0,0 script Agit_N02 FAKE_NPC,{
-OnInterIfInitOnce:
- donpcevent "::OnRecvCastleN02";
- end;
-OnRecvCastleN02:
- requestguildinfo getcastledata("nguild_gef",1);
- end;
-OnAgitStart:
- callfunc "F_AgitStart","nguild_gef","N02",198,182;
- end;
-OnAgitBreak:
- callfunc "F_AgitBreak","nguild_gef","N02";
- callsub OnAgitEliminate;
- end;
-OnGuildBreak:
- callfunc "F_GuildBreak","nguild_gef","N02";
- end;
-OnAgitEliminate:
- maprespawnguildid "nguild_gef",getcastledata("nguild_gef",1),6;
- monster "nguild_gef",198,182,"EMPERIUM",1288,1,"Agit_N02::OnAgitBreak";
- end;
-OnAgitEnd:
- callfunc "F_AgitEnd","nguild_gef","N02";
- end;
-}
-
-//== Castle 3 ==============================================
-nguild_pay,0,0,0 script Agit_N03 FAKE_NPC,{
-OnInterIfInitOnce:
- donpcevent "::OnRecvCastleN03";
- end;
-OnRecvCastleN03:
- requestguildinfo getcastledata("nguild_pay",1);
- end;
-OnAgitStart:
- callfunc "F_AgitStart","nguild_pay","N03",139,139;
- end;
-OnAgitBreak:
- callfunc "F_AgitBreak","nguild_pay","N03";
- callsub OnAgitEliminate;
- end;
-OnGuildBreak:
- callfunc "F_GuildBreak","nguild_pay","N03";
- end;
-OnAgitEliminate:
- maprespawnguildid "nguild_pay",getcastledata("nguild_pay",1),6;
- monster "nguild_pay",139,139,"EMPERIUM",1288,1,"Agit_N03::OnAgitBreak";
- end;
-OnAgitEnd:
- callfunc "F_AgitEnd","nguild_pay","N03";
- end;
-}
-
-//== Castle 4 ==============================================
-nguild_prt,0,0,0 script Agit_N04 FAKE_NPC,{
-OnInterIfInitOnce:
- donpcevent "::OnRecvCastleN04";
- end;
-OnRecvCastleN04:
- requestguildinfo getcastledata("nguild_prt",1);
- end;
-OnAgitStart:
- callfunc "F_AgitStart","nguild_prt","N04",197,197;
- end;
-OnAgitBreak:
- callfunc "F_AgitBreak","nguild_prt","N04";
- callsub OnAgitEliminate;
- end;
-OnGuildBreak:
- callfunc "F_GuildBreak","nguild_prt","N04";
- end;
-OnAgitEliminate:
- maprespawnguildid "nguild_prt",getcastledata("nguild_prt",1),6;
- monster "nguild_prt",197,197,"EMPERIUM",1288,1,"Agit_N04::OnAgitBreak";
- end;
-OnAgitEnd:
- callfunc "F_AgitEnd","nguild_prt","N04";
- end;
-}
-
-//== Treasure Spawn Time ===================================
-- script TreasSpawn FAKE_NPC,{
- end;
-
-OnClock0005:
- callfunc "F_GldTreas","nguild_alde","N01",$boxNumN01,$@bxN01,$@boxIdN01,1324,114,218,123,227,0;
- callfunc "F_GldTreas","nguild_gef","N02",$boxNumN02,$@bxN02,$@boxIdN02,1334,150,108,158,114,0;
- callfunc "F_GldTreas","nguild_pay","N03",$boxNumN03,$@bxN03,$@boxIdN03,1344,286,4,295,13,0;
- callfunc "F_GldTreas","nguild_prt","N04",$boxNumN04,$@bxN04,$@boxIdN04,1354,6,204,15,213,0;
- end;
-}