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Diffstat (limited to 'db/pre-re/item_combo_db.conf')
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diff --git a/db/pre-re/item_combo_db.conf b/db/pre-re/item_combo_db.conf new file mode 100644 index 000000000..e2ed5d486 --- /dev/null +++ b/db/pre-re/item_combo_db.conf @@ -0,0 +1,1280 @@ +//================= Hercules Database ===================================== +//= _ _ _ +//= | | | | | | +//= | |_| | ___ _ __ ___ _ _| | ___ ___ +//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| +//= | | | | __/ | | (__| |_| | | __/\__ \ +//= \_| |_/\___|_| \___|\__,_|_|\___||___/ +//================= License =============================================== +//= This file is part of Hercules. +//= http://herc.ws - http://github.com/HerculesWS/Hercules +//= +//= Copyright (C) 2019 Hercules Dev Team +//= +//= Hercules is free software: you can redistribute it and/or modify +//= it under the terms of the GNU General Public License as published by +//= the Free Software Foundation, either version 3 of the License, or +//= (at your option) any later version. +//= +//= This program is distributed in the hope that it will be useful, +//= but WITHOUT ANY WARRANTY; without even the implied warranty of +//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +//= GNU General Public License for more details. +//= +//= You should have received a copy of the GNU General Public License +//= along with this program. If not, see <http://www.gnu.org/licenses/>. +//================= Description =========================================== +// Configurations file for status effects +//========================================================================= + +combo_db: ( +/************************************************************************** + ************* Entry structure ******************************************** + ************************************************************************** +{ + // ================ Mandatory fields =============================== + Items: ["item_list"] (string, array) list of items + Script: <" + Script + (it can be multi-line) + "> +} +**************************************************************************/ +{ + Items: ["Dragon_Slayer", "Dragon_Breath"] + Script: <" + bonus2 bAddRace, RC_Dragon, 5; + "> +}, +{ + Items: ["Long_Horn", "Valkyrjas_Shield"] + Script: <" + bonus3 bAutoSpellWhenHit, "HP_ASSUMPTIO", 2, 5; + "> +}, +{ + Items: ["Long_Horn", "Tournament_Shield"] + Script: <" + bonus2 bAddRace, RC_All, 4; + bonus bDef, 2; + "> +}, +{ + Items: ["Battle_Hook", "Tournament_Shield"] + Script: <" + bonus2 bAddRace, RC_All, 4; + bonus bDef, 2; + "> +}, +{ + Items: ["Hunting_Spear", "Tournament_Shield"] + Script: <" + bonus2 bAddRace, RC_All, 4; + bonus bDef, 2; + "> +}, +{ + Items: ["Long_Horn_M", "Valkyrjas_Shield"] + Script: <" + bonus3 bAutoSpellWhenHit, "HP_ASSUMPTIO", 2, 5; + "> +}, +{ + Items: ["Staff_Of_Soul", "Spiritual_Ring"] + Script: <" + bonus bMatkRate, 6; + bonus bDex, 2; + bonus bCastrate, -getequiprefinerycnt(EQI_HAND_R); + "> +}, +{ + Items: ["Staff_Of_Soul", "Spiritual_Ring_C"] + Script: <" + bonus bMatkRate, 6; + bonus bDex, 2; + bonus bCastrate, -getequiprefinerycnt(EQI_HAND_R); + "> +}, +{ + Items: ["Wizardy_Staff", "Spiritual_Ring"] + Script: <" + bonus bMatkRate, 6; + bonus bDex, 2; + bonus bCastrate, -getequiprefinerycnt(EQI_HAND_R); + "> +}, +{ + Items: ["Wizardy_Staff", "Spiritual_Ring_C"] + Script: <" + bonus bMatkRate, 6; + bonus bDex, 2; + bonus bCastrate, -getequiprefinerycnt(EQI_HAND_R); + "> +}, +{ + Items: ["Gae_Bolg", "Dragon_Breath"] + Script: <" + bonus2 bAddRace, RC_Dragon, 5; + "> +}, +{ + Items: ["Spectral_Spear", "Red_Silk_Seal"] + Script: <" + bonus2 bResEff, Eff_Confusion, 9500; + "> +}, +{ + Items: ["Spectral_Spear_", "Red_Silk_Seal"] + Script: <" + bonus2 bResEff, Eff_Confusion, 9500; + "> +}, +{ + Items: ["Hollgrehenn_Hammer", "B_Harword_Card"] + Script: <" + bonus bBreakArmorRate, 900; + bonus bBreakWeaponRate, 900; + "> +}, +{ + Items: ["Principles_Of_Magic", "Librarian_Glove", "Pocket_Watch_"] + Script: <" + bonus bInt, 5; + bonus bMaxHP, 700; + bonus bAspdRate, 5; + "> +}, +{ + Items: ["Ancient_Magic", "Mage_Coat"] + Script: <" + bonus bMdef, 8; + bonus bMaxSPrate, 10; + bonus bInt, 4; + "> +}, +{ + Items: ["Ancient_Magic", "Mage_Coat_"] + Script: <" + bonus bMdef, 8; + bonus bMaxSPrate, 10; + bonus bInt, 4; + "> +}, +{ + Items: ["Ancient_Magic", "Librarian_Glove", "Pocket_Watch_"] + Script: <" + bonus bInt, 5; + bonus bMaxHP, 700; + bonus bAspdRate, 5; + "> +}, +{ + Items: ["Bone_Wand", "Skull_Cap"] + Script: <" + bonus bMatk, 10 * getequiprefinerycnt(EQI_HAND_R); + bonus bCastrate, -10; + "> +}, +{ + Items: ["Staff_Of_Wing", "Wing_Of_Eagle"] + Script: <" + bonus bSpeedRate, 25; + "> +}, +{ + Items: ["Survival_Rod_", "Clack_Of_Servival"] + Script: <" + bonus bMaxHP, 300; + bonus bMatkRate, getequiprefinerycnt(EQI_HAND_R) - 5; + bonus2 bSubEle, Ele_Neutral, getequiprefinerycnt(EQI_HAND_R) * 3; + "> +}, +{ + Items: ["Survival_Rod_", "Cloak_Of_Survival_C"] + Script: <" + bonus bMatkRate, 5; + bonus2 bSubEle, Ele_Neutral, 25; + "> +}, +{ + Items: ["Survival_Rod2_", "Clack_Of_Servival"] + Script: <" + bonus bMaxHP, 300; + bonus bMatkRate, getequiprefinerycnt(EQI_HAND_R) - 5; + bonus2 bSubEle, Ele_Neutral, getequiprefinerycnt(EQI_HAND_R) * 3; + "> +}, +{ + Items: ["Survival_Rod2_", "Cloak_Of_Survival_C"] + Script: <" + bonus bMatkRate, 5; + bonus2 bSubEle, Ele_Neutral, 25; + "> +}, +{ + Items: ["Walking_Stick", "Magician_Hat"] + Script: <" + bonus bDex, 2; + bonus bInt, 2; + bonus bSPrecovRate, 5; + bonus bMatkRate, getequiprefinerycnt(EQI_HAND_R); + "> +}, +{ + Items: ["Holy_Stick", "Exorcism_Bible"] + Script: <" + bonus2 bSkillAtk, "PR_MAGNUS", 20; + bonus3 bAutoSpellWhenHit, "PR_TURNUNDEAD", 1, 20; + "> +}, +{ + Items: ["Thorn_Staff", "Skull_Cap"] + Script: <" + bonus bMatk, 10 * getequiprefinerycnt(EQI_HAND_R); + bonus bCastrate, -10; + "> +}, +{ + Items: ["Luna_Bow", "Lunatic_Brooch"] + Script: <" + bonus bDex, 1; + bonus bMaxSP, 50; + bonus bSPrecovRate, 10; + "> +}, +{ + Items: ["Burning_Bow", "Fire_Arrow"] + Script: <" + bonus bLongAtkRate, 25; + "> +}, +{ + Items: ["Frozen_Bow", "Crystal_Arrow"] + Script: <" + bonus bLongAtkRate, 25; + "> +}, +{ + Items: ["Earth_Bow", "Stone_Arrow"] + Script: <" + bonus bLongAtkRate, 25; + bonus2 bAddEff, Eff_Stone, 1000; + "> +}, +{ + Items: ["Gust_Bow", "Arrow_Of_Wind"] + Script: <" + bonus bLongAtkRate, 25; + bonus3 bAutoSpell, "NJ_HUUJIN", 5, 100; + if (readparam(bInt) > 39) + bonus3 bAutoSpell, "NJ_HUUJIN", 5, 200; + "> +}, +{ + Items: ["Orc_Archer_Bow", "Steel_Arrow"] + Script: <" + bonus bLongAtkRate, 50; + "> +}, +{ + Items: ["Cursed_Lyre", "Cursed_Star"] + Script: <" + bonus bAtk, 25; + bonus3 bAddEff, Eff_Curse, 200, ATF_WEAPON | ATF_LONG | ATF_TARGET; + "> +}, +{ + Items: ["Divine_Cross", "Spiritual_Ring"] + Script: <" + bonus bMatkRate, 10; + bonus bDex, 2; + bonus2 bSubRace, RC_Demon, 10; + bonus2 bSubRace, RC_Undead, 10; + "> +}, +{ + Items: ["Divine_Cross", "Spiritual_Ring_C"] + Script: <" + bonus bMatkRate, 10; + bonus bDex, 2; + bonus2 bSubRace, RC_Demon, 10; + bonus2 bSubRace, RC_Undead, 10; + "> +}, +{ + Items: ["Memorize_Book", "Pocket_Watch_", "One_Eyed_Glass"] + Script: <" + bonus bHPrecovRate, 15; + bonus bSPrecovRate, 15; + bonus bMatkRate, 7; + "> +}, +{ + Items: ["Stone_Buckler", "Odins_Blessing", "Magni_Cap"] + Script: <" + bonus bStr, 2; + bonus bDef, 5; + bonus bMdef, 5; + if (BaseClass == Job_Swordman) + bonus bDef, 6; + "> +}, +{ + Items: ["Valkyrjas_Shield", "Odins_Blessing", "Fricca_Circlet"] + Script: <" + bonus bDef, 2 - getequiprefinerycnt(EQI_HAND_L) - getequiprefinerycnt(EQI_HEAD_TOP); + bonus bMdef, 5 + getequiprefinerycnt(EQI_HAND_L) + getequiprefinerycnt(EQI_HEAD_TOP); + "> +}, +{ + Items: ["Angels_Safeguard", "Angels_Protection", "Angels_Arrival", "Angels_Warmth", "Kiss_Of_Angel"] + Script: <" + bonus bMaxHP, 900; + bonus bMaxSP, 100; + bonus3 bAutoSpellWhenHit, "HP_ASSUMPTIO", 1, 30; + "> +}, +{ + Items: ["Memorize_Book_", "Pocket_Watch_", "One_Eyed_Glass"] + Script: <" + bonus bHPrecovRate, 15; + bonus bSPrecovRate, 15; + bonus bMatkRate, 7; + "> +}, +{ + Items: ["Orleans_Server", "Orleans_Glove"] + Script: <" + bonus bCastrate, -10; + "> +}, +{ + Items: ["Thorny_Buckler", "Bison_Horn"] + Script: <" + bonus bAspdRate, 10; + bonus bShortWeaponDamageReturn, 5; + "> +}, +{ + Items: ["Shadow_Guard", "Shadow_Walk"] + Script: <" + bonus2 bAddEff, Eff_Blind, 500; + autobonus "{ bonus bFlee,20; }", 200, 10000, BF_WEAPON, "{ specialeffect(EF_INCAGILITY, AREA, playerattached()); }"; + "> +}, +{ + Items: ["Valkyrjas_Shield_C", "Odins_Blessing", "Fricca_Circlet"] + Script: <" + bonus bDef, 2 - getrefine() - getequiprefinerycnt(EQI_HEAD_TOP); + bonus bMdef, 5 + getrefine() + getequiprefinerycnt(EQI_HEAD_TOP); + "> +}, +{ + Items: ["Mr_Smile", "Wit_Pumpkin_Hat"] + Script: <" + bonus2 bAddMonsterDropItem, 12192, 1; + "> +}, +{ + Items: ["Phantom_Of_Opera", "Wit_Pumpkin_Hat"] + Script: <" + bonus bFlee, 10; + bonus2 bAddEff, Eff_Stun, 1000; + "> +}, +{ + Items: ["Elven_Ears", "Skull_Cap"] + Script: <" + bonus bUseSPrate, -3; + "> +}, +{ + Items: ["Padded_Armor", "Hyper_Changer"] + Script: <" + bonus bDef, 5; + bonus bMaxHP, 150; + "> +}, +{ + Items: ["Padded_Armor_", "Hyper_Changer"] + Script: <" + bonus bDef, 5; + bonus bMaxHP, 150; + "> +}, +{ + Items: ["Ninja_Suit", "Shinobis_Sash"] + Script: <" + bonus bUseSPrate, -20; + bonus bMaxHP, 300; + "> +}, +{ + Items: ["G_Strings", "Undershirt"] + Script: <" + bonus bAgi, 5; + bonus bFlee, 10; + "> +}, +{ + Items: ["G_Strings", "Undershirt_"] + Script: <" + bonus bAgi, 5; + bonus bFlee, 10; + "> +}, +{ + Items: ["Odins_Blessing", "Fricco_Shoes", "Falcon_Robe"] + Script: <" + bonus bAgi, 3; + bonus bMaxHPrate, 5; + bonus bMaxSPrate, 5; + "> +}, +{ + Items: ["Odins_Blessing", "Vidars_Boots", "Valis_Manteau"] + Script: <" + bonus bVit, 5; + bonus bHPrecovRate, 10; + bonus bSPrecovRate, 10; + "> +}, +{ + Items: ["Odins_Blessing", "Ulle_Cap"] + Script: <" + if (readparam(bDex) > 69) + bonus bUseSPrate, -10; + "> +}, +{ + Items: ["Odins_Blessing", "Ulle_Cap_I"] + Script: <" + if (readparam(bDex) > 69) + bonus bUseSPrate, -10; + "> +}, +{ + Items: ["Goibnes_Armor", "Goibnes_Combat_Boots", "Goibnes_Shoulder_Arms", "Goibnes_Helmet"] + Script: <" + bonus bVit, 5; + bonus bMaxHPrate, 15; + bonus bMaxSPrate, 5; + bonus bDef, 5; + bonus bMdef, 15; + bonus2 bSubEle, Ele_Water, 10; + bonus2 bSubEle, Ele_Earth, 10; + bonus2 bSubEle, Ele_Fire, 10; + bonus2 bSubEle, Ele_Wind, 10; + "> +}, +{ + Items: ["Valkyrie_Armor", "Valkyrie_Shoes", "Valkyrie_Manteau", "Valkyrie_Helm"] + Script: <" + bonus bAllStats, 1; + "> +}, +{ + Items: ["Dress_Of_Angel", "Angeling_Hairpin"] + Script: <" + bonus bLuk, 6; + bonus bFlee, 5; + bonus bInt, 2; + "> +}, +{ + Items: ["Ninja_Suit_", "Shinobis_Sash"] + Script: <" + bonus bUseSPrate, -20; + bonus bMaxHP, 300; + "> +}, +{ + Items: ["G_Strings_", "Undershirt"] + Script: <" + bonus bAgi, 5; + bonus bFlee, 10; + "> +}, +{ + Items: ["G_Strings_", "Undershirt_"] + Script: <" + bonus bAgi, 5; + bonus bFlee, 10; + "> +}, +{ + Items: ["Diabolus_Robe", "Diabolus_Ring"] + Script: <" + bonus2 bAddRace, RC_All, 3; + bonus bMatkRate, 3; + "> +}, +{ + Items: ["Diabolus_Armor", "Diabolus_Ring"] + Script: <" + bonus2 bAddRace, RC_All, 3; + bonus bMatkRate, 3; + "> +}, +{ + Items: ["Assaulter_Plate", "Battle_Greave", "Commander_Manteau"] + Script: <" + bonus2 bSubRace, RC_NonDemiPlayer, -300; + bonus bVit, 3; + bonus bMaxHPrate, 12; + bonus bHealPower2, 10; + bonus bAddItemHealRate, 10; + autobonus2 "{ bonus2 bHPRegenRate,600,1000; }", 5, 10000, BF_WEAPON, "{ specialeffect(EF_HEAL, AREA, playerattached()); }"; + "> +}, +{ + Items: ["Elite_Engineer_Armor", "Battle_Greave", "Commander_Manteau"] + Script: <" + bonus2 bSubRace, RC_NonDemiPlayer, -300; + bonus bStr, 3; + bonus bMaxHPrate, 12; + bonus2 bSkillAtk, "MC_MAMMONITE", 20; + bonus2 bSkillHeal, "AM_POTIONPITCHER", 10; + bonus2 bSkillHeal2, "AM_POTIONPITCHER", 10; + bonus2 bSkillHeal2, "AL_HEAL", 10; + bonus bUnbreakableArmor, 0; + "> +}, +{ + Items: ["Assassin_Robe", "Battle_Greave", "Commander_Manteau"] + Script: <" + bonus2 bSubRace, RC_NonDemiPlayer, -300; + bonus bAgi, 3; + bonus bMaxHPrate, 12; + bonus bCritical, 5; + bonus bAspdRate, 5; + autobonus "{ bonus2 bHPRegenRate,300,1000; }", 10, 10000, BF_WEAPON, "{ specialeffect(EF_HEAL, AREA, playerattached()); }"; + "> +}, +{ + Items: ["Warlock_Battle_Robe", "Combat_Boots", "Commander_Manteau_"] + Script: <" + bonus2 bSubRace, RC_NonDemiPlayer, -300; + bonus bInt, 3; + bonus bMaxHPrate, 12; + bonus2 bResEff, Eff_Stun, 2000; + autobonus2 "{ bonus bDefEle,Ele_Ghost; }", 30, 10000, BF_WEAPON, "{ specialeffect(EF_ENERGYCOAT, AREA, playerattached()); }"; + "> +}, +{ + Items: ["Medic_Robe", "Combat_Boots", "Commander_Manteau_"] + Script: <" + bonus2 bSubRace, RC_NonDemiPlayer, -300; + bonus bInt, 3; + bonus bMaxHPrate, 12; + bonus2 bCastrate, "AL_HOLYLIGHT", -50; + bonus bHealPower, 6; + autobonus2 "{ bonus bDefEle,Ele_Ghost; }", 30, 10000, BF_WEAPON, "{ specialeffect(EF_ENERGYCOAT, AREA, playerattached()); }"; + "> +}, +{ + Items: ["Elite_Archer_Suit", "Combat_Boots", "Commander_Manteau_"] + Script: <" + bonus2 bSubRace, RC_NonDemiPlayer, -300; + bonus bDex, 3; + bonus bMaxHPrate, 12; + bonus bLongAtkDef, 10; + bonus bDelayrate, -25; + "> +}, +{ + Items: ["Elite_Shooter_Suit", "Battle_Boots", "Sheriff_Manteau"] + Script: <" + bonus2 bSubRace, RC_NonDemiPlayer, -300; + bonus bDex, 3; + bonus bMaxHPrate, 12; + bonus bLongAtkDef, 10; + bonus bDelayrate, -25; + "> +}, +{ + Items: ["Sprint_Mail", "Sprint_Shoes", "Sprint_Ring"] + Script: <" + bonus bMaxHPrate, 7; + bonus bMaxSPrate, 7; + bonus bCastrate, -3; + bonus bDelayrate, -15; + "> +}, +{ + Items: ["Improved_Tights", "Linen_Glove"] + Script: <" + bonus bFlee2, 5; + "> +}, +{ + Items: ["Krieger_Suit1", "Krieger_Shoes1", "Krieger_Muffler1"] + Script: <" + bonus2 bAddRace, RC_All, 5; + bonus bMatkRate, 5; + bonus2 bResEff, Eff_Freeze, 10000; + bonus2 bSkillHeal2, "AM_POTIONPITCHER", 3; + bonus2 bSkillHeal2, "AL_HEAL", 3; + bonus2 bSkillHeal2, "PR_SANCTUARY", 3; + "> +}, +{ + Items: ["Dragon_Vest", "Dragon_Manteau"] + Script: <" + bonus bAgi, 5; + bonus bFlee, 15; + "> +}, +{ + Items: ["Cuffs", "Bloody_Iron_Ball"] + Script: <" + bonus bBaseAtk, 50; + bonus2 bAddDefClass, 1196, 20; + bonus2 bAddDefClass, 1197, 20; + "> +}, +{ + Items: ["Tidal_Shoes", "Wool_Scarf"] + Script: <" + bonus bHPrecovRate, 5; + bonus bMaxHPrate, 10; + "> +}, +{ + Items: ["Black_Leather_Boots", "Rider_Insignia"] + Script: <" + bonus bFlee, 10; + "> +}, +{ + Items: ["Black_Leather_Boots", "Rider_Insignia_"] + Script: <" + bonus bFlee, 10; + "> +}, +{ + Items: ["Black_Leather_Boots", "Rider_Insignia_M"] + Script: <" + bonus bFlee, 10; + "> +}, +{ + Items: ["Diabolus_Boots", "Diabolus_Manteau"] + Script: <" + bonus bMaxHPrate, 6; + "> +}, +{ + Items: ["Black_Leather_Boots_", "Rider_Insignia"] + Script: <" + bonus bFlee, 10; + "> +}, +{ + Items: ["Black_Leather_Boots_", "Rider_Insignia_"] + Script: <" + bonus bFlee, 10; + "> +}, +{ + Items: ["Black_Leather_Boots_", "Rider_Insignia_M"] + Script: <" + bonus bFlee, 10; + "> +}, +{ + Items: ["Beach_Sandal", "Beach_Manteau"] + Script: <" + bonus bFlee, 5; + "> +}, +{ + Items: ["Morpheuss_Shawl", "Morpheuss_Ring", "Morpheuss_Armlet", "Morpheuss_Hood"] + Script: <" + bonus bInt, 5; + bonus bMdef, 11; + bonus bMaxSPrate, 20; + bonus bNoCastCancel, 0; + bonus bCastrate, 25; + "> +}, +{ + Items: ["Morriganes_Manteau", "Morriganes_Belt", "Morriganes_Pendant", "Morriganes_Helm"] + Script: <" + bonus bStr, 2; + bonus bLuk, 9; + bonus bCritical, 13; + bonus bBaseAtk, 18; + bonus bFlee2, 13; + "> +}, +{ + Items: ["Dragon_Breath", "Dragon_Killer"] + Script: <" + bonus2 bAddRace, RC_Dragon, 5; + "> +}, +{ + Items: ["Clip", "Spiritual_Ring"] + Script: <" + bonus2 bSkillAtk, "AL_HEAL", 50; + bonus2 bSkillAtk, "PR_MAGNUS", 30; + bonus bSPrecovRate, 9; + "> +}, +{ + Items: ["Clip", "Spiritual_Ring_C"] + Script: <" + bonus2 bSkillAtk, "AL_HEAL", 50; + bonus2 bSkillAtk, "PR_MAGNUS", 30; + bonus bSPrecovRate, 9; + "> +}, +{ + Items: ["Clip", "Spiritual_Ring_M"] + Script: <" + bonus2 bSkillAtk, "AL_HEAL", 50; + bonus2 bSkillAtk, "PR_MAGNUS", 30; + bonus bSPrecovRate, 9; + "> +}, +{ + Items: ["Rosary", "Spiritual_Ring"] + Script: <" + bonus2 bSkillAtk, "AL_HEAL", 50; + bonus2 bSkillAtk, "PR_MAGNUS", 30; + bonus bSPrecovRate, 9; + "> +}, +{ + Items: ["Rosary", "Spiritual_Ring_C"] + Script: <" + bonus2 bSkillAtk, "AL_HEAL", 50; + bonus2 bSkillAtk, "PR_MAGNUS", 30; + bonus bSPrecovRate, 9; + "> +}, +{ + Items: ["Rosary", "Spiritual_Ring_M"] + Script: <" + bonus2 bSkillAtk, "AL_HEAL", 50; + bonus2 bSkillAtk, "PR_MAGNUS", 30; + bonus bSPrecovRate, 9; + "> +}, +{ + Items: ["Ring_Of_Rogue", "Cold_Heart"] + Script: <" + bonus2 bAddSize, Size_Medium, 8; + bonus bAspdRate, getequiprefinerycnt(EQI_HAND_R) / 2; + "> +}, +{ + Items: ["Ring_Of_Rogue", "Black_Cat"] + Script: <" + bonus2 bAddSize, Size_Large, 8; + bonus bHit, getequiprefinerycnt(EQI_HAND_R) / 2; + bonus bCastrate, -getequiprefinerycnt(EQI_HAND_R) / 2; + "> +}, +{ + Items: ["Rosary_", "Spiritual_Ring"] + Script: <" + bonus2 bSkillAtk, "AL_HEAL", 50; + bonus2 bSkillAtk, "PR_MAGNUS", 30; + bonus bSPrecovRate, 9; + "> +}, +{ + Items: ["Rosary_", "Spiritual_Ring_C"] + Script: <" + bonus2 bSkillAtk, "AL_HEAL", 50; + bonus2 bSkillAtk, "PR_MAGNUS", 30; + bonus bSPrecovRate, 9; + "> +}, +{ + Items: ["Rosary_", "Spiritual_Ring_M"] + Script: <" + bonus2 bSkillAtk, "AL_HEAL", 50; + bonus2 bSkillAtk, "PR_MAGNUS", 30; + bonus bSPrecovRate, 9; + "> +}, +{ + Items: ["Ring_Of_Flame_Lord", "Ring_Of_Resonance"] + Script: <" + bonus4 bAutoSpell, "MO_EXTREMITYFIST", 1, 3, 1; + bonus3 bAutoSpell, "PR_LEXAETERNA", 1, 20; + bonus3 bAutoSpell, "AS_SONICBLOW", 5, 50; + bonus3 bAutoSpell, "MO_INVESTIGATE", 5, 20; + bonus3 bAutoSpell, "ASC_METEORASSAULT", 2, 50; + "> +}, +{ + Items: ["Medal_Swordman", "Krieger_Ring1"] + Script: <" + bonus2 bAddRace, RC_All, 5; + bonus bMatkRate, 3; + bonus bHealPower, 5; + "> +}, +{ + Items: ["Medal_Thief", "Krieger_Ring1"] + Script: <" + bonus2 bAddRace, RC_All, 5; + bonus bMatkRate, 3; + bonus bHealPower, 5; + "> +}, +{ + Items: ["Medal_Acolyte", "Krieger_Ring1"] + Script: <" + bonus2 bAddRace, RC_All, 5; + bonus bMatkRate, 3; + bonus bHealPower, 5; + "> +}, +{ + Items: ["Medal_Mage", "Krieger_Ring1"] + Script: <" + bonus2 bAddRace, RC_All, 5; + bonus bMatkRate, 3; + bonus bHealPower, 5; + "> +}, +{ + Items: ["Medal_Archer", "Krieger_Ring1"] + Script: <" + bonus2 bAddRace, RC_All, 5; + bonus bMatkRate, 3; + bonus bHealPower, 5; + "> +}, +{ + Items: ["Medal_Merchant", "Krieger_Ring1"] + Script: <" + bonus2 bAddRace, RC_All, 5; + bonus bMatkRate, 3; + bonus bHealPower, 5; + "> +}, +{ + Items: ["Icarus_Wing", "Bowman_Scarf"] + Script: <" + bonus bUseSPrate, -25; + "> +}, +{ + Items: ["Medal_Gunner", "Krieger_Ring1"] + Script: <" + bonus2 bAddRace, RC_All, 5; + bonus bMatkRate, 3; + bonus bHealPower, 5; + "> +}, +{ + Items: ["Shaman_Ring", "Shaman_Earing", "Shamans_Hair_Ornament"] + Script: <" + bonus bMaxHP, 300; + bonus bMatkRate, 5; + bonus2 bSubEle, Ele_Neutral, 5; + "> +}, +{ + Items: ["Dark_Knight_Belt", "Dark_Knight_Glove", "Dark_Knight_Mask"] + Script: <" + bonus bMatkRate, 10; + bonus bInt, 5; + bonus2 bSubRace, RC_Angel, 10; + "> +}, +{ + Items: ["Dark_Knight_Belt", "Dark_Knight_Glove", "Dark_Knight_MaskB"] + Script: <" + bonus bMatkRate, 10; + bonus bInt, 5; + bonus2 bSubRace, RC_Angel, 10; + "> +}, +{ + Items: ["Poring_Card", "Mastering_Card"] + Script: <" + bonus bFlee, 18; + "> +}, +{ + Items: ["Lunatic_Card", "Eclipse_Card"] + Script: <" + bonus bFlee, 18; + "> +}, +{ + Items: ["Chonchon_Card", "Dragon_Fly_Card"] + Script: <" + bonus bFlee, 18; + "> +}, +{ + Items: ["Roda_Frog_Card", "Toad_Card"] + Script: <" + bonus bFlee, 18; + "> +}, +{ + Items: ["Rocker_Card", "Vocal_Card"] + Script: <" + bonus bFlee, 18; + "> +}, +{ + Items: ["Skeleton_Card", "Skel_Prisoner_Card"] + Script: <" + bonus2 bAddEffWhenHit, Eff_Sleep, 600; + "> +}, +{ + Items: ["Tarou_Card", "Cramp_Card"] + Script: <" + bonus bStr, 3; + "> +}, +{ + Items: ["Wolf_Card", "Vagabond_Wolf_Card"] + Script: <" + bonus bFlee, 18; + "> +}, +{ + Items: ["Pecopeco_Card", "Grand_Peco_Card"] + Script: <" + bonus bDef, 3; + bonus bVit, 3; + "> +}, +{ + Items: ["Muka_Card", "Raggler_Card", "Baby_Leopard_Card", "Zipper_Bear_Card", "Mole_Card"] + Script: <" + bonus bStr, 4; + bonus bMaxHPrate, 7; + bonus bMaxSPrate, 7; + bonus2 bSkillAtk, "MC_MAMMONITE", 20; + bonus bSPDrainValue, 1; + if (BaseJob == Job_Alchemist) { + bonus3 bAutoSpell, "BS_ADRENALINE", 1, 10; + bonus2 bAddMonsterDropItem, 7139, 3; + bonus2 bAddMonsterDropItem, 905, 10; + } + "> +}, +{ + Items: ["Stainer_Card", "Wander_Man_Card", "Shinobi_Card", "Wild_Rose_Card", "Whikebain_Card"] + Script: <" + bonus bStr, 6; + bonus bAgi, 4; + bonus2 bSkillAtk, "RG_BACKSTAP", 10; + if (getskilllv("RG_STRIPARMOR") == 5) + bonus3 bAutoSpell, "RG_STRIPARMOR", 5, 50; + if (BaseJob == Job_Rogue) { + bonus bUseSPrate, -20; + bonus3 bAutoSpell, "RG_INTIMIDATE", 1, -20; + } + "> +}, +{ + Items: ["BigFoot_Card", "Grizzly_Card"] + Script: <" + bonus2 bAddEffWhenHit, Eff_Blind, 600; + "> +}, +{ + Items: ["Munak_Card", "Bon_Gun_Card", "Hyegun_Card"] + Script: <" + bonus bAllStats, 1; + "> +}, +{ + Items: ["Mummy_Card", "Ancient_Mummy_Card"] + Script: <" + bonus bPerfectHitAddRate, 20; + "> +}, +{ + Items: ["Nightmare_Card", "Nightmare_Terror_Card"] + Script: <" + bonus2 bAddEffWhenHit, Eff_Curse, 600; + "> +}, +{ + Items: ["Crab_Card", "Aster_Card", "Shellfish_Card"] + Script: <" + bonus3 bAddMonsterDropItem, 544, RC_Fish, 3000; + bonus2 bAddEle, Ele_Water, 30; + "> +}, +{ + Items: ["Dark_Lord_Card", "Dark_Illusion_Card"] + Script: <" + bonus bMaxHPrate, 20; + bonus bMaxSPrate, 20; + bonus bCastrate, -10; + "> +}, +{ + Items: ["The_Paper_Card", "Wander_Man_Card", "Shinobi_Card", "Wild_Rose_Card", "Dancing_Dragon_Card"] + Script: <" + bonus bAgi, 5; + bonus bStr, 5; + bonus bAspdRate, 5; + bonus bSpeedRate, 25; + bonus2 bSPDrainValue, 1, 0; + if (BaseClass == Job_Thief) + bonus bNoGemStone, 0; + "> +}, +{ + Items: ["Dragon_Tail_Card", "Merman_Card", "Anolian_Card", "Alligator_Card", "Cruiser_Card"] + Script: <" + bonus bAgi, 5; + bonus bDex, 3; + bonus bLongAtkRate, 20; + bonus bPerfectHitAddRate, 20; + if (BaseClass == Job_Archer) { + bonus2 bExpAddRace, RC_Brute, 5; + bonus2 bWeaponComaRace, RC_Brute, 100; + } + "> +}, +{ + Items: ["Dragon_Tail_Card", "Anolian_Card", "Alligator_Card", "Cruiser_Card", "Ferus__Card"] + Script: <" + bonus bDex, 5; + bonus2 bSkillAtk, "CG_ARROWVULCAN", 5; + bonus2 bSkillAtk, "DC_THROWARROW", 10; + bonus2 bSkillAtk, "BA_MUSICALSTRIKE", 10; + if (BaseJob == Job_Bard || BaseJob == Job_Dancer) + bonus3 bAutoSpellWhenHit, "CG_TAROTCARD", 2, 50; + "> +}, +{ + Items: ["Rideword_Card", "Live_Peach_Tree_Card", "Geographer_Card", "Cookie_Card", "Fur_Seal_Card"] + Script: <" + bonus bVit, 10; + bonus bCastrate, -10; + bonus bUseSPrate, -10; + if (BaseClass == Job_Acolyte) { + bonus2 bExpAddRace, RC_Undead, 5; + bonus2 bExpAddRace, RC_Demon, 5; + bonus2 bSubRace, RC_Undead, 30; + bonus2 bSubRace, RC_Demon, 30; + } + "> +}, +{ + Items: ["Rideword_Card", "Cookie_Card", "Fur_Seal_Card", "Waste_Stove_Card"] + Script: <" + bonus bStr, 3; + bonus bMaxSP, 80; + bonus bBaseAtk, 25; + bonus3 bAutoSpell, "AL_CRUCIS", 5, 10; + bonus2 bSkillAtk, "MO_EXTREMITYFIST", 10; + if (BaseJob == Job_Monk) { + bonus bUseSPrate, -10; + bonus bNoCastCancel, 0; + } + "> +}, +{ + Items: ["Raggler_Card", "Mystcase_Card", "Baby_Leopard_Card", "Zipper_Bear_Card", "Hylozoist_Card"] + Script: <" + bonus bLuk, 10; + bonus2 bSPDrainValue, 2, 0; + bonus2 bSkillAtk, 42, 20; + if (BaseClass == Job_Merchant) { + bonus2 bAddMonsterDropItem, 617, 5; + bonus bMagicDamageReturn, 20; + } + "> +}, +{ + Items: ["Loli_Ruri_Card", "Miyabi_Ningyo_Card", "Wicked_Nymph_Card", "Parasite_Card", "Harpy_Card", "Blood_Butterfly_Card"] + Script: <" + bonus bMaxHP, 500; + bonus bDef, 5; + bonus bMdef, 5; + bonus2 bSkillAtk, 14, 10; + bonus2 bSkillAtk, 19, 10; + bonus2 bSkillAtk, 20, 10; + if (BaseClass == Job_Mage) { + bonus bMatkRate, 3; + bonus bCastrate, -15; + } + "> +}, +{ + Items: ["Lude_Card", "Quve_Card"] + Script: <" + bonus bMaxHP, 300; + bonus bMaxSP, 60; + "> +}, +{ + Items: ["Miyabi_Ningyo_Card", "Wicked_Nymph_Card", "Harpy_Card", "Blood_Butterfly_Card", "Novus__Card"] + Script: <" + bonus bInt, 3; + bonus2 bSkillAtk, "WZ_HEAVENDRIVE", 10; + bonus2 bSkillAtk, "MG_THUNDERSTORM", 10; + if (BaseJob == Job_Sage) { + bonus bMagicDamageReturn, 20; + bonus2 bAddMonsterDropItem, 716, 100; + bonus2 bAddMonsterDropItem, 715, 100; + bonus bCastrate, -20; + } + "> +}, +{ + Items: ["Succubus_Card", "Incubus_Card"] + Script: <" + bonus bHPrecovRate, 30; + bonus bSPrecovRate, 30; + bonus bVit, 4; + bonus bInt, 4; + "> +}, +{ + Items: ["Solider_Card", "Assulter_Card", "Permeter_Card", "Freezer_Card", "Heater_Card"] + Script: <" + bonus bStr, 10; + bonus bMaxHPrate, 20; + bonus bHPrecovRate, 50; + bonus3 bAutoSpell, "BS_WEAPONPERFECT", 1, 3; + bonus2 bAddMonsterDropItem, 501, 500; + if (BaseClass == Job_Swordman) { + bonus2 bAddItemHealRate, Red_Potion, 50; + bonus2 bAddItemHealRate, Yellow_Potion, 50; + bonus2 bAddItemHealRate, Orange_Potion, 50; + bonus2 bAddItemHealRate, White_Potion, 50; + } + "> +}, +{ + Items: ["C_Tower_Manager_Card", "Alarm_Card", "Clock_Card", "Punk_Card"] + Script: <" + bonus bDef, 3; + bonus bMdef, 3; + "> +}, +{ + Items: ["Owl_Duke_Card", "Owl_Baron_Card"] + Script: <" + bonus3 bAutoSpell, "MG_LIGHTNINGBOLT", 5, 20; + "> +}, +{ + Items: ["Injustice_Card", "Zherlthsh_Card"] + Script: <" + bonus bBaseAtk, 20; + bonus bLuk, 3; + "> +}, +{ + Items: ["Permeter_Card", "Freezer_Card", "Heater_Card", "Archdam_Card"] + Script: <" + bonus bInt, 1; + bonus bStr, 1; + bonus bDef, 2; + bonus bSPrecovRate, 10; + bonus2 bSkillAtk, "PA_SHIELDCHAIN", 10; + bonus2 bSkillAtk, "PA_SACRIFICE", 10; + bonus bCastrate, -10; + if (BaseJob == Job_Crusader) + bonus bDefEle, Ele_Holy; + "> +}, +{ + Items: ["Garm_Baby_Card", "Garm_Card"] + Script: <" + bonus3 bAutoSpell, "MG_FROSTDIVER", 3, 250; + "> +}, +{ + Items: ["Zombie_Slaughter_Card", "Ragged_Zombie_Card"] + Script: <" + bonus2 bSPGainRace, RC_DemiPlayer, 2; + "> +}, +{ + Items: ["Blush", "Necktie"] + Script: <" + bonus bAspdRate, 3; + bonus bCastrate, 3; + "> +}, +{ + Items: ["Ear_Of_Devils_Wing", "Darkness_Helm_J"] + Script: <" + bonus bStr, 1; + bonus bAtkRate, 5; + "> +}, +{ + Items: ["Ear_Of_Angels_Wing", "Darkness_Helm_J"] + Script: <" + bonus bStr, 1; + bonus bAspdRate, 2; + "> +}, +{ + Items: ["Alarm_Mask", "Wit_Pumpkin_Hat"] + Script: <" + bonus2 bAddMonsterDropItem, 12192, 1; + bonus2 bAddMonsterDropItem, 538, 1; + bonus2 bAddItemHealRate, 12192, 100; + bonus2 bAddItemHealRate, 538, 100; + "> +}, +{ + Items: ["Hahoe_Mask", "Wit_Pumpkin_Hat"] + Script: <" + bonus bAspdRate, 5; + autobonus "{ bonus bAtk,50; }", 5, 10000, 0, "{ specialeffect(EF_POTION_BERSERK, AREA, playerattached()); }"; + "> +}, +{ + Items: ["Pecopeco_Wing_Ears", "Darkness_Helm_J"] + Script: <" + bonus bAgi, 1; + bonus bFlee, 3; + "> +}, +{ + Items: ["Black_Glasses", "Darkness_Helm_J"] + Script: <" + bonus bInt, 1; + bonus bMatkRate, 2; + "> +}, +{ + Items: ["Pencil_In_Mouth", "Cap_Of_Concentration"] + Script: <" + bonus bDex, 2; + bonus bDef, 2; + "> +}, +{ + Items: ["Twilight_Desert", "Sandstorm"] + Script: <" + bonus bMaxSP, 20; + bonus bMaxHPrate, 5; + bonus bHit, 10; + bonus2 bAddSize, Size_Large, 30; + autobonus "{ bonus bAspdRate,100; }", 1, 7000, 0, "{ specialeffect(EF_POTION_BERSERK, AREA, playerattached()); }"; + "> +}, +{ + Items: ["Elven_Ears_", "Skull_Cap"] + Script: <" + bonus bUseSPrate, -3; + "> +}, +) |