summaryrefslogtreecommitdiff
path: root/npc/custom/etc/morroc_raceway.txt
diff options
context:
space:
mode:
Diffstat (limited to 'npc/custom/etc/morroc_raceway.txt')
-rw-r--r--npc/custom/etc/morroc_raceway.txt238
1 files changed, 0 insertions, 238 deletions
diff --git a/npc/custom/etc/morroc_raceway.txt b/npc/custom/etc/morroc_raceway.txt
deleted file mode 100644
index 745b1d779..000000000
--- a/npc/custom/etc/morroc_raceway.txt
+++ /dev/null
@@ -1,238 +0,0 @@
-//===== Hercules Script ======================================
-//= Morroc Raceway
-//===== By: ==================================================
-//= acky
-//===== Current Version: =====================================
-//= 1.3
-//===== Description: =========================================
-//= Lets players race around Morroc (pvp_y_1-5)
-//===== Additional Comments: =================================
-//= If there are more than 3 players, at least 3 people
-//= must finish before a new race can be started.
-//=
-//= If there are less than 3 players, at least 1 person
-//= must finish before a new race can be started.
-//=
-//= Removed permanent global variables
-//= 1.2 Removed Duplicates [Silent]
-//= 1.3 Replaced effect numerics with constants. [Samuray22]
-//============================================================
-
-//Warps you into race way
-morocc,166,105,6 script Race Girl#01 4_F_KAFRA2,{
- mes "[Race Girl]";
- mes "Would you like to visit ^0000FFMorroc Raceway^000000?";
- next;
- if (select("Yes", "No") != 1) {
- mes "[Race Girl]";
- mes "Alright, talk to me again when you want to go.";
- close;
- }
- warp "pvp_y_1-5",165,256;
- close;
-}
-
-//Warps you out of raceway
-pvp_y_1-5,169,265,5 script Race Girl#02 4_F_KAFRA2,{
- mes "[Race Girl]";
- mes "Welcome to Morroc Raceway!";
- next;
- switch (select("Information", "Leave", "Cancel")) {
- case 1:
- mes "[Race Girl]";
- mes "Someone must click on the Starter NPC to start the race.";
- next;
- mes "[Race Girl]";
- mes "Once the race is started, run around Morroc anti-clockwise.";
- next;
- mes "[Race Girl]";
- mes "You must reach all the checkpoints - No cheating!";
- close;
- case 2:
- warp "morocc",165,101;
- end;
- case 3:
- mes "[Race Girl]";
- mes "Come again soon!";
- close;
- }
-}
-
-//Counts down and starts race
-pvp_y_1-5,145,269,5 script Starter 4_M_JOB_KNIGHT1,{
- if ($@race != 0) goto L_Started;
- if ($@counting != 0) goto L_Started;
- if ($@racecount == 1) goto L_Started;
-L_Menu:
- mes "[Race Starter]";
- mes "Please stay on the Eastern side of me.";
- if (select("Start Race", "Cancel") != 1)
- close;
- set $@counting,1;
- mes "Counting down...";
- addtimer 1000, "Starter::OnCount1000";
- addtimer 2000, "Starter::OnCount2000";
- addtimer 3000, "Starter::OnCount3000";
- addtimer 4000, "Starter::OnCount4000";
- announce strcharinfo(PC_NAME) + "Started a countdown",1;
- announce "Get ready to race!",1;
- close;
-
-OnCount1000:
- announce "[3]",1;
- end;
-OnCount2000:
- announce "[2]",1;
- end;
-OnCount3000:
- announce "[1]",1;
- end;
-OnCount4000:
- emotion 27;
- specialeffect EF_CHIMTO;
- announce "[GO!]",1;
- set $@race,1;
- set $@position,0;
- set $@counting,0;
- set $@raceid,rand(100000,999999);
- end;
-
-L_Started:
- if ((getmapusers("pvp_y_1-5") < 3) && ($@position > 0)) goto L_Menu;
- if ($@position > 2) goto L_Menu;
- mes "[Starter]";
- mes "Race in progress";
- close;
-
-OnInit:
- set $@race,0;
- set $@position,0;
- set $@racecount,0;
- end;
-}
-
-//Checkpoint 1
-pvp_y_1-5,144,262,5 script Check Point 1 HIDDEN_NPC,0,5,{
- end;
-OnTouch:
- if (@raceid != $@raceid) goto L_Started;
- if (@race == 6) goto L_Finished;
- if ($@race == 1) goto L_Started;
- mes "The race has not started, please move back.";
- close;
-L_Started:
- set @race,1;
- set @raceid,$@raceid;
- end;
-L_Finished:
- mes "You have already completed the race.";
- close;
-}
-
-//Checkpoint 2
-pvp_y_1-5,73,247,5 script Check Point 2 HIDDEN_NPC,6,6,{
- end;
-OnTouch:
- if (@race != 1) goto L_Miss;
- set @race,2;
- announce "[" + strcharinfo(PC_NAME) +"] has reached Checkpoint [1]",1;
- end;
-L_Miss:
- mes "You have missed a Checkpoint. Please go back.";
- close;
-}
-
-//Checkpoint 3
-pvp_y_1-5,77,44,5 script Check Point 3 HIDDEN_NPC,6,6,{
- end;
-OnTouch:
- if (@race != 2) goto L_Miss;
- set @race,3;
- announce "[" + strcharinfo(PC_NAME) +"] has reached Checkpoint [2]",1;
- end;
-L_Miss:
- mes "You have missed a Checkpoint. Please go back.";
- close;
-}
-
-//Checkpoint 3
-pvp_y_1-5,249,60,5 script Check Point 4 HIDDEN_NPC,6,6,{
- end;
-OnTouch:
- if (@race != 3) goto L_Miss;
- set @race,4;
- announce "[" + strcharinfo(PC_NAME) +"] has reached Checkpoint [3]",1;
- end;
-L_Miss:
- mes "You have missed a Checkpoint. Please go back.";
- close;
-}
-
-//Checkpoint 4
-pvp_y_1-5,255,256,5 script Check Point 5 HIDDEN_NPC,6,6,{
- end;
-OnTouch:
- if (@race != 4) goto L_Miss;
- set @race,5;
- announce "[" + strcharinfo(PC_NAME) +"] has reached Checkpoint [4]",1;
- end;
-L_Miss:
- mes "You have missed a Checkpoint. Please go back.";
- close;
-}
-
-//Finish Line
-pvp_y_1-5,174,244,5 script Finish Line HIDDEN_NPC,6,6,{
- end;
-OnTouch:
- if (@raceid != $@raceid) goto L_WrongRace;
- if (@race != 5) goto L_Miss;
- set @race,6;
- set $@position,$@position+1;
- announce "[" + strcharinfo(PC_NAME) +"] has reached The Finish line! [Position: " + $@position + "]",1;
- end;
-L_Miss:
- mes "You have missed a Checkpoint. Please go back.";
- close;
-L_WrongRace:
- mes "You are not in this race.";
- close;
-}
-
-//Check Point Marker Flags
-pvp_y_1-5,144,267,4 script Check Point 1#01 GUILD_FLAG,{
- end;
-}
-pvp_y_1-5,144,257,4 script Check Point 1#02 GUILD_FLAG,{
- end;
-}
-pvp_y_1-5,70,252,3 script Check Point 2#01 GUILD_FLAG,{
- end;
-}
-pvp_y_1-5,77,243,3 script Check Point 2#02 GUILD_FLAG,{
- end;
-}
-pvp_y_1-5,81,48,1 script Check Point 3#01 GUILD_FLAG,{
- end;
-}
-pvp_y_1-5,72,40,1 script Check Point 3#02 GUILD_FLAG,{
- end;
-}
-pvp_y_1-5,244,65,7 script Check Point 4#01 GUILD_FLAG,{
- end;
-}
-pvp_y_1-5,252,57,7 script Check Point 4#02 GUILD_FLAG,{
- end;
-}
-pvp_y_1-5,259,260,5 script Check Point 5#01 GUILD_FLAG,{
- end;
-}
-pvp_y_1-5,251,252,5 script Check Point 5#02 GUILD_FLAG,{
- end;
-}
-pvp_y_1-5,174,249,4 script Finish Line#01 GUILD_FLAG,{
- end;
-}
-pvp_y_1-5,174,238,4 script Finish Line#02 GUILD_FLAG,{
- end;
-}