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Diffstat (limited to 'npc/battleground/tierra/tierra02.txt')
-rw-r--r--npc/battleground/tierra/tierra02.txt24
1 files changed, 12 insertions, 12 deletions
diff --git a/npc/battleground/tierra/tierra02.txt b/npc/battleground/tierra/tierra02.txt
index 04d7c69e7..ac7710aa8 100644
--- a/npc/battleground/tierra/tierra02.txt
+++ b/npc/battleground/tierra/tierra02.txt
@@ -703,7 +703,7 @@ bat_a02,53,377,3 script Guillaume Vintenar#a02_a 4_M_KY_HEAD,{
mes("[Axl Rose]");
mes("Blessed Guillaume!");
mes("Let's enjoy our glorious victory!");
- mesf("%s, it's a sign reflecting victory.", strcharinfo(0));
+ mesf("%s, it's a sign reflecting victory.", strcharinfo(PC_NAME));
close2;
getitem BF_Badge1,3;
}
@@ -711,7 +711,7 @@ bat_a02,53,377,3 script Guillaume Vintenar#a02_a 4_M_KY_HEAD,{
mes("[Axl Rose]");
mes("Blessed Guillaume!");
mes("Let's enjoy our glorious victory!");
- mesf("%s, it's a sign reflecting victory.", strcharinfo(0));
+ mesf("%s, it's a sign reflecting victory.", strcharinfo(PC_NAME));
close2;
getitem BF_Badge1,.@medal_gap;
}
@@ -765,7 +765,7 @@ bat_a02,53,377,3 script Guillaume Vintenar#a02_a 4_M_KY_HEAD,{
mes("[Axl Rose]");
mes("Blessed Guillaume!");
mes("Let's enjoy our glorious victory!");
- mesf("%s, it's a sign reflecting victory.", strcharinfo(0));
+ mesf("%s, it's a sign reflecting victory.", strcharinfo(PC_NAME));
close2;
getitem BF_Badge1,3;
}
@@ -773,7 +773,7 @@ bat_a02,53,377,3 script Guillaume Vintenar#a02_a 4_M_KY_HEAD,{
mes("[Axl Rose]");
mes("Blessed Guillaume!");
mes("Let's enjoy our glorious victory!");
- mesf("%s, it's a sign of victory.", strcharinfo(0));
+ mesf("%s, it's a sign of victory.", strcharinfo(PC_NAME));
close2;
getitem BF_Badge1,.@medal_gap;
}
@@ -797,7 +797,7 @@ bat_a02,45,19,3 script Croix Vintenar#a02_b 4_M_CRU_HEAD,{
mes("[Swandery]");
mes("Blessed Croix!");
mes("Let's enjoy our glorious victory!");
- mesf("%s, it's a sign reflecting victory.", strcharinfo(0));
+ mesf("%s, it's a sign reflecting victory.", strcharinfo(PC_NAME));
close2;
getitem BF_Badge1,3;
}
@@ -805,7 +805,7 @@ bat_a02,45,19,3 script Croix Vintenar#a02_b 4_M_CRU_HEAD,{
mes("[Swandery]");
mes("Blessed Croix!");
mes("Let's enjoy our glorious victory!");
- mesf("%s, it's a sign reflecting victory.", strcharinfo(0));
+ mesf("%s, it's a sign reflecting victory.", strcharinfo(PC_NAME));
close2;
getitem BF_Badge1,.@medal_gap;
}
@@ -815,7 +815,7 @@ bat_a02,45,19,3 script Croix Vintenar#a02_b 4_M_CRU_HEAD,{
.@medal_gap = 500 - .@your_medal;
if (.@medal_gap > 0) {
mes("[Swandery]");
- mesf("Oh, %s Don't be sad.", strcharinfo(0));
+ mesf("Oh, %s Don't be sad.", strcharinfo(PC_NAME));
mes("Even though we didn't win, we did our best.");
mes("This is a Royal gift from Croix, and please don't forget this battle. We will win the next one.");
close2;
@@ -823,7 +823,7 @@ bat_a02,45,19,3 script Croix Vintenar#a02_b 4_M_CRU_HEAD,{
}
else {
mes("[Swandery]");
- mesf("Oh, %s Don't be sad.", strcharinfo(0));
+ mesf("Oh, %s Don't be sad.", strcharinfo(PC_NAME));
mes("Even though we didn't win, we did our best.");
mes("This is a Royal gift from Croix, and please don't forget this battle. We will win the next one.");
close2;
@@ -837,7 +837,7 @@ bat_a02,45,19,3 script Croix Vintenar#a02_b 4_M_CRU_HEAD,{
.@medal_gap = 500 - .@your_medal;
if (.@medal_gap > 0) {
mes("[Swandery]");
- mesf("Oh, %s Don't be sad.", strcharinfo(0));
+ mesf("Oh, %s Don't be sad.", strcharinfo(PC_NAME));
mes("Even though we didn't win, we did our best.");
mes("This is a Royal gift from Croix, and please don't forget this battle. We will win the next one.");
close2;
@@ -845,7 +845,7 @@ bat_a02,45,19,3 script Croix Vintenar#a02_b 4_M_CRU_HEAD,{
}
else {
mes("[Swandery]");
- mesf("Oh, %s Don't be sad.", strcharinfo(0));
+ mesf("Oh, %s Don't be sad.", strcharinfo(PC_NAME));
mes("Even though we didn't win, we did our best.");
mes("This is a Royal gift from Croix, and please don't forget this battle. We will win the next one.");
close2;
@@ -859,7 +859,7 @@ bat_a02,45,19,3 script Croix Vintenar#a02_b 4_M_CRU_HEAD,{
mes("[Swandery]");
mes("Blessed Croix!");
mes("Let's enjoy our glorious victory!");
- mesf("%s, it's a sign reflecting victory.", strcharinfo(0));
+ mesf("%s, it's a sign reflecting victory.", strcharinfo(PC_NAME));
close2;
getitem BF_Badge1,3;
}
@@ -867,7 +867,7 @@ bat_a02,45,19,3 script Croix Vintenar#a02_b 4_M_CRU_HEAD,{
mes("[Swandery]");
mes("Blessed Croix!");
mes("Let's enjoy our glorious victory!");
- mesf("%s, it's a sign reflecting victory.", strcharinfo(0));
+ mesf("%s, it's a sign reflecting victory.", strcharinfo(PC_NAME));
close2;
getitem BF_Badge1,.@medal_gap;
}