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-rw-r--r--npc/cities/izlude.txt6
-rw-r--r--npc/cities/jawaii.txt2
-rw-r--r--npc/cities/prontera.txt8
3 files changed, 8 insertions, 8 deletions
diff --git a/npc/cities/izlude.txt b/npc/cities/izlude.txt
index 7355205a0..000b0893e 100644
--- a/npc/cities/izlude.txt
+++ b/npc/cities/izlude.txt
@@ -102,7 +102,7 @@
mes "[Charfri]";
mes "You'll have to board on a ship at the port to get to Byalan Island. There are dangerous dungeons on that island, so don't go snooping around just anywhere.";
close;
- Default:
+ default:
mes "Though it is very beautiful, Byalan Island has a mysterious dungeon that extends deep under the sea.";
next;
mes "[Charfri]";
@@ -133,7 +133,7 @@
mes "[Cuskoal]";
mes "So, whaddya say?";
close;
- Default:
+ default:
mes "The pubs in Prontera are always full of people from local areas and from out-of-town. It can get pretty busy.";
next;
mes "[Cuskoal]";
@@ -167,7 +167,7 @@
mes "[Dega]";
mes "If you try to cast magic near it, it will notice and saunter over to smash you. So you better watch out for Golem.";
close;
- Default:
+ default:
mes "There's a very delightful place where you can find every";
mes "type of Poring.";
next;
diff --git a/npc/cities/jawaii.txt b/npc/cities/jawaii.txt
index eecb76888..501e0f336 100644
--- a/npc/cities/jawaii.txt
+++ b/npc/cities/jawaii.txt
@@ -970,7 +970,7 @@ jawaii_in,28,124,0 script Bartender#jaw 1_ETC_01,{
percentheal -20,0;
next;
break;
- Default:
+ default:
mes "[Bartender]";
mes "I see...";
mes "Let me think";
diff --git a/npc/cities/prontera.txt b/npc/cities/prontera.txt
index ff5851452..792ddc972 100644
--- a/npc/cities/prontera.txt
+++ b/npc/cities/prontera.txt
@@ -444,7 +444,7 @@ prt_in,177,20,2 script TenSue#pront 4W_M_01,{
mes "[TenSue]";
mes "The headquarters of Kafra Corporation is also located in Al de Baran. You should really stop by and check it out for yourself.";
close;
- Default:
+ default:
mes "[TenSue]";
mes "The kingdom of";
mes "Rune-Midgarts is ruled";
@@ -631,7 +631,7 @@ prt_church,103,76,0 script Garnet#pront 1_F_02,{
mes "Alright, I've";
mes "heard enough.";
close2;
- set .@SkilLChat,0;
+ set .@SkillChat,0;
break;
}
}
@@ -649,7 +649,7 @@ prt_church,103,71,0 script Henson#pront 2_M_PHARMACIST,{
mes "Did you have any questions about Acolyte and Priest skills?";
next;
set .@SkillChat,1;
- while(.@Skillchat) {
+ while(.@SkillChat) {
switch(select("About Divine Protection:About Demon Bane:About Decrease AGI:About Signum Crusis :About Pneuma:About Ruwach:About Teleport:End conversation.")) {
case 1:
mes "[Henson]";
@@ -729,7 +729,7 @@ prt_church,103,71,0 script Henson#pront 2_M_PHARMACIST,{
mes "[Henson]";
mes "If you wish to understand more about an Acolyte or Priest skill, you are welcome to visit me at any time.";
close2;
- set .@SkilLChat,0;
+ set .@SkillChat,0;
break;
}
}