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-rw-r--r--db/re/item_combo_db.txt16
1 files changed, 8 insertions, 8 deletions
diff --git a/db/re/item_combo_db.txt b/db/re/item_combo_db.txt
index 431f97f15..e3fa00492 100644
--- a/db/re/item_combo_db.txt
+++ b/db/re/item_combo_db.txt
@@ -49,14 +49,14 @@
1776:18114,{ bonus bLongAtkRate,20; }
2001:2677,{ bonus bMatkRate,10; bonus bDex,2; bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; }
2001:2711,{ bonus bMatkRate,10; bonus bDex,2; bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; }
-2007:2467:2859:15025,{ bonus2 bSubEle,Ele_Earth,-50; }
-2008:2468:2860:15026,{ bonus2 bSubEle,Ele_Wind,-50; }
-2009:2469:2861:15027,{ bonus2 bSubEle,Ele_Water,-50; }
-2010:2470:2862:15028,{ bonus2 bSubEle,Ele_Fire,-50; }
-2011:2467:2859:15025,{ bonus2 bSubEle,Ele_Earth,-50; }
-2012:2468:2860:15026,{ bonus2 bSubEle,Ele_Wind,-50; }
-2013:2469:2861:15027,{ bonus2 bSubEle,Ele_Water,-50; }
-2014:2470:2862:15028,{ bonus2 bSubEle,Ele_Fire,-50; }
+2007:2467:2859:15025,{ bonus2 bMagicAtkEle,Ele_Wind,40; bonus2 bMagicAtkEle,Ele_Earth,-30; bonus2 bSubEle,Ele_Earth,-50; }
+2008:2468:2860:15026,{ bonus2 bMagicAtkEle,Ele_Water,40; bonus2 bMagicAtkEle,Ele_Wind,-30; bonus2 bSubEle,Ele_Wind,-50; }
+2009:2469:2861:15027,{ bonus2 bMagicAtkEle,Ele_Fire,40; bonus2 bMagicAtkEle,Ele_Water,-30; bonus2 bSubEle,Ele_Water,-50; }
+2010:2470:2862:15028,{ bonus2 bMagicAtkEle,Ele_Earth,40; bonus2 bMagicAtkEle,Ele_Fire,-30; bonus2 bSubEle,Ele_Fire,-50; }
+2011:2467:2859:15025,{ bonus2 bMagicAtkEle,Ele_Wind,60; bonus2 bMagicAtkEle,Ele_Earth,-60; bSubEle,Ele_Earth,-50; }
+2012:2468:2860:15026,{ bonus2 bMagicAtkEle,Ele_Water,60; bonus2 bMagicAtkEle,Ele_Wind,-60; bonus2 bSubEle,Ele_Wind,-50; }
+2013:2469:2861:15027,{ bonus2 bMagicAtkEle,Ele_Fire,60; bonus2 bMagicAtkEle,Ele_Water,-60; bonus2 bSubEle,Ele_Water,-50; }
+2014:2470:2862:15028,{ bonus2 bMagicAtkEle,Ele_Earth,60; bonus2 bMagicAtkEle,Ele_Fire,-60; bonus2 bSubEle,Ele_Fire,-50; }
2109:2717:2239,{ bonus bHPrecovRate,15; bonus bSPrecovRate,15; bonus bMatkRate,7; }
2114:2353:5122,{ bonus bStr,2; bonus bDef,5; bonus bMdef,5; if(BaseClass==Job_Swordman) bonus bDef,6; }
2115:2353:5124,{ bonus bDef,2-getequiprefinerycnt(EQI_HAND_L)-getequiprefinerycnt(EQI_HEAD_TOP); bonus bMdef,5+getequiprefinerycnt(EQI_HAND_L)+getequiprefinerycnt(EQI_HEAD_TOP); }