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-rw-r--r--conf-tmpl/GM_account.txt12
-rw-r--r--conf-tmpl/atcommand_athena.conf758
-rw-r--r--conf-tmpl/battle/battle.conf154
-rw-r--r--conf-tmpl/battle/client.conf104
-rw-r--r--conf-tmpl/battle/drops.conf145
-rw-r--r--conf-tmpl/battle/exp.conf101
-rw-r--r--conf-tmpl/battle/gm.conf115
-rw-r--r--conf-tmpl/battle/guild.conf78
-rw-r--r--conf-tmpl/battle/items.conf73
-rw-r--r--conf-tmpl/battle/misc.conf119
-rw-r--r--conf-tmpl/battle/monster.conf155
-rw-r--r--conf-tmpl/battle/party.conf57
-rw-r--r--conf-tmpl/battle/pet.conf96
-rw-r--r--conf-tmpl/battle/player.conf140
-rw-r--r--conf-tmpl/battle/skill.conf209
-rw-r--r--conf-tmpl/battle_athena.conf61
-rw-r--r--conf-tmpl/char_athena.conf199
-rw-r--r--conf-tmpl/charcommand_athena.conf98
-rw-r--r--conf-tmpl/charhelp.txt27
-rw-r--r--conf-tmpl/grf-files.txt14
-rw-r--r--conf-tmpl/help.txt127
-rw-r--r--conf-tmpl/help2.txt90
-rw-r--r--conf-tmpl/import/atcommand_conf.txt0
-rw-r--r--conf-tmpl/import/battle_conf.txt0
-rw-r--r--conf-tmpl/import/char_conf.txt0
-rw-r--r--conf-tmpl/import/charcommand_conf.txt0
-rw-r--r--conf-tmpl/import/inter_conf.txt0
-rw-r--r--conf-tmpl/import/ladmin_conf.txt0
-rw-r--r--conf-tmpl/import/log_conf.txt0
-rw-r--r--conf-tmpl/import/login_conf.txt0
-rw-r--r--conf-tmpl/import/map_conf.txt0
-rw-r--r--conf-tmpl/import/msg_conf.txt0
-rw-r--r--conf-tmpl/inter_athena.conf177
-rw-r--r--conf-tmpl/ladmin_athena.conf33
-rw-r--r--conf-tmpl/lan_support.conf41
-rw-r--r--conf-tmpl/log_athena.conf194
-rw-r--r--conf-tmpl/login_athena.conf182
-rw-r--r--conf-tmpl/map_athena.conf114
-rw-r--r--conf-tmpl/mapflag/gvg.txt56
-rw-r--r--conf-tmpl/mapflag/indoors.txt71
-rw-r--r--conf-tmpl/mapflag/jail.txt48
-rw-r--r--conf-tmpl/mapflag/night.txt214
-rw-r--r--conf-tmpl/mapflag/nightmare.txt48
-rw-r--r--conf-tmpl/mapflag/nobranch.txt272
-rw-r--r--conf-tmpl/mapflag/noexp.txt24
-rw-r--r--conf-tmpl/mapflag/noicewall.txt107
-rw-r--r--conf-tmpl/mapflag/noloot.txt26
-rw-r--r--conf-tmpl/mapflag/nomemo.txt454
-rw-r--r--conf-tmpl/mapflag/nopenalty.txt187
-rw-r--r--conf-tmpl/mapflag/nopvp.txt71
-rw-r--r--conf-tmpl/mapflag/noreturn.txt213
-rw-r--r--conf-tmpl/mapflag/nosave.txt130
-rw-r--r--conf-tmpl/mapflag/noteleport.txt242
-rw-r--r--conf-tmpl/mapflag/nowarp.txt31
-rw-r--r--conf-tmpl/mapflag/nowarpto.txt37
-rw-r--r--conf-tmpl/mapflag/pvp.txt94
-rw-r--r--conf-tmpl/mapflag/pvp_noguild.txt89
-rw-r--r--conf-tmpl/mapflag/pvp_noparty.txt13
-rw-r--r--conf-tmpl/mapflag/water_height.txt82
-rw-r--r--conf-tmpl/maps_athena.conf770
-rw-r--r--conf-tmpl/motd.txt2
-rw-r--r--conf-tmpl/msg_athena.conf504
-rw-r--r--conf-tmpl/packet_athena.conf51
-rw-r--r--conf-tmpl/plugin_athena.conf29
-rw-r--r--conf-tmpl/readme.txt33
-rw-r--r--conf-tmpl/script_athena.conf63
66 files changed, 7634 insertions, 0 deletions
diff --git a/conf-tmpl/GM_account.txt b/conf-tmpl/GM_account.txt
new file mode 100644
index 000000000..bffd60781
--- /dev/null
+++ b/conf-tmpl/GM_account.txt
@@ -0,0 +1,12 @@
+// eAthena's GM Accounts File
+// Edited by MC Cameri to enable account id ranges
+// Changing this file while login server is running
+// Usage #1(Standard): <account id> <level>
+// Usage #2(Range): <beginning of range[-:~]end of range> <level>
+// Examples:
+// 2000002 99
+// 2000003-2000005 99
+// 2000003~2000005 99
+// 704585 30
+
+704554-704584 99
diff --git a/conf-tmpl/atcommand_athena.conf b/conf-tmpl/atcommand_athena.conf
new file mode 100644
index 000000000..237c0f455
--- /dev/null
+++ b/conf-tmpl/atcommand_athena.conf
@@ -0,0 +1,758 @@
+// Athena atcommand Configuration file.
+// Translated by Peter Kieser <pfak@telus.net>
+
+// Set here the symbol that you want to use for your commands
+// Only 1 character is get (default is character_savecharacter_save'@'). You can set any character,
+// except control-character (0x00-0x1f), '%' (party chat speaking) and '/' (standard ragnarok GM commands)
+// With default character, all commands begin by a '@': <example> @revive
+command_symbol: @
+
+
+// Sets the level of the users that can use the GM commands.
+// <command name>: level
+// When battle_athena.conf has atcommand_gm_only set to no,
+// normal players (gm level 0) can use GM commands if you set 0 to the command level.
+// Max GM level is 99. If you want forbid a command to all people, set it with level 100.
+
+// Default values are set to define different GM levels like follow:
+// 0: normal player
+// -> no special advantage (only @time to know time and if at_command_gm_only is disabled)
+// 1: Super player
+// -> some (very) little advantages: storage, petrename, etc...
+// 10: Super player+
+// -> same of Super player with !go (very super player)
+// 20: Mediator
+// -> it's a GM that only need to know people, and move to their to speak with them (they can access to any command about wisps)
+// 40: Sub-GM
+// -> This GM can help a GM, and can not create item or zeny or modify a character (can have some information commands)
+// 50: Sub-GM+
+// -> This GM can change some non-important things on a character
+// 60: GM
+// -> can do almost anything (excep administration, and mass commands)
+// GM is the first level where we can modify a character with important value, create items or create zenys
+// 80: GM Chief
+// -> can do anything, except administration commands
+// 99: Administrator
+// -> can do anything!
+// 100: Disabled
+// -> Commands that aren't used. Note: You must use command level 100 to disable command. Commenting doesn't enough.
+
+
+//--------------------------
+// 0: normal player commands
+// None for security purposes.
+
+//-------------------------
+// 1: Super player commands
+
+//Displays the server rates.
+rates: 1
+
+// Show server uptime
+uptime: 1
+
+//Shows/Hides the "there is a delay after a skill" message.
+showdelay: 1
+
+// To change your (own) email (characters protection)
+// note: this command doesn't check email itself, but check structure of the email (xxx@xxx)
+// if you want be sure of each e-mail disable this option (value: 100)
+email: 1
+
+// Show Monster info (rates, stats, drops, MVP stuff)
+mobinfo: 1
+monsterinfo: 1
+mi: 1
+
+// Show Item info (type, price, etc)
+iteminfo: 1
+ii: 1
+
+// Syncs the position of the player on the client with the one stored in the server.
+refresh: 1
+
+// Give server time. (6 same commands)
+time: 1
+date: 1
+server_date: 1
+serverdate: 1
+server_time: 1
+servertime: 1
+
+// Displays SVN version of the server.
+version: 1
+
+// Suicide your character.
+die: 1
+
+// Enables you to rename your pet.
+petrename: 1
+
+party: 1
+
+// Brings up your personal storage wherever you are.
+storage: 1
+
+// Locate someone on a map, returns your coordinates if the person isn't on.
+where: 1
+
+// Duel organizing commands
+duel: 1
+invite: 1
+accept: 1
+reject: 1
+leave: 1
+
+// Away messsage
+away: 1
+aw: 1
+
+// Main chat
+main: 1
+
+//---------------------------
+// 10: Super player+ commands
+
+//Displays/Hides Experience gained
+showexp: 10
+
+//Displays/Hides Zeny gained
+showzeny: 10
+
+// Spawns you to set points in major cities.
+go: 10
+
+// Enables/disables autolooting from killed mobs.
+autoloot: 10
+
+// Allows you continue vending offline.
+autotrade: 10
+at: 10
+
+// Change Guild Master of your Guild
+changegm: 10
+
+// Change the leader of your party.
+changeleader: 10
+
+// Command what the player's pet will say.
+pettalk: 10
+
+// Locates and displays the position of a certain mob on the current map.
+mobsearch: 10
+
+//----------------------
+// 20: Mediator commands
+
+// Displays helpfile in Athena base directory (2 same commands).
+help: 20
+h: 20
+help2: 20
+h2: 20
+
+// Warp yourself to a person (3 same commands + /shift).
+jumpto: 20
+goto: 20
+warpto: 20
+
+// Warp yourself to a person by PID (similar to above, cept you us the PID)
+jumptoid: 20
+jumptoid2: 20
+gotoid: 20
+gotoid2: 20
+warptoid: 20
+warptoid2: 20
+
+// Displays the motd file to all players
+gmotd: 20
+
+// follow a player (including warping to them)
+follow: 20
+
+// Disconnects a user from the server (1 command + right click menu for GM "(name) force to quit").
+kick: 20
+
+// Disconnects a user from the server using their PID.
+kickid: 20
+kickid2: 20
+
+// Changes your apperance.
+model: 20
+
+// To get a peco to (un)ride
+mountpeco: 20
+
+// Returns list of logged in characters with their position (2 same commands).
+who: 20
+whois: 20
+
+// Returns list of logged in characters with their job.
+who2: 20
+
+// Returns list of logged in characters with their party/guild.
+who3: 20
+
+// Returns list of logged in characters with their position in a specifical map.
+whomap: 20
+
+// Returns list of logged in characters with their job in a specifical map.
+whomap2: 20
+
+// Returns list of logged in characters with their party/guild in a specifical map.
+whomap3: 20
+
+// Like @who+@who2+who3, but only for GM.
+whogm: 20
+
+// Change your appearence to other players to a mob.
+disguise: 20
+
+//Restore your normal appearance.
+undisguise: 20
+
+// Display ignore list of a player (people from which the player ignore wisps)
+charignorelist: 20
+
+// Enable all wispers for a player
+inall: 20
+
+// Disable all wispers for a player
+exall: 20
+
+// Displays the OUTPUT string on top of all the Visible players Heads.(Similar like the /me command in IRC)
+me: 20
+
+// Changes your name to your choice temporarly.
+fakename: 20
+
+// Changes your size.
+size: 20
+
+// Can command what other npcs (by name) can say.
+npctalk: 20
+
+//--------------------
+// 40: Sub-GM commands
+
+// Broadcast to the whole server. Using (1 command + /nb, /b).
+broadcast: 40
+
+// Broadcast to the map you are on (1 command + /lb, /nlb).
+localbroadcast: 40
+
+// Broadcast (with or without name).
+kami: 40
+kamib: 40
+
+// Enables you to go to a certain map, at (x,y) coordinates. (@mapmove + /mm or /mapmove)
+mapmove: 40
+
+// Enables GVG on a map (2 same commands).
+gvgon: 40
+gpvpon: 40
+
+// Turns GVG (Guild v. Guild) off on a map (2 same commands).
+gvgoff: 40
+gpvpoff: 40
+
+// Heals a person to full HP/SP.
+heal: 40
+
+// GM Hide (enables you to be invisible to characters, and most monsters) (1 command + /hide).
+hide: 40
+
+// Changes your job to one you specify (2 same commands).
+job: 40
+jobchange: 40
+
+// Enables you to to jump randomly on a map (that you are already on).
+jump: 40
+
+// Warps you to your last save point (2 same commands).
+return: 40
+load: 40
+
+// Enables lost skills.
+lostskill: 40
+
+// Saves a warp point.
+memo: 40
+
+// Set your character display options. (Visual effects of your character)
+option: 40
+
+// Sets the level of intemecy of your pet.
+petfriendly: 40
+
+// Sets hunger level of your pet.
+pethungry: 40
+
+// Turns PVP (Person v. Person) off on a map.
+pvpoff: 40
+
+// Enables PVP on a map.
+pvpon: 40
+
+// Enables platinum skills.
+questskill: 40
+
+// Sets the speed you can walk/attack at. Default is 150.
+speed: 40
+
+// Enables spirit sphere balls.
+spiritball: 40
+
+// Warp yourself to a certain map, at (x,y) coordinates (2 same commands).
+rura: 40
+warp: 40
+
+// Changes GM clothes color (2 same commands)
+dye: 40
+ccolor: 40
+
+// Changes GM hair style (2 same commands)
+hairstyle: 40
+hstyle: 40
+
+// Changes GM hair color (2 same commands)
+haircolor: 40
+hcolor: 40
+
+// Deletes all your items.
+itemreset: 40
+
+// Displays distribution of players on the server per map (% on each map which has players)
+users: 40
+
+// Deletes floor items in your range of sight
+cleanmap: 40
+
+// Kill all monsters in map (without drops)
+killmonster2: 40
+
+// Sets your spawn point (aka save point).
+save: 40
+
+// Do some visual effect on your character
+effect: 40
+
+// Display all items of a player's cart
+charcartlist: 40
+
+// drop all your items
+dropall: 40
+
+// store all your items
+storeall: 40
+
+// allow other players to hit you out of pvp
+killable: 40
+
+// look up a skill by name
+skillid: 40
+
+// use a skill by id
+useskill: 40
+
+// What skills are required to get this skill
+skilltree: 40
+
+// Marriage skills
+marry: 40
+divorce: 40
+
+// make another player killable
+charkillable: 40
+
+// Same as above, cept uses PID.
+charkillableid: 40
+charkillableid2: 40
+
+// Play a Sound!
+sound: 40
+
+//---------------------
+// 50: Sub-GM+ commands
+
+guild: 50
+
+// Brings up your guild storage wherever you are.
+gstorage: 50
+
+// Spawns a monster, and a certain amount (3 same commands + /monster).
+spawn: 50
+monster: 50
+summon: 50
+
+// To get a peco to (un)ride for another player.
+charmountpeco: 50
+
+// Spawns a smaller sized version of a monster.
+monstersmall: 50
+
+// Spawns a larger sized version of a monster.
+monsterbig: 50
+
+// It will spawn a supportive clone of the given player.
+clone: 50
+
+// It will spawn a supportive clone of the given player that follows the creator around.
+slaveclone: 50
+
+// It will spawn an aggresive clone of the given player.
+evilclone: 50
+
+
+//----------------
+// 60: GM commands
+
+// Starts Guild Wars
+agitstart: 60
+
+// Ends Guild Wars
+agitend: 60
+
+// Resurects yourself.
+alive: 60
+
+// Levels your character to specified level (adds to your level) (3 same commands).
+lvup: 60
+baselvlup: 60
+blevel: 60
+
+// Raises your job level (3 same commands).
+joblvup: 60
+joblvlup: 60
+jlevel: 60
+
+// Changes the sex of yourself
+changesex: 60
+
+// Remove items from a character
+chardelitem: 60
+
+// Saves the respawn point of another character.
+charsave: 60
+
+// Levels your guild to specified level (2 same commands).
+guildlvup: 60
+guildlvlup: 60
+
+idsearch: 60
+
+// Creates an item of your choosing, either Item ID or Name (1 command + /item).
+item: 60
+
+// Creates a complet item (card, etc...) of your choosing, either Item ID or Name.
+item2: 60
+
+// ??
+itemcheck: 60
+
+// Kill another character without hitting them.
+kill: 60
+
+// Same as above, cept uses PID.
+killid: 60
+killid2: 60
+
+// Kill all monsters in map (with drops)
+killmonster: 60
+
+// Creates yourself a pet egg, have to use Pet ID.
+makeegg: 60
+
+//Hatches an egg
+hatch: 60
+
+// Enable hitting a player even when not in pvp
+killer: 60
+
+// Creates weapon of desired element.
+produce: 60
+
+// Warps a character to you (1 command + /recall).
+recall: 60
+
+// Warps a character to you using their PID.
+recallid: 60
+recallid2: 60
+
+// Refines all weapons in your items list.
+refine: 60
+
+// Will repair all broken items in inventory.
+repairall: 60
+
+// Revives a character, and heals them.
+revive: 60
+
+// Same as above, cept uses PID.
+reviveid: 60
+reviveid2: 60
+
+// Warp another person to a certain map, at (x,y) coordinates (2 same commands).
+rura+: 60
+charwarp: 60
+shuffle: 60
+
+// Change Status of your character
+str: 60
+agi: 60
+vit: 60
+int: 60
+dex: 60
+luk: 60
+
+// Gets all skills (4 same commands)
+allskill: 60
+allskills: 60
+skillall: 60
+skillsall: 60
+
+// sets GM stats to maximum (4 same commands)
+statall: 60
+statsall: 60
+allstats: 60
+allstat: 60
+
+// Gives you job points.
+stpoint: 60
+
+// Gives you skill points of desired amount.
+skpoint: 60
+
+// Warps all online character of a guild to you. (at least one member of that guild must be on.)
+guildrecall: 60
+
+// Warps all online character of a party to you. (at least one party member must be online.)
+partyrecall: 60
+
+// Allows you to spy on any Guilds Guild chat. (at least one member of that guild must be on.)
+// NOTE: map server needs to be configured to enable spying to use this command (enable_spy: yes)
+guildspy: 60
+
+//Allows you to spy on any party's party chat. (at least one party member must be online.)
+// NOTE: map server needs to be configured to enable spying to use this command (enable_spy: yes)
+partyspy: 60
+
+// Gives you money (zeny) of desired amount.
+zeny: 60
+
+// To block definitively a player (only administrator can unblock the account) (2 same commands)
+block: 60
+charblock: 60
+
+// To unblock a player (2 same commands)
+unblock: 60
+charunblock: 60
+
+// To ban a player for a limited time (only administrator can unban the account) (4 same commands)
+ban: 60
+banish: 60
+charban: 60
+charbanish: 60
+
+// To unban a player (4 same commands)
+unban: 60
+unbanish: 60
+charunban: 60
+charunbanish: 60
+
+// To send specified character in jails
+jail: 60
+
+// To discharge a prisoner (2 same commands)
+unjail: 60
+discharge: 60
+
+// To change disguise of another player/GM
+chardisguise: 60
+charundisguise: 60
+
+// Create a static warp portal that lasts until the next reboot
+addwarp: 60
+
+// drop a players possessions on the gruond
+chardropall: 60
+
+// put a players possessions in storage
+charstoreall: 60
+
+//----------------------
+// 80: GM Chief commands
+
+// Set the map you are on to day.
+day: 80
+
+// Kills everyone on the server.
+doom: 80
+
+// Kills everyone on the map you are on.
+doommap: 80
+
+// Set the map you are currently on to night.
+night: 80
+
+// Recalls Everyone To Your Coordinates
+recallall: 80
+
+// Revives all players on the map.
+raisemap: 80
+
+// Revives all players on the server.
+raise: 80
+
+// Hides a NPC.
+hidenpc: 80
+
+// Unhides a NPC.
+shownpc: 80
+
+// Loads a Script
+loadnpc: 80
+
+// Unloads a NPC
+unloadnpc: 80
+
+// Move a NPC
+npcmove: 80
+
+// turn skills on for a map
+skillon: 80
+
+// turn skills off for a map
+skilloff: 80
+
+// Unmute a player
+unmute: 60
+
+//---------------------------
+// 99: Administrator commands
+
+// Disconnect all users from the server
+kickall: 99
+
+// Closes Map-Server
+mapexit: 99
+
+// Give information about terrain/area (debug function)
+gat: 99
+
+// Enables debugging
+packet: 99
+
+// Allows viewing/changing the map's water level (debug function)
+// NOTE: Requires access to the .grf files since the map height properties are not stored in the map cache.
+waterlevel: 99
+
+// Shows information about the map
+mapinfo: 99
+
+// Set Map Flags (WIP)
+mapflag: 99
+
+// Re-load item database (admin command)
+reloaditemdb: 99
+
+// Re-load monsters database (admin command)
+reloadmobdb: 99
+
+// Re-load skills database (admin command)
+reloadskilldb: 99
+
+// Re-load scripts (admin command)
+reloadscript: 99
+
+// Re-load GM level (admin command)
+reloadgmdb: 99
+
+// change a battle_config flag without rebooting server
+setbattleflag: 99
+
+// Refresh only status of players - SQL Only
+refreshonline: 99
+
+// Re-load gm command config (admin command)
+reloadatcommand: 99
+
+// Re-load battle config (admin command)
+reloadbattleconf: 99
+
+// Re-load status database (admin command)
+reloadstatusdb: 99
+
+// Re-load player info database (admin command)
+reloadpcdb: 99
+
+// Re-load the Message of the Day (admin command)
+reloadmotd: 99
+
+// [Un]Disguise All Players (admin command)
+disguiseall: 99
+undisguiseall: 99
+
+// Mute player (admin command)
+mute: 99
+mutearea: 99
+stfu: 99
+
+// Make monsters ignore you (admin command)
+monsterignore: 99
+
+//---------------------------------------------------------------
+// 99: Weather effects
+
+rain: 99
+
+snow: 99
+
+clouds: 99
+
+clouds2: 99
+
+fog: 99
+
+fireworks: 99
+
+sakura: 99
+
+leaves:99
+
+// Stop all weather effects
+clearweather: 99
+
+//---------------------------------------------------------------
+// 0: Mail System - SQL Only commands - Must be enabled
+
+// Check # of messages.
+checkmail: 1
+
+// List all messages.
+listmail: 1
+
+// List only new mail.
+listnewmail: 1
+
+// Read a message.
+readmail: 1
+
+// Send mail.
+sendmail: 1
+
+// Send priority mail (tagged with Priority and cannot be deleted until read)
+sendprioritymail: 80
+
+// Delete a message.
+deletemail: 0
+
+//---------------------------------------------------------------
+// 100: Disabled commands
+gm: 100
+nuke: 100
+
+
+//---------------------
+// OTHER: not a command
+
+import: conf/import/atcommand_conf.txt
diff --git a/conf-tmpl/battle/battle.conf b/conf-tmpl/battle/battle.conf
new file mode 100644
index 000000000..07c4ef1be
--- /dev/null
+++ b/conf-tmpl/battle/battle.conf
@@ -0,0 +1,154 @@
+// ______ __ __
+// /\ _ \/\ \__/\ \
+// __\ \ \L\ \ \ ,_\ \ \___ __ ___ __
+// /'__`\ \ __ \ \ \/\ \ _ `\ /'__`\/' _ `\ /'__`\
+///\ __/\ \ \/\ \ \ \_\ \ \ \ \/\ __//\ \/\ \/\ \L\.\_
+//\ \____\\ \_\ \_\ \__\\ \_\ \_\ \____\ \_\ \_\ \__/.\_\
+// \/____/ \/_/\/_/\/__/ \/_/\/_/\/____/\/_/\/_/\/__/\/_/
+// _ _ _ _ _ _ _ _ _ _ _ _ _
+// / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \
+//( e | n | g | l | i | s | h ) ( A | t | h | e | n | a )
+// \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/
+//
+//--------------------------------------------------------------
+// eAthena Battle Configuration File
+// Originally Translated by Peter Kieser <pfak@telus.net>
+// Made in to plainer English by Ancyker
+//--------------------------------------------------------------
+//Note 1: Directives can be set using on/off, yes/no or 1/0.
+//Note 2: All rates are in percents, 100 would mean 100%, 200
+// would mean 200%, etc
+//Note 3: Value is not limited to 60K (see below)
+// Other Information:
+// All options are limited to a max of 60K (aprox) which is 600%
+// or 60secs as appropiate.
+// 1000 miliseconds is 1 second.
+// Unless otherwise specified, the minimum value is 0 for all
+// features.
+//--------------------------------------------------------------
+
+// Move-delay adjustment after being hit. (Note 2)
+// The 'can't walk' delay after being hit is calculated as a percentage of the damage animation duration.
+// NOTE: Only affects the normal delay from a single attack, not the delay added by the multihit_delay option below.
+pc_damage_walk_delay_rate: 20
+damage_walk_delay_rate: 100
+
+// Move-delay adjustment for multi-hitting attacks.
+// When hit by a multi-hitting skill like Lord of Vermillion or Jupitel Thunder, characters will be
+// unable to move for an additional "(number of hits -1) * multihit_delay" milliseconds.
+multihit_delay: 230
+
+// Damaged delay rate for players (Note 2)
+// (Setting to no/0 will be like always endure)
+player_damage_delay_rate: 100
+
+// Undead type differeniate.
+// 0 = element undead
+// 1 = race undead
+// 2 = both
+undead_detect_type: 0
+
+// Does HP recover if hit by an attribute that's same as your own? (Note 1)
+attribute_recover: yes
+
+// What is the minimum and maximum hitrate of normal attacks?
+min_hitrate: 5
+max_hitrate: 100
+
+// Type of penalty that is applied to FLEE when more than agi_penalty_count monsters are targetting player
+// 0 = no penalty is applied
+// 1 = agi_penalty_num is reduced from FLEE as a %
+// 2 = agi_penalty_num is reduced from FLEE as an exact amount
+agi_penalty_type: 1
+
+// Amount of enemies required to be targetting player before FLEE begins to be penalized
+agi_penalty_count: 3
+
+// Amount of FLEE penalized per each attacking monster more than agi_penalty_count
+agi_penalty_num: 10
+
+// Type of penalty that is applied to VIT defense when more than vit_penalty_count monsters are targetting player
+// 0 = no penalty is applied
+// 1 = vit_penalty_num is reduced from FLEE as a %
+// 2 = vit_penalty_num is reduced from FLEE as an exact amount
+vit_penalty_type: 1
+
+// Amount of enemies required to be targetting player before VIT defense begins to be penalized
+vit_penalty_count: 3
+
+// Amount of VIT defense penalized per each attacking monster more than vit_penalty_count
+vit_penalty_num: 5
+
+// When the player attacks an object, the calculation method of DEF.
+// With 0 this will be ignored specification, at 1 or more def = subtraction of (DEF* value).
+player_defense_type: 0
+
+// When the monster attacks an object, the calculation method of DEF.
+// With 0 this will be ignored, at 1 or more def = subtraction of (DEF* value).
+monster_defense_type: 0
+
+// When the pet attacks an object, the calculation method of DEF.
+// With 0 this will be ignored specification, at 1 or more def = subtraction of (DEF* value).
+pet_defense_type: 0
+
+//MDEF‚same as above....(MDEF*value)
+magic_defense_type: 0
+
+// How to count the number of the enemies who do an agi penalty...
+// 1 or less: It is a count altogether.
+// 2: Full evasion exclusion
+// 3: Full evasion and evasion exclusion
+// 4 or more: Except all.
+agi_penalty_count_lv: 2
+
+// How to count the number of the enemies who do a vit penalty
+// 1 or less: It is a count altogether.
+// 2: Full evasion exclusion
+// 3: Full evasion and evasion exclusion
+// Four or more: Except all.
+vit_penalty_count_lv: 3
+
+// Player's Direction Changed When Attacking? (Note 1)
+player_attack_direction_change: yes
+
+// Monsters's Direction Changed When Attacking? (Note 1)
+monster_attack_direction_change: yes
+
+// Is a usual attack of a pet delivered withOUT an attribute? (Note 1)
+pet_attack_attr_none: no
+
+// Is a usual attack of a player delivered withOUT an attribute? (Note 1)
+pc_attack_attr_none: no
+
+// Is a usual attack of a monster delivered withOUT an attribute? (Note 1)
+mob_attack_attr_none: no
+
+// Rate at which equipment can break (base rate before it's modified by any skills)
+// 1 = 0.01% chance. Default for official servers: 0
+equip_natural_break_rate: 0
+
+// Overall rate of which your own equipment can break. (Note 2)
+// This rate affects penalty breaking rate of skills such as power-thrust and your natural breaking rate
+// (from equip_natural_break_rate). If a Sage's endow skill fails and this is above 0, the selected char's
+// weapon will be broken.
+equip_self_break_rate: 100
+
+// Overall rate at which you can break target's equipment. (Note 2)
+// This affects the behaviour of skills like acid terror and meltdown
+equip_skill_break_rate: 100
+
+// Do weapon attacks have a attack speed delay before actual damage is applied? (Note 1)
+// NOTE: The official setting is yes, even thought it degrades performance a bit.
+delay_battle_damage: yes
+
+// Are arrows are consumed when used on a bow? (Note 1)
+arrow_decrement: yes
+
+// The ghostring fix makes mob attacks not be affected by ghostring armor wearing players.
+mob_ghostring_fix: yes
+
+// Does the Golden Thief Bug card only work during pvp?
+// no or 0 - gtb works all the time
+// 1 - 100 - percentage of magic damage reduced only during pvp (or gvg)
+gtb_pvp_only: no
+
diff --git a/conf-tmpl/battle/client.conf b/conf-tmpl/battle/client.conf
new file mode 100644
index 000000000..803a2dc5c
--- /dev/null
+++ b/conf-tmpl/battle/client.conf
@@ -0,0 +1,104 @@
+// ______ __ __
+// /\ _ \/\ \__/\ \
+// __\ \ \L\ \ \ ,_\ \ \___ __ ___ __
+// /'__`\ \ __ \ \ \/\ \ _ `\ /'__`\/' _ `\ /'__`\
+///\ __/\ \ \/\ \ \ \_\ \ \ \ \/\ __//\ \/\ \/\ \L\.\_
+//\ \____\\ \_\ \_\ \__\\ \_\ \_\ \____\ \_\ \_\ \__/.\_\
+// \/____/ \/_/\/_/\/__/ \/_/\/_/\/____/\/_/\/_/\/__/\/_/
+// _ _ _ _ _ _ _ _ _ _ _ _ _
+// / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \
+//( e | n | g | l | i | s | h ) ( A | t | h | e | n | a )
+// \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/
+//
+//--------------------------------------------------------------
+// eAthena Battle Configuration File
+// Originally Translated by Peter Kieser <pfak@telus.net>
+// Made in to plainer English by Ancyker
+//--------------------------------------------------------------
+//Note 1: Directives can be set using on/off, yes/no or 1/0.
+//Note 2: All rates are in percents, 100 would mean 100%, 200
+// would mean 200%, etc
+//Note 3: Value is not limited to 60K (see below)
+// Other Information:
+// All options are limited to a max of 60K (aprox) which is 600%
+// or 60secs as appropiate.
+// 1000 miliseconds is 1 second.
+// Unless otherwise specified, the minimum value is 0 for all
+// features.
+//--------------------------------------------------------------
+
+// Set here which client version do you accept. Add all values of clients:
+// Clients older than accepted versions, and versions not set to 'accepted'
+// here will be rejected when logging in
+// 1: Clients 2004-09-06aSakray and older (packet versions 4-9)
+// 2: 2004-09-06aSakexe (version 10)
+// 4: 2004-09-21aSakray (version 11)
+// 8: 2004-10-11aSakexe (version 12)
+// 16: 2004-10-25aSakexe (version 13)
+// 32: 2004-11-01aSakexe (version 14)
+// 64: 2004-12-06aSakexe (version 15)
+// 128: 2005-01-10aSakexe (version 16)
+// 256: 2005-05-09aSakexe (version 17)
+// 512: 2005-06-28aSakexe (version 18)
+// default value: 1023 (all clients)
+packet_ver_flag: 1023
+
+// valid range of dye's and styles on the client
+min_hair_style: 0
+max_hair_style: 23
+min_hair_color: 0
+max_hair_color: 8
+min_cloth_color: 0
+max_cloth_color: 4
+
+//"hair style" number that identifies pet.
+//NOTE: The client uses the "hair style" field in the mob packet to tell them apart from mobs.
+//This value is always higher than the max hair-style available in said client.
+//Known values to work (all 2005 clients):
+//older sakexes: 20
+//sakexe 0614: 24
+//sakexe 0628 (and later): 100
+pet_hair_style: 100
+
+// Visible area size (how many squares away from a player can they see)
+area_size: 14
+
+// Maximum user LV to send to client
+// (Default is 99.. Never go above 127)
+//
+// this is only useful if you have adjusted your client
+// to expect levels higher then 99
+max_lv: 99
+
+// Level required to display an aura.
+// NOTE: This assumes that sending max_lv to the client will display the aura. aura_lv must not be less than max_lv.
+// Example: If max_lv is 99, and aura_lv is 150, characters with level 99~149 will be sent as being all level 98,
+// and only characters with level 150 or more will be reported as having level 99.
+aura_lv: 99
+
+// Will tuxedo and wedding dresses be shown when worn? (Note 1)
+wedding_modifydisplay: no
+
+// Save Clothes color. (This will degrade performance) (Note 1)
+save_clothcolor: yes
+
+// Do not display cloth colors for the wedding class?
+// Note: Both save_clothcolor and wedding_modifydisplay have to be enabled
+// for this option to take effect. Set this to yes if your cloth palettes
+// pack doesn't has wedding palettes (or has less than the other jobs)
+wedding_ignorepalette: no
+
+// Do not display cloth colors for the Xmas class?
+// Set this to yes if your cloth palettes pack doesn't has Xmas palettes (or has less than the other jobs)
+xmas_ignorepalette: no
+
+// Set this to 1 if your clients have langtype problems and can't display motd properly
+motd_type: 0
+
+// Show eAthena version to users when the login?
+display_version: yes
+
+// When affected with the "Hallucination" status effect, send the effect to client? (Note 1)
+// Note: Set to 'no' if the client lags due to the "Wavy" screen effect.
+display_hallucination: yes
+
diff --git a/conf-tmpl/battle/drops.conf b/conf-tmpl/battle/drops.conf
new file mode 100644
index 000000000..6a6eeee18
--- /dev/null
+++ b/conf-tmpl/battle/drops.conf
@@ -0,0 +1,145 @@
+// ______ __ __
+// /\ _ \/\ \__/\ \
+// __\ \ \L\ \ \ ,_\ \ \___ __ ___ __
+// /'__`\ \ __ \ \ \/\ \ _ `\ /'__`\/' _ `\ /'__`\
+///\ __/\ \ \/\ \ \ \_\ \ \ \ \/\ __//\ \/\ \/\ \L\.\_
+//\ \____\\ \_\ \_\ \__\\ \_\ \_\ \____\ \_\ \_\ \__/.\_\
+// \/____/ \/_/\/_/\/__/ \/_/\/_/\/____/\/_/\/_/\/__/\/_/
+// _ _ _ _ _ _ _ _ _ _ _ _ _
+// / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \
+//( e | n | g | l | i | s | h ) ( A | t | h | e | n | a )
+// \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/
+//
+//--------------------------------------------------------------
+// eAthena Battle Configuration File
+// Originally Translated by Peter Kieser <pfak@telus.net>
+// Made in to plainer English by Ancyker
+//--------------------------------------------------------------
+//Note 1: Directives can be set using on/off, yes/no or 1/0.
+//Note 2: All rates are in percents, 100 would mean 100%, 200
+// would mean 200%, etc
+//Note 3: Value is not limited to 60K (see below)
+// Other Information:
+// All options are limited to a max of 60K (aprox) which is 600%
+// or 60secs as appropiate.
+// 1000 miliseconds is 1 second.
+// Unless otherwise specified, the minimum value is 0 for all
+// features.
+//--------------------------------------------------------------
+
+// If an item is dropped, does it go stright into the users inventory? (Note 1)
+item_auto_get: no
+
+// How long does it take for an item to disappear from the floor after it is dropped? (in miliseconds)
+flooritem_lifetime: 60000
+
+// Grace time during which only the person who did the most damage to a monster can get the item? (in milliseconds) (Note 3)
+item_first_get_time: 3000
+
+// Grace time during which only the first and second person who did the most damage to a monster can get the item? (in milliseconds) (Note 3)
+// (Takes effect after item_first_get_time elapses)
+item_second_get_time: 1000
+
+// Grace time during which only the first, second and third person who did the most damage to a monster can get the item? (in milliseconds) (Note 3)
+// (Takes effect after the item_second_get_time elapses)
+item_third_get_time: 1000
+
+// Grace time during which only the person who did the most damage to a MVP can get the item? (in milliseconds) (Note 3)
+mvp_item_first_get_time: 10000
+
+// Grace time during which only the first and second person who did the most damage to a MVP can get the item? (in milliseconds) (Note 3)
+// (Takes effect after mvp_item_first_get_time elapses)
+mvp_item_second_get_time: 10000
+
+// Grace time during which only the first, second and third person who did the most damage to a MVP can get the item (Note 3)
+// (Takes effect after mvp_item_second_get_time elapses)
+mvp_item_third_get_time: 2000
+
+// Item drop rates (Note 2) (Note 3 applies to the rate settings only)
+
+// The rate the common items are dropped (Items that are in the ETC tab, besides card)
+item_rate_common: 100
+item_drop_common_min: 1
+item_drop_common_max: 10000
+
+// The rate healing items are dropped (items that restore HP or SP)
+item_rate_heal: 100
+item_drop_heal_min: 1
+item_drop_heal_max: 10000
+
+// The rate at which usable items (in the item tab) other then healing items are dropped.
+item_rate_use: 100
+item_drop_use_min: 1
+item_drop_use_max: 10000
+
+// The rate at which equipment is dropped.
+item_rate_equip: 100
+item_drop_equip_min: 1
+item_drop_equip_max: 10000
+
+// The rate at which cards are dropped
+item_rate_card: 100
+item_drop_card_min: 1
+item_drop_card_max: 10000
+
+// The rate adjustment for the MVP items that the MVP gets directly in their inventory
+item_rate_mvp: 100
+item_drop_mvp_min: 1
+item_drop_mvp_max: 10000
+
+// Rate adjustment for Treasure Box drops (these override all other modifiers)
+item_rate_treasure: 100
+item_drop_treasure_min: 1
+item_drop_treasure_max: 10000
+
+// Use logarithmic drops? (Note 1)
+// Logarithmic drops scale drop rates in a non-linear fashion using the equation
+// Droprate(x,y) = x * (5 - log(x)) ^ (ln(y) / ln(5))
+// Where x is the original drop rate and y is the drop_rate modifier (the previously mentioned item_rate* variables)
+// Use the following table for an idea of how the rate will affect drop rates when logarithmic drops are used:
+// Y: Original Drop Rate
+// X: Rate drop modifier (eg: item_rate_equip)
+// X\Y | 0.01 0.02 0.05 0.10 0.20 0.50 1.00 2.00 5.00 10.00 20.00
+// -----+---------------------------------------------------------------
+// 50 | 0.01 0.01 0.03 0.06 0.11 0.30 0.62 1.30 3.49 7.42 15.92
+// 100 | 0.01 0.02 0.05 0.10 0.20 0.50 1.00 2.00 5.00 10.00 20.00
+// 200 | 0.02 0.04 0.09 0.18 0.35 0.84 1.61 3.07 7.16 13.48 25.13
+// 500 | 0.05 0.09 0.22 0.40 0.74 1.65 3.00 5.40 11.51 20.00 33.98
+// 1000 | 0.10 0.18 0.40 0.73 1.30 2.76 4.82 8.28 16.47 26.96 42.69
+// 2000 | 0.20 0.36 0.76 1.32 2.28 4.62 7.73 12.70 23.58 36.33 53.64
+// 5000 | 0.50 0.86 1.73 2.91 4.81 9.11 14.45 22.34 37.90 53.91 72.53
+//10000 | 1.00 1.67 3.25 5.28 8.44 15.24 23.19 34.26 54.57 72.67 91.13
+//20000 | 2.00 3.26 6.09 9.59 14.83 25.49 37.21 52.55 77.70 97.95 100%
+//50000 | 5.00 7.87 13.98 21.12 31.23 50.31 69.56 92.48 100% 100% 100%
+item_logarithmic_drops: no
+
+// Can the monster's drop rate become 0? (Note 1)
+drop_rate0item: yes
+
+// drop_by_luk: Leave at 0 to use normal drop system. Anything higher than 0 will allow luk to affect drop rates. Note that both methods can be combined (the old method is applied first).
+
+//Old System. Your luk affects drop rates on an absolute basis. Setting to 100 means each luk adds 0.01% chance to find items (regardless of item's base drop rate).
+drops_by_luk: 0
+
+//Alternate System: Your luk affects the drop rates on a relative basis.
+//Setting to 100 means each luk adds 1% chance to find items
+//(So at 100 luk, everything will have double chance of dropping).
+drops_by_luk2: 0
+
+// The rate of monsters dropping ores by the skill Ore Discovery (Default is 100)
+finding_ore_rate: 100
+
+// Whether or not Marine Spheres and Floras summoned by Alchemist will drop items (they never give exp)? (Note 1)
+// This setting has three available values:
+// - 0/no: Nothing drops.
+// - 1/yes: Only marine spheres drop items.
+// - 2: All alchemist summons drop items.
+alchemist_summon_reward: 1
+
+// Make broadcast ** Player1 won Pupa's Pupa Card (chance 0.01%) ***
+// Note: It also announces STEAL skill usage with rare items
+// 0 = don't show announces at all
+// 1 = show announces for 0.01% drop chance items
+// 333 = show announces for 3.33% or lower drop chance items
+// 10000 = show announces for all items
+rare_drop_announce: 0
diff --git a/conf-tmpl/battle/exp.conf b/conf-tmpl/battle/exp.conf
new file mode 100644
index 000000000..513d5eeab
--- /dev/null
+++ b/conf-tmpl/battle/exp.conf
@@ -0,0 +1,101 @@
+// ______ __ __
+// /\ _ \/\ \__/\ \
+// __\ \ \L\ \ \ ,_\ \ \___ __ ___ __
+// /'__`\ \ __ \ \ \/\ \ _ `\ /'__`\/' _ `\ /'__`\
+///\ __/\ \ \/\ \ \ \_\ \ \ \ \/\ __//\ \/\ \/\ \L\.\_
+//\ \____\\ \_\ \_\ \__\\ \_\ \_\ \____\ \_\ \_\ \__/.\_\
+// \/____/ \/_/\/_/\/__/ \/_/\/_/\/____/\/_/\/_/\/__/\/_/
+// _ _ _ _ _ _ _ _ _ _ _ _ _
+// / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \
+//( e | n | g | l | i | s | h ) ( A | t | h | e | n | a )
+// \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/
+//
+//--------------------------------------------------------------
+// eAthena Battle Configuration File
+// Originally Translated by Peter Kieser <pfak@telus.net>
+// Made in to plainer English by Ancyker
+//--------------------------------------------------------------
+//Note 1: Directives can be set using on/off, yes/no or 1/0.
+//Note 2: All rates are in percents, 100 would mean 100%, 200
+// would mean 200%, etc
+//Note 3: Value is not limited to 60K (see below)
+// Other Information:
+// All options are limited to a max of 60K (aprox) which is 600%
+// or 60secs as appropiate.
+// 1000 miliseconds is 1 second.
+// Unless otherwise specified, the minimum value is 0 for all
+// features.
+//--------------------------------------------------------------
+
+// Rate at which exp. is given. (Note 2) (Note 3)
+base_exp_rate: 100
+
+// Rate at which job exp. is given. (Note 2) (Note 3)
+job_exp_rate: 100
+
+// Turn this on to allow a player to level up more than once from a kill. (Note 1)
+multi_level_up: no
+
+//Method of calculating earned experience when defeating a monster:
+//0 - jAthena's (uses damage given / total damage as damage ratio)
+//1 - eAthena's (uses damage given / max_hp as damage ratio)
+exp_calc_type: 0
+
+// MVP bonus exp rate. (Note 2) (Note 3)
+mvp_exp_rate: 100
+
+// The rate of job exp. from using Heal skill (100 is the same as the heal amount, 200 is double.
+// The balance of the exp. rate is best used with 5 to 10)
+heal_exp: 0
+
+// The rate of exp. that is gained by the process of resurrection, a unit is 0.01%.
+// Experience calculations for the experience value * level difference of the person revived / 100 * resurrection_exp/10000 which the revived player has can be got.
+resurrection_exp: 0
+
+// The rate of job exp. when using discount and overcharge on an NPC
+// (in 0.01% increments - 100 is 1%, 10000 is normal, 20000 is double.)
+// The way it is calculated is (money recieved * skill lv) * shop_exp / 10000.
+shop_exp: 0
+
+// PVP exp. Do players get exp in PvP maps
+// (Note: NOT exp from players, but from normal leveling)
+pvp_exp: yes
+
+// When a player dies, how should we penalize them?
+// 0 = No penalty.
+// 1 = Lose % of current level when killed.
+// 2 = Lose % of total experience when killed.
+death_penalty_type: 1
+
+// Base exp. penalty rate (Each 100 is 1% of their exp)
+death_penalty_base: 100
+
+// Job exp. penalty rate (Each 100 is 1% of their exp)
+death_penalty_job: 100
+
+// When a player dies, how much zeny should we penalize them with? (Note 3)
+// NOTE: It is a percentage of their zeny, so 100 = 1%
+zeny_penalty: 0
+
+// Will display experience gained from killing a monster. (Note 1)
+disp_experience: no
+
+// Will display zeny earned (from mobs, trades, etc) (Note 1)
+disp_zeny: no
+
+// Use the contents of db/statpoint.txt when doing a stats reset and leveling up? (Note 1)
+// If no, an equation will be used which preserves statpoints earned/lost
+// through external means (ie: stat point buyers/sellers)
+use_statpoint_table: yes
+
+// Maximum levels. The actual maximum level you can acquire is the minimum between the max
+// defined by the experience table and these values.
+// If a character has a level higher than this maximum, it will not be reverted, it just won't
+// be able to get any more levels.
+// The @/# and script commands to level up will be capped by these max, not by the exp table's.
+//NOTE: The default max base is left at 255 to avoid problems with already existing chars.
+//NOTE: Advanced Job level refers only to advanced second classes (not high novice/first-class)
+max_base_level: 255
+max_job_level: 50
+max_super_novice_level: 99
+max_advanced_job_level: 70
diff --git a/conf-tmpl/battle/gm.conf b/conf-tmpl/battle/gm.conf
new file mode 100644
index 000000000..27cefb839
--- /dev/null
+++ b/conf-tmpl/battle/gm.conf
@@ -0,0 +1,115 @@
+// ______ __ __
+// /\ _ \/\ \__/\ \
+// __\ \ \L\ \ \ ,_\ \ \___ __ ___ __
+// /'__`\ \ __ \ \ \/\ \ _ `\ /'__`\/' _ `\ /'__`\
+///\ __/\ \ \/\ \ \ \_\ \ \ \ \/\ __//\ \/\ \/\ \L\.\_
+//\ \____\\ \_\ \_\ \__\\ \_\ \_\ \____\ \_\ \_\ \__/.\_\
+// \/____/ \/_/\/_/\/__/ \/_/\/_/\/____/\/_/\/_/\/__/\/_/
+// _ _ _ _ _ _ _ _ _ _ _ _ _
+// / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \
+//( e | n | g | l | i | s | h ) ( A | t | h | e | n | a )
+// \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/
+//
+//--------------------------------------------------------------
+// eAthena Battle Configuration File
+// Originally Translated by Peter Kieser <pfak@telus.net>
+// Made in to plainer English by Ancyker
+//--------------------------------------------------------------
+//Note 1: Directives can be set using on/off, yes/no or 1/0.
+//Note 2: All rates are in percents, 100 would mean 100%, 200
+// would mean 200%, etc
+//Note 3: Value is not limited to 60K (see below)
+// Other Information:
+// All options are limited to a max of 60K (aprox) which is 600%
+// or 60secs as appropiate.
+// 1000 miliseconds is 1 second.
+// Unless otherwise specified, the minimum value is 0 for all
+// features.
+//--------------------------------------------------------------
+
+// The maximum quantity of monsters that can be summoned per GM command (0 denotes an unlimited quantity)
+atcommand_spawn_quantity_limit: 100
+
+// Maximum number of slave-clones that can be have by using the @slaveclone at command. (0 denotes unlimited quantity)
+atcommand_slave_clone_limit: 25
+
+// [GM] Can use all skills? (No or mimimum GM level)
+gm_all_skill: no
+
+// [GM] Can use all abracadabra skills? (No minimum GM level)
+gm_all_skill_add_abra: no
+
+// [GM] Can equip anything? (No or minimum GM level, can cause client errors.)
+gm_all_equipment: no
+
+// [GM] Can use skills without meeting the required conditions (no
+// blue gems? no problem
+gm_skill_unconditional: no
+
+// [GM] Can join a password protected chat? (No or mimimum GM level)
+gm_join_chat: no
+
+// [GM] Can't be kicked from a chat? (No or mimimum GM level)
+gm_kick_chat: no
+
+// (@) GM Commands available only to GM's? (Note 1)
+// set to 'No', Normal players (gm level 0) can use GM commands _IF_ you set the command level to 0.
+// set to 'Yes', Normal players (gm level 0) can never use a GM command even if you set the command level to 0.
+atcommand_gm_only: no
+
+// Is the character of a GM account set as the object of a display by @ command etc. or not?
+hide_GM_session: no
+
+// Ban people that try to use an other name of its name (spoof name).
+// Duration of the ban, in minutes (default: 5). Value from 0 to 32767
+// to disable the ban, set 0
+ban_spoof_namer: 5
+
+// Ban people that try trade dupe.
+// Duration of the ban, in minutes (default: 5). Value from 0 to 32767
+// to disable the ban, set 0
+ban_hack_trade: 5
+
+// Set here minimum level of a (online) GM that can receive all informations about any player that try to hack, spoof a name, etc.
+// Values are from 0 to 100.
+// 100: disable information
+// 0: send to any people, including normal players
+// default: 60, according to GM definition in atcommand_athena.conf
+hack_info_GM_level: 60
+
+// Set here the minimum GM level to disable the nowarp (from) and nowarpto (to) flags.
+// This option is mainly used in AT_commands (@memo, @warp, @charwarp, @go, etc...). All GM commands used to move or set a new map check nowarp and nowarpto flags.
+// default: 20 (first level after normal player or super'normal' player)
+any_warp_GM_min_level: 20
+
+// Allow GM commands to be used when muted?
+allow_atcommand_when_mute: yes
+
+// The minimum level for GMs' to do not allow them to drop items on the ground, use the Storage,
+// use the Vend Skill, use guild storage, or trade Items/Zeny?
+// Any GM with level UNDER this value CAN drop items/trade
+// NEVER SET THIS VALUE TO 0, or you will block drop/trade for normal players
+gm_cant_drop_min_lv: 1
+
+// The maximum level for GMs' to do not allow them to drop items on the ground, use the Storage,
+// use the Vend Skill, use guild storage, or trade Items/Zeny?
+// Any GM with level ABOVE this value CAN drop items/trade
+gm_cant_drop_max_lv: 0
+
+// Minimum GM level to see the hp of every player? (Default: 60)
+// no/0 can be used to disable it.
+disp_hpmeter: 0
+
+// At what GM level can users see Account/Character IDs in the @who command?
+who_display_aid: 40
+
+// Players Titles (check msg_athena.conf for title strings)
+// You may assign different titles for your Players and GMs
+title_lvl1: 1
+title_lvl2: 10
+title_lvl3: 20
+title_lvl4: 40
+title_lvl5: 50
+title_lvl6: 60
+title_lvl7: 80
+title_lvl8: 99
diff --git a/conf-tmpl/battle/guild.conf b/conf-tmpl/battle/guild.conf
new file mode 100644
index 000000000..ee77b7ad6
--- /dev/null
+++ b/conf-tmpl/battle/guild.conf
@@ -0,0 +1,78 @@
+// ______ __ __
+// /\ _ \/\ \__/\ \
+// __\ \ \L\ \ \ ,_\ \ \___ __ ___ __
+// /'__`\ \ __ \ \ \/\ \ _ `\ /'__`\/' _ `\ /'__`\
+///\ __/\ \ \/\ \ \ \_\ \ \ \ \/\ __//\ \/\ \/\ \L\.\_
+//\ \____\\ \_\ \_\ \__\\ \_\ \_\ \____\ \_\ \_\ \__/.\_\
+// \/____/ \/_/\/_/\/__/ \/_/\/_/\/____/\/_/\/_/\/__/\/_/
+// _ _ _ _ _ _ _ _ _ _ _ _ _
+// / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \
+//( e | n | g | l | i | s | h ) ( A | t | h | e | n | a )
+// \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/
+//
+//--------------------------------------------------------------
+// eAthena Battle Configuration File
+// Originally Translated by Peter Kieser <pfak@telus.net>
+// Made in to plainer English by Ancyker
+//--------------------------------------------------------------
+//Note 1: Directives can be set using on/off, yes/no or 1/0.
+//Note 2: All rates are in percents, 100 would mean 100%, 200
+// would mean 200%, etc
+//Note 3: Value is not limited to 60K (see below)
+// Other Information:
+// All options are limited to a max of 60K (aprox) which is 600%
+// or 60secs as appropiate.
+// 1000 miliseconds is 1 second.
+// Unless otherwise specified, the minimum value is 0 for all
+// features.
+//--------------------------------------------------------------
+
+// When making a guild, an Emperium is consumed? (Note 1)
+guild_emperium_check: yes
+
+// Rate at which taxed experience is earned. (Note 2)
+// For example, if set to 200, all experience that is taxed from players is doubled before adding it to the guild.
+guild_exp_rate: 100
+
+// Maximum tax limit on a guild member.
+guild_exp_limit: 50
+
+// Maximum castles one guild can own (0 - unlimited)
+guild_max_castles: 0
+
+// Damage adjustments for WOE battles against defending Guild monsters (Note 2)
+castle_defense_rate: 100
+
+// Melee damage adjustments (non skills) for WoE battles (Guild Vs Guild) (Note 2)
+gvg_short_attack_damage_rate: 100
+
+// Ranged damage adjustments (non skills) for WoE battles (Guild Vs Guild) (Note 2)
+gvg_long_attack_damage_rate: 75
+
+// Weapon skills damage adjustments for WoE battles (Guild Vs Guild) (Note 2)
+gvg_weapon_attack_damage_rate: 60
+
+// Magic skills damage adjustments for WoE battles (Guild Vs Guild) (Note 2)
+gvg_magic_attack_damage_rate: 50
+
+// Misc skills damage adjustments for WoE battles (Guild Vs Guild) (Note 2)
+gvg_misc_attack_damage_rate: 60
+
+// Flee penalty on gvg grounds. Official value is 20 (Note 2)
+// NOTE: It's %, not absolute, so 20 is -20% of your total flee
+gvg_flee_penalty: 20
+
+// Should traps (hunter traps + quagmire) change their target to "all" inside gvg/pvp grounds? (Note 1)
+// Default on official servers: yes
+gvg_traps_target_all: yes
+
+// When the emperium is broken with WoE mode on, How Long Before The
+// Declaration Of Castle Owner and Removal of Monsters/Players from
+// Castle. (in milliseconds) (Note 3)
+gvg_eliminate_time: 7000
+
+// Can the 'Glory of Guild' skill be learnt in the Guild window,
+// and does changing emblems require it? (Note 1)
+// P.S: This new guild skill only appears for 2004-10-25aSakexe or newer
+// P.S 2: This skill is not implemented on official servers, so its only optional
+require_glory_guild: no
diff --git a/conf-tmpl/battle/items.conf b/conf-tmpl/battle/items.conf
new file mode 100644
index 000000000..3a360da4a
--- /dev/null
+++ b/conf-tmpl/battle/items.conf
@@ -0,0 +1,73 @@
+// ______ __ __
+// /\ _ \/\ \__/\ \
+// __\ \ \L\ \ \ ,_\ \ \___ __ ___ __
+// /'__`\ \ __ \ \ \/\ \ _ `\ /'__`\/' _ `\ /'__`\
+///\ __/\ \ \/\ \ \ \_\ \ \ \ \/\ __//\ \/\ \/\ \L\.\_
+//\ \____\\ \_\ \_\ \__\\ \_\ \_\ \____\ \_\ \_\ \__/.\_\
+// \/____/ \/_/\/_/\/__/ \/_/\/_/\/____/\/_/\/_/\/__/\/_/
+// _ _ _ _ _ _ _ _ _ _ _ _ _
+// / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \
+//( e | n | g | l | i | s | h ) ( A | t | h | e | n | a )
+// \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/
+//
+//--------------------------------------------------------------
+// eAthena Battle Configuration File
+// Originally Translated by Peter Kieser <pfak@telus.net>
+// Made in to plainer English by Ancyker
+//--------------------------------------------------------------
+//Note 1: Directives can be set using on/off, yes/no or 1/0.
+//Note 2: All rates are in percents, 100 would mean 100%, 200
+// would mean 200%, etc
+//Note 3: Value is not limited to 60K (see below)
+// Other Information:
+// All options are limited to a max of 60K (aprox) which is 600%
+// or 60secs as appropiate.
+// 1000 miliseconds is 1 second.
+// Unless otherwise specified, the minimum value is 0 for all
+// features.
+//--------------------------------------------------------------
+
+// The highest value at which an item can be sold via the merchant vend skill. (in zeny) (Note 3)
+vending_max_value: 1000000000
+
+// Show the buyer's name when successfully vended an item
+buyer_name: yes
+
+// Forging success rate. (Note 2)
+weapon_produce_rate: 100
+
+// Prepare Potion success rate. (Note 2)
+potion_produce_rate: 100
+
+// Do produced items have the maker's name on them? (Note 1)
+produce_item_name_input: yes
+
+// Do produced potions have the maker's name on them? (Note 1)
+produce_potion_name_input: yes
+
+// Do crafted arrows have the maker's name on them? (Note 1)
+making_arrow_name_input: no
+
+// Do created holy waters have the maker's name on it? (Note 1)
+holywater_name_input: no
+
+// Do created poison bottles have the maker's name on it? (Note 1)
+cdp_name_input: no
+
+// Is a monster summoned via dead branch aggressive? (Note 1)
+dead_branch_active: yes
+
+// Are summoned monsters level greater then your base level? (dead branches) (Note 1)
+random_monster_checklv: yes
+
+// Can any player equip any item regardless of the gender restrictions
+// NOTE: Wedding Rings and Whips/Musical Instruments will check gender regardless of setting.
+ignore_items_gender: yes
+
+// Item check? (Note 1)
+// When logged in or moving in map if the item the player is holding isn't correct there will be a check.
+item_check: no
+
+// How much time must pass between item uses?
+// Only affects the delay between using items, prevents healing item abuse. Recommended ~500 ms
+item_use_interval: 0
diff --git a/conf-tmpl/battle/misc.conf b/conf-tmpl/battle/misc.conf
new file mode 100644
index 000000000..6f7479351
--- /dev/null
+++ b/conf-tmpl/battle/misc.conf
@@ -0,0 +1,119 @@
+// ______ __ __
+// /\ _ \/\ \__/\ \
+// __\ \ \L\ \ \ ,_\ \ \___ __ ___ __
+// /'__`\ \ __ \ \ \/\ \ _ `\ /'__`\/' _ `\ /'__`\
+///\ __/\ \ \/\ \ \ \_\ \ \ \ \/\ __//\ \/\ \/\ \L\.\_
+//\ \____\\ \_\ \_\ \__\\ \_\ \_\ \____\ \_\ \_\ \__/.\_\
+// \/____/ \/_/\/_/\/__/ \/_/\/_/\/____/\/_/\/_/\/__/\/_/
+// _ _ _ _ _ _ _ _ _ _ _ _ _
+// / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \
+//( e | n | g | l | i | s | h ) ( A | t | h | e | n | a )
+// \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/
+//
+//--------------------------------------------------------------
+// eAthena Battle Configuration File
+// Originally Translated by Peter Kieser <pfak@telus.net>
+// Made in to plainer English by Ancyker
+//--------------------------------------------------------------
+//Note 1: Directives can be set using on/off, yes/no or 1/0.
+//Note 2: All rates are in percents, 100 would mean 100%, 200
+// would mean 200%, etc
+//Note 3: Value is not limited to 60K (see below)
+// Other Information:
+// All options are limited to a max of 60K (aprox) which is 600%
+// or 60secs as appropiate.
+// 1000 miliseconds is 1 second.
+// Unless otherwise specified, the minimum value is 0 for all
+// features.
+//--------------------------------------------------------------
+
+// PK Server Mode. Turns entire server pvp(excluding towns). Experience loss is doubled if killed by another player.
+// When players hunt monsters over 20 levels higher, they will receive 15% additional exp., and 25% chance of receiving more items.
+// There is a nopvp.txt for setting up maps not to have pk on in this mode. Novices cannot be attacked and cannot attack.
+// Normal pvp counter and rank display are disabled as well.
+pk_mode: no
+
+//Enable manner/karma system?
+manner_system: yes
+
+// For PK Server Mode. Change this to define the minimum level players can start PK-ing
+pk_min_level: 55
+
+// Allow muting of players?
+muting_players: yes
+
+// Display player skill errors in console? (for debug only) (default: off) (Note 1)
+player_skill_log: off
+
+// Display monster skill errors in console? (for debug only) (default: off) (Note 1)
+monster_skill_log: off
+
+// Display battle log? (for debug only) (default: off) (Note 1)
+battle_log: off
+
+// Display save log? (for debug only) (default: off) (Note 1)
+save_log: off
+
+// Display errors? (for debug only) (default: off) (Note 1)
+error_log: on
+
+// Display other stuff? (for debug only) (default: off) (Note 1)
+etc_log: off
+
+// You can turn the following 5 settings off if you don't need them,
+// or if you're experiencing problems with GRF loading
+//
+// Override item names from GRF file? (Note 1)
+item_name_override_grffile: no
+//
+// Override item equip positions from GRF file? (Note 1)
+item_equip_override_grffile: no
+//
+// Override item slots from GRF file? (Note 1)
+item_slots_override_grffile: no
+//
+// Override 'indoors' mapflags from GRF file? (Note 1)
+indoors_override_grffile: no
+//
+// Override SP used per level from GRF file? (Note 1)
+// Turn this off if you have a customised skill_require_db.txt
+skill_sp_override_grffile: no
+//
+// Read card illustrations from GRF file? (Note 1)
+cardillust_read_grffile: yes
+
+// Do you want to debug warp points? If set to yes, warp points will appear as flags.(Note 1)
+warp_point_debug: no
+
+// Choose if server begin with night (yes) or day (no)
+night_at_start: no
+
+// Define duration in msec of the day (default: 7200000 = 2 hours)
+// Set to 0 to disable day cycle (but not @day GM command).
+// Except 0, minimum is 60000 (1 minute) (Note 3)
+day_duration: 0
+
+// Define duration in msec of the night (default: 1800000 = 30 min)
+// Set to 0 to disable night cycle (but not @night GM command).
+// Except 0, minimum is 60000 (1 minute) (Note 3)
+night_duration: 0
+
+// Using duel on pvp-maps
+duel_allow_pvp: no
+
+// Using duel on gvg-maps
+duel_allow_gvg: no
+
+// Allow using teleport/warp when dueling
+duel_allow_teleport: no
+
+// Autoleave duel when die
+duel_autoleave_when_die: yes
+
+// Delay between using @duel in minutes
+duel_time_interval: 60
+
+// Determines max number of characters that can stack within a single cell.
+// NOTE: For this setting to make effect you have to use a server compiled with
+// Cell Stack Limit support (see src/map/map.h)
+cell_stack_limit: 1
diff --git a/conf-tmpl/battle/monster.conf b/conf-tmpl/battle/monster.conf
new file mode 100644
index 000000000..0ba19d6c2
--- /dev/null
+++ b/conf-tmpl/battle/monster.conf
@@ -0,0 +1,155 @@
+// ______ __ __
+// /\ _ \/\ \__/\ \
+// __\ \ \L\ \ \ ,_\ \ \___ __ ___ __
+// /'__`\ \ __ \ \ \/\ \ _ `\ /'__`\/' _ `\ /'__`\
+///\ __/\ \ \/\ \ \ \_\ \ \ \ \/\ __//\ \/\ \/\ \L\.\_
+//\ \____\\ \_\ \_\ \__\\ \_\ \_\ \____\ \_\ \_\ \__/.\_\
+// \/____/ \/_/\/_/\/__/ \/_/\/_/\/____/\/_/\/_/\/__/\/_/
+// _ _ _ _ _ _ _ _ _ _ _ _ _
+// / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \
+//( e | n | g | l | i | s | h ) ( A | t | h | e | n | a )
+// \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/
+//
+//--------------------------------------------------------------
+// eAthena Battle Configuration File
+// Originally Translated by Peter Kieser <pfak@telus.net>
+// Made in to plainer English by Ancyker
+//--------------------------------------------------------------
+//Note 1: Directives can be set using on/off, yes/no or 1/0.
+//Note 2: All rates are in percents, 100 would mean 100%, 200
+// would mean 200%, etc
+//Note 3: Value is not limited to 60K (see below)
+// Other Information:
+// All options are limited to a max of 60K (aprox) which is 600%
+// or 60secs as appropiate.
+// 1000 miliseconds is 1 second.
+// Unless otherwise specified, the minimum value is 0 for all
+// features.
+//--------------------------------------------------------------
+
+// Enemy's Critical Rate (use 0 to disable non-skill criticals) (Note 2)
+// Note: In Official servers enemies don't get criticals other than through skills.
+enemy_critical_rate: 0
+
+// Are enemy attacks effected by their strength? (Note 1)
+enemy_str: yes
+
+// Can enemies have perfect flee? (Note 1)
+enemy_perfect_flee: no
+
+// [MVP] Summoned monsters HP rate, that is, monsters summoned by an MVP will have this much HP. (Note 2)
+mvp_hp_rate: 100
+
+// The HP rate of normal monsters (that is monsters that are not MVP's) (Note 2)
+monster_hp_rate: 100
+
+// The maximum attack speed of a monster
+monster_max_aspd: 199
+
+// Defines various mob AI related settings. The mask bits are (add to include multiple settings)
+// 1: If disabled, mobs use Aegis-type path searching, that is, they only move on straight
+// lines, and will only change their destination tile after arriving to the previous one.
+// When enabled mobs use more dynamic and complex path searching to chase a player
+// (they still must be within line of sight to start chasing)
+// 2: Makes mob use their "rude attack" skill (usually warping away) if they are attacked and they
+// can't attack back regardless of how they were attacked (eg: GrimTooth), otherwise, their
+// rude attack" is only activated if they can't melee reach the target (eg: sniping)
+// 4: If not set, mobs that can change target only do so when melee attacked (distance player/mob < 3),
+// otherwise mobs may change target and chase ranged attackers.
+// 8: If set, when a mob loses track of their target, they stop walking inmediately. Otherwise, they continue
+// to their last target tile. When set mobs also scatter as soon as they lose their target. Use this mode to
+// make it much harder to mob-train by hiding and collecting them on a single spot (ie: GrimTooth training)
+monster_ai: 0
+
+// Allow monsters to be aggresive and attack first? (Note 1)
+monster_active_enable: yes
+
+// Monster damage delay rate (Note 1)
+// Setting to no/0 is like they always have endure.
+monster_damage_delay_rate: 100
+
+// Looting monster actions.
+// 0 = Monster will consume the item.
+// 1 = Monster will not consume the item.
+monster_loot_type: 0
+
+// Chance of mob casting a skill (Note 2)
+// Higher rates lead to 100% mob skill usage with no/few normal attacks.
+// Set to 0 to disable mob skills.
+mob_skill_rate: 100
+
+// Mob skill delay adjust (Note 2)
+// After a mob has casted a skill, there is a delay before being able to
+// re-cast it. Note that skills with a delay of 0 can't be affected by this
+// setting.
+mob_skill_delay: 100
+
+// Rate of monsters on a map, 200 would be twice as many as normal. (Note 2)
+mob_count_rate: 100
+
+// Respawn rate of monsters on a map. 50 would make mobs respawn twice as fast (half delay time) (Note 2)
+//Note: This does not affects mobs with inmediate respawn (most normal mobs)
+mob_spawn_rate: 100
+plant_spawn_rate: 100
+boss_spawn_rate: 100
+
+// Should mobs not spawn within the viewing range of players?
+// 0 is disabled, otherwise it is the number of retries before giving up
+// and spawning the mob within player-view anyway, unless the max (50) is used,
+// in which case the mob will not be spawned, and it'll be retried again in
+// 5 seconds.
+no_spawn_on_player: 0
+
+// Do summon slaves have the same walking speed as their master? (Note 1)
+// NOTE: The default is yes for official servers.
+slaves_inherit_speed: yes
+
+// Will summoned monsters (alchemists, or @summon'ed monsters) inherit
+// the master's auto-spells and auto-effects properties? (Note 1)
+summons_inherit_effects: yes
+
+// When a mob is attacked by another monster, will the mob retaliate against the master of said mob instead of the mob itself?
+// NOTE: Summoned mobs are both those acquired via @summon and summoned by Alchemists
+retaliate_to_master: yes
+
+// Whether mobs should change target temporarily when a skill triggers a counter mob skill (Note 1)
+// eg: Mob attacks player B, and player A casts a skill C. If set to yes and the
+// mob has a skill that is triggered by skill C, then A will be the target of
+// the skill, otherwise B will be targetted by the reaction skill.
+mob_changetarget_byskill: no
+
+// If monster's class is changed will it fully recover HP and SP and Ailments? (Note 1)
+monster_class_change_full_recover: no
+
+// Will display a mob's hp/maxhp when the mouse cursor is over them. (Note 1)
+// Will not display guardian or emperium hp.
+show_mob_hp: no
+
+// Zeny from mobs
+zeny_from_mobs: no
+
+// Monsters level up (monster will level up each time a player is killed and they will grow stronger)
+// Exp rate is calculated ((monster level-original monster level)*(exp*(mobs_level_up_exp rate/100)))
+// NOTE: Does not apply to WoE Guardians.
+mobs_level_up: no
+mobs_level_up_exp_rate: 1
+
+// Dynamic Mobs Options
+// Use dynamic mobs? (recommended for small-medium sized servers)
+dynamic_mobs: yes
+
+// Remove Mobs even if they are hurt
+mob_remove_damaged: yes
+
+// Delay before removing mobs from empty maps (default 5 min = 300 secs)
+mob_remove_delay: 300000
+
+// Can add a delay before sending monster death packet (time is in milliseconds and default 0 is off)
+// Increasing this can fix the problem with monster sprites still appearing after it died. Recommended value: 10.
+mob_clear_delay: 0
+
+// Defines on who the mob npc_event gets executed when a mob is killed.
+// Type 1: On theplayer that killed the mob (if killed by a non-player, resorts to type 0)
+// Type 0: On the player that did the most damage to the mob.
+// NOTE: This affects who gains the Castle when the Emperium is broken.
+mob_npc_event_type: 1
diff --git a/conf-tmpl/battle/party.conf b/conf-tmpl/battle/party.conf
new file mode 100644
index 000000000..5e8b34ef0
--- /dev/null
+++ b/conf-tmpl/battle/party.conf
@@ -0,0 +1,57 @@
+// ______ __ __
+// /\ _ \/\ \__/\ \
+// __\ \ \L\ \ \ ,_\ \ \___ __ ___ __
+// /'__`\ \ __ \ \ \/\ \ _ `\ /'__`\/' _ `\ /'__`\
+///\ __/\ \ \/\ \ \ \_\ \ \ \ \/\ __//\ \/\ \/\ \L\.\_
+//\ \____\\ \_\ \_\ \__\\ \_\ \_\ \____\ \_\ \_\ \__/.\_\
+// \/____/ \/_/\/_/\/__/ \/_/\/_/\/____/\/_/\/_/\/__/\/_/
+// _ _ _ _ _ _ _ _ _ _ _ _ _
+// / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \
+//( e | n | g | l | i | s | h ) ( A | t | h | e | n | a )
+// \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/
+//
+//--------------------------------------------------------------
+// eAthena Battle Configuration File
+// Originally Translated by Peter Kieser <pfak@telus.net>
+// Made in to plainer English by Ancyker
+//--------------------------------------------------------------
+//Note 1: Directives can be set using on/off, yes/no or 1/0.
+//Note 2: All rates are in percents, 100 would mean 100%, 200
+// would mean 200%, etc
+//Note 3: Value is not limited to 60K (see below)
+// Other Information:
+// All options are limited to a max of 60K (aprox) which is 600%
+// or 60secs as appropiate.
+// 1000 miliseconds is 1 second.
+// Unless otherwise specified, the minimum value is 0 for all
+// features.
+//--------------------------------------------------------------
+
+// If someone loots, show name in party? (Note 1)
+show_steal_in_same_party: no
+
+// When 'Party Share' item sharing is enabled in a party,
+// tell the picker which party-member received the item? (Note 1)
+show_party_share_picker: no
+
+// Method of distribution when item party share is enabled in a party:
+// 0: Random (item goes to a random party member)
+// 1: Round Robin (items are distributed evenly and in order among members)
+party_item_share_type: 0
+
+// Is exp sharing disabled for idle members in the party?
+// Set to no, or the amount of seconds (NOT milliseconds) that need to pass before considering
+// a character idle.
+// Characters sitting/in a chat are always considered idle.
+// A character's idle status is reset upon item use/skill use/attack (auto attack counts too)/movement.
+idle_no_share: no
+
+// Use the alternate experience even share bonus equation?
+// When multiple characters even share experience within a party, there's an experience bonus of 10% per additional teammate.
+// Setting this to other than 0 uses a different experience bonus equation of the form: bonus*c*(c-1)/10 (where c is the total
+// count of players to share experience). With bonus = 25 in a full party (c = 12) the total bonus is +25*12*11/10 = +330%,
+// which means the total exp gained is 430% of the original, and each party member receives ~35% of the original mob's experience.
+party_even_share_bonus: 0
+
+// If a party uses a skill with penalties do they apply? (Note 1)
+party_skill_penalty: yes
diff --git a/conf-tmpl/battle/pet.conf b/conf-tmpl/battle/pet.conf
new file mode 100644
index 000000000..be0009325
--- /dev/null
+++ b/conf-tmpl/battle/pet.conf
@@ -0,0 +1,96 @@
+// ______ __ __
+// /\ _ \/\ \__/\ \
+// __\ \ \L\ \ \ ,_\ \ \___ __ ___ __
+// /'__`\ \ __ \ \ \/\ \ _ `\ /'__`\/' _ `\ /'__`\
+///\ __/\ \ \/\ \ \ \_\ \ \ \ \/\ __//\ \/\ \/\ \L\.\_
+//\ \____\\ \_\ \_\ \__\\ \_\ \_\ \____\ \_\ \_\ \__/.\_\
+// \/____/ \/_/\/_/\/__/ \/_/\/_/\/____/\/_/\/_/\/__/\/_/
+// _ _ _ _ _ _ _ _ _ _ _ _ _
+// / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \
+//( e | n | g | l | i | s | h ) ( A | t | h | e | n | a )
+// \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/
+//
+//--------------------------------------------------------------
+// eAthena Battle Configuration File
+// Originally Translated by Peter Kieser <pfak@telus.net>
+// Made in to plainer English by Ancyker
+//--------------------------------------------------------------
+//Note 1: Directives can be set using on/off, yes/no or 1/0.
+//Note 2: All rates are in percents, 100 would mean 100%, 200
+// would mean 200%, etc
+//Note 3: Value is not limited to 60K (see below)
+// Other Information:
+// All options are limited to a max of 60K (aprox) which is 600%
+// or 60secs as appropiate.
+// 1000 miliseconds is 1 second.
+// Unless otherwise specified, the minimum value is 0 for all
+// features.
+//--------------------------------------------------------------
+
+// Rate for catching pets (Note 2)
+pet_catch_rate: 100
+
+// Can you name a pet more then once? (Note 1)
+pet_rename: no
+
+// The rate a pet will get friendly by feeding it. (Note 2)
+pet_friendly_rate: 100
+
+// The rate at which a pet will become hungry. (Note 2)
+pet_hungry_delay_rate: 100
+
+// If your pet is hungry by how much will the friendlyness decrease by. (Default is 5)
+// Note: The friendlyness is 0-1000 total, at 0 the pet runs away.
+pet_hungry_friendly_decrease: 5
+
+// Does Pet's Attack Damage Based On Str (Note 1)
+// Note: Few pets have str above 1, enabling this can give an unfair advantage to these pets.
+pet_str: yes
+
+// Does the pet need its equipment before it does its skill? (Note 1)
+pet_equip_required: yes
+
+// When the master attacks a monster, whether or not the pet will also attack. (Note 1)
+pet_attack_support: no
+
+// When the master receives damage from the monster, whether or not the pet attacks back. (Note 1)
+pet_damage_support: no
+
+// Minimum intimacy necessary for a pet to support their master. Default is 900
+// (intimacy goes from 0 to 1000). At this minimum, support rate is 50% of pet's normal value.
+// At max (1000) support rate is 150%.
+pet_support_min_friendly: 900
+
+// Whether or not the pet's will use skills. (Note 1)
+// Note: Offensive pet skills need at least pet_attack_support or
+// pet_damage_support to work (they trigger while the pet is attacking).
+pet_status_support: yes
+
+// Rate at which a pet will support it's owner in battle. (Note 2)
+// Affects pet_attack_support & pet_damage_support.
+pet_support_rate: 100
+
+// Does the pets owner receive exp from the pets damage?
+pet_attack_exp_to_master: no
+
+// The rate exp. is gained from the pet attacking monsters
+pet_attack_exp_rate: 100
+
+// Pet leveling system. Use 0 to disable (default).
+// When enabled, a pet's level is a fixed % of the master's. (Note 2)
+// If 200%, pet has double level, if 50% pet has half your level, etc.
+pet_lv_rate: 0
+
+// When pet leveling is enabled, what is the max stats for pets?
+pet_max_stats: 99
+
+// When pet leveling is enabled, these are the imposed caps on
+// min/max damage. Note that these only cap atk1 and atk2, if you
+// enable pet_str, their max damage is then their base_atk + pet_max_atk2
+pet_max_atk1: 500
+pet_max_atk2: 1000
+
+// Are pets disabled during Guild Wars?
+// If set to yes, pets are automatically returned to egg when entering castles during WoE times
+// and hatching is forbidden within as well.
+pet_disable_in_gvg: no
diff --git a/conf-tmpl/battle/player.conf b/conf-tmpl/battle/player.conf
new file mode 100644
index 000000000..b085575a2
--- /dev/null
+++ b/conf-tmpl/battle/player.conf
@@ -0,0 +1,140 @@
+// ______ __ __
+// /\ _ \/\ \__/\ \
+// __\ \ \L\ \ \ ,_\ \ \___ __ ___ __
+// /'__`\ \ __ \ \ \/\ \ _ `\ /'__`\/' _ `\ /'__`\
+///\ __/\ \ \/\ \ \ \_\ \ \ \ \/\ __//\ \/\ \/\ \L\.\_
+//\ \____\\ \_\ \_\ \__\\ \_\ \_\ \____\ \_\ \_\ \__/.\_\
+// \/____/ \/_/\/_/\/__/ \/_/\/_/\/____/\/_/\/_/\/__/\/_/
+// _ _ _ _ _ _ _ _ _ _ _ _ _
+// / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \
+//( e | n | g | l | i | s | h ) ( A | t | h | e | n | a )
+// \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/
+//
+//--------------------------------------------------------------
+// eAthena Battle Configuration File
+// Originally Translated by Peter Kieser <pfak@telus.net>
+// Made in to plainer English by Ancyker
+//--------------------------------------------------------------
+//Note 1: Directives can be set using on/off, yes/no or 1/0.
+//Note 2: All rates are in percents, 100 would mean 100%, 200
+// would mean 200%, etc
+//Note 3: Value is not limited to 60K (see below)
+// Other Information:
+// All options are limited to a max of 60K (aprox) which is 600%
+// or 60secs as appropiate.
+// 1000 miliseconds is 1 second.
+// Unless otherwise specified, the minimum value is 0 for all
+// features.
+//--------------------------------------------------------------
+
+// Players' maximum HP rate? (Default is 100)
+hp_rate: 100
+
+// Players' maximum SP rate? (Default is 100)
+sp_rate: 100
+
+// Whether or not cards and attributes of the left hand are applied to the right hand attack (Note 1)
+// (It is 'yes' on official servers)
+left_cardfix_to_right: yes
+
+// The amount of HP a player will respawn with, 0 is default.
+// (Unit is in percentage of total HP, 100 is full heal of HP, 0 is respawn with 1HP total.)
+restart_hp_rate: 0
+
+// The amount of SP a player will respawn with, 0 is default.
+// (Unit is in percentage of total SP, 100 is full heal of SP, 0 is respawn with 1SP total.)
+restart_sp_rate: 0
+
+// Can a normal player by-pass the skill tree? (Note 1)
+player_skillfree: no
+
+// When set to yes, forces skill points gained from 1st class to be put into 1st class
+// skills, and forces novice skill points to be put into the basic skill. (Note 1)
+// Default: yes [Kevin]
+player_skillup_limit: yes
+
+// Quest skills can be learned? (Note 1)
+// Setting this to yes can open an exploit on your server!
+quest_skill_learn: no
+
+// When skills are reset, quest skills are reset as well? (Note 1)
+// Setting this to yes can open an exploit on your server!
+// NOTE: If you have quest_skill_learn set to yes, quest skills are always reset.
+quest_skill_reset: no
+
+// You must have basic skills to be able to sit, trade, form a party or create a chatroom? (Note 1)
+basic_skill_check: yes
+
+// When teleporting, or spawning to a map, how long before a monster sees you if you don't move? (time is in milliseconds)
+// That is, when you go to a map and don't move, how long before the monsters will notice you.
+// If you attack a monster, it will attack you back regaurdless of this setting. (I think)
+player_invincible_time: 5000
+
+// The time interval for HP to restore naturally. (in milliseconds) (Note 3)
+natural_healhp_interval: 6000
+
+// The time interval for SP to restore naturally. (in milliseconds) (Note 3)
+natural_healsp_interval: 8000
+
+// Automatic healing skill's time interval. (in milliseconds) (Note 3)
+natural_heal_skill_interval: 10000
+
+// The maximum weight for a character to carry when the character stops healing naturally. (in %)
+natural_heal_weight_rate: 50
+
+// Maximum atk speed. (Default is 190)
+max_aspd: 190
+
+// Maximum walk speed rate (200 would be capped to twice the normal speed)
+max_walk_rate: 300
+
+// Maximum HP. (Default is 1000000) (Note 3)
+max_hp: 1000000
+
+// Maximum SP. (Default is 1000000) (Note 3)
+max_sp: 1000000
+
+// Max limit of char stats. (agi, str, etc.)
+max_parameter: 99
+
+// Same as max_parameter, but for baby classes.
+max_baby_parameter: 80
+
+// Max armor def/mdef (applies only if player_defense_type is 0)
+// NOTE: does not affects skills and status effects like Mental Strength
+max_def: 99
+
+// Def to Def2 conversion bonus. If the armor def/mdef exceeds max_def,
+// the remaining is converted to vit def/int mdef using this multiplier
+// (eg: if set to 10, every armor point above the max becomes 10 vit defense points)
+over_def_bonus: 0
+
+// Max weight carts can hold. (Note 3)
+max_cart_weight: 8000
+
+// Prevent logout of players after being hit for how long (in ms, 0 disables)?
+prevent_logout: 10000
+
+// Display the drained hp/sp values from normal attacks? (Ie: Hunter Fly card)
+show_hp_sp_drain: no
+
+// Display the gained hp/sp values from killing mobs? (Ie: Sky Deleter Card)
+show_hp_sp_gain: yes
+
+// Are other requests accepted during [various things[party,guild]] a request or not?
+// It does not accept by no accepted by yes.
+invite_request_check: yes
+
+// Players' will drop a 'Skull' when killed?
+// 1 - Dropped only in PvP maps
+// 2 - Dropped in all situations
+// 0 - Disabled
+bone_drop: 0
+
+// Do mounted (on Peco) characters increase their size
+// 0 = no
+// 1 = only Normal Classes on Peco have Big Size
+// 2 = only Baby Classes on Peco have Medium Size
+// 3 = both Normal Classes on Peco have Big Size
+// and Baby Classes on Peco have Medium Size
+character_size: 0
diff --git a/conf-tmpl/battle/skill.conf b/conf-tmpl/battle/skill.conf
new file mode 100644
index 000000000..570db542f
--- /dev/null
+++ b/conf-tmpl/battle/skill.conf
@@ -0,0 +1,209 @@
+// ______ __ __
+// /\ _ \/\ \__/\ \
+// __\ \ \L\ \ \ ,_\ \ \___ __ ___ __
+// /'__`\ \ __ \ \ \/\ \ _ `\ /'__`\/' _ `\ /'__`\
+///\ __/\ \ \/\ \ \ \_\ \ \ \ \/\ __//\ \/\ \/\ \L\.\_
+//\ \____\\ \_\ \_\ \__\\ \_\ \_\ \____\ \_\ \_\ \__/.\_\
+// \/____/ \/_/\/_/\/__/ \/_/\/_/\/____/\/_/\/_/\/__/\/_/
+// _ _ _ _ _ _ _ _ _ _ _ _ _
+// / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \
+//( e | n | g | l | i | s | h ) ( A | t | h | e | n | a )
+// \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/
+//
+//--------------------------------------------------------------
+// eAthena Battle Configuration File
+// Originally Translated by Peter Kieser <pfak@telus.net>
+// Made in to plainer English by Ancyker
+//--------------------------------------------------------------
+//Note 1: Directives can be set using on/off, yes/no or 1/0.
+//Note 2: All rates are in percents, 100 would mean 100%, 200
+// would mean 200%, etc
+//Note 3: Value is not limited to 60K (see below)
+// Other Information:
+// All options are limited to a max of 60K (aprox) which is 600%
+// or 60secs as appropiate.
+// 1000 miliseconds is 1 second.
+// Unless otherwise specified, the minimum value is 0 for all
+// features.
+//--------------------------------------------------------------
+
+// The rate of time it takes to cast a spell (Note 2, 0 = No casting time)
+casting_rate: 100
+
+// Delay time after casting (Note 2)
+delay_rate: 100
+
+// Is the delay time is dependent on the caster's DEX? (Note 1)
+// Note: On Official servers Dex does NOT affect delay time
+delay_dependon_dex: no
+
+// Minimum allowed delay for ANY skills after casting (in miliseconds) (Note 1)
+// Note: Setting this to anything above 0 can stop speedhacks.
+min_skill_delay_limit: 100
+
+// At what dex does the cast time become zero (instacast)
+castrate_dex_scale: 150
+
+// Will normal attacks be able to ignore the delay after skills? (Note 1)
+skill_delay_attack_enable: yes
+
+// Range added to player skills after their cast time finishes.
+// Decides how far away the target can walk away after the skill began casting before the skill fails.
+player_skill_add_range: 15
+
+// If the target moves out of range while casting, do we take the items and SP for the skill anyway? (Note 1)
+skill_out_range_consume: no
+
+// Range added to mob skills after their cast time finishes.
+// Decides how far away the target can walk away after the skill began casting before the skill fails.
+monster_skill_add_range: 15
+
+// Does the distance between caster and target define if the skill is a ranged skill?
+// If set, when the distance between caster and target is greater than 3 the skill is considered long-range, otherwise it's a melee range.
+// If not set, then the range is determined by the skill (eg: Double Strafe is always long-ranged).
+// Mask values (add as necessary):
+// 1: Players
+// 2: Mobs
+// 4: Pets
+// Default 6 (mobs + pets)
+skillrange_by_distance: 6
+
+// Should the equipped weapon's range override the skill's range defined in the skill_db for most weapon-based skills? (Note 1)
+// NOTE: Skills affected by this option are those whose range in the skill_db are negative.
+skillrange_from_weapon: no
+
+//Setting this to YES will override the target mode of ground-based skills with the flag 0x01 to "No Enemies"
+//The two skills affected by default are Pneuma and Safety Wall (if set to yes, those two skills will not protect everyone, but only allies)
+//See db/skill_unit_db.txt for more info.
+defunit_not_enemy: no
+
+// Do skills do at least 'hits' damage when they don't miss/are blocked?
+//(for example, will firebolts always do "number of bolts" damage versus plants?)
+//Values (add as appropiate): 1 for weapon-based attacks, 2 for magic attacks, 4 for misc attacks.
+skill_min_damage: 6
+
+// The delay rate of monk's combo (Note 2)
+combo_delay_rate: 100
+
+// Counter Attack Skill Type
+// 0 = 100% critical
+// 1 = disregard DEF and HIT+20, CRI*2
+// Players
+player_auto_counter_type: 0
+// Monsters
+monster_auto_counter_type: 0
+
+// Whether or not, ground skills of the players' will stack. (Note 1)
+player_skill_reiteration: no
+
+//Whether or not, ground skills of the monsters' will pile up. (Note 1)
+monster_skill_reiteration: no
+
+// Whether players are not allowed to cast ground based skills of a certain type such
+// as traps straight onto or nearby other players/monsters. (Note 1)
+player_skill_nofootset: yes
+
+// Whether monsters are not allowed to cast ground based skills of a certain type such
+// as traps straight onto or nearby other players. (Note 1)
+monster_skill_nofootset: no
+
+// Whether placed down skills will check walls (Note 1)
+// (Makes it so that Storm Gust/Lord of Vermillion/etc when casted next to a wall, won't hit on the other side)
+// NOTE: It may degrade performance to enable this.
+skill_wall_check: no
+
+// When a player is cloaking, Whether the wall is checked or not. (Note 1)
+// Note: When set to no players can always cloak away from walls and move around
+// freely even if the skill level is below 3.
+// no or 0 = doesn't check for walls (you can cloak without walls)
+// 1 = it checks for walls
+// 2 = it doesn't checks for walls + your cloaking lasts forever
+// 3 = it checks for walls + your cloaking lasts forever (it is not cancelled on attack)
+player_cloak_check_type: 1
+
+// When a monster is cloaking, Whether the wall is checked or not. (Note 1)
+monster_cloak_check_type: no
+
+// Will Player Skills Stay Within Land Limit or not? (Note 1)
+player_land_skill_limit: yes
+
+// Will Monster Skills Stay Within Land Limit or not? (Note 1)
+monster_land_skill_limit: yes
+
+// If skill fails by delay, should it display or not. (Note 1)
+display_delay_skill_fail: yes
+
+// Display Snatcher skill failures
+display_snatcher_skill_fail: yes
+
+// Can a player in chat room (in-game), be warped by a warp portal? (Note 1)
+chat_warpportal: no
+
+// Can a monster be warped by a warp portal? (Note 1)
+mob_warpportal: no
+
+// What should the wizard's "Sense" skill display on the defense fields?
+// 0: Do not show defense
+// 1: Base defense
+// 2: Vit/Int defense
+// 3: Both (the addition of both) [default]
+sense_type: 3
+
+// Which finger offensive style can be used?
+// 0 = Aegis style
+// 1 = Athena style
+finger_offensive_type: 0
+
+// Number of hits at a time that undead/fire elemental enemies receive from firewall.
+// NOTE: Officially, it is one hit at a time on a very fast rate, however eA's timer system
+// doesn't triggers enough "hits" to exhaust the firewall before the mob walks through it.
+// A value of 5 would suffice for a vertical firewall to take full effect on undead.
+firewall_hits_on_undead: 1
+
+// Grandcross Settings (Dont mess with these)
+// If set to no, hit interval is increased based on the amount of mobs standing on the same cell
+// (means that when there's stacked mobs in the same cell, they won't receive all hits)
+gx_allhit: no
+
+// Grandcross display type (Default 1)
+// 0: Yellow character
+// 1: White character
+gx_disptype: 1
+
+// Max Level Difference for Devotion
+devotion_level_difference: 10
+
+// If no than you can use the ensemble skills alone. (Note 1)
+player_skill_partner_check: yes
+
+// Remove trap type
+// 0 - Aegis system : Returns 1 'Trap' item
+// 1 - Athena system : Allows the returned item and amount to be defined
+skill_removetrap_type: 0
+
+// Does using bow to do a backstab give a 50% damage penalty? (Note 1)
+backstab_bow_penalty: yes
+
+// Use kRO new steal formula?
+skill_steal_type: yes
+
+// Can Rogues plagiarize advanced job skills
+// 0 = no restriction
+// 1 = only stalker may plagiarize advanced skills
+// 2 = advanced skills cannot be plagiarized by anyone
+// Official servers setting: 2
+copyskill_restrict: 2
+
+// Does Berserk/Frenzy cancel other self-buffs when used?
+berserk_cancels_buffs: no
+
+// Max Possible Level of Monster skills
+// Note: If your MVPs are too tough, reduce it to 10.
+mob_max_skilllvl: 100
+
+// Allows players to skip menu when casting Teleport level 1
+// Menu contains two options. "Random" and "Cancel"
+skip_teleport_lv1_menu: no
+
+// Allow use of SG skills without proper day (Sun/Moon/Star) ?
+allow_skill_without_day: no
diff --git a/conf-tmpl/battle_athena.conf b/conf-tmpl/battle_athena.conf
new file mode 100644
index 000000000..8d61e1c35
--- /dev/null
+++ b/conf-tmpl/battle_athena.conf
@@ -0,0 +1,61 @@
+// ______ __ __
+// /\ _ \/\ \__/\ \
+// __\ \ \L\ \ \ ,_\ \ \___ __ ___ __
+// /'__`\ \ __ \ \ \/\ \ _ `\ /'__`\/' _ `\ /'__`\
+///\ __/\ \ \/\ \ \ \_\ \ \ \ \/\ __//\ \/\ \/\ \L\.\_
+//\ \____\\ \_\ \_\ \__\\ \_\ \_\ \____\ \_\ \_\ \__/.\_\
+// \/____/ \/_/\/_/\/__/ \/_/\/_/\/____/\/_/\/_/\/__/\/_/
+// _ _ _ _ _ _ _ _ _ _ _ _ _
+// / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \
+//( e | n | g | l | i | s | h ) ( A | t | h | e | n | a )
+// \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/
+//
+//--------------------------------------------------------------
+// eAthena Battle Configuration File
+// Originally Translated by Peter Kieser <pfak@telus.net>
+// Made in to plainer English by Ancyker
+// Splitted up into multiple files by Skotlex.
+//--------------------------------------------------------------
+
+//General battle-related settings.
+import: conf/battle/battle.conf
+
+//Settings specific to the client.
+import: conf/battle/client.conf
+
+//General drop-related configs.
+import: conf/battle/drops.conf
+
+//Experience rates, exp penalties, stats and max level settings.
+import: conf/battle/exp.conf
+
+//GM levels, atcommands and hack-related configs.
+import: conf/battle/gm.conf
+
+//Guild and WoE settings
+import: conf/battle/guild.conf
+
+//Item-specific and crafting related options.
+import: conf/battle/items.conf
+
+//Mob related configuration
+import: conf/battle/monster.conf
+
+//Party related configuration
+import: conf/battle/party.conf
+
+//Pet related configuration
+import: conf/battle/pet.conf
+
+//Player specific settings
+import: conf/battle/player.conf
+
+//Skill related settings
+import: conf/battle/skill.conf
+
+// Anything else that didn't fit anywhere else.
+// Includes duel, day/night, mute/manner, log settings.
+import: conf/battle/misc.conf
+
+//Your custom config goes here.
+import: conf/import/battle_conf.txt
diff --git a/conf-tmpl/char_athena.conf b/conf-tmpl/char_athena.conf
new file mode 100644
index 000000000..4fd9335a4
--- /dev/null
+++ b/conf-tmpl/char_athena.conf
@@ -0,0 +1,199 @@
+// Athena Character configuration file.
+
+// Server Communication username and password.
+userid: s1
+passwd: p1
+
+// Server name, use alternative character such as ASCII 160 for spaces.
+server_name: eAthena
+
+// Wisp name for server: used to send wisp from server to players (between 4 to 23 characters)
+wisp_server_name: Server
+
+// Login Server IP
+// The character server connects to the login server using this IP address.
+// NOTE: This is useful when you are running behind a firewall or are on
+// a machine with multiple interfaces.
+//login_ip: 127.0.0.1
+
+// The character server listens on the interface with this IP address.
+// NOTE: This allows you to run multiple servers on multiple interfaces
+// while using the same ports for each server.
+//bind_ip: 127.0.0.1
+
+// Login Server Port
+login_port: 6900
+
+// Character Server IP
+// The character server exports this IP address to the entire world.
+// NOTE: You should only need to set this if you are running behind a
+// firewall or are on a machine with multiple interfaces.
+// char_ip:127.0.0.1
+
+// Character Server Port
+char_port: 6121
+
+//Time-stamp format which will be printed before all messages.
+//Can at most be 20 characters long.
+//Common formats:
+// %I:%M:%S %p (hour:minute:second 12 hour, AM/PM format)
+// %H:%M:%S (hour:minute:second, 24 hour format)
+// %d/%b/%Y (day/Month/year)
+//For full format information, consult the strftime() manual.
+//timestamp_format: [%d/%b %H:%M]
+
+//Makes server output more silent by ommitting certain types of messages:
+//1: Hide Information messages
+//2: Hide Status messages
+//4: Hide Notice Messages
+//8: Hide Warning Messages
+//16: Hide Error and SQL Error messages.
+//Example: "console_silent: 7" Hides information, status and notice messages (1+2+4)
+console_silent: 0
+
+// Console Commands
+// Allow for console commands to be used on/off
+// This prevents usage of >& log.file
+console: off
+
+// Option to force a player to create an e-mail.
+// If a player have default e-mail, and if you activate this option, the player can only connect in the game (to arrive on a map) like follow:
+// - Create at least 1 character
+// - Select 1 character
+// - Select DEL to enter his/her e-mail. (if OK is choosen, client says to the player: 'invalid e-mail')
+// - If his/her e-mail is correct, the player enter in the game (an e-mail is saved definitively).
+// - If his/her e-mail is incorrect, he/she have 'incorrect e-mail' and must select again DEL.
+// - After entering in the game (when the player arrives on a map), DEL and SEL/OK button work normaly for all next connections.
+// Resume: If a player have "incorrect/invalid e-mail" when he/she click on 'OK' button,
+// the player must click 'DEL' button and register his/her NEW e-mail to enter in the game
+// So, default is 0, because administrator must explain to their players before to activate this option.
+email_creation: 0
+
+// Is Character server in maintainence mode?
+char_maintenance: 0
+
+// Enable or disable creation of new characters.
+// Now it is actually supported [Kevin]
+char_new: 1
+
+// Display (New) in the server list.
+char_new_display: 0
+
+// Maximum users able to connect to the server. Set to 0 for unlimited.
+max_connect_user: 0
+
+// When set to yes, the char server will refuse connections from players already online.
+// When a login attempt is rejected, the account in question will be booted from all the connected map servers.
+// Note that this only works within the char-server and it's connected mapservers,
+// the charserver cannot know if the same account is logged on in other char servers.
+// it's safe to turn off if the char-server only has a single map-server connected to it.
+online_check: yes
+
+// Minimum GM level that is allowed to bypass the server limit of users.
+gm_allow_level: 99
+
+// It's to check IP of a player between char-server and other servers (part of anti-hacking system)
+// If player doesn't have same IP, connection is refused.
+// Set to 0/off/no to not check IP of player.
+// Set to 1/on/yes if you want to check (default)
+// Note: if you enable this option, be sure that your (local/lan/wan) players use correct ip (in xml file) to contact servers,
+// and that your LAN is correctly configured (!), and that LAN configuration of eathena is right.
+check_ip_flag: yes
+
+// How often should the server save all files? (In seconds)
+// Note: Applies to all data files on TXT servers.
+// On SQL servers, it applies to guilds (character save interval is defined on the map config)
+autosave_time: 60
+
+// Display information on the console whenever characters/guilds/parties/pets are loaded/saved?
+save_log: yes
+
+// Character server flatfile database
+char_txt: save/athena.txt
+
+// Choose to create or not backup file (yes/no, 0/1, etc...)
+// default is 'no', because backup file take time for nothing. Actually, there is no problem on characters file creation and save.
+backup_txt_flag: no
+
+// Character server flatfile database (backup, TXT only)
+backup_txt: save/athena_backup.txt
+
+// Friends list flatfile database
+friends_txt: save/friends.txt
+
+// Start point, Map name followed by coordinates (x,y)
+start_point: new_1-1.gat,53,111
+
+// Starting weapon for new characters
+start_weapon: 1201
+
+// Starting armor for new characters
+start_armor: 2301
+
+// Starting zeny for new characters
+start_zeny: 0
+
+// Name used for unknown characters
+unknown_char_name: Unknown
+
+// Log Filename
+char_log_filename: log/char.log
+
+// Allow or not identical name for characters but with a different case (upper/lower):
+// example: Test-test-TEST-TesT; Value: 0 not allowed (default), 1 allowed
+name_ignoring_case: 0
+
+// Manage possible letters/symbol in the name of charater. Control character (0x00-0x1f) are never accepted. Possible values are:
+// 0: no restriction (default)
+// 1: only letters/symbols in 'char_name_letters' option.
+// 2: Letters/symbols in 'char_name_letters' option are forbidden. All others are possibles.
+char_name_option: 2
+
+// Set the letters/symbols that you want use with the 'char_name_option' option.
+// Note: Don't add spaces unless you mean to add 'space' to the list.
+char_name_letters: <>+(){}[]/\|,@ #$%^&*`~"':;+¡¢¤¦§¨ª¬-
+
+// Filename of the file which receives the online players list in text
+online_txt_filename: online.txt
+
+// Filename of the file which receives the online players list, but in html version
+online_html_filename: online.html
+
+// Choose how to display online players.
+// (sorting operation with a lot of online players can take time on a slow computer)
+// 0: no sorting (default)
+// 1: by alphabetical order of their name
+// 2: by number of their zenys
+// 3: by their base level
+// 4: by their job (and job level inside the same job)
+// 5: by alphabetical order of their actual map location
+online_sorting_option: 0
+
+// Choose which columns that you want display in the online files. Do the addition of these values:
+// (if value is 0, no file is done)
+// 1: name (just the name, no function like 'GM')
+// 2: job
+// 4: levels
+// 8: map name
+// 16: mapname and coordonates
+// 32: zenys
+// 64: name (with 'GM' if the player is a GM)
+// default value: 1 (only name)
+online_display_option: 1
+
+// minimum GM level to display 'GM' when we want to display it (default: 1)
+online_gm_display_min_level: 20
+
+// refresh time (in sec) of the html file in the explorer (default 20)
+online_refresh_html: 20
+
+// To log the character server?
+log_char: 1
+
+// How many Characters are allowed per Account ? (0 = disabled) [SQL Only!]
+chars_per_account: 0
+
+// What folder the DB files are in (item_db.txt, etc.)
+db_path: db
+
+import: conf/import/char_conf.txt
diff --git a/conf-tmpl/charcommand_athena.conf b/conf-tmpl/charcommand_athena.conf
new file mode 100644
index 000000000..40c4b5883
--- /dev/null
+++ b/conf-tmpl/charcommand_athena.conf
@@ -0,0 +1,98 @@
+// Athena charcommand Configuration file.
+// Translated by Peter Kieser <pfak@telus.net>
+
+// Set here the symbol that you want to use for your commands
+// Only 1 character is get (default is '#'). You can set any character,
+// except control-character (0x00-0x1f), '%' (party chat speaking) and '/' (standard ragnarok GM commands)
+// and '@' (Standard GM Commands)
+// With default character, all commands begin by a '#', example: #save SomePlayer
+command_symbol: #
+
+//Give another character a fake name
+fakename: 20
+
+//List a chacter's stats
+stats: 40
+
+//Give another character all stats
+statsall: 40
+
+//List a chacter's items
+itemlist: 40
+
+//Apply an effect onto another character
+effect: 40
+
+//List a chacter's storage items
+storagelist: 40
+
+//Rename another character's pet
+petrename: 50
+
+//Make another character's pet friendly/not
+petfriendly: 50
+
+// Changes character's model
+model: 50
+
+//Apply a certain option to another character
+option: 60
+
+//Save another character
+save: 60
+
+//?
+reset: 60
+
+//Give another character spiritball effect
+spiritball: 60
+
+//Give another character an item
+item: 60
+
+//Change another character's job (2 same commands)
+job: 60
+jobchange: 60
+
+//Give another character zeny
+zeny: 60
+
+//Change another character's base level (3 same commands)
+baselvl: 60
+blvl: 60
+baselvlup: 60
+
+//Change another character's job level (3 same commands)
+joblvl: 60
+jlvl: 60
+joblvlup: 60
+
+//Give another character a platinum skill
+questskill: 60
+
+//Take away a character's platinum skill
+lostskill: 60
+
+// Resets another character's status, skills
+streset: 60
+skreset: 60
+
+
+// Gives another character status points
+stpoint: 60
+
+// Gives another character skill points
+skpoint: 60
+
+// Changes the sex of an online player (all characters on the account)
+changesex: 60
+
+// Warp a player somewhere else (3 same commands)
+warp: 60
+rura: 60
+rura+: 60
+
+//Resets another character's designated maps
+feelreset: 60
+
+import: conf/import/charcommand_conf.txt
diff --git a/conf-tmpl/charhelp.txt b/conf-tmpl/charhelp.txt
new file mode 100644
index 000000000..194815ced
--- /dev/null
+++ b/conf-tmpl/charhelp.txt
@@ -0,0 +1,27 @@
+ 40:--- CHARACTER CMD ---
+ 40:#statsall - Displays stats of all characters.
+ 40:#itemlist <char name> - Displays all items of a player.
+ 40:#storagelist <char name> - Displays all items of a player's storage.
+ 40:#stats <char name> - Displays a characters stats.
+ 60:#option <param1> <param2> <param3> <charname> - Like @option command but only to target character.
+ 50:#mountpeco <charname> - Give/remove to a player a peco (Class is required, but not skill).
+ 50:#petrename <charname> - Re-enable pet rename to a player.
+ 60:#save <map> <x> <y> <charname> - Changes the target players respawn point.
+ 60:#baselvl <#> <nickname> - Change a characters base level.
+ 60:#jlvl <#> <nickname> - Change a characters job level.
+ 60:#job/#jobchange <job ID> <char name> - Changes target characters job.
+ 60:#zeny <amount> <name> - Give/take a players Zeny
+ 60:#stpoint <amount> <name> - Give/take a players stat points
+ 60:#skpoint <amount> <name> - give/take a players skill points
+ 60:#skreset <charname> - Reset skills of a character.
+ 60:#streset <charname> - Reset stats of a character.
+ 60:#reset <charname> - Reset stats AND skills of a character.
+ 60:#questskill <#> <charname> - Gives to a player the specified quest skill.
+ 60:#lostskill <#> <charname> - Takes away the specified quest skill from the player.
+ 60:#delitem <item_name_or_ID> <quantity> <player> - Remove items from a character
+ 50:#model <hair type> <hair color> <clothes color> <name> - Changes a player's model
+ 60:#disguise <monster_name_or_monster_ID> <char name> - Changes disguise of a player
+ 60:#undisguise <char name> - Cancels disguise of a player
+ 60:#changesex <name> - Changes sex of a player (all characters of the account)
+ 60:#warp/#rura+ <mapname> <x> <y> <char name> - Warps character to location of choice
+1 \ No newline at end of file
diff --git a/conf-tmpl/grf-files.txt b/conf-tmpl/grf-files.txt
new file mode 100644
index 000000000..03d65a1a4
--- /dev/null
+++ b/conf-tmpl/grf-files.txt
@@ -0,0 +1,14 @@
+//-----------------------------------------
+// GRF List
+//-----------------------------------------
+
+grf: C:\Program Files\Gravity\RO\data.grf
+grf: C:\Program Files\Gravity\RO\sdata.grf
+
+// You may add more in this format
+// grf: <data file path>
+
+//------ Others ---------------------------
+
+// Data Directory
+//data_dir: C:\Program Files\Gravity\RO\ \ No newline at end of file
diff --git a/conf-tmpl/help.txt b/conf-tmpl/help.txt
new file mode 100644
index 000000000..75630a755
--- /dev/null
+++ b/conf-tmpl/help.txt
@@ -0,0 +1,127 @@
+// put at first, the minimum level to display the line
+ 0:To use one command, type it inside the message window where you usually type to chat.
+ 20:@h/@help - display this help.
+ 40:
+ 40:--- MESSAGE CMD ---
+ 40:/b/@broadcast <message> - Broadcasts a GM message with name of the GM (in yellow)
+ 40:/nb <message>/@kami <message> - Broadcasts a GM message without name of the GM (in yellow)
+ 40:@kamib <message> - Broadcasts a GM message without name of the GM (in blue)
+ 40:/lb/@localbroadcast <message> - Broadcasts a GM message with name of the GM (in yellow) ONLY on your map
+ 40:/nlb <message> - Broadcasts a GM message without name of the GM (in yellow) ONLY on your map
+ 0:
+ 0:--- INFORMATION CMD ---
+ 20:@who/@whois/@w [match_text] - Display a listing of who is online and their party/guild
+ 20:@who2 [match_text] - Display a listing of who is online and their job
+ 20:@who3 [match_text] - Display a listing of who is online and where
+ 20:@whomap/@whomap2/@whomap3 [map] - like @who/@who2/@who3 but only for specifical map
+ 20:@whogm [match_text] - Like @who+@who2+who3, but only for GM.
+ 1:@where [char name] - Tells you the location of a character
+
+ 40:@charcartlist <char name> - Displays all items of a player's cart.
+ 0:@ignorelist - Displays your ignore list
+ 99:@mapinfo [<0-3> [map]] - Give information about a map (general info +: 0: no more, 1: players, 2: NPC, 3: shops/chat).
+ 0:@time/@date/@server_date/@serverdate/@server_time/@servertime - Display the date/time of the server
+ 60:
+ 60:@guildspy <guild_name/id> - You will receive all messages of the guild channel
+ 60:@partyspy <party_name/id> - You will receive all messages of the party channel
+ 1:
+ 1:--- CHANGE GM STATE CMD ---
+ 40:/hide/@hide - Makes you character invisible (GM invisibility). Type @hide again become visible.
+ 40:@save - Sets respawn point to current spot
+ 40:@load/@return - Warps you to your save point
+ 40:/mm//mapmove/@warp/@rura/@mapmove <mapname> <x> <y> - Warps you to the selected position
+ 40:@jump [x [y]]- Randomly warps you like a flywing.
+ 20:/shift/@jumpto/@warpto/@goto <char name> - Warps you to selected character
+ 20:@follow <char_name> - follow a player
+ 10:@go <number/city_name> - Warps you to a city.
+ 10: -3: (Memo point 2) 1: morocc 5: izlude 9: yuno 13: niflheim
+ 10: -2: (Memo point 1) 2: geffen 6: aldebaran 10: amatsu 14: louyang
+ 10: -1: (Memo point 0) 3: payon 7: xmas (lutie) 11: gonryun 15: start point
+ 10: 0: prontera 4: alberta 8: comodo 12: umbala 16: prison/jail
+ 10:
+ 1:@die ---- suicide
+ 60:@alive - Revives yourself from death
+ 40:@heal [<HP> <SP>] - Heals the desired amount of HP and SP. No value specified will do a full heal.
+ 20:
+ 40:@job/@jobchange <job ID> - Changes your job
+ 40: 0: Novice 18: Alchemist 4015: Paladin
+ 40: 1: Swordman 19: Bard 4016: Champion
+ 40: 2: Mage 20: Dancer 4017: Professor
+ 40: 3: Archer 23: Super Novice 4018: Stalker
+ 40: 4: Acolyte 4001: High Novice 4019: Creator
+ 40: 5: Merchant 4002: High Swordman 4020: Clown
+ 40: 6: Thief 4003: High Mage 4021: Gypsy
+ 40: 7: Knight 4004: High Archer 4046: Taekwon
+ 40: 8: Priest 4005: High Acolyte 4047: Star Gladiator
+ 40: 9: Wizard 4006: High Merchant 4049: Soul Linker
+ 40: 10: Blacksmith 4007: High Thief
+ 40: 11: Hunter 4008: Lord Knight
+ 40: 12: Assassin 4009: High Priest
+ 40: 14: Crusader 4010: High Wizard
+ 40: 15: Monk 4011: Whitesmith
+ 40: 16: Sage 4012: Sniper
+ 40: 17: Rogue 4013: Assassin Cross
+ 40: ---- Baby Classes ----
+ 40: 4023: Baby 4024: Baby Swordman 4025: Baby Mage
+ 40: 4026: Baby Archer 4027: Baby Acolyte 4028: Baby Merchant
+ 40: 4029: Baby Thief 4030: Baby Knight 4031: Baby Priest
+ 40: 4032: Baby Wizard 4033: Baby Blacksmith 4034: Baby Hunter
+ 40: 4035: Baby Assassin 4037: Baby Crusader 4038: Baby Monk
+ 40: 4039: Baby Sage 4040: Baby Rogue 4041: Baby Alchemist
+ 40: 4042: Baby Bard 4043: Baby Dancer 4045: Super Baby
+ 60:@lvup/@blevel/@baselvlup <number of levels> - Raises your base level the desired number of levels. The max is 255 (User Defined).
+ 60:@joblvup/@jlevel/@joblvlup <number of levels> -Raises your job level the desired number of levels. The max is 50 For Basic Classes. For Super Novice and Advanced Classes it is 70.
+ 60:@allskill/@allskills/@skillall/@skillsall - Give you all skills.
+ 40:@option <param1> <param2> <param3> - Adds different visual effects on or around your character
+ 40: <param1> <param2> <p3>(stackable) <param3> <param3>
+ 40: 1 Petrified (stackable) 01 Sight 32 Peco Peco riding 2048 Orc Head
+ 40: 2 Frozen 01 Poison 02 Hide 64 GM Perfect Hide 4096 Wedding Sprites
+ 40: 3 Stunned 02 Cursed 04 Cloak 128 Level 2 Cart 8192 Ruwach
+ 40: 4 Sleeping 04 Silenced 08 Level 1 Cart 256 Level 3 Cart
+ 40: 6 darkness 08 ??? 16 Falcon 512 Level 4 Cart
+ 40: 16 darkness 1024 Level 5 Cart
+ 20:@mountpeco - Give/remove you a peco (Class is required, but not skill)
+ 20:@disguise <monster_name_or_monster_ID> - Change your appearence to other players to a mob.
+ 20:@undisguise - Restore your normal appearance.
+ 20:@model <hair ID: 0-17> <hair color: 0-8> <clothes color: 0-4> - Changes your characters appearence.
+ 40:@dye/@ccolor <clothes color: 0-4> - Changes your characters appearence (only clothes color).
+ 40:@hairstyle/@hstyle <hair ID: 0-17> - Changes your characters appearence (only hair style).
+ 40:@haircolor/@hcolor <hair color: 0-8> - Changes your characters appearence (only hair color).
+ 40:@speed <1-1000> - Changes you walking speed. 1 being the fastest and 1000 the slowest. Default 150.
+ 40:@effect <effect_id> [flag] - Give an efect to your character.
+ 40:@dropall - throws all your possession on the ground
+ 40:@storeall - puts all your possessions in storage
+ 40:@killable - make your character killable
+ 60:@stpoint <number of points> - Gives you the desired number of stat points.
+ 60:@skpoint <number of points> - Gives you the desired number of skill points.
+ 60:@zeny <amount> - Gives you desired amount of Zeny.
+ 60:@str,@agi,@vit,@int,@dex,@luk <amount> - Adds desired amount to any stat. For example "@str 10" raises your str by 10
+ 60:@statall/@statsall/@allstats/@allstat [value] - Adds value in all stats (maximum if no value).
+ 40:@memo [memo_position] - set/change a memo location (no position: display memo points).
+ 40:@spiritball <number: 1-1000> - Gives you "spirit spheres" like from the skill "Call Spirits"
+ 40: (If the number you use is > 1000, your server may become instable or crash)
+ 40:@questskill <#> - Gives you the specified quest skill
+ 40:@lostskill <#> - Takes away the specified quest skill from you
+ 40:@skillid <name> - look up a skill by name
+ 40:@useskill <skillid> <skillv> <target> - use a skill on target
+ 40: Novice Swordsman Thief Merchant
+ 40: 142 = Emergency Care 144 = Moving HP Recovery 149 = Throw Sand 153 = Cart Revolution
+ 40: 143 = Act dead 145 = Attack Weak Point 150 = Back Sliding 154 = Change Cart
+ 40: Archer 146 = Auto Berserk 151 = Take Stone 155 = Crazy Uproar/Loud Voice
+ 40: 147 = Arrow Creation Acolyte 152 = Stone Throw Magician
+ 40: 148 = Charge Arrows 156 = Holy Light 157 = Energy Coat
+ 40: @skilltree <
+ 40: @marry <player1>,<player2> - marry two players
+ 40: @divorce <player> - divorces the two players (you need just one name of them)
+ 60: @addwarp <map name> <x coord> <y coord>
+ 40:
+ 40:--- MONSTERS CMD ---
+ 50:/monster <monster_name> - Spawns 1 of the desired monster.
+ 50:@spawn/@monster/@summon <monster_name_or_monster_ID> [<number to spawn> [<desired_monster_name> [<x coord> [<y coord>]]]]
+ 50:@monster2 <desired_monster_name> <monster_name_or_monster_ID> [<number to spawn> [<x coord> [<y coord>]]]
+ 50:@spawn/@monster/@summon/@monster2 "desired monster name" <monster_name_or_monster_ID> [<number to spawn> [<x coord> [<y coord>]]]
+ 50:@spawn/@monster/@summon/@monster2 <monster_name_or_monster_ID> "desired monster name" [<number to spawn> [<x coord> [<y coord>]]]
+ 50: Spawns the desired monster with any desired name.
+ 60:@killmonster [map] - kill all monsters of the map (they drop)
+ 40:@killmonster2 - kill all monsters of your map (without drops)
+
diff --git a/conf-tmpl/help2.txt b/conf-tmpl/help2.txt
new file mode 100644
index 000000000..8d9fd1edb
--- /dev/null
+++ b/conf-tmpl/help2.txt
@@ -0,0 +1,90 @@
+ 1:--- ITEMS CMD ---
+ 1:@storage - Opens storage
+ 50:@gstorage - Opens guild storage
+ 60:/item <item_name> - Gives you 1 of the desired item.
+ 60:@item <item name or ID> <quantity> - Gives you the desired item.
+ 60:@item2 <item name or ID> <quantity> <identified_flag> <refine> <broken_flag> <Card1> <Card2> <Card3> <Card4> - Gives you the desired item.
+ 40:@itemreset - Remove all your items.
+ 60:@itemcheck - Check your items with authorised items.
+ 60:@idsearch <part_of_item_name> - Search all items that name have part_of_item_name
+ 60:@refine <equip position> <+/- amount>
+ 60:@produce <equip name or equip ID> <element> <# of very's>
+ 60: Element: 0=None 1=Ice 2=Earth 3=Fire 4=Wind
+ 60: You can add up to 3 Star Crumbs and 1 element
+ 60:@repairall - Repair all items of your inventory
+ 40:
+ 40:--- PVP CMD ---
+ 40:@pvpon - Turns pvp on on the current map
+ 40:@pvpoff - Turns pvp off on the current map
+ 40:@gvgon/@gpvpon - Turns gvg on on the current map
+ 40:@gvgoff/@gpvpoff - Turns gvg off on the current map
+ 60:@agitstart - Starts War of Emperium
+ 60:@agitend - End War of Emperium
+ 1:
+ 1:--- GROUPS CMD ---
+ 1:@party <party_name> - Create a party.
+ 50:@guild <guild_name> - Create a guild.
+ 60:@guildlvup/@guildlvlup <# of levels> - Raise Guild by desired number of levels
+ 60:@guildrecall <guild_name/id> - Warps all online characters of a guild to you.
+ 60:@partyrecall <party_name/id> - Warps all online characters of a party to you.
+ 1:
+ 1:--- PETS CMD ---
+ 60:@hatch - Create a pet from your inventory eggs list.
+ 60:@makeegg <pet_id> - Gives pet egg for monster number in pet DB
+ 40:@petfriendly <#> - Set pet friendly amount (0-1000) 1000 = Max
+ 40:@pethungry <#> - Set pet hungry amount (0-100) 100 = Max
+ 1:@petrename - Re-enable pet rename
+ 20:
+ 20:--- REMOTE CHAR CMD ---
+ 60:@kill <char name> - Kills specified character.
+ 40:@charkillable <char name> - make another character killable
+ 60:@nuke <char name> - Kills specified character (nuclear effect).
+ 60:@chardropall <char name> - throws all a chars possession on the ground
+ 60:@charstoreall <char name> - puts all of anothers charactes possessions in storage
+ 60:/recall/@recall <char name> - Warps target character to you.
+ 80:@recallall - Warps every character online to you.
+ 60:@revive <char name> - Revives target character.
+ 20:@charignorelist <char name> - Displays ignore list of the player
+ 20:@inall <char name> - Allows all wispers for the player
+ 20:@exall <char name> - Blocks all wispers for the player
+ 60:@charblock/@block <name> - Blocks definitively a account
+ 60:@charunblock/@unblock <name> - Unblocks a account
+ 60:@charban/@ban/@banish/@charbanish <time> <name> - Ban temporarily a account
+ 60: time usage: adjustement (+/- value) and element (y/a, m, d/j, h, mn, s)
+ 60: Example: @ban +1m-2mn1s-6y testplayer
+ 60:@charunban/@unban/@unbanish/@charunbanish <name> - Unban a account
+ 60:@jail <char_name> - Sends specified character in jails
+ 60:@trade <char_name> - Open a trade window with a another player
+ 20:@kick <charname> - Kicks specified character off the server
+ 99:@kickall - Kick all characters off the server
+ 99:@mapexit - Kick all players and shut down map-server.
+ 80:@doom - Kills all NON GM chars on the server.
+ 80:@doommap - Kills all non GM characters on the map.
+ 80:@raise - Resurrects all characters on the server.
+ 80:@raisemap - Resurrects all characters on the map.
+ 60:@unjail/@discharge <char_name> - Discharges specified character/prisoner
+ 80:
+ 80:--- ENVIRONMENT CMD ---
+ 80:@night - Uses @option 00 16 00 on all characters. All characters are in darkness.
+ 80:@day - Uses @option 00 00 00 on all characters.
+ 80:@skillon - turn skills on for a map
+ 80:@skilloff - turn skills on for a map
+ 0:
+ 0:--- ADMIN CMD ---
+ 99:@reloaditemdb - Reload item database (admin command)
+ 99:@reloadmobdb - Reload monster database (admin command)
+ 99:@reloadskilldb - Reload skills definition database (admin command)
+ 99:@reloadscript - Reload all scripts (admin command)
+ 99:@reloadgmdb - Reload GM levels (admin command)
+ 99:@adjgmlvl - Do a temporary adjustment of the GM level of a player (admin command)
+ 99:@adjcmdlvl - Do a temporary adjustment of the GM level of a command (admin command)
+ 80:@shownpc <NPC_name> - Enable a NPC (admin command)
+ 80:@hidenpc <NPC_name> - Disable a NPC (admin command)
+ 80:@loadnpc <path_to_script> - Load script (admin command)
+ 80:@unloadnpc <NPC_name> - Unload script (admin command)
+ 80:
+ 99:@gat - For debugging (you inspect around gat)
+ 99:@packet - For debugging (packet variety)
+ 99:
+100:@GM <password> - it becomes GM!
+ 0:@email <actual@email> <new@email> - to change your e-mail (characters protection) \ No newline at end of file
diff --git a/conf-tmpl/import/atcommand_conf.txt b/conf-tmpl/import/atcommand_conf.txt
new file mode 100644
index 000000000..e69de29bb
--- /dev/null
+++ b/conf-tmpl/import/atcommand_conf.txt
diff --git a/conf-tmpl/import/battle_conf.txt b/conf-tmpl/import/battle_conf.txt
new file mode 100644
index 000000000..e69de29bb
--- /dev/null
+++ b/conf-tmpl/import/battle_conf.txt
diff --git a/conf-tmpl/import/char_conf.txt b/conf-tmpl/import/char_conf.txt
new file mode 100644
index 000000000..e69de29bb
--- /dev/null
+++ b/conf-tmpl/import/char_conf.txt
diff --git a/conf-tmpl/import/charcommand_conf.txt b/conf-tmpl/import/charcommand_conf.txt
new file mode 100644
index 000000000..e69de29bb
--- /dev/null
+++ b/conf-tmpl/import/charcommand_conf.txt
diff --git a/conf-tmpl/import/inter_conf.txt b/conf-tmpl/import/inter_conf.txt
new file mode 100644
index 000000000..e69de29bb
--- /dev/null
+++ b/conf-tmpl/import/inter_conf.txt
diff --git a/conf-tmpl/import/ladmin_conf.txt b/conf-tmpl/import/ladmin_conf.txt
new file mode 100644
index 000000000..e69de29bb
--- /dev/null
+++ b/conf-tmpl/import/ladmin_conf.txt
diff --git a/conf-tmpl/import/log_conf.txt b/conf-tmpl/import/log_conf.txt
new file mode 100644
index 000000000..e69de29bb
--- /dev/null
+++ b/conf-tmpl/import/log_conf.txt
diff --git a/conf-tmpl/import/login_conf.txt b/conf-tmpl/import/login_conf.txt
new file mode 100644
index 000000000..e69de29bb
--- /dev/null
+++ b/conf-tmpl/import/login_conf.txt
diff --git a/conf-tmpl/import/map_conf.txt b/conf-tmpl/import/map_conf.txt
new file mode 100644
index 000000000..e69de29bb
--- /dev/null
+++ b/conf-tmpl/import/map_conf.txt
diff --git a/conf-tmpl/import/msg_conf.txt b/conf-tmpl/import/msg_conf.txt
new file mode 100644
index 000000000..e69de29bb
--- /dev/null
+++ b/conf-tmpl/import/msg_conf.txt
diff --git a/conf-tmpl/inter_athena.conf b/conf-tmpl/inter_athena.conf
new file mode 100644
index 000000000..dcf750845
--- /dev/null
+++ b/conf-tmpl/inter_athena.conf
@@ -0,0 +1,177 @@
+// Athena InterServer configuration.
+
+// TXT version options only
+
+// Storage flatfile database, used for Karfa storage.
+storage_txt: save/storage.txt
+
+// Party flatfile database, for party names, members and other party info.
+party_txt: save/party.txt
+
+// Guild flatfile database, for guild names, members, and other guild info.
+guild_txt: save/guild.txt
+
+// Pet flatfile database, for pet names, and other pet info.
+pet_txt: save/pet.txt
+
+// Castle flatfile database, for emperium war castles, etc.
+castle_txt: save/castle.txt
+
+// Status change flatfile database, for status changes that are saved between sessions.
+scdata_txt: save/scdata.txt
+
+// Options for both versions
+
+// Log Inter Connections, etc.?
+log_inter: 1
+
+// Inter Log Filename
+inter_log_filename: log/inter.log
+
+// Level range for sharing within a party
+party_share_level: 10
+
+// Disconnect players when the map server loses the connection to the char server?
+// NOTE: The default is 1 (yes) to prevent any kinds of exploits, but large servers experience connection loss
+// during high load times, in which case it might be desirable to set this to '0'.
+// NOTE: Don't use 'yes/no' here, use 1 (yes)/ 0 (no).
+kick_on_disconnect: 1
+
+// SQL version options only
+
+// Char-Save method
+// 0 = saves over the charserver [default]
+// 1 = map server saves character data (reduces strain on the charserver)
+// NOTE: Feature still somewhat experimental, needs more testing.
+// WARNING: Don't use it in multi char/map or customized table names config.
+charsave_method: 0
+
+// The level at which a player with access is considered a GM.
+// An account with an access level lower than this is not effected
+// by gm_can_drop_lv (battle_athena.conf).
+lowest_gm_level: 1
+
+// How often the GM accounts will be reloaded by the map-server in minutes
+read_gm_interval: 10
+
+// Ideally under linux, you want to use localhost instead of 127.0.0.1.
+//
+// Under windows, you want to use 127.0.0.1. If you see a message like
+// "Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2)"
+// and you have localhost, switch it to 127.0.0.1
+
+
+// You can specify the codepage to use in your mySQL tables here.
+// (Note that this feature requires MySQL 4.1+)
+//default_codepage:
+
+// MySQL Login SQL Server
+login_server_ip: 127.0.0.1
+login_server_port: 3306
+login_server_id: ragnarok
+login_server_pw: ragnarok
+login_server_db: ragnarok
+
+// MySQL Character SQL server
+char_server_ip: 127.0.0.1
+char_server_port: 3306
+char_server_id: ragnarok
+char_server_pw: ragnarok
+char_server_db: ragnarok
+
+// MySQL Map SQL Server
+map_server_ip: 127.0.0.1
+map_server_port: 3306
+map_server_id: ragnarok
+map_server_pw: ragnarok
+map_server_db: ragnarok
+
+// MySQL Log SQL Database
+log_db_ip: 127.0.0.1
+log_db_port: 3306
+log_db_id: ragnarok
+log_db_pw: ragnarok
+log_db: log
+
+// MySQL Mail SQL Server
+mail_server_ip: 127.0.0.1
+mail_server_port: 3306
+mail_server_id: ragnarok
+mail_server_pw: ragnarok
+mail_server_db: ragnarok
+
+// for TXT -> SQL convertors
+db_server_ip: 127.0.0.1
+db_server_port: 3306
+db_server_id: ragnarok
+db_server_pw: ragnarok
+db_server_logindb: ragnarok
+
+// DO NOT CHANGE ANYTHING BEYOND THIS LINE UNLESS YOU KNOW YOUR DATABASE DAMN WELL
+// this is meant for people who KNOW their stuff, and for some reason want to change their
+// database layout. [CLOWNISIUS]
+
+login_db_account_id: account_id
+login_db_userid: userid
+login_db_user_pass: user_pass
+login_db_level: level
+
+
+// ALL MySQL Database Table names
+
+// GM Account Database Table
+gm_db: login
+gm_db_level: level
+gm_db_account_id: account_id
+
+// Login Database Tables
+login_db: login
+loginlog_db: loginlog
+
+// Character Database Tables
+char_db: char
+scdata_db: sc_data
+cart_db: cart_inventory
+inventory_db: inventory
+charlog_db: charlog
+storage_db: storage
+reg_db: global_reg_value
+skill_db: skill
+interlog_db: interlog
+memo_db: memo
+guild_db: guild
+guild_alliance_db: guild_alliance
+guild_castle_db: guild_castle
+guild_expulsion_db: guild_expulsion
+guild_member_db: guild_member
+guild_skill_db: guild_skill
+guild_position_db: guild_position
+guild_storage_db: guild_storage
+party_db: party
+pet_db: pet
+friend_db: friends
+
+// Map Database Tables
+item_db_db: item_db
+item_db2_db: item_db2
+mob_db_db: mob_db
+mob_db2_db: mob_db2
+
+// Mail Database Table
+mail_db: mail
+
+//Use SQL item_db and mob_db for the map server
+use_sql_db: no
+
+//SQL for the rest of the databases.
+//This is experimental and not meant to be used by anyone other than developers yet.
+use_new_sql_db: no
+
+// Use SQL Mail Server
+mail_server_enable: no
+
+// Nick for sending mainchat
+// messages like whisper
+main_chat_nick: Main
+
+import: conf/import/inter_conf.txt
diff --git a/conf-tmpl/ladmin_athena.conf b/conf-tmpl/ladmin_athena.conf
new file mode 100644
index 000000000..ba9f11c0a
--- /dev/null
+++ b/conf-tmpl/ladmin_athena.conf
@@ -0,0 +1,33 @@
+// Athena Ladmin configuration file.
+
+// Login Server IP
+login_ip:127.0.0.1
+// Login Server Port
+login_port: 6900
+
+// Administrative password, used to connect remotely to server.
+// NOTICE: If you enable remote administration, you should change its value for security
+admin_pass: admin
+
+// Encoding type of the password
+// 0: not encoded
+// 1: key+password
+// 2: password+key
+passenc: 2
+
+// Language of ladmin
+// F: Français
+// E: English (default)
+defaultlanguage: E
+
+// Log Filename. All operations done by the software are logged in this file.
+ladmin_log_filename: log/ladmin.log
+
+// Indicate how to display date in logs, to players, etc.
+// 0: 31-12-2004 23:59:59
+// 1: 12-31-2004 23:59:59
+// 2: 2004-31-12 23:59:59
+// 3: 2004-12-31 23:59:59 (default)
+date_format: 3
+
+import: conf/import/ladmin_conf.txt
diff --git a/conf-tmpl/lan_support.conf b/conf-tmpl/lan_support.conf
new file mode 100644
index 000000000..0f078352f
--- /dev/null
+++ b/conf-tmpl/lan_support.conf
@@ -0,0 +1,41 @@
+// Athena TXT version LAN configure file.
+// Support Client Connect to Local Area Network (LAN) IP Address Server.
+// put this fle into conf/ directory
+//
+// HOWTO:
+// To use this file, the login-server, char-server and map-server must be on the same subnetwork
+// (not necessary on the same computer). You can not use eAthena if you want to install the servers on 2 or more different LAN.
+//
+// First of all: you must configure your router to forward your WAN IP (one or more) and port (default: 6900, 6121 and 5121)
+// to the right concerned computer(s) (if default port, forward 6900 port to the (LAN IP) login-server, 6121 port to the (LAN IP) char-server, etc.).
+// After, set in char_athena.conf and map_athena.conf files the WAN IP and the right ports that you use.
+// Give to WAN people (client that are not on your LAN) your WAN IP to have an access to your server.
+// At this point, all players outside your LAN can access to your server(s).
+//
+// Now, you must parameter your LAN for the servers.
+// Set the LAN IP of the char-server and the map-server in this file (lan_char_ip and lan_map_ip).
+// Set the definition of your LAN in this file (subnet and subnetmask).
+// When you load/start login-server and char-server, read what the server displays, and specially the section ---LAN CONFIGURATION---.
+// If you see a warning or something not good, correct it.
+// Now LAN client can access to your server.
+//
+// NB: if you want that nobody of your LAN can access to your server, put 127.0.0.1 in IP and 255.255.255.255 for the mask.
+// So only the localhost computer would access to your server.
+// NB2: you can use LAN name if you have some instead of IP and/or mask.
+// NB3: if you want set your server only for LAN people, set your LAN IP instead of the WAN IP, and set 127.0.0.1/255.255.255.255 for the LAN IP.
+//
+// HOW THAT WORKS:
+// When someone tries to connect to your server(s), the login-server/char-server checks its IP with the LAN subnet (subnet and subnetmask parameters).
+// If it matches, the login-server sends the LAN IP of the char-server (lan_char_ip); and char-server do same for map-server (lan_map_ip).
+// If not, the login-server sends the WAN IP of the char-server that it have received (char_ip in char_athena.conf)
+// and the char-server sends the WAN IP of the map-server that it have received (map_ip in map_athena.conf)
+
+// put here the LAN IP of your char-server
+lan_char_ip: 127.0.0.1
+
+// put here the LAN IP of your map-server
+lan_map_ip: 127.0.0.1
+
+// put here the Subnet mask of your LAN
+subnet: 127.0.0.1
+subnetmask: 255.255.255.255
diff --git a/conf-tmpl/log_athena.conf b/conf-tmpl/log_athena.conf
new file mode 100644
index 000000000..6f554a4d9
--- /dev/null
+++ b/conf-tmpl/log_athena.conf
@@ -0,0 +1,194 @@
+// eAthena - Log Configuration File
+
+// Enable Logs?
+enable_logs: 1
+
+// Use MySQL Logs? (SQL Version Only)
+sql_logs: 0
+
+// LOGGING FILTERS [Lupus]
+//=============================================================
+//if any condition is true then the item will be logged
+//0 = Don't log at all
+//1 = Log any item
+//Advanced Filter Bits: ||
+//2 - Healing items (0)
+//3 - Etc Items(3) + Arrows (10)
+//4 - Usable Items(2) + Lures,Scrolls(11)
+//5 - Weapon(4)
+//6 - Shields,Armor,Headgears,Accessories,etc(5)
+//7 - Cards(6)
+//8 - Pet Accessories(8) + Eggs(7) (well, monsters don't drop 'em but we'll use the same system for ALL logs)
+//9 - Log expensive items ( >= price_items_log)
+//10 - Log big amount of items ( >= amount_items_log)
+//11 - Log refined items (if their refine >= refine_items_log )
+//12 - Log rare items (if their drop chance <= rare_items_log )
+
+//Examples: (log filters)
+//log_drop: 1 = logs ANY items
+//log_drop: 2 = logs only HEALING items
+//log_drop: 4 = logs only Etc Items and Arrows
+//log_drop: 64 = logs only Cards
+//log_drop: 322 = logs only Healing items, Cards and those items which price is >= price_items_log
+//log_drop: 4080 = logs all items (including all rare, big amount) exept healing, etc, arrows and useble ones
+//etc
+
+// Log Items which Refine >= refine_items_log
+refine_items_log: 5
+// Log Items whith min drop rate <= rare_items_log
+//1 = 0.01%, 100 = 1% drop chance, etc
+rare_items_log: 100
+//don't log it if the current item price < price_items_log
+price_items_log: 1000
+//don't log it if the current item amount < amount_items_log
+amount_items_log: 100
+//=============================================================
+
+// Log Dead Branch Usage
+log_branch: 0
+
+// NEW [Lupus]
+// Log Players/Monster Drops and Players Pickups (You can use a filter)
+log_pick: 0
+
+// NEW [Lupus]
+// Log Zeny Changes
+// Filter settings
+// 0 - don't log; 1 - log any zeny changes; 2.....1000000 - minimal absolut logging zeny value
+log_zeny: 0
+
+// Log Monster Drops (You can use a filter)
+//Outdated. Use Pick_Log instead
+log_drop: 0
+
+// Log Stolen Items (You can use a filter)
+//Outdated. Use Pick_Log instead
+log_steal: 0
+
+// Log MVP Monster Drops
+//Outdated. Use Pick_Log instead. But this log could be useful to keep track slayed MVPs
+log_mvpdrop: 0
+
+// Log Present Items (Old Blue Box, etc.) (You can use a filter)
+log_present: 0
+
+// Log Produced Items (You can use a filter)
+log_produce: 0
+
+// Log Refining (You can use a filter)
+log_refine: 0
+
+// Log Trading (You can use a filter)
+//Outdated. Use Pick_Log instead
+log_trade: 0
+
+// Log Vending (You can use a filter)
+//Outdated. Use Pick_Log instead
+log_vend: 0
+
+// Log GM Commands (set to minimum level of Logged Commands)
+log_gm: 40
+
+// Log NPC 'logmes' commands
+log_npc: 0
+
+// Log CHAT (currently only: Party, Guild, Whisper)
+// LOGGING FILTERS [Lupus]
+//=============================================================
+//0 = Don't log at all
+//1 = Log any chat messages
+//Advanced Filter Bits: ||
+//2 - Log Whisper messages
+//3 - Log Party messages
+//4 - Log Guild messages
+//5 - Log Common messages (not implemented)
+//6 - Don't log when WOE is on
+//Example:
+//log_chat: 1 = logs ANY messages
+//log_chat: 6 = logs both Whisper & Party messages
+//log_chat: 8 = logs only Guild messages
+//log_chat: 18 = logs only Whisper, when WOE is off
+
+log_chat: 0
+
+// Dead Branch Log Table
+log_branch_db: branchlog
+
+// Drops & Pickups Table
+log_pick_db: picklog
+
+// Zeny Table
+log_zeny_db: zenylog
+
+// Drop & Steal Log Table
+log_drop_db: droplog
+
+// MVP Drop Table
+log_mvpdrop_db: mvplog
+
+// Present Drop Table
+log_present_db: presentlog
+
+// Produce Log Table
+log_produce_db: producelog
+
+// Refine Log Table
+log_refine_db: refinelog
+
+// Trade Log Table
+log_trade_db: tradelog
+
+// Vend Log Table
+log_vend_db: vendlog
+
+// GM Log Table
+log_gm_db: atcommandlog
+
+// NPC Log Table
+log_npc_db: npclog
+
+// CHAT Log Table
+log_chat_db: chatlog
+
+
+// Dead Branch Log File
+log_branch_file: log/branchlog.log
+
+// Drops & Pickups Log File
+log_pick_file: log/picklog.log
+
+// Zeny Log File
+log_zeny_file: log/zenylog.log
+
+// Drop & Steal Log File
+log_drop_file: log/droplog.log
+
+// MVP Drop File
+log_mvpdrop_file: log/mvplog.log
+
+// Present Drop File
+log_present_file: log/presentlog.log
+
+// Produce Log File
+log_produce_file: log/producelog.log
+
+// Refine Log File
+log_refine_file: log/refinelog.log
+
+// Trade Log File
+log_trade_file: log/tradelog.log
+
+// Vend Log File
+log_vend_file: log/vendlog.log
+
+// GM Log File
+log_gm_file: log/atcommandlog.log
+
+// NPC Log File
+log_npc_file: log/npclog.log
+
+// CHAT Log File
+log_chat_file: log/chatlog.log
+
+
+import: conf/import/log_conf.txt \ No newline at end of file
diff --git a/conf-tmpl/login_athena.conf b/conf-tmpl/login_athena.conf
new file mode 100644
index 000000000..1866876da
--- /dev/null
+++ b/conf-tmpl/login_athena.conf
@@ -0,0 +1,182 @@
+// Athena Login Server configuration file.
+// Translated by Peter Kieser <pfak@telus.net>
+
+// The login server listens on the interface with this IP address.
+// NOTE: This allows you to run multiple servers on multiple interfaces
+// while using the same ports for each server.
+//bind_ip: 127.0.0.1
+
+// Login Server Port
+login_port: 6900
+
+//Time-stamp format which will be printed before all messages.
+//Can at most be 20 characters long.
+//Common formats:
+// %I:%M:%S %p (hour:minute:second 12 hour, AM/PM format)
+// %H:%M:%S (hour:minute:second, 24 hour format)
+// %d/%b/%Y (day/Month/year)
+//For full format information, consult the strftime() manual.
+//timestamp_format: [%d/%b %H:%M]
+
+//Makes server output more silent by ommitting certain types of messages:
+//1: Hide Information messages
+//2: Hide Status messages
+//4: Hide Notice Messages
+//8: Hide Warning Messages
+//16: Hide Error and SQL Error messages.
+//Example: "console_silent: 7" Hides information, status and notice messages (1+2+4)
+console_silent: 0
+
+// Whether remote administration is enabled or disabled (1 for enabled, 0 for disabled)
+admin_state: 0
+
+// Administrative password, used by ladmin (perl software) to connect remotely to server.
+// NOTICE: If you enable remote administration, you should change its value for security
+admin_pass: admin
+
+// Indicate the IP that the server accepts for remote administration.
+// put: 'all', or 'xxx.xxx.' (begin of an ip finished by '.' or a complete ip),
+// or a network and its mask (example: '123.456.789.012/24' or '123.456.789.012/255.255.255.0')
+// or 'clear' to suppress previous parameter (use it in import file mainly)
+// Add as many IP's as you wish.
+ladminallowip: all
+
+// Console Commands
+// Allow for console commands to be used on/off
+// This prevents usage of >& log.file
+console: off
+
+// Are login's case sensitive?
+case_sensitive: on
+
+// Gamemaster password, used with the @gm command to obtain GM commands (level of gm set with level_new_gm parameter).
+// NOTICE: You should also change this one.
+gm_pass: gm
+
+// Level of new GM created with @gm command. (default: 60)
+// If you set to 0, you disable creation of new GM with @gm.
+// To be able to create a gm with @gm, you must:
+// - give a level to this value (not 0)
+// - enable to level 0 the @gm command (atcommand_athena.conf) (default 100)
+// - enable gm commands to normal player (battle_athena.conf, atcommand_gm_only parameter)
+// - and normal player must give correct password when he use the @gm command
+level_new_gm: 60
+
+// Can you make new accounts on the server? (1 for Yes, 0 for no)
+// (1 = _M/_F enabled, 0 = not enabled)
+new_account: 1
+
+// ********** account registration flood system **********
+// allowed_regs is the number of registrations allowed in time_allowed (in seconds)
+allowed_regs: 1
+time_allowed: 10
+
+// Account flatfile database, stores account information.
+account_filename: save/account.txt
+
+// What account AIDs have GM privs, and what level?
+gm_account_filename: conf/GM_account.txt
+
+// Timer to check if GM_account file has been changed and reload GM account automaticaly
+// (in seconds; default: 15; value: 0 (disabled), or 2 or more)
+gm_account_filename_check_timer: 15
+
+// Log Filename. All operations received by the server are logged in this file.
+login_log_filename: log/login.log
+
+// To log the login server?
+// NOTE: The login-sql server needs the login logs to enable dynamic pass failure bans.
+log_login: 1
+
+// Name of the file of that logs the unknown packets (for debug or hack check)
+login_log_unknown_packets_filename: log/login_unknown_packets.log
+
+//When set to yes, the login server will refuse connections from accounts that are considered online already.
+//When a login attempt is rejected, the account in question is also kicked from all connected char-servers.
+//It's safe to turn this off if there's only one char-server connected, or if the char-servers don't share
+//the same backend (ie: Multiple char servers reading from the same SQL tables)
+online_check: yes
+
+// Indicate if the unknown packets are saved or not
+//(the unknown packets coming from the char-server or ladministration does not relate to, which is always saved)
+// Be careful: if you receive an attack, your hard disk can cause lag...
+// So, active this option with a speed hard disk or for debug only.
+save_unknown_packets: 0
+
+// Indicate if you want display the parse of the packets received in a normal connection
+// It's useful for debug. Possible values: 0: no (default), 1: yes
+display_parse_login: 0
+
+// Indicate if you want display the parse of the packets received in administration connection
+// It's useful for debug. Possible values: 0: no (default), 1: yes
+display_parse_admin: 0
+
+// Indicate if you want display the parse of the packets received from a char-server
+// It's useful for debug. Possible values: 0: no (default), 1: yes (without packet 0x2714), 2: all packets
+display_parse_fromchar: 0
+
+// Indicate how to display date in logs, to players, etc.
+// 0: 31-12-2004 23:59:59
+// 1: 12-31-2004 23:59:59
+// 2: 2004-31-12 23:59:59
+// 3: 2004-12-31 23:59:59 (default)
+date_format: 3
+
+// Indicate the minimum GM level of player that the server accepts to connection.
+// 0: all players (normal player are 0. it's default), 1-99: GM level at least with level x
+min_level_to_connect: 0
+
+// Give possibility to adjust (ladmin command: timeadd) the time of an unlimited account.
+// If set to on/1/yes..., the adjustment is be done from actual time to set the final time of the account.
+// If set to no/0/no..., the adjustment can not be done on an unlimited account. You must set (ladmin command: timeset) a final time before to adjust (ladmin command: timeadd)
+add_to_unlimited_account: off
+
+// Starting additional sec from now for the limited time at creation of account
+// -1: new account are created with UNlimited time (default value)
+// 0 or more: new accounts was created by addition of the value (in sec) to the actual time (to set first limited time)
+start_limited_time: -1
+
+// It's to check IP of a player between login-server and char-server (part of anti-hacking system)
+// If player doesn't have same IP, connection is refused.
+// Set to 0/off/no to not check IP of player.
+// Set to 1/on/yes if you want to check (default)
+// Note: if you enable this option, be sure that your (local/lan/wan) players use correct ip (in xml file) to contact servers,
+// and that your LAN is correctly configured (!), and that LAN configuration of eathena is right.
+// if not correct, you can read list of char-servers, but not look slots of characters (rejected by server).
+check_ip_flag: yes
+
+// Specify order of IP control if necessary (option: 'deny,allow', 'allow,deny', or 'mutual-failture')
+// (how to use 'allow' and 'deny' information)
+//order: allow,deny
+
+// Indicate the IP that the server accept.
+// put: 'all', or 'xxx.xxx.' (begin of an ip finished by '.' or a complete ip),
+// or a network and its mask (example: '123.456.789.012/24' or '123.456.789.012/255.255.255.0')
+// or 'clear' to suppress previous parameter (use it in import file mainly)
+// Add as many IP's as you wish.
+//allow: all
+
+// Indicate the IP that the server refuse.
+// Add as many IP's as you wish, as long as you put deny: before it.
+//deny: 123.123.123.123
+//deny: 234.234.234.234
+
+//Check The clientversion set in the clientinfo ?
+check_client_version: no
+
+//What version we would allow to connect? (if the options above is enabled..)
+client_version_to_connect: 20
+
+//Passwords in Login DB are MD5 - <passwordencrypt> cannot b used on client with this on
+use_MD5_passwords: no
+
+//Ban features: read readme for more info if you dont know this.
+ipban: 1
+dynamic_pass_failure_ban: 1
+dynamic_pass_failure_ban_time: 5
+dynamic_pass_failure_ban_how_many: 3
+dynamic_pass_failure_ban_how_long: 60
+dynamic_account_ban: 1
+dynamic_account_ban_class: 0
+
+import: conf/import/login_conf.txt
diff --git a/conf-tmpl/map_athena.conf b/conf-tmpl/map_athena.conf
new file mode 100644
index 000000000..e320891cb
--- /dev/null
+++ b/conf-tmpl/map_athena.conf
@@ -0,0 +1,114 @@
+// ______ __ __
+// /\ _ \/\ \__/\ \
+// __\ \ \L\ \ \ ,_\ \ \___ __ ___ __
+// /'__`\ \ __ \ \ \/\ \ _ `\ /'__`\/' _ `\ /'__`\
+///\ __/\ \ \/\ \ \ \_\ \ \ \ \/\ __//\ \/\ \/\ \L\.\_
+//\ \____\\ \_\ \_\ \__\\ \_\ \_\ \____\ \_\ \_\ \__/.\_\
+// \/____/ \/_/\/_/\/__/ \/_/\/_/\/____/\/_/\/_/\/__/\/_/
+// _ _ _ _ _ _ _ _ _ _ _ _ _
+// / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \
+//( e | n | g | l | i | s | h ) ( A | t | h | e | n | a )
+// \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/
+//
+//--------------------------------------------------------------
+//eAthena Map-Server Configuration File
+//--------------------------------------------------------------
+
+
+//--------------------------------------------------------------
+// Configuration Info
+//--------------------------------------------------------------
+// Interserver communication passwords, set in account.txt (or equiv.)
+userid: s1
+passwd: p1
+
+// Character Server IP
+// The map server connects to the character server using this IP address.
+// NOTE: This is useful when you are running behind a firewall or are on
+// a machine with multiple interfaces.
+//char_ip: 127.0.0.1
+
+// The map server listens on the interface with this IP address.
+// NOTE: This allows you to run multiple servers on multiple interfaces
+// while using the same ports for each server.
+//bind_ip: 127.0.0.1
+
+// Character Server Port
+char_port: 6121
+
+// Map Server IP
+// The map server exports this IP address to the entire world.
+// NOTE: You should only need to set this if you are running behind a
+// firewall or are on a machine with multiple interfaces.
+//map_ip: 127.0.0.1
+
+// Map Server Port
+map_port: 5121
+
+//Time-stamp format which will be printed before all messages.
+//Can at most be 20 characters long.
+//Common formats:
+// %I:%M:%S %p (hour:minute:second 12 hour, AM/PM format)
+// %H:%M:%S (hour:minute:second, 24 hour format)
+// %d/%b/%Y (day/Month/year)
+//For full format information, consult the strftime() manual.
+//timestamp_format: [%d/%b %H:%M]
+
+//Makes server output more silent by ommitting certain types of messages:
+//1: Hide Information messages
+//2: Hide Status messages
+//4: Hide Notice Messages
+//8: Hide Warning Messages
+//16: Hide Error and SQL Error messages.
+//Example: "console_silent: 7" Hides information, status and notice messages (1+2+4)
+console_silent: 0
+
+//Preferred map loading method
+// 0: Read directly from grf
+// 1: Read from cache (with compression)
+// 2: Read from cache (without compression)
+// If the cache was not found it will read the maps from the GRF and copy
+// any necessary data into a newly created cache.
+// It is possible to reduce the map cache to 1MB for 400+ maps with compression
+// enabled. If all maps are already loaded in the cache, Athena can boot without
+// reading the grf files.
+read_map_from_cache: 1
+//
+//Where is the bitmap file stored?
+map_cache_file: db/mapinfo.txt
+
+//Where should all database data be read from?
+db_path: db
+
+// Advanced Fusion Maps directory
+afm_dir: afm
+
+// Enable the @guildspy and @partyspy at commands?
+// Note that enabling them decreases packet sending performance.
+enable_spy: no
+
+// Console Commands
+// Allow for console commands to be used on/off
+// This prevents usage of >& log.file
+console: off
+
+// Database autosave time, in seconds.
+autosave_time: 60
+
+// Message of the day file, when a character logs on, this message is displayed.
+motd_txt: conf/motd.txt
+
+// When @help or @h is typed when you are a gm, this is displayed for helping new gms understand gm commands.
+help_txt: conf/help.txt
+help2_txt: conf/help2.txt
+charhelp_txt: conf/charhelp.txt
+
+mapreg_txt: save/mapreg.txt
+
+// Scripts
+import: npc/scripts_main.conf
+
+// Maps:
+import: conf/maps_athena.conf
+
+import: conf/import/map_conf.txt
diff --git a/conf-tmpl/mapflag/gvg.txt b/conf-tmpl/mapflag/gvg.txt
new file mode 100644
index 000000000..3f94c6006
--- /dev/null
+++ b/conf-tmpl/mapflag/gvg.txt
@@ -0,0 +1,56 @@
+//===== eAthena Script =======================================
+//= GvG On Map Flags
+//===== By: ==================================================
+//= eAthena Dev Team
+//===== Current Version: =====================================
+//= 1.2
+//===== Description: =========================================
+//= gvg: Turns on GvG mode (same as PvP except Guilds are
+//= automatically allied)
+//= gvg_castle: Describes castle maps for WoE.
+//===== Additional Comments: =================================
+//= 1.2 Updated with new meanings of gvg and gvg_castle
+//= 1.1 Added Novice Guild Castles
+//============================================================
+
+// GvG Arenas =============
+guild_vs1.gat mapflag gvg
+guild_vs2.gat mapflag gvg
+guild_vs3.gat mapflag gvg
+guild_vs4.gat mapflag gvg
+guild_vs5.gat mapflag gvg
+
+// Guild Castles ==========
+aldeg_cas01.gat mapflag gvg_castle
+aldeg_cas02.gat mapflag gvg_castle
+aldeg_cas03.gat mapflag gvg_castle
+aldeg_cas04.gat mapflag gvg_castle
+aldeg_cas05.gat mapflag gvg_castle
+gefg_cas01.gat mapflag gvg_castle
+gefg_cas02.gat mapflag gvg_castle
+gefg_cas03.gat mapflag gvg_castle
+gefg_cas04.gat mapflag gvg_castle
+gefg_cas05.gat mapflag gvg_castle
+payg_cas01.gat mapflag gvg_castle
+payg_cas02.gat mapflag gvg_castle
+payg_cas03.gat mapflag gvg_castle
+payg_cas04.gat mapflag gvg_castle
+payg_cas05.gat mapflag gvg_castle
+prtg_cas01.gat mapflag gvg_castle
+prtg_cas02.gat mapflag gvg_castle
+prtg_cas03.gat mapflag gvg_castle
+prtg_cas04.gat mapflag gvg_castle
+prtg_cas05.gat mapflag gvg_castle
+
+// Novice Guild Castles ===
+//n_castle.gat mapflag gvg_castle
+nguild_alde.gat mapflag gvg_castle
+nguild_gef.gat mapflag gvg_castle
+nguild_pay.gat mapflag gvg_castle
+nguild_prt.gat mapflag gvg_castle
+
+// Guild Dungeons =========
+gld_dun01.gat mapflag gvg_dungeon
+gld_dun02.gat mapflag gvg_dungeon
+gld_dun03.gat mapflag gvg_dungeon
+gld_dun04.gat mapflag gvg_dungeon
diff --git a/conf-tmpl/mapflag/indoors.txt b/conf-tmpl/mapflag/indoors.txt
new file mode 100644
index 000000000..3eeba2b55
--- /dev/null
+++ b/conf-tmpl/mapflag/indoors.txt
@@ -0,0 +1,71 @@
+//===== eAthena Script =======================================
+//= Map Flags for Indoors Buildings or Dungeons
+//===== By: ==================================================
+//= eAthena Dev Team
+//===== Current Version: =====================================
+//= 1.3 [Lupus]
+//===== Compatible With: =====================================
+//=
+//===== Description: =========================================
+//= 'indoors' turns off all night effects.
+//============================================================
+
+alberta_in.gat mapflag indoors
+izlude_in.gat mapflag indoors
+gef_tower.gat mapflag indoors
+geffen_in.gat mapflag indoors
+moc_castle.gat mapflag indoors
+morocc_in.gat mapflag indoors
+payon_in01.gat mapflag indoors
+payon_in02.gat mapflag indoors
+payon_in03.gat mapflag indoors
+prt_in.gat mapflag indoors
+prt_castle.gat mapflag indoors
+prt_church.gat mapflag indoors
+in_orcs01.gat mapflag indoors
+aldeba_in.gat mapflag indoors
+monk_in.gat mapflag indoors
+prt_are_in.gat mapflag indoors
+arena_room.gat mapflag indoors
+sword_1-1.gat mapflag indoors
+sword_2-1.gat mapflag indoors
+sword_3-1.gat mapflag indoors
+xmas_in.gat mapflag indoors
+cmd_in01.gat mapflag indoors
+cmd_in02.gat mapflag indoors
+yuno_in01.gat mapflag indoors
+yuno_in03.gat mapflag indoors
+yuno_in04.gat mapflag indoors
+yuno_in05.gat mapflag indoors
+alde_alche.gat mapflag indoors
+sec_in01.gat mapflag indoors
+ama_in01.gat mapflag indoors
+ama_in02.gat mapflag indoors
+gon_in.gat mapflag indoors
+um_in.gat mapflag indoors
+nif_in.gat mapflag indoors
+lou_in01.gat mapflag indoors
+lou_in02.gat mapflag indoors
+jawaii_in.gat mapflag indoors
+que_god01.gat mapflag indoors
+que_god02.gat mapflag indoors
+ayo_in01.gat mapflag indoors
+ayo_in02.gat mapflag indoors
+que_sign01.gat mapflag indoors
+ein_in01.gat mapflag indoors
+airport.gat mapflag indoors
+airplane.gat mapflag indoors
+airplane_01.gat mapflag indoors
+hu_in01.gat mapflag indoors
+auction_01.gat mapflag indoors
+auction_02.gat mapflag indoors
+yuno_pre.gat mapflag indoors
+y_airport.gat mapflag indoors
+lhz_airport.gat mapflag indoors
+lhz_in01.gat mapflag indoors
+lhz_in02.gat mapflag indoors
+lhz_in03.gat mapflag indoors
+lhz_cube.gat mapflag indoors
+hu_in01.gat mapflag indoors
+auction_01.gat mapflag indoors
+auction_02.gat mapflag indoors
diff --git a/conf-tmpl/mapflag/jail.txt b/conf-tmpl/mapflag/jail.txt
new file mode 100644
index 000000000..3d4f28675
--- /dev/null
+++ b/conf-tmpl/mapflag/jail.txt
@@ -0,0 +1,48 @@
+//===== eAthena Script =======================================
+//= Map Flags for Jails ( ATCommand @jail <player> )
+//===== By: ==================================================
+//= eAthena Dev Team
+//===== Current Version: =====================================
+//= 1.0
+//===== Compatible With: =====================================
+//=
+//===== Description: =========================================
+//= pvp: Turns on PvP mode
+//= pvp_noparty: Can't attack player in same party
+//= nobranch: No Dead Branching allowed.
+//= nomemo: No Warp Portal Memory Point allowed.
+//= nopenalty: No Exp. penalty when player dies.
+//= nosave: No saving respawn point allowed. Use SavePoint to use the
+//= players previous savepoint, or choose one manually.
+//= noteleport: No Teleporting allowed. No f-wings or b-wings.
+//===== Additional Comments: =================================
+//=
+//============================================================
+
+
+// No Memory =============================
+sec_pri.gat mapflag nomemo
+
+// No Save ===============================
+sec_pri.gat mapflag nosave SavePoint
+
+// No Teleport ===========================
+sec_pri.gat mapflag noteleport
+
+// No Warp ===============================
+sec_pri.gat mapflag nowarp
+
+// No Return, Stop people from being pulled out of jail (warpparty/guild)
+sec_pri.gat mapflag noreturn
+
+// Bloody Jail ===========================
+//Uncomment following maps to let your prisoners fight with other prisoners
+
+// PvP ===================================
+sec_pri.gat mapflag pvp
+
+// No Party ==============================
+sec_pri.gat mapflag pvp_noparty
+
+//Nightmare Equipment Drops PVP ==========
+sec_pri.gat mapflag pvp_nightmaredrop random,equip,300
diff --git a/conf-tmpl/mapflag/night.txt b/conf-tmpl/mapflag/night.txt
new file mode 100644
index 000000000..d95e26d98
--- /dev/null
+++ b/conf-tmpl/mapflag/night.txt
@@ -0,0 +1,214 @@
+//===== eAthena Script =======================================
+//= Map Flags for maps where the night is visible.
+//===== By: ==================================================
+//= eAthena Dev Team
+//===== Current Version: =====================================
+//= 1.0 [Skotlex]
+//===== Compatible With: =====================================
+//=
+//===== Description: =========================================
+//= 'nightenabled' specifies which maps can display "night".
+//============================================================
+
+alb2trea.gat mapflag nightenabled
+alberta.gat mapflag nightenabled
+aldebaran.gat mapflag nightenabled
+gef_fild00.gat mapflag nightenabled
+gef_fild01.gat mapflag nightenabled
+gef_fild02.gat mapflag nightenabled
+gef_fild03.gat mapflag nightenabled
+gef_fild04.gat mapflag nightenabled
+gef_fild05.gat mapflag nightenabled
+gef_fild06.gat mapflag nightenabled
+gef_fild07.gat mapflag nightenabled
+gef_fild08.gat mapflag nightenabled
+gef_fild09.gat mapflag nightenabled
+gef_fild10.gat mapflag nightenabled
+gef_fild11.gat mapflag nightenabled
+geffen.gat mapflag nightenabled
+glast_01.gat mapflag nightenabled
+izlu2dun.gat mapflag nightenabled
+izlude.gat mapflag nightenabled
+mjolnir_01.gat mapflag nightenabled
+mjolnir_02.gat mapflag nightenabled
+mjolnir_03.gat mapflag nightenabled
+mjolnir_04.gat mapflag nightenabled
+mjolnir_05.gat mapflag nightenabled
+mjolnir_06.gat mapflag nightenabled
+mjolnir_07.gat mapflag nightenabled
+mjolnir_08.gat mapflag nightenabled
+mjolnir_09.gat mapflag nightenabled
+mjolnir_10.gat mapflag nightenabled
+mjolnir_11.gat mapflag nightenabled
+mjolnir_12.gat mapflag nightenabled
+moc_fild01.gat mapflag nightenabled
+moc_fild02.gat mapflag nightenabled
+moc_fild03.gat mapflag nightenabled
+moc_fild04.gat mapflag nightenabled
+moc_fild05.gat mapflag nightenabled
+moc_fild06.gat mapflag nightenabled
+moc_fild07.gat mapflag nightenabled
+moc_fild08.gat mapflag nightenabled
+moc_fild09.gat mapflag nightenabled
+moc_fild10.gat mapflag nightenabled
+moc_fild11.gat mapflag nightenabled
+moc_fild12.gat mapflag nightenabled
+moc_fild13.gat mapflag nightenabled
+moc_fild14.gat mapflag nightenabled
+moc_fild15.gat mapflag nightenabled
+moc_fild16.gat mapflag nightenabled
+moc_fild17.gat mapflag nightenabled
+moc_fild18.gat mapflag nightenabled
+moc_fild19.gat mapflag nightenabled
+moc_ruins.gat mapflag nightenabled
+morocc.gat mapflag nightenabled
+pay_arche.gat mapflag nightenabled
+pay_fild01.gat mapflag nightenabled
+pay_fild02.gat mapflag nightenabled
+pay_fild03.gat mapflag nightenabled
+pay_fild04.gat mapflag nightenabled
+pay_fild05.gat mapflag nightenabled
+pay_fild06.gat mapflag nightenabled
+pay_fild07.gat mapflag nightenabled
+pay_fild08.gat mapflag nightenabled
+pay_fild09.gat mapflag nightenabled
+pay_fild10.gat mapflag nightenabled
+pay_fild11.gat mapflag nightenabled
+prontera.gat mapflag nightenabled
+prt_fild00.gat mapflag nightenabled
+prt_fild01.gat mapflag nightenabled
+prt_fild02.gat mapflag nightenabled
+prt_fild03.gat mapflag nightenabled
+prt_fild04.gat mapflag nightenabled
+prt_fild05.gat mapflag nightenabled
+prt_fild06.gat mapflag nightenabled
+prt_fild07.gat mapflag nightenabled
+prt_fild08.gat mapflag nightenabled
+prt_fild09.gat mapflag nightenabled
+prt_fild10.gat mapflag nightenabled
+prt_fild11.gat mapflag nightenabled
+prt_monk.gat mapflag nightenabled
+pvp_y_1-1.gat mapflag nightenabled
+pvp_y_1-2.gat mapflag nightenabled
+pvp_y_1-3.gat mapflag nightenabled
+pvp_y_1-4.gat mapflag nightenabled
+pvp_y_1-5.gat mapflag nightenabled
+pvp_y_2-1.gat mapflag nightenabled
+pvp_y_2-2.gat mapflag nightenabled
+pvp_y_2-3.gat mapflag nightenabled
+pvp_y_2-4.gat mapflag nightenabled
+pvp_y_2-5.gat mapflag nightenabled
+pvp_y_3-1.gat mapflag nightenabled
+pvp_y_3-2.gat mapflag nightenabled
+pvp_y_3-3.gat mapflag nightenabled
+pvp_y_3-4.gat mapflag nightenabled
+pvp_y_3-5.gat mapflag nightenabled
+pvp_y_4-1.gat mapflag nightenabled
+pvp_y_4-2.gat mapflag nightenabled
+pvp_y_4-3.gat mapflag nightenabled
+pvp_y_4-4.gat mapflag nightenabled
+pvp_y_4-5.gat mapflag nightenabled
+pvp_y_5-1.gat mapflag nightenabled
+pvp_y_5-2.gat mapflag nightenabled
+pvp_y_5-3.gat mapflag nightenabled
+pvp_y_5-4.gat mapflag nightenabled
+pvp_y_5-5.gat mapflag nightenabled
+pvp_y_6-1.gat mapflag nightenabled
+pvp_y_6-2.gat mapflag nightenabled
+pvp_y_6-3.gat mapflag nightenabled
+pvp_y_6-4.gat mapflag nightenabled
+pvp_y_6-5.gat mapflag nightenabled
+pvp_y_7-1.gat mapflag nightenabled
+pvp_y_7-2.gat mapflag nightenabled
+pvp_y_7-3.gat mapflag nightenabled
+pvp_y_7-4.gat mapflag nightenabled
+pvp_y_7-5.gat mapflag nightenabled
+pvp_y_8-1.gat mapflag nightenabled
+pvp_y_8-2.gat mapflag nightenabled
+pvp_y_8-3.gat mapflag nightenabled
+pvp_y_8-4.gat mapflag nightenabled
+pvp_y_8-5.gat mapflag nightenabled
+xmas.gat mapflag nightenabled
+xmas_fild01.gat mapflag nightenabled
+cmd_fild01.gat mapflag nightenabled
+cmd_fild02.gat mapflag nightenabled
+cmd_fild03.gat mapflag nightenabled
+cmd_fild04.gat mapflag nightenabled
+cmd_fild05.gat mapflag nightenabled
+cmd_fild06.gat mapflag nightenabled
+cmd_fild07.gat mapflag nightenabled
+cmd_fild08.gat mapflag nightenabled
+cmd_fild09.gat mapflag nightenabled
+gef_fild12.gat mapflag nightenabled
+gef_fild13.gat mapflag nightenabled
+gef_fild14.gat mapflag nightenabled
+tur_dun01.gat mapflag nightenabled
+alde_gld.gat mapflag nightenabled
+pay_gld.gat mapflag nightenabled
+prt_gld.gat mapflag nightenabled
+yuno.gat mapflag nightenabled
+yuno_fild01.gat mapflag nightenabled
+yuno_fild02.gat mapflag nightenabled
+yuno_fild03.gat mapflag nightenabled
+yuno_fild04.gat mapflag nightenabled
+ama_fild01.gat mapflag nightenabled
+amatsu.gat mapflag nightenabled
+gon_fild01.gat mapflag nightenabled
+gonryun.gat mapflag nightenabled
+umbala.gat mapflag nightenabled
+um_fild01.gat mapflag nightenabled
+um_fild02.gat mapflag nightenabled
+um_fild03.gat mapflag nightenabled
+um_fild04.gat mapflag nightenabled
+lou_fild01.gat mapflag nightenabled
+louyang.gat mapflag nightenabled
+jawaii.gat mapflag nightenabled
+gefenia01.gat mapflag nightenabled
+gefenia02.gat mapflag nightenabled
+gefenia03.gat mapflag nightenabled
+gefenia04.gat mapflag nightenabled
+payon.gat mapflag nightenabled
+ayothaya.gat mapflag nightenabled
+ayo_fild01.gat mapflag nightenabled
+ayo_fild02.gat mapflag nightenabled
+yuno_fild05.gat mapflag nightenabled
+yuno_fild07.gat mapflag nightenabled
+yuno_fild08.gat mapflag nightenabled
+yuno_fild09.gat mapflag nightenabled
+yuno_fild11.gat mapflag nightenabled
+yuno_fild12.gat mapflag nightenabled
+einbech.gat mapflag nightenabled
+einbroch.gat mapflag nightenabled
+ein_fild06.gat mapflag nightenabled
+ein_fild07.gat mapflag nightenabled
+ein_fild08.gat mapflag nightenabled
+ein_fild09.gat mapflag nightenabled
+ein_fild10.gat mapflag nightenabled
+ein_fild03.gat mapflag nightenabled
+ein_fild04.gat mapflag nightenabled
+lhz_fild02.gat mapflag nightenabled
+lhz_fild03.gat mapflag nightenabled
+lhz_fild01.gat mapflag nightenabled
+lighthalzen.gat mapflag nightenabled
+lhz_in01.gat mapflag nightenabled
+lhz_in02.gat mapflag nightenabled
+lhz_in03.gat mapflag nightenabled
+hu_fild07.gat mapflag nightenabled
+hu_fild05.gat mapflag nightenabled
+hu_fild04.gat mapflag nightenabled
+hu_fild01.gat mapflag nightenabled
+yuno_fild06.gat mapflag nightenabled
+tha_scene01.gat mapflag nightenabled
+hugel.gat mapflag nightenabled
+p_track01.gat mapflag nightenabled
+p_track01.gat mapflag nightenabled
+odin_tem01.gat mapflag nightenabled
+odin_tem02.gat mapflag nightenabled
+odin_tem03.gat mapflag nightenabled
+hu_fild02.gat mapflag nightenabled
+hu_fild03.gat mapflag nightenabled
+hu_fild06.gat mapflag nightenabled
+ein_fild01.gat mapflag nightenabled
+ein_fild02.gat mapflag nightenabled
+ein_fild05.gat mapflag nightenabled
+yuno_fild10.gat mapflag nightenabled
diff --git a/conf-tmpl/mapflag/nightmare.txt b/conf-tmpl/mapflag/nightmare.txt
new file mode 100644
index 000000000..d0c34d188
--- /dev/null
+++ b/conf-tmpl/mapflag/nightmare.txt
@@ -0,0 +1,48 @@
+//===== eAthena Script =======================================
+//= Map flags that allow players to drop items/equips on death
+//===== By: ==================================================
+//= eAthena Dev Team
+//===== Current Version: =====================================
+
+
+//Nightmare Equipment Drops PVP
+pvp_n_1-1.gat mapflag pvp_nightmaredrop random,equip,300
+pvp_n_2-1.gat mapflag pvp_nightmaredrop random,equip,300
+pvp_n_3-1.gat mapflag pvp_nightmaredrop random,equip,300
+pvp_n_4-1.gat mapflag pvp_nightmaredrop random,equip,300
+pvp_n_5-1.gat mapflag pvp_nightmaredrop random,equip,300
+pvp_n_6-1.gat mapflag pvp_nightmaredrop random,equip,300
+pvp_n_7-1.gat mapflag pvp_nightmaredrop random,equip,300
+pvp_n_8-1.gat mapflag pvp_nightmaredrop random,equip,300
+pvp_n_1-2.gat mapflag pvp_nightmaredrop random,equip,300
+pvp_n_2-2.gat mapflag pvp_nightmaredrop random,equip,300
+pvp_n_3-2.gat mapflag pvp_nightmaredrop random,equip,300
+pvp_n_4-2.gat mapflag pvp_nightmaredrop random,equip,300
+pvp_n_5-2.gat mapflag pvp_nightmaredrop random,equip,300
+pvp_n_6-2.gat mapflag pvp_nightmaredrop random,equip,300
+pvp_n_7-2.gat mapflag pvp_nightmaredrop random,equip,300
+pvp_n_8-2.gat mapflag pvp_nightmaredrop random,equip,300
+pvp_n_1-3.gat mapflag pvp_nightmaredrop random,equip,300
+pvp_n_2-3.gat mapflag pvp_nightmaredrop random,equip,300
+pvp_n_3-3.gat mapflag pvp_nightmaredrop random,equip,300
+pvp_n_4-3.gat mapflag pvp_nightmaredrop random,equip,300
+pvp_n_5-3.gat mapflag pvp_nightmaredrop random,equip,300
+pvp_n_6-3.gat mapflag pvp_nightmaredrop random,equip,300
+pvp_n_7-3.gat mapflag pvp_nightmaredrop random,equip,300
+pvp_n_8-3.gat mapflag pvp_nightmaredrop random,equip,300
+pvp_n_1-4.gat mapflag pvp_nightmaredrop random,equip,300
+pvp_n_2-4.gat mapflag pvp_nightmaredrop random,equip,300
+pvp_n_3-4.gat mapflag pvp_nightmaredrop random,equip,300
+pvp_n_4-4.gat mapflag pvp_nightmaredrop random,equip,300
+pvp_n_5-4.gat mapflag pvp_nightmaredrop random,equip,300
+pvp_n_6-4.gat mapflag pvp_nightmaredrop random,equip,300
+pvp_n_7-4.gat mapflag pvp_nightmaredrop random,equip,300
+pvp_n_8-4.gat mapflag pvp_nightmaredrop random,equip,300
+pvp_n_1-5.gat mapflag pvp_nightmaredrop random,equip,300
+pvp_n_2-5.gat mapflag pvp_nightmaredrop random,equip,300
+pvp_n_3-5.gat mapflag pvp_nightmaredrop random,equip,300
+pvp_n_4-5.gat mapflag pvp_nightmaredrop random,equip,300
+pvp_n_5-5.gat mapflag pvp_nightmaredrop random,equip,300
+pvp_n_6-5.gat mapflag pvp_nightmaredrop random,equip,300
+pvp_n_7-5.gat mapflag pvp_nightmaredrop random,equip,300
+pvp_n_8-5.gat mapflag pvp_nightmaredrop random,equip,300
diff --git a/conf-tmpl/mapflag/nobranch.txt b/conf-tmpl/mapflag/nobranch.txt
new file mode 100644
index 000000000..e80cf5103
--- /dev/null
+++ b/conf-tmpl/mapflag/nobranch.txt
@@ -0,0 +1,272 @@
+//===== eAthena Script =======================================
+//= Map flags that disable dead branching
+//===== By: ==================================================
+//= eAthena Dev Team
+//= 1.2 [Lupus]
+//= 1.3 [massdriller]
+//= 1.6 [Lupus]
+//===== Current Version: =====================================
+
+// Cities ================>\\
+ayo_in01.gat mapflag nobranch
+ayo_in02.gat mapflag nobranch
+alb_ship.gat mapflag nobranch
+alberta_in.gat mapflag nobranch
+aldeba_in.gat mapflag nobranch
+ama_in01.gat mapflag nobranch
+ama_in02.gat mapflag nobranch
+cmd_in01.gat mapflag nobranch
+cmd_in02.gat mapflag nobranch
+gef_tower.gat mapflag nobranch
+geffen_in.gat mapflag nobranch
+gon_in.gat mapflag nobranch
+gon_test.gat mapflag nobranch
+in_orcs01.gat mapflag nobranch
+izlude_in.gat mapflag nobranch
+jawaii_in.gat mapflag nobranch
+lou_in01.gat mapflag nobranch
+lou_in02.gat mapflag nobranch
+moc_castle.gat mapflag nobranch
+morocc_in.gat mapflag nobranch
+new_1-1.gat mapflag nobranch
+new_1-2.gat mapflag nobranch
+new_1-3.gat mapflag nobranch
+new_1-4.gat mapflag nobranch
+nif_in.gat mapflag nobranch
+payon_in01.gat mapflag nobranch
+payon_in02.gat mapflag nobranch
+payon_in03.gat mapflag nobranch
+prt_castle.gat mapflag nobranch
+prt_church.gat mapflag nobranch
+prt_in.gat mapflag nobranch
+um_in.gat mapflag nobranch
+xmas_in.gat mapflag nobranch
+yuno_in01.gat mapflag nobranch
+yuno_in03.gat mapflag nobranch
+yuno_in04.gat mapflag nobranch
+yuno_in05.gat mapflag nobranch
+que_sign01.gat mapflag nobranch
+ein_in01.gat mapflag nobranch
+airport.gat mapflag nobranch
+airplane.gat mapflag nobranch
+airplane_01.gat mapflag nobranch
+// New areas
+yuno_pre.gat mapflag nobranch
+y_airport.gat mapflag nobranch
+lhz_airport.gat mapflag nobranch
+lhz_in01.gat mapflag nobranch
+lhz_in02.gat mapflag nobranch
+lhz_in03.gat mapflag nobranch
+lhz_que01.gat mapflag nobranch
+lhz_cube.gat mapflag nobranch
+hu_in01.gat mapflag nobranch
+auction_01.gat mapflag nobranch
+auction_02.gat mapflag nobranch
+p_track01.gat mapflag nobranch
+p_track02.gat mapflag nobranch
+
+// Job Quests ====================
+sword_1-1.gat mapflag nobranch
+sword_2-1.gat mapflag nobranch
+sword_3-1.gat mapflag nobranch
+job_thief1.gat mapflag nobranch
+// 2-1
+job_knt.gat mapflag nobranch
+job_prist.gat mapflag nobranch
+job_wiz.gat mapflag nobranch
+job_hunte.gat mapflag nobranch
+in_hunter.gat mapflag nobranch
+in_moc_16.gat mapflag nobranch
+// 2-2
+alde_alche.gat mapflag nobranch
+job_cru.gat mapflag nobranch
+job_duncer.gat mapflag nobranch
+job_monk.gat mapflag nobranch
+monk_test.gat mapflag nobranch
+monk_in.gat mapflag nobranch
+in_rogue.gat mapflag nobranch
+job_sage.gat mapflag nobranch
+
+// Special Quests Places =========
+que_god01.gat mapflag nobranch
+que_god02.gat mapflag nobranch
+
+// Guild Castles ==================
+//alde_gld.gat mapflag nobranch
+aldeg_cas01.gat mapflag nobranch
+aldeg_cas02.gat mapflag nobranch
+aldeg_cas03.gat mapflag nobranch
+aldeg_cas04.gat mapflag nobranch
+aldeg_cas05.gat mapflag nobranch
+gefg_cas01.gat mapflag nobranch
+gefg_cas02.gat mapflag nobranch
+gefg_cas03.gat mapflag nobranch
+gefg_cas04.gat mapflag nobranch
+gefg_cas05.gat mapflag nobranch
+//pay_gld.gat mapflag nobranch
+payg_cas01.gat mapflag nobranch
+payg_cas02.gat mapflag nobranch
+payg_cas03.gat mapflag nobranch
+payg_cas04.gat mapflag nobranch
+payg_cas05.gat mapflag nobranch
+//prt_gld.gat mapflag nobranch
+prtg_cas01.gat mapflag nobranch
+prtg_cas02.gat mapflag nobranch
+prtg_cas03.gat mapflag nobranch
+prtg_cas04.gat mapflag nobranch
+prtg_cas05.gat mapflag nobranch
+//n_castle.gat mapflag nobranch
+nguild_alde.gat mapflag nobranch
+nguild_gef.gat mapflag nobranch
+nguild_pay.gat mapflag nobranch
+nguild_prt.gat mapflag nobranch
+
+// GvG Arenas =====================
+guild_vs1.gat mapflag nobranch
+guild_vs2.gat mapflag nobranch
+guild_vs3.gat mapflag nobranch
+guild_vs4.gat mapflag nobranch
+guild_vs5.gat mapflag nobranch
+
+// Arenas ================>\\
+arena_room.gat mapflag nobranch
+force_1-1.gat mapflag nobranch
+force_1-2.gat mapflag nobranch
+force_1-3.gat mapflag nobranch
+ordeal_1-1.gat mapflag nobranch
+ordeal_1-2.gat mapflag nobranch
+ordeal_1-3.gat mapflag nobranch
+ordeal_2-1.gat mapflag nobranch
+ordeal_2-2.gat mapflag nobranch
+ordeal_2-3.gat mapflag nobranch
+ordeal_3-1.gat mapflag nobranch
+ordeal_3-2.gat mapflag nobranch
+ordeal_3-3.gat mapflag nobranch
+pvp_2vs2.gat mapflag nobranch
+pvp_c_room.gat mapflag nobranch
+quiz_00.gat mapflag nobranch
+quiz_01.gat mapflag nobranch
+sec_in01.gat mapflag nobranch
+hunter_1-1.gat mapflag nobranch
+hunter_2-1.gat mapflag nobranch
+hunter_3-1.gat mapflag nobranch
+knight_1-1.gat mapflag nobranch
+knight_2-1.gat mapflag nobranch
+knight_3-1.gat mapflag nobranch
+priest_1-1.gat mapflag nobranch
+priest_2-1.gat mapflag nobranch
+priest_3-1.gat mapflag nobranch
+prt_are_in.gat mapflag nobranch
+prt_are01.gat mapflag nobranch
+wizard_1-1.gat mapflag nobranch
+wizard_2-1.gat mapflag nobranch
+wizard_3-1.gat mapflag nobranch
+
+// PvP Arenas =========================
+pvp_y_room.gat mapflag nobranch
+pvp_y_1-1.gat mapflag nobranch
+pvp_y_1-2.gat mapflag nobranch
+pvp_y_1-3.gat mapflag nobranch
+pvp_y_1-4.gat mapflag nobranch
+pvp_y_1-5.gat mapflag nobranch
+pvp_y_2-1.gat mapflag nobranch
+pvp_y_2-2.gat mapflag nobranch
+pvp_y_2-3.gat mapflag nobranch
+pvp_y_2-4.gat mapflag nobranch
+pvp_y_2-5.gat mapflag nobranch
+pvp_y_3-1.gat mapflag nobranch
+pvp_y_3-2.gat mapflag nobranch
+pvp_y_3-3.gat mapflag nobranch
+pvp_y_3-4.gat mapflag nobranch
+pvp_y_3-5.gat mapflag nobranch
+pvp_y_4-1.gat mapflag nobranch
+pvp_y_4-2.gat mapflag nobranch
+pvp_y_4-3.gat mapflag nobranch
+pvp_y_4-4.gat mapflag nobranch
+pvp_y_4-5.gat mapflag nobranch
+pvp_y_5-1.gat mapflag nobranch
+pvp_y_5-2.gat mapflag nobranch
+pvp_y_5-3.gat mapflag nobranch
+pvp_y_5-4.gat mapflag nobranch
+pvp_y_5-5.gat mapflag nobranch
+pvp_y_6-1.gat mapflag nobranch
+pvp_y_6-2.gat mapflag nobranch
+pvp_y_6-3.gat mapflag nobranch
+pvp_y_6-4.gat mapflag nobranch
+pvp_y_6-5.gat mapflag nobranch
+pvp_y_7-1.gat mapflag nobranch
+pvp_y_7-2.gat mapflag nobranch
+pvp_y_7-3.gat mapflag nobranch
+pvp_y_7-4.gat mapflag nobranch
+pvp_y_7-5.gat mapflag nobranch
+pvp_y_8-1.gat mapflag nobranch
+pvp_y_8-2.gat mapflag nobranch
+pvp_y_8-3.gat mapflag nobranch
+pvp_y_8-4.gat mapflag nobranch
+pvp_y_8-5.gat mapflag nobranch
+pvp_n_room.gat mapflag nobranch
+pvp_n_1-1.gat mapflag nobranch
+pvp_n_1-2.gat mapflag nobranch
+pvp_n_1-3.gat mapflag nobranch
+pvp_n_1-4.gat mapflag nobranch
+pvp_n_1-5.gat mapflag nobranch
+pvp_n_2-1.gat mapflag nobranch
+pvp_n_2-2.gat mapflag nobranch
+pvp_n_2-3.gat mapflag nobranch
+pvp_n_2-4.gat mapflag nobranch
+pvp_n_2-5.gat mapflag nobranch
+pvp_n_3-1.gat mapflag nobranch
+pvp_n_3-2.gat mapflag nobranch
+pvp_n_3-3.gat mapflag nobranch
+pvp_n_3-4.gat mapflag nobranch
+pvp_n_3-5.gat mapflag nobranch
+pvp_n_4-1.gat mapflag nobranch
+pvp_n_4-2.gat mapflag nobranch
+pvp_n_4-3.gat mapflag nobranch
+pvp_n_4-4.gat mapflag nobranch
+pvp_n_4-5.gat mapflag nobranch
+pvp_n_5-1.gat mapflag nobranch
+pvp_n_5-2.gat mapflag nobranch
+pvp_n_5-3.gat mapflag nobranch
+pvp_n_5-4.gat mapflag nobranch
+pvp_n_5-5.gat mapflag nobranch
+pvp_n_6-1.gat mapflag nobranch
+pvp_n_6-2.gat mapflag nobranch
+pvp_n_6-3.gat mapflag nobranch
+pvp_n_6-4.gat mapflag nobranch
+pvp_n_6-5.gat mapflag nobranch
+pvp_n_7-1.gat mapflag nobranch
+pvp_n_7-2.gat mapflag nobranch
+pvp_n_7-3.gat mapflag nobranch
+pvp_n_7-4.gat mapflag nobranch
+pvp_n_7-5.gat mapflag nobranch
+pvp_n_8-1.gat mapflag nobranch
+pvp_n_8-2.gat mapflag nobranch
+pvp_n_8-3.gat mapflag nobranch
+pvp_n_8-4.gat mapflag nobranch
+pvp_n_8-5.gat mapflag nobranch
+pvp_2vs2.gat mapflag nobranch
+
+//Main City maps
+alberta.gat mapflag nobranch
+aldebaran.gat mapflag nobranch
+amatsu.gat mapflag nobranch
+ayothaya.gat mapflag nobranch
+comodo.gat mapflag nobranch
+einbroch.gat mapflag nobranch
+einbech.gat mapflag nobranch
+geffen.gat mapflag nobranch
+gonryun.gat mapflag nobranch
+izlude.gat mapflag nobranch
+jawaii.gat mapflag nobranch
+hugel.gat mapflag nobranch
+lighthalzen.gat mapflag nobranch
+louyang.gat mapflag nobranch
+morocc.gat mapflag nobranch
+niflheim.gat mapflag nobranch
+prontera.gat mapflag nobranch
+payon.gat mapflag nobranch
+pay_arche.gat mapflag nobranch
+umbala.gat mapflag nobranch
+xmas.gat mapflag nobranch
+yuno.gat mapflag nobranch
diff --git a/conf-tmpl/mapflag/noexp.txt b/conf-tmpl/mapflag/noexp.txt
new file mode 100644
index 000000000..c6c23da6b
--- /dev/null
+++ b/conf-tmpl/mapflag/noexp.txt
@@ -0,0 +1,24 @@
+//===== eAthena Script =======================================
+//= Map flags that disable gaining EXP
+//===== By: ==================================================
+//= eAthena Dev Team
+//= 1.2 [Lupus]
+//= 1.3 [massdriller]
+//= 1.4 Lupus
+//= 1.5 Lorky
+//===== Current Version: =====================================
+// 15.06.2005 :: Lorky :: First release
+//============================================================
+
+// Location for Job's Quests
+job_thief1.gat mapflag noexp
+sword_1-1.gat mapflag noexp
+in_moc_16.gat mapflag noexp
+job_hunte.gat mapflag noexp
+job_knt.gat mapflag noexp
+job_prist.gat mapflag noexp
+job_wiz.gat mapflag noexp
+job_cru.gat mapflag noexp
+monk_test.gat mapflag noexp
+in_rogue.gat mapflag noexp
+job_sage.gat mapflag noexp
diff --git a/conf-tmpl/mapflag/noicewall.txt b/conf-tmpl/mapflag/noicewall.txt
new file mode 100644
index 000000000..ef77a1d2c
--- /dev/null
+++ b/conf-tmpl/mapflag/noicewall.txt
@@ -0,0 +1,107 @@
+//===== eAthena Script =======================================
+//= Map flags that disable icewall skill
+//===== By: ==================================================
+//= eAthena Dev Team
+//=============================================================
+//= noicewall: Disables Icewall skill.
+//= To disable Icewall on a specific map add the mapname here.
+//= 1.4 [Lupus]
+//============================================================
+
+ayo_in01.gat mapflag noicewall
+ayo_in02.gat mapflag noicewall
+alberta_in.gat mapflag noicewall
+alberta.gat mapflag noicewall
+alde_alche.gat mapflag noicewall
+aldeba_in.gat mapflag noicewall
+aldebaran.gat mapflag noicewall
+ama_in01.gat mapflag noicewall
+ama_in02.gat mapflag noicewall
+amatsu.gat mapflag noicewall
+ayothaya.gat mapflag noicewall
+cmd_in01.gat mapflag noicewall
+cmd_in02.gat mapflag noicewall
+comodo.gat mapflag noicewall
+einbroch.gat mapflag noicewall
+einbech.gat mapflag noicewall
+gef_tower.gat mapflag noicewall
+geffen.gat mapflag noicewall
+geffen_in.gat mapflag noicewall
+gon_in.gat mapflag noicewall
+gonryun.gat mapflag noicewall
+in_hunter.gat mapflag noicewall
+in_moc_16.gat mapflag noicewall
+in_orcs01.gat mapflag noicewall
+izlude_in.gat mapflag noicewall
+izlude.gat mapflag noicewall
+jawaii.gat mapflag noicewall
+moc_castle.gat mapflag noicewall
+monk_in.gat mapflag noicewall
+morocc_in.gat mapflag noicewall
+morocc.gat mapflag noicewall
+payon_in01.gat mapflag noicewall
+payon_in02.gat mapflag noicewall
+payon_in03.gat mapflag noicewall
+payon.gat mapflag noicewall
+pay_arche.gat mapflag noicewall
+prt_are_in.gat mapflag noicewall
+prt_are01.gat mapflag noicewall
+prt_castle.gat mapflag noicewall
+prt_church.gat mapflag noicewall
+prt_in.gat mapflag noicewall
+prontera.gat mapflag noicewall
+sec_in01.gat mapflag noicewall
+sword_1-1.gat mapflag noicewall
+sword_2-1.gat mapflag noicewall
+sword_3-1.gat mapflag noicewall
+um_in.gat mapflag noicewall
+umbala.gat mapflag noicewall
+xmas_in.gat mapflag noicewall
+xmas.gat mapflag noicewall
+yuno_in01.gat mapflag noicewall
+yuno_in03.gat mapflag noicewall
+yuno_in04.gat mapflag noicewall
+yuno_in05.gat mapflag noicewall
+yuno.gat mapflag noicewall
+gon_test.gat mapflag noicewall
+nif_in.gat mapflag noicewall
+louyang.gat mapflag noicewall
+que_sign01.gat mapflag noicewall
+ein_in01.gat mapflag noicewall
+airport.gat mapflag noicewall
+airplane.gat mapflag noicewall
+airplane_01.gat mapflag noicewall
+lighthalzen.gat mapflag noicewall
+yuno_pre.gat mapflag noicewall
+y_airport.gat mapflag noicewall
+lhz_airport.gat mapflag noicewall
+lhz_in01.gat mapflag noicewall
+lhz_in02.gat mapflag noicewall
+lhz_in03.gat mapflag noicewall
+
+// Guild Castles ==========
+aldeg_cas01.gat mapflag noicewall
+aldeg_cas02.gat mapflag noicewall
+aldeg_cas03.gat mapflag noicewall
+aldeg_cas04.gat mapflag noicewall
+aldeg_cas05.gat mapflag noicewall
+gefg_cas01.gat mapflag noicewall
+gefg_cas02.gat mapflag noicewall
+gefg_cas03.gat mapflag noicewall
+gefg_cas04.gat mapflag noicewall
+gefg_cas05.gat mapflag noicewall
+payg_cas01.gat mapflag noicewall
+payg_cas02.gat mapflag noicewall
+payg_cas03.gat mapflag noicewall
+payg_cas04.gat mapflag noicewall
+payg_cas05.gat mapflag noicewall
+prtg_cas01.gat mapflag noicewall
+prtg_cas02.gat mapflag noicewall
+prtg_cas03.gat mapflag noicewall
+prtg_cas04.gat mapflag noicewall
+prtg_cas05.gat mapflag noicewall
+// Novice Guild Castles ===
+nguild_alde.gat mapflag noicewall
+nguild_gef.gat mapflag noicewall
+nguild_pay.gat mapflag noicewall
+nguild_prt.gat mapflag noicewall
diff --git a/conf-tmpl/mapflag/noloot.txt b/conf-tmpl/mapflag/noloot.txt
new file mode 100644
index 000000000..3d0e9fd6c
--- /dev/null
+++ b/conf-tmpl/mapflag/noloot.txt
@@ -0,0 +1,26 @@
+//===== eAthena Script =======================================
+//= Map flags that disable drop of loot
+//===== By: ==================================================
+//= eAthena Dev Team
+//= 1.2 [Lupus]
+//= 1.3 [massdriller]
+//= 1.4 Lupus
+//= 1.5 Lorky
+//===== Current Version: =====================================
+// 15.06.2005 :: Lorky :: First release
+//============================================================
+
+// Location for Job's Quests
+sword_1-1.gat mapflag noloot
+in_moc_16.gat mapflag noloot
+job_hunte.gat mapflag noloot
+job_knt.gat mapflag noloot
+job_prist.gat mapflag noloot
+job_wiz.gat mapflag noloot
+job_cru.gat mapflag noloot
+monk_test.gat mapflag noloot
+in_rogue.gat mapflag noloot
+job_sage.gat mapflag noloot
+
+//Thievs have to gather some mushrooms. So they need loot
+//job_thief1.gat mapflag noloot \ No newline at end of file
diff --git a/conf-tmpl/mapflag/nomemo.txt b/conf-tmpl/mapflag/nomemo.txt
new file mode 100644
index 000000000..1c159fd06
--- /dev/null
+++ b/conf-tmpl/mapflag/nomemo.txt
@@ -0,0 +1,454 @@
+//===== eAthena Script =======================================
+//= Map flags that disable warp portal memory
+//===== By: ==================================================
+//= eAthena Dev Team
+//= 1.6 added up to Hugel maps. [Lupus]
+//===== Current Version: =====================================
+
+
+// Towns ====================
+ayo_in01.gat mapflag nomemo
+ayo_in02.gat mapflag nomemo
+ayo_fild02.gat mapflag nomemo
+alb2trea.gat mapflag nomemo
+alb_ship.gat mapflag nomemo
+alberta_in.gat mapflag nomemo
+aldeba_in.gat mapflag nomemo
+ama_in01.gat mapflag nomemo
+ama_in02.gat mapflag nomemo
+cmd_in01.gat mapflag nomemo
+cmd_in02.gat mapflag nomemo
+gef_fild06.gat mapflag nomemo
+gef_fild08.gat mapflag nomemo
+gef_fild12.gat mapflag nomemo
+gef_tower.gat mapflag nomemo
+geffen_in.gat mapflag nomemo
+gon_test.gat mapflag nomemo
+gon_in.gat mapflag nomemo
+in_orcs01.gat mapflag nomemo
+izlude_in.gat mapflag nomemo
+jawaii_in.gat mapflag nomemo
+lou_in01.gat mapflag nomemo
+lou_in02.gat mapflag nomemo
+moc_castle.gat mapflag nomemo
+morocc_in.gat mapflag nomemo
+mjolnir_01.gat mapflag nomemo
+mjolnir_07.gat mapflag nomemo
+mjolnir_10.gat mapflag nomemo
+niflheim.gat mapflag nomemo
+nif_in.gat mapflag nomemo
+nif_fild01.gat mapflag nomemo
+nif_fild02.gat mapflag nomemo
+new_1-1.gat mapflag nomemo
+new_1-2.gat mapflag nomemo
+new_1-3.gat mapflag nomemo
+new_1-4.gat mapflag nomemo
+pay_fild05.gat mapflag nomemo
+payon_in01.gat mapflag nomemo
+payon_in02.gat mapflag nomemo
+payon_in03.gat mapflag nomemo
+prt_castle.gat mapflag nomemo
+prt_church.gat mapflag nomemo
+prt_in.gat mapflag nomemo
+um_in.gat mapflag nomemo
+um_fild01.gat mapflag nomemo
+um_fild02.gat mapflag nomemo
+um_fild03.gat mapflag nomemo
+xmas_in.gat mapflag nomemo
+valkyrie.gat mapflag nomemo
+yuno_fild02.gat mapflag nomemo
+yuno_in01.gat mapflag nomemo
+yuno_in02.gat mapflag nomemo
+yuno_in03.gat mapflag nomemo
+yuno.gat mapflag nomemo
+que_sign01.gat mapflag nomemo
+ein_in01.gat mapflag nomemo
+airport.gat mapflag nomemo
+airplane.gat mapflag nomemo
+airplane_01.gat mapflag nomemo
+lighthalzen.gat mapflag nomemo
+yuno_pre.gat mapflag nomemo
+y_airport.gat mapflag nomemo
+lhz_airport.gat mapflag nomemo
+einbroch.gat mapflag nomemo
+einbech.gat mapflag nomemo
+lhz_cube.gat mapflag nomemo
+lhz_in01.gat mapflag nomemo
+lhz_in02.gat mapflag nomemo
+lhz_in03.gat mapflag nomemo
+hu_in01.gat mapflag nomemo
+auction_01.gat mapflag nomemo
+auction_02.gat mapflag nomemo
+p_track01.gat mapflag nomemo
+p_track02.gat mapflag nomemo
+
+// Job Quests ================
+// First Job Class
+sword_1-1.gat mapflag nomemo
+sword_2-1.gat mapflag nomemo
+sword_3-1.gat mapflag nomemo
+job_thief1.gat mapflag nomemo
+job_star.gat mapflag nomemo
+// Primary Second Job Class
+job_prist.gat mapflag nomemo
+job_wiz.gat mapflag nomemo
+job_hunte.gat mapflag nomemo
+in_hunter.gat mapflag nomemo
+in_moc_16.gat mapflag nomemo
+// Secondary Second Job Class
+alde_alche.gat mapflag nomemo
+job_cru.gat mapflag nomemo
+job_duncer.gat mapflag nomemo
+job_monk.gat mapflag nomemo
+monk_test.gat mapflag nomemo
+monk_in.gat mapflag nomemo
+in_rogue.gat mapflag nomemo
+job_sage.gat mapflag nomemo
+job_soul.gat mapflag nomemo
+
+// Special Quests Places =====
+que_god01.gat mapflag nomemo
+que_god02.gat mapflag nomemo
+que_bingo.gat mapflag nomemo
+que_hugel.gat mapflag nomemo
+
+// Dungeons =================
+alde_dun01.gat mapflag nomemo
+alde_dun02.gat mapflag nomemo
+alde_dun03.gat mapflag nomemo
+alde_dun04.gat mapflag nomemo
+// Anthelll ------------------
+anthell01.gat mapflag nomemo
+anthell02.gat mapflag nomemo
+// Amatsu Dungeon ------------
+ama_dun01.gat mapflag nomemo
+ama_dun02.gat mapflag nomemo
+ama_dun03.gat mapflag nomemo
+// Ayothaya
+ayo_dun01.gat mapflag nomemo
+ayo_dun02.gat mapflag nomemo
+// Comodo Beach --------------
+beach_dun.gat mapflag nomemo
+beach_dun2.gat mapflag nomemo
+beach_dun3.gat mapflag nomemo
+// Clock Tower ---------------
+c_tower1.gat mapflag nomemo
+c_tower2.gat mapflag nomemo
+c_tower3.gat mapflag nomemo
+c_tower4.gat mapflag nomemo
+// Einbech Mines -------------
+ein_dun01.gat mapflag nomemo
+ein_dun02.gat mapflag nomemo
+// Geffen Dun ----------------
+gef_dun00.gat mapflag nomemo
+gef_dun01.gat mapflag nomemo
+gef_dun02.gat mapflag nomemo
+gef_dun03.gat mapflag nomemo
+// Glast Hiem ----------------
+gl_cas01.gat mapflag nomemo
+gl_cas02.gat mapflag nomemo
+gl_church.gat mapflag nomemo
+gl_chyard.gat mapflag nomemo
+gl_dun01.gat mapflag nomemo
+gl_dun02.gat mapflag nomemo
+gl_in01.gat mapflag nomemo
+gl_knt01.gat mapflag nomemo
+gl_knt02.gat mapflag nomemo
+gl_prison.gat mapflag nomemo
+gl_prison1.gat mapflag nomemo
+gl_sew01.gat mapflag nomemo
+gl_sew02.gat mapflag nomemo
+gl_sew03.gat mapflag nomemo
+gl_sew04.gat mapflag nomemo
+gl_step.gat mapflag nomemo
+// Guild Dun -----------------
+gld_dun01.gat mapflag nomemo
+gld_dun02.gat mapflag nomemo
+gld_dun03.gat mapflag nomemo
+gld_dun04.gat mapflag nomemo
+// Bayalan Island ------------
+iz_dun00.gat mapflag nomemo
+iz_dun01.gat mapflag nomemo
+iz_dun02.gat mapflag nomemo
+iz_dun03.gat mapflag nomemo
+iz_dun04.gat mapflag nomemo
+// Sphinx --------------------
+in_sphinx1.gat mapflag nomemo
+in_sphinx2.gat mapflag nomemo
+in_sphinx3.gat mapflag nomemo
+in_sphinx4.gat mapflag nomemo
+in_sphinx5.gat mapflag nomemo
+// Louyang Dun --------------
+lou_dun03.gat mapflag nomemo
+lou_dun02.gat mapflag nomemo
+lou_dun01.gat mapflag nomemo
+// Magma Dun -----------------
+mag_dun01.gat mapflag nomemo
+mag_dun02.gat mapflag nomemo
+// Pyrmaids ------------------
+moc_pryd01.gat mapflag nomemo
+moc_pryd02.gat mapflag nomemo
+moc_pryd03.gat mapflag nomemo
+moc_pryd04.gat mapflag nomemo
+moc_pryd05.gat mapflag nomemo
+moc_pryd06.gat mapflag nomemo
+moc_prydb1.gat mapflag nomemo
+// Coal Mine(Dead Pitt) ------
+mjo_dun01.gat mapflag nomemo
+mjo_dun02.gat mapflag nomemo
+mjo_dun03.gat mapflag nomemo
+// Orc Dun -------------------
+orcsdun01.gat mapflag nomemo
+orcsdun02.gat mapflag nomemo
+// Payon Cave ----------------
+pay_dun00.gat mapflag nomemo
+pay_dun01.gat mapflag nomemo
+pay_dun02.gat mapflag nomemo
+pay_dun03.gat mapflag nomemo
+pay_dun04.gat mapflag nomemo
+// Hidden Temple ------------
+prt_maze01.gat mapflag nomemo
+prt_maze02.gat mapflag nomemo
+prt_maze03.gat mapflag nomemo
+// Culvert Sewers ------------
+prt_sewb1.gat mapflag nomemo
+prt_sewb2.gat mapflag nomemo
+prt_sewb3.gat mapflag nomemo
+prt_sewb4.gat mapflag nomemo
+// Gonryun Dun ---------------
+gon_dun01.gat mapflag nomemo
+gon_dun02.gat mapflag nomemo
+gon_dun03.gat mapflag nomemo
+// Sunken Ship ---------------
+treasure01.gat mapflag nomemo
+treasure02.gat mapflag nomemo
+// Turtle Island -------------
+tur_dun01.gat mapflag nomemo
+tur_dun02.gat mapflag nomemo
+tur_dun03.gat mapflag nomemo
+tur_dun04.gat mapflag nomemo
+tur_dun05.gat mapflag nomemo
+tur_dun06.gat mapflag nomemo
+// Umbala Dun ----------------
+um_dun01.gat mapflag nomemo
+um_dun02.gat mapflag nomemo
+// Toy Factory ---------------
+xmas_dun01.gat mapflag nomemo
+xmas_dun02.gat mapflag nomemo
+// Yggdrasil Tree Dun --------
+yggdrasil01.gat mapflag nomemo
+// Old Geffenia --------------
+gefenia01.gat mapflag nomemo
+gefenia02.gat mapflag nomemo
+gefenia03.gat mapflag nomemo
+gefenia04.gat mapflag nomemo
+// Bio Lab Dungeon -----------
+lhz_dun01.gat mapflag nomemo
+lhz_dun02.gat mapflag nomemo
+lhz_dun03.gat mapflag nomemo
+// Juperos Dungeon -----------
+juperos_01.gat mapflag nomemo
+juperos_02.gat mapflag nomemo
+jupe_area1.gat mapflag nomemo
+jupe_area2.gat mapflag nomemo
+jupe_core.gat mapflag nomemo
+jupe_ele.gat mapflag nomemo
+jupe_ele_r.gat mapflag nomemo
+jupe_gate.gat mapflag nomemo
+jupe_cave.gat mapflag nomemo
+// Thanatos Tower ------------
+thana_boss.gat mapflag nomemo
+tha_scene01.gat mapflag nomemo
+tha_t01.gat mapflag nomemo
+tha_t02.gat mapflag nomemo
+tha_t03.gat mapflag nomemo
+tha_t04.gat mapflag nomemo
+tha_t05.gat mapflag nomemo
+tha_t06.gat mapflag nomemo
+tha_t07.gat mapflag nomemo
+tha_t08.gat mapflag nomemo
+tha_t09.gat mapflag nomemo
+tha_t10.gat mapflag nomemo
+tha_t11.gat mapflag nomemo
+tha_t12.gat mapflag nomemo
+thana_step.gat mapflag nomemo
+// Abyss Lake Dungeon --------
+abyss_01.gat mapflag nomemo
+abyss_02.gat mapflag nomemo
+abyss_03.gat mapflag nomemo
+//Odin's Temple & Khiehl
+odin_tem01.gat mapflag nomemo
+odin_tem02.gat mapflag nomemo
+odin_tem03.gat mapflag nomemo
+kh_kiehl02.gat mapflag nomemo
+kh_kiehl01.gat mapflag nomemo
+kh_dun02.gat mapflag nomemo
+kh_dun01.gat mapflag nomemo
+kh_mansion.gat mapflag nomemo
+kh_rossi.gat mapflag nomemo
+kh_school.gat mapflag nomemo
+kh_vila.gat mapflag nomemo
+
+// Guild Castles =============
+//alde_gld.gat mapflag nomemo
+aldeg_cas01.gat mapflag nomemo
+aldeg_cas02.gat mapflag nomemo
+aldeg_cas03.gat mapflag nomemo
+aldeg_cas04.gat mapflag nomemo
+aldeg_cas05.gat mapflag nomemo
+gefg_cas01.gat mapflag nomemo
+gefg_cas02.gat mapflag nomemo
+gefg_cas03.gat mapflag nomemo
+gefg_cas04.gat mapflag nomemo
+gefg_cas05.gat mapflag nomemo
+//pay_gld.gat mapflag nomemo
+payg_cas01.gat mapflag nomemo
+payg_cas02.gat mapflag nomemo
+payg_cas03.gat mapflag nomemo
+payg_cas04.gat mapflag nomemo
+payg_cas05.gat mapflag nomemo
+//prt_gld.gat mapflag nomemo
+prtg_cas01.gat mapflag nomemo
+prtg_cas02.gat mapflag nomemo
+prtg_cas03.gat mapflag nomemo
+prtg_cas04.gat mapflag nomemo
+prtg_cas05.gat mapflag nomemo
+gefg_cas01.gat mapflag nomemo
+gefg_cas02.gat mapflag nomemo
+gefg_cas03.gat mapflag nomemo
+gefg_cas04.gat mapflag nomemo
+gefg_cas05.gat mapflag nomemo
+nguild_alde.gat mapflag nomemo
+nguild_gef.gat mapflag nomemo
+nguild_pay.gat mapflag nomemo
+nguild_prt.gat mapflag nomemo
+//To Protect Novices Guilds from level abusers
+n_castle.gat mapflag nomemo
+
+// GvG Arenas ================
+guild_vs1.gat mapflag nomemo
+guild_vs2.gat mapflag nomemo
+guild_vs3.gat mapflag nomemo
+guild_vs4.gat mapflag nomemo
+guild_vs5.gat mapflag nomemo
+
+// Arenas ====================
+arena_room.gat mapflag nomemo
+force_1-1.gat mapflag nomemo
+force_1-2.gat mapflag nomemo
+force_1-3.gat mapflag nomemo
+ordeal_1-1.gat mapflag nomemo
+ordeal_1-2.gat mapflag nomemo
+ordeal_1-3.gat mapflag nomemo
+ordeal_2-1.gat mapflag nomemo
+ordeal_2-2.gat mapflag nomemo
+ordeal_2-3.gat mapflag nomemo
+ordeal_3-1.gat mapflag nomemo
+ordeal_3-2.gat mapflag nomemo
+ordeal_3-3.gat mapflag nomemo
+pvp_2vs2.gat mapflag nomemo
+pvp_c_room.gat mapflag nomemo
+quiz_00.gat mapflag nomemo
+quiz_01.gat mapflag nomemo
+sec_in01.gat mapflag nomemo
+sec_in02.gat mapflag nomemo
+hunter_1-1.gat mapflag nomemo
+hunter_2-1.gat mapflag nomemo
+hunter_3-1.gat mapflag nomemo
+knight_1-1.gat mapflag nomemo
+knight_2-1.gat mapflag nomemo
+knight_3-1.gat mapflag nomemo
+priest_1-1.gat mapflag nomemo
+priest_2-1.gat mapflag nomemo
+priest_3-1.gat mapflag nomemo
+prt_are_in.gat mapflag nomemo
+prt_are_in.gat mapflag nomemo
+prt_are01.gat mapflag nomemo
+wizard_1-1.gat mapflag nomemo
+wizard_2-1.gat mapflag nomemo
+wizard_3-1.gat mapflag nomemo
+
+// PvP Arenas ================
+pvp_y_room.gat mapflag nomemo
+pvp_y_1-1.gat mapflag nomemo
+pvp_y_1-2.gat mapflag nomemo
+pvp_y_1-3.gat mapflag nomemo
+pvp_y_1-4.gat mapflag nomemo
+pvp_y_1-5.gat mapflag nomemo
+pvp_y_2-1.gat mapflag nomemo
+pvp_y_2-2.gat mapflag nomemo
+pvp_y_2-3.gat mapflag nomemo
+pvp_y_2-4.gat mapflag nomemo
+pvp_y_2-5.gat mapflag nomemo
+pvp_y_3-1.gat mapflag nomemo
+pvp_y_3-2.gat mapflag nomemo
+pvp_y_3-3.gat mapflag nomemo
+pvp_y_3-4.gat mapflag nomemo
+pvp_y_3-5.gat mapflag nomemo
+pvp_y_4-1.gat mapflag nomemo
+pvp_y_4-2.gat mapflag nomemo
+pvp_y_4-3.gat mapflag nomemo
+pvp_y_4-4.gat mapflag nomemo
+pvp_y_4-5.gat mapflag nomemo
+pvp_y_5-1.gat mapflag nomemo
+pvp_y_5-2.gat mapflag nomemo
+pvp_y_5-3.gat mapflag nomemo
+pvp_y_5-4.gat mapflag nomemo
+pvp_y_5-5.gat mapflag nomemo
+pvp_y_6-1.gat mapflag nomemo
+pvp_y_6-2.gat mapflag nomemo
+pvp_y_6-3.gat mapflag nomemo
+pvp_y_6-4.gat mapflag nomemo
+pvp_y_6-5.gat mapflag nomemo
+pvp_y_7-1.gat mapflag nomemo
+pvp_y_7-2.gat mapflag nomemo
+pvp_y_7-3.gat mapflag nomemo
+pvp_y_7-4.gat mapflag nomemo
+pvp_y_7-5.gat mapflag nomemo
+pvp_y_8-1.gat mapflag nomemo
+pvp_y_8-2.gat mapflag nomemo
+pvp_y_8-3.gat mapflag nomemo
+pvp_y_8-4.gat mapflag nomemo
+pvp_y_8-5.gat mapflag nomemo
+pvp_n_room.gat mapflag nomemo
+pvp_n_1-1.gat mapflag nomemo
+pvp_n_1-2.gat mapflag nomemo
+pvp_n_1-3.gat mapflag nomemo
+pvp_n_1-4.gat mapflag nomemo
+pvp_n_1-5.gat mapflag nomemo
+pvp_n_2-1.gat mapflag nomemo
+pvp_n_2-2.gat mapflag nomemo
+pvp_n_2-3.gat mapflag nomemo
+pvp_n_2-4.gat mapflag nomemo
+pvp_n_2-5.gat mapflag nomemo
+pvp_n_3-1.gat mapflag nomemo
+pvp_n_3-2.gat mapflag nomemo
+pvp_n_3-3.gat mapflag nomemo
+pvp_n_3-4.gat mapflag nomemo
+pvp_n_3-5.gat mapflag nomemo
+pvp_n_4-1.gat mapflag nomemo
+pvp_n_4-2.gat mapflag nomemo
+pvp_n_4-3.gat mapflag nomemo
+pvp_n_4-4.gat mapflag nomemo
+pvp_n_4-5.gat mapflag nomemo
+pvp_n_5-1.gat mapflag nomemo
+pvp_n_5-2.gat mapflag nomemo
+pvp_n_5-3.gat mapflag nomemo
+pvp_n_5-4.gat mapflag nomemo
+pvp_n_5-5.gat mapflag nomemo
+pvp_n_6-1.gat mapflag nomemo
+pvp_n_6-2.gat mapflag nomemo
+pvp_n_6-3.gat mapflag nomemo
+pvp_n_6-4.gat mapflag nomemo
+pvp_n_6-5.gat mapflag nomemo
+pvp_n_7-1.gat mapflag nomemo
+pvp_n_7-2.gat mapflag nomemo
+pvp_n_7-3.gat mapflag nomemo
+pvp_n_7-4.gat mapflag nomemo
+pvp_n_7-5.gat mapflag nomemo
+pvp_n_8-1.gat mapflag nomemo
+pvp_n_8-2.gat mapflag nomemo
+pvp_n_8-3.gat mapflag nomemo
+pvp_n_8-4.gat mapflag nomemo
+pvp_n_8-5.gat mapflag nomemo
+pvp_2vs2.gat mapflag nomemo
diff --git a/conf-tmpl/mapflag/nopenalty.txt b/conf-tmpl/mapflag/nopenalty.txt
new file mode 100644
index 000000000..535caf990
--- /dev/null
+++ b/conf-tmpl/mapflag/nopenalty.txt
@@ -0,0 +1,187 @@
+//===== eAthena Script =======================================
+//= Map flags that disable exp. penalty on death.
+//===== By: ==================================================
+//= eAthena Dev Team
+//= 1.2 [Lupus]
+//===== Current Version: =====================================
+
+
+// Towns ====================>\\
+ayo_in01.gat mapflag nopenalty
+ayo_in02.gat mapflag nopenalty
+alb_ship.gat mapflag nopenalty
+alberta.gat mapflag nopenalty
+alberta_in.gat mapflag nopenalty
+aldebaran.gat mapflag nopenalty
+aldeba_in.gat mapflag nopenalty
+amatsu.gat mapflag nopenalty
+ama_in01.gat mapflag nopenalty
+ama_in02.gat mapflag nopenalty
+arena_room.gat mapflag nopenalty
+comodo.gat mapflag nopenalty
+cmd_in01.gat mapflag nopenalty
+cmd_in02.gat mapflag nopenalty
+geffen.gat mapflag nopenalty
+gef_tower.gat mapflag nopenalty
+geffen_in.gat mapflag nopenalty
+gonryun.gat mapflag nopenalty
+gon_in.gat mapflag nopenalty
+gon_test.gat mapflag nopenalty
+in_orcs01.gat mapflag nopenalty
+izlude.gat mapflag nopenalty
+izlude_in.gat mapflag nopenalty
+jawaii.gat mapflag nopenalty
+jawaii_in.gat mapflag nopenalty
+lighthalzen.gat mapflag nopenalty
+louyang.gat mapflag nopenalty
+lou_in01.gat mapflag nopenalty
+lou_in02.gat mapflag nopenalty
+morocc.gat mapflag nopenalty
+moc_castle.gat mapflag nopenalty
+morocc_in.gat mapflag nopenalty
+new_1-1.gat mapflag nopenalty
+new_1-2.gat mapflag nopenalty
+new_1-3.gat mapflag nopenalty
+new_1-4.gat mapflag nopenalty
+niflheim.gat mapflag nopenalty
+nif_in.gat mapflag nopenalty
+payon.gat mapflag nopenalty
+payon_in01.gat mapflag nopenalty
+payon_in02.gat mapflag nopenalty
+payon_in03.gat mapflag nopenalty
+prontera.gat mapflag nopenalty
+prt_are_in.gat mapflag nopenalty
+prt_are01.gat mapflag nopenalty
+prt_castle.gat mapflag nopenalty
+prt_church.gat mapflag nopenalty
+prt_in.gat mapflag nopenalty
+umbala.gat mapflag nopenalty
+um_in.gat mapflag nopenalty
+xmas.gat mapflag nopenalty
+xmas_in.gat mapflag nopenalty
+yuno.gat mapflag nopenalty
+yuno_in01.gat mapflag nopenalty
+yuno_in03.gat mapflag nopenalty
+yuno_in04.gat mapflag nopenalty
+yuno_in05.gat mapflag nopenalty
+yuno_pre.gat mapflag nopenalty
+y_airport.gat mapflag nopenalty
+lhz_airport.gat mapflag nopenalty
+lhz_in01.gat mapflag nopenalty
+lhz_in02.gat mapflag nopenalty
+lhz_in03.gat mapflag nopenalty
+
+// Job Quests ========================
+sword_1-1.gat mapflag nopenalty
+sword_2-1.gat mapflag nopenalty
+sword_3-1.gat mapflag nopenalty
+job_thief1.gat mapflag nopenalty
+// 2-1 -----------------------
+job_prist.gat mapflag nopenalty
+job_wiz.gat mapflag nopenalty
+job_hunte.gat mapflag nopenalty
+in_hunter.gat mapflag nopenalty
+in_moc_16.gat mapflag nopenalty
+// 2-2 --------------------
+alde_alche.gat mapflag nopenalty
+job_cru.gat mapflag nopenalty
+job_duncer.gat mapflag nopenalty
+job_monk.gat mapflag nopenalty
+monk_test.gat mapflag nopenalty
+monk_in.gat mapflag nopenalty
+in_rogue.gat mapflag nopenalty
+job_sage.gat mapflag nopenalty
+
+// GvG Arenas ===================
+guild_vs1.gat mapflag nopenalty
+guild_vs2.gat mapflag nopenalty
+guild_vs3.gat mapflag nopenalty
+guild_vs4.gat mapflag nopenalty
+guild_vs5.gat mapflag nopenalty
+
+// Arenas=======================>\\
+sec_in01.gat mapflag nopenalty
+sec_in02.gat mapflag nopenalty
+
+// PvP Arenas =========================
+pvp_y_1-1.gat mapflag nopenalty
+pvp_y_1-2.gat mapflag nopenalty
+pvp_y_1-3.gat mapflag nopenalty
+pvp_y_1-4.gat mapflag nopenalty
+pvp_y_1-5.gat mapflag nopenalty
+pvp_y_2-1.gat mapflag nopenalty
+pvp_y_2-2.gat mapflag nopenalty
+pvp_y_2-3.gat mapflag nopenalty
+pvp_y_2-4.gat mapflag nopenalty
+pvp_y_2-5.gat mapflag nopenalty
+pvp_y_3-1.gat mapflag nopenalty
+pvp_y_3-2.gat mapflag nopenalty
+pvp_y_3-3.gat mapflag nopenalty
+pvp_y_3-4.gat mapflag nopenalty
+pvp_y_3-5.gat mapflag nopenalty
+pvp_y_4-1.gat mapflag nopenalty
+pvp_y_4-2.gat mapflag nopenalty
+pvp_y_4-3.gat mapflag nopenalty
+pvp_y_4-4.gat mapflag nopenalty
+pvp_y_4-5.gat mapflag nopenalty
+pvp_y_5-1.gat mapflag nopenalty
+pvp_y_5-2.gat mapflag nopenalty
+pvp_y_5-3.gat mapflag nopenalty
+pvp_y_5-4.gat mapflag nopenalty
+pvp_y_5-5.gat mapflag nopenalty
+pvp_y_6-1.gat mapflag nopenalty
+pvp_y_6-2.gat mapflag nopenalty
+pvp_y_6-3.gat mapflag nopenalty
+pvp_y_6-4.gat mapflag nopenalty
+pvp_y_6-5.gat mapflag nopenalty
+pvp_y_7-1.gat mapflag nopenalty
+pvp_y_7-2.gat mapflag nopenalty
+pvp_y_7-3.gat mapflag nopenalty
+pvp_y_7-4.gat mapflag nopenalty
+pvp_y_7-5.gat mapflag nopenalty
+pvp_y_8-1.gat mapflag nopenalty
+pvp_y_8-2.gat mapflag nopenalty
+pvp_y_8-3.gat mapflag nopenalty
+pvp_y_8-4.gat mapflag nopenalty
+pvp_y_8-5.gat mapflag nopenalty
+pvp_n_1-1.gat mapflag nopenalty
+pvp_n_1-2.gat mapflag nopenalty
+pvp_n_1-3.gat mapflag nopenalty
+pvp_n_1-4.gat mapflag nopenalty
+pvp_n_1-5.gat mapflag nopenalty
+pvp_n_2-1.gat mapflag nopenalty
+pvp_n_2-2.gat mapflag nopenalty
+pvp_n_2-3.gat mapflag nopenalty
+pvp_n_2-4.gat mapflag nopenalty
+pvp_n_2-5.gat mapflag nopenalty
+pvp_n_3-1.gat mapflag nopenalty
+pvp_n_3-2.gat mapflag nopenalty
+pvp_n_3-3.gat mapflag nopenalty
+pvp_n_3-4.gat mapflag nopenalty
+pvp_n_3-5.gat mapflag nopenalty
+pvp_n_4-1.gat mapflag nopenalty
+pvp_n_4-2.gat mapflag nopenalty
+pvp_n_4-3.gat mapflag nopenalty
+pvp_n_4-4.gat mapflag nopenalty
+pvp_n_4-5.gat mapflag nopenalty
+pvp_n_5-1.gat mapflag nopenalty
+pvp_n_5-2.gat mapflag nopenalty
+pvp_n_5-3.gat mapflag nopenalty
+pvp_n_5-4.gat mapflag nopenalty
+pvp_n_5-5.gat mapflag nopenalty
+pvp_n_6-1.gat mapflag nopenalty
+pvp_n_6-2.gat mapflag nopenalty
+pvp_n_6-3.gat mapflag nopenalty
+pvp_n_6-4.gat mapflag nopenalty
+pvp_n_6-5.gat mapflag nopenalty
+pvp_n_7-1.gat mapflag nopenalty
+pvp_n_7-2.gat mapflag nopenalty
+pvp_n_7-3.gat mapflag nopenalty
+pvp_n_7-4.gat mapflag nopenalty
+pvp_n_7-5.gat mapflag nopenalty
+pvp_n_8-1.gat mapflag nopenalty
+pvp_n_8-2.gat mapflag nopenalty
+pvp_n_8-3.gat mapflag nopenalty
+pvp_n_8-4.gat mapflag nopenalty
+pvp_n_8-5.gat mapflag nopenalty
+pvp_2vs2.gat mapflag nopenalty \ No newline at end of file
diff --git a/conf-tmpl/mapflag/nopvp.txt b/conf-tmpl/mapflag/nopvp.txt
new file mode 100644
index 000000000..e83074d18
--- /dev/null
+++ b/conf-tmpl/mapflag/nopvp.txt
@@ -0,0 +1,71 @@
+///===== Description: =============================================
+//= nopvp: Disables Player versus Player mode.
+//= To disable PvP mode on a specific map add the mapname here.
+//= v 1.1
+//============================================================
+
+ayo_in01.gat mapflag nopvp
+ayo_in02.gat mapflag nopvp
+alberta_in.gat mapflag nopvp
+alberta.gat mapflag nopvp
+alde_alche.gat mapflag nopvp
+aldeba_in.gat mapflag nopvp
+aldebaran.gat mapflag nopvp
+ama_in01.gat mapflag nopvp
+ama_in02.gat mapflag nopvp
+amatsu.gat mapflag nopvp
+cmd_in01.gat mapflag nopvp
+cmd_in02.gat mapflag nopvp
+comodo.gat mapflag nopvp
+gef_tower.gat mapflag nopvp
+geffen.gat mapflag nopvp
+geffen_in.gat mapflag nopvp
+gon_in.gat mapflag nopvp
+gonryun.gat mapflag nopvp
+in_hunter.gat mapflag nopvp
+in_moc_16.gat mapflag nopvp
+in_orcs01.gat mapflag nopvp
+izlude_in.gat mapflag nopvp
+izlude.gat mapflag nopvp
+lighthalzen.gat mapflag nopvp
+louyang.gat mapflag nopvp
+lou_in01.gat mapflag nopvp
+lou_in02.gat mapflag nopvp
+moc_castle.gat mapflag nopvp
+monk_in.gat mapflag nopvp
+morocc_in.gat mapflag nopvp
+morocc.gat mapflag nopvp
+nif_in.gat mapflag nopvp
+payon_in01.gat mapflag nopvp
+payon_in02.gat mapflag nopvp
+payon_in03.gat mapflag nopvp
+payon.gat mapflag nopvp
+pay_arche.gat mapflag nopvp
+prt_are_in.gat mapflag nopvp
+prt_are01.gat mapflag nopvp
+prt_castle.gat mapflag nopvp
+prt_church.gat mapflag nopvp
+prt_in.gat mapflag nopvp
+prontera.gat mapflag nopvp
+sec_in01.gat mapflag nopvp
+sword_1-1.gat mapflag nopvp
+sword_2-1.gat mapflag nopvp
+sword_3-1.gat mapflag nopvp
+um_in.gat mapflag nopvp
+umbala.gat mapflag nopvp
+xmas_in.gat mapflag nopvp
+xmas.gat mapflag nopvp
+yuno_in01.gat mapflag nopvp
+yuno_in03.gat mapflag nopvp
+yuno_in04.gat mapflag nopvp
+yuno_in05.gat mapflag nopvp
+yuno.gat mapflag nopvp
+gon_test.gat mapflag nopvp
+
+// New areas
+yuno_pre.gat mapflag nopvp
+y_airport.gat mapflag nopvp
+lhz_airport.gat mapflag nopvp
+lhz_in01.gat mapflag nopvp
+lhz_in02.gat mapflag nopvp
+lhz_in03.gat mapflag nopvp
diff --git a/conf-tmpl/mapflag/noreturn.txt b/conf-tmpl/mapflag/noreturn.txt
new file mode 100644
index 000000000..16a3f194e
--- /dev/null
+++ b/conf-tmpl/mapflag/noreturn.txt
@@ -0,0 +1,213 @@
+//===== eAthena Script =======================================
+//= Map flags that disable use of Butterfly wings
+//===== By: ==================================================
+//= eAthena Dev Team
+//= 1.3 [Lupus]
+//===== Notes: ===============================================
+//= For disabling Fly wings use noteleport
+//= 1.3 According to the patch, enabled Butterfly wings in the Castles [Lupus]
+//===== Current Version: =====================================
+
+// Cities ========================
+ayo_in01.gat mapflag noreturn
+ayo_in02.gat mapflag noreturn
+alb_ship.gat mapflag noreturn
+alberta_in.gat mapflag noreturn
+aldeba_in.gat mapflag noreturn
+ama_in01.gat mapflag noreturn
+ama_in02.gat mapflag noreturn
+cmd_in01.gat mapflag noreturn
+cmd_in02.gat mapflag noreturn
+gef_tower.gat mapflag noreturn
+geffen_in.gat mapflag noreturn
+gon_test.gat mapflag noreturn
+gon_in.gat mapflag noreturn
+in_orcs01.gat mapflag noreturn
+izlude_in.gat mapflag noreturn
+jawaii_in.gat mapflag noreturn
+lou_in01.gat mapflag noreturn
+lou_in02.gat mapflag noreturn
+moc_castle.gat mapflag noreturn
+morocc_in.gat mapflag noreturn
+new_1-1.gat mapflag noreturn
+new_1-2.gat mapflag noreturn
+new_1-3.gat mapflag noreturn
+new_1-4.gat mapflag noreturn
+nif_in.gat mapflag noreturn
+payon_in01.gat mapflag noreturn
+payon_in02.gat mapflag noreturn
+payon_in03.gat mapflag noreturn
+prt_are_in.gat mapflag noreturn
+prt_are01.gat mapflag noreturn
+prt_castle.gat mapflag noreturn
+prt_church.gat mapflag noreturn
+prt_in.gat mapflag noreturn
+um_in.gat mapflag noreturn
+xmas_in.gat mapflag noreturn
+yuno_in01.gat mapflag noreturn
+yuno_in03.gat mapflag noreturn
+yuno_in04.gat mapflag noreturn
+yuno_in05.gat mapflag noreturn
+que_sign01.gat mapflag noreturn
+ein_in01.gat mapflag noreturn
+airport.gat mapflag noreturn
+airplane.gat mapflag noreturn
+airplane_01.gat mapflag noreturn
+
+// New areas
+yuno_pre.gat mapflag noreturn
+y_airport.gat mapflag noreturn
+lhz_airport.gat mapflag noreturn
+lhz_in01.gat mapflag noreturn
+lhz_in02.gat mapflag noreturn
+lhz_in03.gat mapflag noreturn
+lhz_que01.gat mapflag noreturn
+
+// Job Quests ====================
+sword_1-1.gat mapflag noreturn
+sword_2-1.gat mapflag noreturn
+sword_3-1.gat mapflag noreturn
+job_thief1.gat mapflag noreturn
+// 2-1 -----------------------
+job_hunte.gat mapflag noreturn
+job_prist.gat mapflag noreturn
+job_wiz.gat mapflag noreturn
+in_hunter.gat mapflag noreturn
+in_moc_16.gat mapflag noreturn
+// 2-2 --------------------
+alde_alche.gat mapflag noreturn
+job_cru.gat mapflag noreturn
+job_duncer.gat mapflag noreturn
+job_monk.gat mapflag noreturn
+monk_test.gat mapflag noreturn
+monk_in.gat mapflag noreturn
+in_rogue.gat mapflag noreturn
+job_sage.gat mapflag noreturn
+
+// Special Quests Places =========
+que_god01.gat mapflag noreturn
+que_god02.gat mapflag noreturn
+
+// Guild Castles =================
+//= 1.3 According to the kRO patch, enabled Butterfly wings in the Castles
+//aldeg_cas01.gat mapflag noreturn
+//aldeg_cas02.gat mapflag noreturn
+//aldeg_cas03.gat mapflag noreturn
+//aldeg_cas04.gat mapflag noreturn
+//aldeg_cas05.gat mapflag noreturn
+//gefg_cas01.gat mapflag noreturn
+//gefg_cas02.gat mapflag noreturn
+//gefg_cas03.gat mapflag noreturn
+//gefg_cas04.gat mapflag noreturn
+//gefg_cas05.gat mapflag noreturn
+//payg_cas01.gat mapflag noreturn
+//payg_cas02.gat mapflag noreturn
+//payg_cas03.gat mapflag noreturn
+//payg_cas04.gat mapflag noreturn
+//payg_cas05.gat mapflag noreturn
+//prtg_cas01.gat mapflag noreturn
+//prtg_cas02.gat mapflag noreturn
+//prtg_cas03.gat mapflag noreturn
+//prtg_cas04.gat mapflag noreturn
+//prtg_cas05.gat mapflag noreturn
+//nguild_alde.gat mapflag noreturn
+//nguild_gef.gat mapflag noreturn
+//nguild_pay.gat mapflag noreturn
+//nguild_prt.gat mapflag noreturn
+
+// GvG Arenas ===================
+guild_vs1.gat mapflag noreturn
+guild_vs2.gat mapflag noreturn
+guild_vs3.gat mapflag noreturn
+guild_vs4.gat mapflag noreturn
+guild_vs5.gat mapflag noreturn
+
+// Arenas =====================>\\
+arena_room.gat mapflag noreturn
+sec_in01.gat mapflag noreturn
+sec_in02.gat mapflag noreturn
+
+// PvP Arenas=======================
+pvp_y_room.gat mapflag noreturn
+pvp_y_1-1.gat mapflag noreturn
+pvp_y_1-2.gat mapflag noreturn
+pvp_y_1-3.gat mapflag noreturn
+pvp_y_1-4.gat mapflag noreturn
+pvp_y_1-5.gat mapflag noreturn
+pvp_y_2-1.gat mapflag noreturn
+pvp_y_2-2.gat mapflag noreturn
+pvp_y_2-3.gat mapflag noreturn
+pvp_y_2-4.gat mapflag noreturn
+pvp_y_2-5.gat mapflag noreturn
+pvp_y_3-1.gat mapflag noreturn
+pvp_y_3-2.gat mapflag noreturn
+pvp_y_3-3.gat mapflag noreturn
+pvp_y_3-4.gat mapflag noreturn
+pvp_y_3-5.gat mapflag noreturn
+pvp_y_4-1.gat mapflag noreturn
+pvp_y_4-2.gat mapflag noreturn
+pvp_y_4-3.gat mapflag noreturn
+pvp_y_4-4.gat mapflag noreturn
+pvp_y_4-5.gat mapflag noreturn
+pvp_y_5-1.gat mapflag noreturn
+pvp_y_5-2.gat mapflag noreturn
+pvp_y_5-3.gat mapflag noreturn
+pvp_y_5-4.gat mapflag noreturn
+pvp_y_5-5.gat mapflag noreturn
+pvp_y_6-1.gat mapflag noreturn
+pvp_y_6-2.gat mapflag noreturn
+pvp_y_6-3.gat mapflag noreturn
+pvp_y_6-4.gat mapflag noreturn
+pvp_y_6-5.gat mapflag noreturn
+pvp_y_7-1.gat mapflag noreturn
+pvp_y_7-2.gat mapflag noreturn
+pvp_y_7-3.gat mapflag noreturn
+pvp_y_7-4.gat mapflag noreturn
+pvp_y_7-5.gat mapflag noreturn
+pvp_y_8-1.gat mapflag noreturn
+pvp_y_8-2.gat mapflag noreturn
+pvp_y_8-3.gat mapflag noreturn
+pvp_y_8-4.gat mapflag noreturn
+pvp_y_8-5.gat mapflag noreturn
+pvp_n_room.gat mapflag noreturn
+pvp_n_1-1.gat mapflag noreturn
+pvp_n_1-2.gat mapflag noreturn
+pvp_n_1-3.gat mapflag noreturn
+pvp_n_1-4.gat mapflag noreturn
+pvp_n_1-5.gat mapflag noreturn
+pvp_n_2-1.gat mapflag noreturn
+pvp_n_2-2.gat mapflag noreturn
+pvp_n_2-3.gat mapflag noreturn
+pvp_n_2-4.gat mapflag noreturn
+pvp_n_2-5.gat mapflag noreturn
+pvp_n_3-1.gat mapflag noreturn
+pvp_n_3-2.gat mapflag noreturn
+pvp_n_3-3.gat mapflag noreturn
+pvp_n_3-4.gat mapflag noreturn
+pvp_n_3-5.gat mapflag noreturn
+pvp_n_4-1.gat mapflag noreturn
+pvp_n_4-2.gat mapflag noreturn
+pvp_n_4-3.gat mapflag noreturn
+pvp_n_4-4.gat mapflag noreturn
+pvp_n_4-5.gat mapflag noreturn
+pvp_n_5-1.gat mapflag noreturn
+pvp_n_5-2.gat mapflag noreturn
+pvp_n_5-3.gat mapflag noreturn
+pvp_n_5-4.gat mapflag noreturn
+pvp_n_5-5.gat mapflag noreturn
+pvp_n_6-1.gat mapflag noreturn
+pvp_n_6-2.gat mapflag noreturn
+pvp_n_6-3.gat mapflag noreturn
+pvp_n_6-4.gat mapflag noreturn
+pvp_n_6-5.gat mapflag noreturn
+pvp_n_7-1.gat mapflag noreturn
+pvp_n_7-2.gat mapflag noreturn
+pvp_n_7-3.gat mapflag noreturn
+pvp_n_7-4.gat mapflag noreturn
+pvp_n_7-5.gat mapflag noreturn
+pvp_n_8-1.gat mapflag noreturn
+pvp_n_8-2.gat mapflag noreturn
+pvp_n_8-3.gat mapflag noreturn
+pvp_n_8-4.gat mapflag noreturn
+pvp_n_8-5.gat mapflag noreturn
+pvp_2vs2.gat mapflag noreturn \ No newline at end of file
diff --git a/conf-tmpl/mapflag/nosave.txt b/conf-tmpl/mapflag/nosave.txt
new file mode 100644
index 000000000..6fb112d3e
--- /dev/null
+++ b/conf-tmpl/mapflag/nosave.txt
@@ -0,0 +1,130 @@
+//===== eAthena Script =======================================
+//= Map flags that disable auto saving
+//===== By: ==================================================
+//= eAthena Dev Team
+//= 1.3 [Lupus]
+//===== Current Version: =====================================
+
+// Job Quests ====================
+sword_1-1.gat mapflag nosave SavePoint
+sword_2-1.gat mapflag nosave SavePoint
+sword_3-1.gat mapflag nosave SavePoint
+//job_thief1.gat mapflag nosave SavePoint
+// 2-1
+job_knt.gat mapflag nosave SavePoint
+job_prist.gat mapflag nosave SavePoint
+job_wiz.gat mapflag nosave SavePoint
+in_moc_16.gat mapflag nosave SavePoint
+job_hunte.gat mapflag nosave SavePoint
+//in_hunter.gat mapflag nosave SavePoint
+// 2-2
+alde_alche.gat mapflag nosave SavePoint
+job_cru.gat mapflag nosave SavePoint
+job_duncer.gat mapflag nosave SavePoint
+job_monk.gat mapflag nosave SavePoint
+monk_test.gat mapflag nosave SavePoint
+monk_in.gat mapflag nosave SavePoint
+in_rogue.gat mapflag nosave SavePoint
+job_sage.gat mapflag nosave SavePoint
+
+job_star.gat mapflag nosave SavePoint
+job_soul.gat mapflag nosave SavePoint
+
+// Special Quests Places =====
+que_god01.gat mapflag nosave SavePoint
+que_god02.gat mapflag nosave SavePoint
+que_sign01.gat mapflag nosave SavePoint
+
+// GvG Arenas ==========================
+guild_vs1.gat mapflag nosave SavePoint
+guild_vs2.gat mapflag nosave SavePoint
+guild_vs3.gat mapflag nosave SavePoint
+guild_vs4.gat mapflag nosave SavePoint
+guild_vs5.gat mapflag nosave SavePoint
+
+//PvP Arenas =================================
+pvp_y_room.gat mapflag nosave SavePoint
+pvp_y_1-1.gat mapflag nosave SavePoint
+pvp_y_1-2.gat mapflag nosave SavePoint
+pvp_y_1-3.gat mapflag nosave SavePoint
+pvp_y_1-4.gat mapflag nosave SavePoint
+pvp_y_1-5.gat mapflag nosave SavePoint
+pvp_y_2-1.gat mapflag nosave SavePoint
+pvp_y_2-2.gat mapflag nosave SavePoint
+pvp_y_2-3.gat mapflag nosave SavePoint
+pvp_y_2-4.gat mapflag nosave SavePoint
+pvp_y_2-5.gat mapflag nosave SavePoint
+pvp_y_3-1.gat mapflag nosave SavePoint
+pvp_y_3-2.gat mapflag nosave SavePoint
+pvp_y_3-3.gat mapflag nosave SavePoint
+pvp_y_3-4.gat mapflag nosave SavePoint
+pvp_y_3-5.gat mapflag nosave SavePoint
+pvp_y_4-1.gat mapflag nosave SavePoint
+pvp_y_4-2.gat mapflag nosave SavePoint
+pvp_y_4-3.gat mapflag nosave SavePoint
+pvp_y_4-4.gat mapflag nosave SavePoint
+pvp_y_4-5.gat mapflag nosave SavePoint
+pvp_y_5-1.gat mapflag nosave SavePoint
+pvp_y_5-2.gat mapflag nosave SavePoint
+pvp_y_5-3.gat mapflag nosave SavePoint
+pvp_y_5-4.gat mapflag nosave SavePoint
+pvp_y_5-5.gat mapflag nosave SavePoint
+pvp_y_6-1.gat mapflag nosave SavePoint
+pvp_y_6-2.gat mapflag nosave SavePoint
+pvp_y_6-3.gat mapflag nosave SavePoint
+pvp_y_6-4.gat mapflag nosave SavePoint
+pvp_y_6-5.gat mapflag nosave SavePoint
+pvp_y_7-1.gat mapflag nosave SavePoint
+pvp_y_7-2.gat mapflag nosave SavePoint
+pvp_y_7-3.gat mapflag nosave SavePoint
+pvp_y_7-4.gat mapflag nosave SavePoint
+pvp_y_7-5.gat mapflag nosave SavePoint
+pvp_y_8-1.gat mapflag nosave SavePoint
+pvp_y_8-2.gat mapflag nosave SavePoint
+pvp_y_8-3.gat mapflag nosave SavePoint
+pvp_y_8-4.gat mapflag nosave SavePoint
+pvp_y_8-5.gat mapflag nosave SavePoint
+pvp_n_room.gat mapflag nosave SavePoint
+pvp_n_1-1.gat mapflag nosave SavePoint
+pvp_n_1-2.gat mapflag nosave SavePoint
+pvp_n_1-3.gat mapflag nosave SavePoint
+pvp_n_1-4.gat mapflag nosave SavePoint
+pvp_n_1-5.gat mapflag nosave SavePoint
+pvp_n_2-1.gat mapflag nosave SavePoint
+pvp_n_2-2.gat mapflag nosave SavePoint
+pvp_n_2-3.gat mapflag nosave SavePoint
+pvp_n_2-4.gat mapflag nosave SavePoint
+pvp_n_2-5.gat mapflag nosave SavePoint
+pvp_n_3-1.gat mapflag nosave SavePoint
+pvp_n_3-2.gat mapflag nosave SavePoint
+pvp_n_3-3.gat mapflag nosave SavePoint
+pvp_n_3-4.gat mapflag nosave SavePoint
+pvp_n_3-5.gat mapflag nosave SavePoint
+pvp_n_4-1.gat mapflag nosave SavePoint
+pvp_n_4-2.gat mapflag nosave SavePoint
+pvp_n_4-3.gat mapflag nosave SavePoint
+pvp_n_4-4.gat mapflag nosave SavePoint
+pvp_n_4-5.gat mapflag nosave SavePoint
+pvp_n_5-1.gat mapflag nosave SavePoint
+pvp_n_5-2.gat mapflag nosave SavePoint
+pvp_n_5-3.gat mapflag nosave SavePoint
+pvp_n_5-4.gat mapflag nosave SavePoint
+pvp_n_5-5.gat mapflag nosave SavePoint
+pvp_n_6-1.gat mapflag nosave SavePoint
+pvp_n_6-2.gat mapflag nosave SavePoint
+pvp_n_6-3.gat mapflag nosave SavePoint
+pvp_n_6-4.gat mapflag nosave SavePoint
+pvp_n_6-5.gat mapflag nosave SavePoint
+pvp_n_7-1.gat mapflag nosave SavePoint
+pvp_n_7-2.gat mapflag nosave SavePoint
+pvp_n_7-3.gat mapflag nosave SavePoint
+pvp_n_7-4.gat mapflag nosave SavePoint
+pvp_n_7-5.gat mapflag nosave SavePoint
+pvp_n_8-1.gat mapflag nosave SavePoint
+pvp_n_8-2.gat mapflag nosave SavePoint
+pvp_n_8-3.gat mapflag nosave SavePoint
+pvp_n_8-4.gat mapflag nosave SavePoint
+pvp_n_8-5.gat mapflag nosave SavePoint
+pvp_2vs2.gat mapflag nosave SavePoint
+
+//gon_test.gat mapflag nosave prontera.gat,150,180 \ No newline at end of file
diff --git a/conf-tmpl/mapflag/noteleport.txt b/conf-tmpl/mapflag/noteleport.txt
new file mode 100644
index 000000000..011054441
--- /dev/null
+++ b/conf-tmpl/mapflag/noteleport.txt
@@ -0,0 +1,242 @@
+//===== eAthena Script =======================================
+//= Map flags that disable use of fly wings
+//===== By: ==================================================
+//= eAthena Dev Team
+//= 1.5 [Lupus]
+//===== Notes: ===============================================
+//= For disabling Butterfly wings use noreturn
+//===== Current Version: =====================================
+
+// Cities ========================
+ayo_in01.gat mapflag noteleport
+ayo_in02.gat mapflag noteleport
+alb_ship.gat mapflag noteleport
+alberta_in.gat mapflag noteleport
+aldeba_in.gat mapflag noteleport
+ama_dun01.gat mapflag noteleport
+ama_in01.gat mapflag noteleport
+ama_in02.gat mapflag noteleport
+cmd_in01.gat mapflag noteleport
+cmd_in02.gat mapflag noteleport
+gef_tower.gat mapflag noteleport
+geffen_in.gat mapflag noteleport
+gon_test.gat mapflag noteleport
+gon_in.gat mapflag noteleport
+in_orcs01.gat mapflag noteleport
+izlude_in.gat mapflag noteleport
+jawaii_in.gat mapflag noteleport
+lou_in01.gat mapflag noteleport
+lou_in02.gat mapflag noteleport
+moc_castle.gat mapflag noteleport
+morocc_in.gat mapflag noteleport
+new_1-1.gat mapflag noteleport
+new_1-2.gat mapflag noteleport
+new_1-3.gat mapflag noteleport
+new_1-4.gat mapflag noteleport
+nif_in.gat mapflag noteleport
+payon_in01.gat mapflag noteleport
+payon_in02.gat mapflag noteleport
+payon_in03.gat mapflag noteleport
+prt_are_in.gat mapflag noteleport
+prt_are01.gat mapflag noteleport
+prt_castle.gat mapflag noteleport
+prt_church.gat mapflag noteleport
+prt_in.gat mapflag noteleport
+um_in.gat mapflag noteleport
+xmas_in.gat mapflag noteleport
+yuno_in01.gat mapflag noteleport
+yuno_in03.gat mapflag noteleport
+yuno_in04.gat mapflag noteleport
+yuno_in05.gat mapflag noteleport
+que_sign01.gat mapflag noteleport
+ein_in01.gat mapflag noteleport
+airport.gat mapflag noteleport
+airplane.gat mapflag noteleport
+airplane_01.gat mapflag noteleport
+// New areas
+lighthalzen.gat mapflag noteleport
+yuno.gat mapflag noteleport
+yuno_pre.gat mapflag noteleport
+y_airport.gat mapflag noteleport
+lhz_airport.gat mapflag noteleport
+einbroch.gat mapflag noteleport
+einbech.gat mapflag noteleport
+lhz_que01.gat mapflag noteleport
+lhz_cube.gat mapflag noteleport
+lhz_in01.gat mapflag noteleport
+lhz_in02.gat mapflag noteleport
+lhz_in03.gat mapflag noteleport
+juperos_01.gat mapflag noteleport
+juperos_02.gat mapflag noteleport
+jupe_area1.gat mapflag noteleport
+jupe_area2.gat mapflag noteleport
+jupe_core.gat mapflag noteleport
+jupe_ele.gat mapflag noteleport
+jupe_ele_r.gat mapflag noteleport
+jupe_gate.gat mapflag noteleport
+tha_t07.gat mapflag noteleport
+tha_t08.gat mapflag noteleport
+tha_t09.gat mapflag noteleport
+tha_t10.gat mapflag noteleport
+tha_t11.gat mapflag noteleport
+tha_t12.gat mapflag noteleport
+thana_step.gat mapflag noteleport
+thana_boss.gat mapflag noteleport
+gefenia01.gat mapflag noteleport
+gefenia02.gat mapflag noteleport
+gefenia03.gat mapflag noteleport
+gefenia04.gat mapflag noteleport
+hu_in01.gat mapflag noteleport
+auction_01.gat mapflag noteleport
+auction_02.gat mapflag noteleport
+
+// Job Quests ====================
+sword_1-1.gat mapflag noteleport
+sword_2-1.gat mapflag noteleport
+sword_3-1.gat mapflag noteleport
+job_thief1.gat mapflag noteleport
+// 2-1 -----------------------
+job_prist.gat mapflag noteleport
+job_wiz.gat mapflag noteleport
+job_hunte.gat mapflag noteleport
+in_hunter.gat mapflag noteleport
+in_moc_16.gat mapflag noteleport
+// 2-2 --------------------
+alde_alche.gat mapflag noteleport
+job_cru.gat mapflag noteleport
+job_duncer.gat mapflag noteleport
+job_monk.gat mapflag noteleport
+monk_test.gat mapflag noteleport
+monk_in.gat mapflag noteleport
+in_rogue.gat mapflag noteleport
+job_sage.gat mapflag noteleport
+
+job_star.gat mapflag noteleport
+job_soul.gat mapflag noteleport
+
+// Special Quests Places =========
+que_god01.gat mapflag noteleport
+que_god02.gat mapflag noteleport
+
+// Guild Castles =================
+aldeg_cas01.gat mapflag noteleport
+aldeg_cas02.gat mapflag noteleport
+aldeg_cas03.gat mapflag noteleport
+aldeg_cas04.gat mapflag noteleport
+aldeg_cas05.gat mapflag noteleport
+gefg_cas01.gat mapflag noteleport
+gefg_cas02.gat mapflag noteleport
+gefg_cas03.gat mapflag noteleport
+gefg_cas04.gat mapflag noteleport
+gefg_cas05.gat mapflag noteleport
+payg_cas01.gat mapflag noteleport
+payg_cas02.gat mapflag noteleport
+payg_cas03.gat mapflag noteleport
+payg_cas04.gat mapflag noteleport
+payg_cas05.gat mapflag noteleport
+prtg_cas01.gat mapflag noteleport
+prtg_cas02.gat mapflag noteleport
+prtg_cas03.gat mapflag noteleport
+prtg_cas04.gat mapflag noteleport
+prtg_cas05.gat mapflag noteleport
+nguild_alde.gat mapflag noteleport
+nguild_gef.gat mapflag noteleport
+nguild_pay.gat mapflag noteleport
+nguild_prt.gat mapflag noteleport
+
+// GvG Arenas ===================
+guild_vs1.gat mapflag noteleport
+guild_vs2.gat mapflag noteleport
+guild_vs3.gat mapflag noteleport
+guild_vs4.gat mapflag noteleport
+guild_vs5.gat mapflag noteleport
+
+// Arenas =====================>\\
+arena_room.gat mapflag noteleport
+sec_in01.gat mapflag noteleport
+sec_in02.gat mapflag noteleport
+
+// PvP Arenas=======================
+pvp_y_room.gat mapflag noteleport
+pvp_y_1-1.gat mapflag noteleport
+pvp_y_1-2.gat mapflag noteleport
+pvp_y_1-3.gat mapflag noteleport
+pvp_y_1-4.gat mapflag noteleport
+pvp_y_1-5.gat mapflag noteleport
+pvp_y_2-1.gat mapflag noteleport
+pvp_y_2-2.gat mapflag noteleport
+pvp_y_2-3.gat mapflag noteleport
+pvp_y_2-4.gat mapflag noteleport
+pvp_y_2-5.gat mapflag noteleport
+pvp_y_3-1.gat mapflag noteleport
+pvp_y_3-2.gat mapflag noteleport
+pvp_y_3-3.gat mapflag noteleport
+pvp_y_3-4.gat mapflag noteleport
+pvp_y_3-5.gat mapflag noteleport
+pvp_y_4-1.gat mapflag noteleport
+pvp_y_4-2.gat mapflag noteleport
+pvp_y_4-3.gat mapflag noteleport
+pvp_y_4-4.gat mapflag noteleport
+pvp_y_4-5.gat mapflag noteleport
+pvp_y_5-1.gat mapflag noteleport
+pvp_y_5-2.gat mapflag noteleport
+pvp_y_5-3.gat mapflag noteleport
+pvp_y_5-4.gat mapflag noteleport
+pvp_y_5-5.gat mapflag noteleport
+pvp_y_6-1.gat mapflag noteleport
+pvp_y_6-2.gat mapflag noteleport
+pvp_y_6-3.gat mapflag noteleport
+pvp_y_6-4.gat mapflag noteleport
+pvp_y_6-5.gat mapflag noteleport
+pvp_y_7-1.gat mapflag noteleport
+pvp_y_7-2.gat mapflag noteleport
+pvp_y_7-3.gat mapflag noteleport
+pvp_y_7-4.gat mapflag noteleport
+pvp_y_7-5.gat mapflag noteleport
+pvp_y_8-1.gat mapflag noteleport
+pvp_y_8-2.gat mapflag noteleport
+pvp_y_8-3.gat mapflag noteleport
+pvp_y_8-4.gat mapflag noteleport
+pvp_y_8-5.gat mapflag noteleport
+pvp_n_room.gat mapflag noteleport
+pvp_n_1-1.gat mapflag noteleport
+pvp_n_1-2.gat mapflag noteleport
+pvp_n_1-3.gat mapflag noteleport
+pvp_n_1-4.gat mapflag noteleport
+pvp_n_1-5.gat mapflag noteleport
+pvp_n_2-1.gat mapflag noteleport
+pvp_n_2-2.gat mapflag noteleport
+pvp_n_2-3.gat mapflag noteleport
+pvp_n_2-4.gat mapflag noteleport
+pvp_n_2-5.gat mapflag noteleport
+pvp_n_3-1.gat mapflag noteleport
+pvp_n_3-2.gat mapflag noteleport
+pvp_n_3-3.gat mapflag noteleport
+pvp_n_3-4.gat mapflag noteleport
+pvp_n_3-5.gat mapflag noteleport
+pvp_n_4-1.gat mapflag noteleport
+pvp_n_4-2.gat mapflag noteleport
+pvp_n_4-3.gat mapflag noteleport
+pvp_n_4-4.gat mapflag noteleport
+pvp_n_4-5.gat mapflag noteleport
+pvp_n_5-1.gat mapflag noteleport
+pvp_n_5-2.gat mapflag noteleport
+pvp_n_5-3.gat mapflag noteleport
+pvp_n_5-4.gat mapflag noteleport
+pvp_n_5-5.gat mapflag noteleport
+pvp_n_6-1.gat mapflag noteleport
+pvp_n_6-2.gat mapflag noteleport
+pvp_n_6-3.gat mapflag noteleport
+pvp_n_6-4.gat mapflag noteleport
+pvp_n_6-5.gat mapflag noteleport
+pvp_n_7-1.gat mapflag noteleport
+pvp_n_7-2.gat mapflag noteleport
+pvp_n_7-3.gat mapflag noteleport
+pvp_n_7-4.gat mapflag noteleport
+pvp_n_7-5.gat mapflag noteleport
+pvp_n_8-1.gat mapflag noteleport
+pvp_n_8-2.gat mapflag noteleport
+pvp_n_8-3.gat mapflag noteleport
+pvp_n_8-4.gat mapflag noteleport
+pvp_n_8-5.gat mapflag noteleport
+pvp_2vs2.gat mapflag noteleport
diff --git a/conf-tmpl/mapflag/nowarp.txt b/conf-tmpl/mapflag/nowarp.txt
new file mode 100644
index 000000000..774c0b4d3
--- /dev/null
+++ b/conf-tmpl/mapflag/nowarp.txt
@@ -0,0 +1,31 @@
+//===== eAthena Script =======================================
+//= Map flags that disable warp
+//===== By: ==================================================
+//= eAthena Dev Team
+//= v 1.1
+//===== Current Version: =====================================
+
+aldeg_cas02.gat mapflag nowarp
+aldeg_cas03.gat mapflag nowarp
+aldeg_cas04.gat mapflag nowarp
+aldeg_cas05.gat mapflag nowarp
+gefg_cas01.gat mapflag nowarp
+gefg_cas02.gat mapflag nowarp
+gefg_cas03.gat mapflag nowarp
+gefg_cas04.gat mapflag nowarp
+gefg_cas05.gat mapflag nowarp
+payg_cas01.gat mapflag nowarp
+payg_cas02.gat mapflag nowarp
+payg_cas03.gat mapflag nowarp
+payg_cas04.gat mapflag nowarp
+payg_cas05.gat mapflag nowarp
+prtg_cas01.gat mapflag nowarp
+prtg_cas02.gat mapflag nowarp
+prtg_cas03.gat mapflag nowarp
+prtg_cas04.gat mapflag nowarp
+prtg_cas05.gat mapflag nowarp
+n_castle.gat mapflag nowarp
+nguild_alde.gat mapflag nowarp
+nguild_gef.gat mapflag nowarp
+nguild_pay.gat mapflag nowarp
+nguild_prt.gat mapflag nowarp
diff --git a/conf-tmpl/mapflag/nowarpto.txt b/conf-tmpl/mapflag/nowarpto.txt
new file mode 100644
index 000000000..e7dc2b16f
--- /dev/null
+++ b/conf-tmpl/mapflag/nowarpto.txt
@@ -0,0 +1,37 @@
+//===== eAthena Script =======================================
+//= Map flags that disable warpto
+//===== By: ==================================================
+//= eAthena Dev Team
+//= v 1.1
+//===== Current Version: =====================================
+
+// Guild Castles ========================
+//alde_gld.gat mapflag nowarpto
+aldeg_cas01.gat mapflag nowarpto
+aldeg_cas02.gat mapflag nowarpto
+aldeg_cas03.gat mapflag nowarpto
+aldeg_cas04.gat mapflag nowarpto
+aldeg_cas05.gat mapflag nowarpto
+gefg_cas01.gat mapflag nowarpto
+gefg_cas02.gat mapflag nowarpto
+gefg_cas03.gat mapflag nowarpto
+gefg_cas04.gat mapflag nowarpto
+gefg_cas05.gat mapflag nowarpto
+//pay_gld.gat mapflag nowarpto
+payg_cas01.gat mapflag nowarpto
+payg_cas02.gat mapflag nowarpto
+payg_cas03.gat mapflag nowarpto
+payg_cas04.gat mapflag nowarpto
+payg_cas05.gat mapflag nowarpto
+//prt_gld.gat mapflag nowarpto
+prtg_cas01.gat mapflag nowarpto
+prtg_cas02.gat mapflag nowarpto
+prtg_cas03.gat mapflag nowarpto
+prtg_cas04.gat mapflag nowarpto
+prtg_cas05.gat mapflag nowarpto
+//Novice Guild
+n_castle.gat mapflag nowarpto
+nguild_alde.gat mapflag nowarpto
+nguild_gef.gat mapflag nowarpto
+nguild_pay.gat mapflag nowarpto
+nguild_prt.gat mapflag nowarpto
diff --git a/conf-tmpl/mapflag/pvp.txt b/conf-tmpl/mapflag/pvp.txt
new file mode 100644
index 000000000..4f1c34730
--- /dev/null
+++ b/conf-tmpl/mapflag/pvp.txt
@@ -0,0 +1,94 @@
+//===== eAthena Script =======================================
+//= Map flags that enable pvp
+//===== By: ==================================================
+//= eAthena Dev Team
+//===== Current Version: =====================================
+//= 1.0
+//===== Description: =========================================
+//= pvp: Turns on PvP mode
+//===== Additional Comments: =================================
+//=
+//============================================================
+
+// PvP ========================
+pvp_y_1-1.gat mapflag pvp
+pvp_y_1-2.gat mapflag pvp
+pvp_y_1-3.gat mapflag pvp
+pvp_y_1-4.gat mapflag pvp
+pvp_y_1-5.gat mapflag pvp
+pvp_y_2-1.gat mapflag pvp
+pvp_y_2-2.gat mapflag pvp
+pvp_y_2-3.gat mapflag pvp
+pvp_y_2-4.gat mapflag pvp
+pvp_y_2-5.gat mapflag pvp
+pvp_y_3-1.gat mapflag pvp
+pvp_y_3-2.gat mapflag pvp
+pvp_y_3-3.gat mapflag pvp
+pvp_y_3-4.gat mapflag pvp
+pvp_y_3-5.gat mapflag pvp
+pvp_y_4-1.gat mapflag pvp
+pvp_y_4-2.gat mapflag pvp
+pvp_y_4-3.gat mapflag pvp
+pvp_y_4-4.gat mapflag pvp
+pvp_y_4-5.gat mapflag pvp
+pvp_y_5-1.gat mapflag pvp
+pvp_y_5-2.gat mapflag pvp
+pvp_y_5-3.gat mapflag pvp
+pvp_y_5-4.gat mapflag pvp
+pvp_y_5-5.gat mapflag pvp
+pvp_y_6-1.gat mapflag pvp
+pvp_y_6-2.gat mapflag pvp
+pvp_y_6-3.gat mapflag pvp
+pvp_y_6-4.gat mapflag pvp
+pvp_y_6-5.gat mapflag pvp
+pvp_y_7-1.gat mapflag pvp
+pvp_y_7-2.gat mapflag pvp
+pvp_y_7-3.gat mapflag pvp
+pvp_y_7-4.gat mapflag pvp
+pvp_y_7-5.gat mapflag pvp
+pvp_y_8-1.gat mapflag pvp
+pvp_y_8-2.gat mapflag pvp
+pvp_y_8-3.gat mapflag pvp
+pvp_y_8-4.gat mapflag pvp
+pvp_y_8-5.gat mapflag pvp
+pvp_n_1-1.gat mapflag pvp
+pvp_n_1-2.gat mapflag pvp
+pvp_n_1-3.gat mapflag pvp
+pvp_n_1-4.gat mapflag pvp
+pvp_n_1-5.gat mapflag pvp
+pvp_n_2-1.gat mapflag pvp
+pvp_n_2-2.gat mapflag pvp
+pvp_n_2-3.gat mapflag pvp
+pvp_n_2-4.gat mapflag pvp
+pvp_n_2-5.gat mapflag pvp
+pvp_n_3-1.gat mapflag pvp
+pvp_n_3-2.gat mapflag pvp
+pvp_n_3-3.gat mapflag pvp
+pvp_n_3-4.gat mapflag pvp
+pvp_n_3-5.gat mapflag pvp
+pvp_n_4-1.gat mapflag pvp
+pvp_n_4-2.gat mapflag pvp
+pvp_n_4-3.gat mapflag pvp
+pvp_n_4-4.gat mapflag pvp
+pvp_n_4-5.gat mapflag pvp
+pvp_n_5-1.gat mapflag pvp
+pvp_n_5-2.gat mapflag pvp
+pvp_n_5-3.gat mapflag pvp
+pvp_n_5-4.gat mapflag pvp
+pvp_n_5-5.gat mapflag pvp
+pvp_n_6-1.gat mapflag pvp
+pvp_n_6-2.gat mapflag pvp
+pvp_n_6-3.gat mapflag pvp
+pvp_n_6-4.gat mapflag pvp
+pvp_n_6-5.gat mapflag pvp
+pvp_n_7-1.gat mapflag pvp
+pvp_n_7-2.gat mapflag pvp
+pvp_n_7-3.gat mapflag pvp
+pvp_n_7-4.gat mapflag pvp
+pvp_n_7-5.gat mapflag pvp
+pvp_n_8-1.gat mapflag pvp
+pvp_n_8-2.gat mapflag pvp
+pvp_n_8-3.gat mapflag pvp
+pvp_n_8-4.gat mapflag pvp
+pvp_n_8-5.gat mapflag pvp
+pvp_2vs2.gat mapflag pvp
diff --git a/conf-tmpl/mapflag/pvp_noguild.txt b/conf-tmpl/mapflag/pvp_noguild.txt
new file mode 100644
index 000000000..f05f7b845
--- /dev/null
+++ b/conf-tmpl/mapflag/pvp_noguild.txt
@@ -0,0 +1,89 @@
+//===== eAthena Script =======================================
+//= Map flags that disable guilds on pvp grounds.
+//===== By: ==================================================
+//= eAthena Dev Team
+//= v 1.1
+//===== Current Version: =====================================
+
+// PvP Arenas =================
+pvp_y_1-1.gat mapflag pvp_noguild
+pvp_y_1-2.gat mapflag pvp_noguild
+pvp_y_1-3.gat mapflag pvp_noguild
+pvp_y_1-4.gat mapflag pvp_noguild
+pvp_y_1-5.gat mapflag pvp_noguild
+pvp_y_2-1.gat mapflag pvp_noguild
+pvp_y_2-2.gat mapflag pvp_noguild
+pvp_y_2-3.gat mapflag pvp_noguild
+pvp_y_2-4.gat mapflag pvp_noguild
+pvp_y_2-5.gat mapflag pvp_noguild
+pvp_y_3-1.gat mapflag pvp_noguild
+pvp_y_3-2.gat mapflag pvp_noguild
+pvp_y_3-3.gat mapflag pvp_noguild
+pvp_y_3-4.gat mapflag pvp_noguild
+pvp_y_3-5.gat mapflag pvp_noguild
+pvp_y_4-1.gat mapflag pvp_noguild
+pvp_y_4-2.gat mapflag pvp_noguild
+pvp_y_4-3.gat mapflag pvp_noguild
+pvp_y_4-4.gat mapflag pvp_noguild
+pvp_y_4-5.gat mapflag pvp_noguild
+pvp_y_5-1.gat mapflag pvp_noguild
+pvp_y_5-2.gat mapflag pvp_noguild
+pvp_y_5-3.gat mapflag pvp_noguild
+pvp_y_5-4.gat mapflag pvp_noguild
+pvp_y_5-5.gat mapflag pvp_noguild
+pvp_y_6-1.gat mapflag pvp_noguild
+pvp_y_6-2.gat mapflag pvp_noguild
+pvp_y_6-3.gat mapflag pvp_noguild
+pvp_y_6-4.gat mapflag pvp_noguild
+pvp_y_6-5.gat mapflag pvp_noguild
+pvp_y_7-1.gat mapflag pvp_noguild
+pvp_y_7-2.gat mapflag pvp_noguild
+pvp_y_7-3.gat mapflag pvp_noguild
+pvp_y_7-4.gat mapflag pvp_noguild
+pvp_y_7-5.gat mapflag pvp_noguild
+pvp_y_8-1.gat mapflag pvp_noguild
+pvp_y_8-2.gat mapflag pvp_noguild
+pvp_y_8-3.gat mapflag pvp_noguild
+pvp_y_8-4.gat mapflag pvp_noguild
+pvp_y_8-5.gat mapflag pvp_noguild
+pvp_n_1-1.gat mapflag pvp_noguild
+pvp_n_1-2.gat mapflag pvp_noguild
+pvp_n_1-3.gat mapflag pvp_noguild
+pvp_n_1-4.gat mapflag pvp_noguild
+pvp_n_1-5.gat mapflag pvp_noguild
+pvp_n_2-1.gat mapflag pvp_noguild
+pvp_n_2-2.gat mapflag pvp_noguild
+pvp_n_2-3.gat mapflag pvp_noguild
+pvp_n_2-4.gat mapflag pvp_noguild
+pvp_n_2-5.gat mapflag pvp_noguild
+pvp_n_3-1.gat mapflag pvp_noguild
+pvp_n_3-2.gat mapflag pvp_noguild
+pvp_n_3-3.gat mapflag pvp_noguild
+pvp_n_3-4.gat mapflag pvp_noguild
+pvp_n_3-5.gat mapflag pvp_noguild
+pvp_n_4-1.gat mapflag pvp_noguild
+pvp_n_4-2.gat mapflag pvp_noguild
+pvp_n_4-3.gat mapflag pvp_noguild
+pvp_n_4-4.gat mapflag pvp_noguild
+pvp_n_4-5.gat mapflag pvp_noguild
+pvp_n_5-1.gat mapflag pvp_noguild
+pvp_n_5-2.gat mapflag pvp_noguild
+pvp_n_5-3.gat mapflag pvp_noguild
+pvp_n_5-4.gat mapflag pvp_noguild
+pvp_n_5-5.gat mapflag pvp_noguild
+pvp_n_6-1.gat mapflag pvp_noguild
+pvp_n_6-2.gat mapflag pvp_noguild
+pvp_n_6-3.gat mapflag pvp_noguild
+pvp_n_6-4.gat mapflag pvp_noguild
+pvp_n_6-5.gat mapflag pvp_noguild
+pvp_n_7-1.gat mapflag pvp_noguild
+pvp_n_7-2.gat mapflag pvp_noguild
+pvp_n_7-3.gat mapflag pvp_noguild
+pvp_n_7-4.gat mapflag pvp_noguild
+pvp_n_7-5.gat mapflag pvp_noguild
+pvp_n_8-1.gat mapflag pvp_noguild
+pvp_n_8-2.gat mapflag pvp_noguild
+pvp_n_8-3.gat mapflag pvp_noguild
+pvp_n_8-4.gat mapflag pvp_noguild
+pvp_n_8-5.gat mapflag pvp_noguild
+pvp_2vs2.gat mapflag pvp_noguild
diff --git a/conf-tmpl/mapflag/pvp_noparty.txt b/conf-tmpl/mapflag/pvp_noparty.txt
new file mode 100644
index 000000000..2bff06ad0
--- /dev/null
+++ b/conf-tmpl/mapflag/pvp_noparty.txt
@@ -0,0 +1,13 @@
+//===== eAthena Script =======================================
+//= Map flags that disable parties in pvp maps
+//===== By: ==================================================
+//= eAthena Dev Team
+//= v 1.2
+//===== Current Version: =====================================
+
+// GvG Arenas =================
+guild_vs1.gat mapflag pvp_noparty
+guild_vs2.gat mapflag pvp_noparty
+guild_vs3.gat mapflag pvp_noparty
+guild_vs4.gat mapflag pvp_noparty
+guild_vs5.gat mapflag pvp_noparty
diff --git a/conf-tmpl/mapflag/water_height.txt b/conf-tmpl/mapflag/water_height.txt
new file mode 100644
index 000000000..4e243b7af
--- /dev/null
+++ b/conf-tmpl/mapflag/water_height.txt
@@ -0,0 +1,82 @@
+// Water Heigh Value for maps.
+// It affects WATER related skills as Water Ball, creation Holy Water, etc
+//water_height.txt eAthenaDB 2005/12/21 11:23:09 +0900 (JST)
+
+xmas.gat 3
+mjolnir_01.gat 0
+mjolnir_02.gat -19
+mjolnir_12.gat 15
+prt_fild00.gat 11
+prt_fild01.gat 25
+prt_fild02.gat 42
+prt_fild04.gat 14
+prt_fild05.gat 14
+prt_fild10.gat 40
+gef_fild00.gat 10
+gef_fild01.gat 14
+gef_fild03.gat 82
+gef_fild04.gat 14
+gef_fild07.gat 19
+gef_fild09.gat 11
+gef_fild10.gat 24
+moc_fild01.gat 26
+moc_fild11.gat 9
+iz_dun00.gat 5
+iz_dun01.gat 5
+iz_dun02.gat -58
+mjo_dun01.gat 7
+orcsdun02.gat 3
+pay_dun01.gat 8
+pay_dun02.gat 5
+pay_dun03.gat 10
+prt_sewb2.gat 5
+prt_sewb3.gat 5
+treasure01.gat -4
+treasure02.gat -1
+moc_ruins.gat 6
+pay_arche.gat 8
+glast_01.gat 8
+alde_dun03.gat 2
+alde_dun04.gat 0
+gl_prison1.gat 35
+gl_sew01.gat 56
+gl_sew02.gat 12
+gl_sew03.gat 15
+gl_sew04.gat 70
+comodo.gat 14
+cmd_fild01.gat 46
+cmd_fild02.gat 4
+cmd_fild03.gat 0
+cmd_fild04.gat 4
+cmd_fild05.gat 46
+beach_dun2.gat 6
+beach_dun3.gat 0
+beach_dun.gat 9
+gef_fild13.gat 19
+gld_dun01.gat 5
+gld_dun02.gat 5
+gld_dun03.gat 14
+gld_dun04.gat 3
+aldeg_cas01.gat 40
+aldeg_cas02.gat 35
+aldeg_cas03.gat 16
+aldeg_cas04.gat 31
+aldeg_cas05.gat 25
+gefg_cas02.gat 8
+gefg_cas04.gat 15
+gefg_cas05.gat 5
+prtg_cas05.gat 13
+gon_dun01.gat 5
+tur_dun01.gat -65
+ama_fild01.gat 5
+yuno_fild09.gat 10
+yuno_fild11.gat -19
+jawaii.gat -10
+sec_in02.gat 5
+ayothaya.gat 20
+ayo_dun01.gat 20
+ayo_dun02.gat 15
+lhz_dun03.gat 30
+abyss_01.gat 20
+abyss_03.gat -20
+nguild_alde.gat 40 \ No newline at end of file
diff --git a/conf-tmpl/maps_athena.conf b/conf-tmpl/maps_athena.conf
new file mode 100644
index 000000000..eab9490e7
--- /dev/null
+++ b/conf-tmpl/maps_athena.conf
@@ -0,0 +1,770 @@
+//------------------------- Normal Maps ---------------------------
+map: alb_ship.gat
+map: alb2trea.gat
+map: alberta.gat
+map: alberta_in.gat
+map: alde_dun01.gat
+map: alde_dun02.gat
+map: alde_dun03.gat
+map: alde_dun04.gat
+map: aldeba_in.gat
+map: aldebaran.gat
+map: anthell01.gat
+map: anthell02.gat
+map: arena_room.gat
+map: c_tower1.gat
+map: c_tower2.gat
+map: c_tower3.gat
+map: c_tower4.gat
+//map: force_map1.gat
+//map: force_map2.gat
+//map: force_map3.gat
+map: force_1-1.gat
+map: force_1-2.gat
+map: force_1-3.gat
+map: force_2-1.gat
+map: force_2-2.gat
+map: force_2-3.gat
+map: force_3-1.gat
+map: force_3-2.gat
+map: force_3-3.gat
+map: gef_dun00.gat
+map: gef_dun01.gat
+map: gef_dun02.gat
+map: gef_dun03.gat
+map: gef_fild00.gat
+map: gef_fild01.gat
+map: gef_fild02.gat
+map: gef_fild03.gat
+map: gef_fild04.gat
+map: gef_fild05.gat
+map: gef_fild06.gat
+map: gef_fild07.gat
+map: gef_fild08.gat
+map: gef_fild09.gat
+map: gef_fild10.gat
+map: gef_fild11.gat
+map: gef_fild12.gat
+map: gef_fild13.gat
+map: gef_fild14.gat
+map: gef_tower.gat
+map: geffen.gat
+map: geffen_in.gat
+map: gl_cas01.gat
+map: gl_cas02.gat
+map: gl_church.gat
+map: gl_chyard.gat
+map: gl_dun01.gat
+map: gl_dun02.gat
+map: gl_in01.gat
+map: gl_knt01.gat
+map: gl_knt02.gat
+map: gl_prison.gat
+map: gl_prison1.gat
+map: gl_sew01.gat
+map: gl_sew02.gat
+map: gl_sew03.gat
+map: gl_sew04.gat
+map: gl_step.gat
+map: glast_01.gat
+map: hunter_1-1.gat
+map: hunter_2-1.gat
+map: hunter_3-1.gat
+map: in_hunter.gat
+map: in_moc_16.gat
+map: in_orcs01.gat
+map: in_sphinx1.gat
+map: in_sphinx2.gat
+map: in_sphinx3.gat
+map: in_sphinx4.gat
+map: in_sphinx5.gat
+map: iz_dun00.gat
+map: iz_dun01.gat
+map: iz_dun02.gat
+map: iz_dun03.gat
+map: iz_dun04.gat
+map: izlu2dun.gat
+map: izlude.gat
+map: izlude_in.gat
+map: job_thief1.gat
+map: knight_1-1.gat
+map: knight_2-1.gat
+map: knight_3-1.gat
+map: mjo_dun01.gat
+map: mjo_dun02.gat
+map: mjo_dun03.gat
+map: mjolnir_01.gat
+map: mjolnir_02.gat
+map: mjolnir_03.gat
+map: mjolnir_04.gat
+map: mjolnir_05.gat
+map: mjolnir_06.gat
+map: mjolnir_07.gat
+map: mjolnir_08.gat
+map: mjolnir_09.gat
+map: mjolnir_10.gat
+map: mjolnir_11.gat
+map: mjolnir_12.gat
+map: moc_castle.gat
+map: moc_fild01.gat
+map: moc_fild02.gat
+map: moc_fild03.gat
+map: moc_fild04.gat
+map: moc_fild05.gat
+map: moc_fild06.gat
+map: moc_fild07.gat
+map: moc_fild08.gat
+map: moc_fild09.gat
+map: moc_fild10.gat
+map: moc_fild11.gat
+map: moc_fild12.gat
+map: moc_fild13.gat
+map: moc_fild14.gat
+map: moc_fild15.gat
+map: moc_fild16.gat
+map: moc_fild17.gat
+map: moc_fild18.gat
+map: moc_fild19.gat
+map: moc_pryd01.gat
+map: moc_pryd02.gat
+map: moc_pryd03.gat
+map: moc_pryd04.gat
+map: moc_pryd05.gat
+map: moc_pryd06.gat
+map: moc_prydb1.gat
+map: moc_ruins.gat
+map: monk_in.gat
+map: morocc.gat
+map: morocc_in.gat
+map: new_zone01.gat
+map: new_zone02.gat
+map: new_zone03.gat
+map: new_zone04.gat
+map: new_1-1.gat
+map: new_1-2.gat
+map: new_1-3.gat
+map: new_1-4.gat
+map: new_2-1.gat
+map: new_2-2.gat
+map: new_2-3.gat
+map: new_2-4.gat
+map: new_3-1.gat
+map: new_3-2.gat
+map: new_3-3.gat
+map: new_3-4.gat
+map: new_4-1.gat
+map: new_4-2.gat
+map: new_4-3.gat
+map: new_4-4.gat
+map: new_5-1.gat
+map: new_5-2.gat
+map: new_5-3.gat
+map: new_5-4.gat
+map: orcsdun01.gat
+map: orcsdun02.gat
+//map: ordeal_a00.gat
+//map: ordeal_a02.gat
+map: ordeal_1-1.gat
+map: ordeal_1-2.gat
+//map: ordeal_1-3.gat
+//map: ordeal_1-4.gat
+map: ordeal_2-1.gat
+map: ordeal_2-2.gat
+//map: ordeal_2-3.gat
+//map: ordeal_2-4.gat
+map: ordeal_3-1.gat
+map: ordeal_3-2.gat
+//map: ordeal_3-3.gat
+//map: ordeal_3-4.gat
+map: pay_arche.gat
+map: pay_dun00.gat
+map: pay_dun01.gat
+map: pay_dun02.gat
+map: pay_dun03.gat
+map: pay_dun04.gat
+map: pay_fild01.gat
+map: pay_fild02.gat
+map: pay_fild03.gat
+map: pay_fild04.gat
+map: pay_fild05.gat
+map: pay_fild06.gat
+map: pay_fild07.gat
+map: pay_fild08.gat
+map: pay_fild09.gat
+map: pay_fild10.gat
+map: pay_fild11.gat
+//map: payon.gat //moved down to new maps
+//map: payon_in01.gat //moved down to new maps
+//map: payon_in02.gat //moved down to new maps
+map: priest_1-1.gat
+map: priest_2-1.gat
+map: priest_3-1.gat
+map: prontera.gat
+map: prt_are_in.gat
+map: prt_are01.gat
+map: prt_castle.gat
+map: prt_church.gat
+map: prt_fild00.gat
+map: prt_fild01.gat
+map: prt_fild02.gat
+map: prt_fild03.gat
+map: prt_fild04.gat
+map: prt_fild05.gat
+map: prt_fild06.gat
+map: prt_fild07.gat
+map: prt_fild08.gat
+map: prt_fild09.gat
+map: prt_fild10.gat
+map: prt_fild11.gat
+map: prt_in.gat
+map: prt_maze01.gat
+map: prt_maze02.gat
+map: prt_maze03.gat
+map: prt_monk.gat
+map: prt_sewb1.gat
+map: prt_sewb2.gat
+map: prt_sewb3.gat
+map: prt_sewb4.gat
+//map: pvp_room.gat
+map: pvp_2vs2.gat
+map: pvp_c_room.gat
+map: pvp_n_1-1.gat
+map: pvp_n_1-2.gat
+map: pvp_n_1-3.gat
+map: pvp_n_1-4.gat
+map: pvp_n_1-5.gat
+map: pvp_n_2-1.gat
+map: pvp_n_2-2.gat
+map: pvp_n_2-3.gat
+map: pvp_n_2-4.gat
+map: pvp_n_2-5.gat
+map: pvp_n_3-1.gat
+map: pvp_n_3-2.gat
+map: pvp_n_3-3.gat
+map: pvp_n_3-4.gat
+map: pvp_n_3-5.gat
+map: pvp_n_4-1.gat
+map: pvp_n_4-2.gat
+map: pvp_n_4-3.gat
+map: pvp_n_4-4.gat
+map: pvp_n_4-5.gat
+map: pvp_n_5-1.gat
+map: pvp_n_5-2.gat
+map: pvp_n_5-3.gat
+map: pvp_n_5-4.gat
+map: pvp_n_5-5.gat
+map: pvp_n_6-1.gat
+map: pvp_n_6-2.gat
+map: pvp_n_6-3.gat
+map: pvp_n_6-4.gat
+map: pvp_n_6-5.gat
+map: pvp_n_7-1.gat
+map: pvp_n_7-2.gat
+map: pvp_n_7-3.gat
+map: pvp_n_7-4.gat
+map: pvp_n_7-5.gat
+map: pvp_n_8-1.gat
+map: pvp_n_8-2.gat
+map: pvp_n_8-3.gat
+map: pvp_n_8-4.gat
+map: pvp_n_8-5.gat
+map: pvp_n_room.gat
+map: pvp_y_1-1.gat
+map: pvp_y_1-2.gat
+map: pvp_y_1-3.gat
+map: pvp_y_1-4.gat
+map: pvp_y_1-5.gat
+map: pvp_y_2-1.gat
+map: pvp_y_2-2.gat
+map: pvp_y_2-3.gat
+map: pvp_y_2-4.gat
+map: pvp_y_2-5.gat
+map: pvp_y_3-1.gat
+map: pvp_y_3-2.gat
+map: pvp_y_3-3.gat
+map: pvp_y_3-4.gat
+map: pvp_y_3-5.gat
+map: pvp_y_4-1.gat
+map: pvp_y_4-2.gat
+map: pvp_y_4-3.gat
+map: pvp_y_4-4.gat
+map: pvp_y_4-5.gat
+map: pvp_y_5-1.gat
+map: pvp_y_5-2.gat
+map: pvp_y_5-3.gat
+map: pvp_y_5-4.gat
+map: pvp_y_5-5.gat
+map: pvp_y_6-1.gat
+map: pvp_y_6-2.gat
+map: pvp_y_6-3.gat
+map: pvp_y_6-4.gat
+map: pvp_y_6-5.gat
+map: pvp_y_7-1.gat
+map: pvp_y_7-2.gat
+map: pvp_y_7-3.gat
+map: pvp_y_7-4.gat
+map: pvp_y_7-5.gat
+map: pvp_y_8-1.gat
+map: pvp_y_8-2.gat
+map: pvp_y_8-3.gat
+map: pvp_y_8-4.gat
+map: pvp_y_8-5.gat
+map: pvp_y_room.gat
+map: sword_1-1.gat
+map: sword_2-1.gat
+map: sword_3-1.gat
+map: treasure01.gat
+map: treasure02.gat
+map: wizard_1-1.gat
+map: wizard_2-1.gat
+map: wizard_3-1.gat
+map: xmas.gat
+map: xmas_dun01.gat
+map: xmas_dun02.gat
+map: xmas_fild01.gat
+map: xmas_in.gat
+
+//---Ep3.0 Comodo ---
+
+map: beach_dun.gat
+map: beach_dun2.gat
+map: beach_dun3.gat
+map: cmd_fild01.gat
+map: cmd_fild02.gat
+map: cmd_fild03.gat
+map: cmd_fild04.gat
+map: cmd_fild05.gat
+map: cmd_fild06.gat
+map: cmd_fild07.gat
+map: cmd_fild08.gat
+map: cmd_fild09.gat
+map: cmd_in01.gat
+map: cmd_in02.gat
+map: comodo.gat
+
+//---EP3.1 Quiz Revolution ---
+
+map: quiz_00.gat
+map: quiz_01.gat
+map: g_room1-1.gat
+map: g_room1-2.gat
+map: g_room1-3.gat
+map: g_room2.gat
+
+//--- Ep4.0 Turtle Island ---
+
+map: tur_dun01.gat
+map: tur_dun02.gat
+map: tur_dun03.gat
+map: tur_dun04.gat
+map: tur_dun05.gat
+map: tur_dun06.gat
+
+//--- Ep4.1 The War of Emperium ---
+
+map: alde_gld.gat
+map: aldeg_cas01.gat
+map: aldeg_cas02.gat
+map: aldeg_cas03.gat
+map: aldeg_cas04.gat
+map: aldeg_cas05.gat
+map: gefg_cas01.gat
+map: gefg_cas02.gat
+map: gefg_cas03.gat
+map: gefg_cas04.gat
+map: gefg_cas05.gat
+map: gld_dun01.gat
+map: gld_dun02.gat
+map: gld_dun03.gat
+map: gld_dun04.gat
+map: guild_room.gat
+map: guild_vs1.gat
+map: guild_vs2.gat
+map: guild_vs3.gat
+map: guild_vs4.gat
+map: guild_vs5.gat
+map: guild_vs1-1.gat
+map: guild_vs1-2.gat
+map: guild_vs1-3.gat
+map: guild_vs1-4.gat
+map: guild_vs2-1.gat
+map: guild_vs2-2.gat
+//map: job_hunter.gat
+map: job_hunte.gat
+//map: job_knight.gat
+map: job_knt.gat
+//map: job_priest.gat
+map: job_prist.gat
+//map: job_sword1.gat
+//map: job_wizard.gat
+map: job_wiz.gat
+map: pay_gld.gat
+map: payg_cas01.gat
+map: payg_cas02.gat
+map: payg_cas03.gat
+map: payg_cas04.gat
+map: payg_cas05.gat
+map: prt_gld.gat
+map: prtg_cas01.gat
+map: prtg_cas02.gat
+map: prtg_cas03.gat
+map: prtg_cas04.gat
+map: prtg_cas05.gat
+
+
+//--- Ep5.0 Yuno ---
+
+map: alde_alche.gat
+map: in_rogue.gat
+map: job_cru.gat
+map: job_duncer.gat
+map: job_monk.gat
+map: job_sage.gat
+map: mag_dun01.gat
+map: mag_dun02.gat
+map: monk_test.gat
+map: quiz_test.gat
+map: yuno.gat
+map: yuno_fild01.gat
+map: yuno_fild02.gat
+map: yuno_fild03.gat
+map: yuno_fild04.gat
+map: yuno_in01.gat
+map: yuno_in02.gat
+map: yuno_in03.gat
+map: yuno_in04.gat
+map: yuno_in05.gat
+
+//--- Ep6.0 - Amatsu ---
+// Requires: kRO 08-10-03 or newer
+// or kRO Sakray 09-09-03 or newer
+
+map: ama_dun01.gat
+map: ama_dun02.gat
+map: ama_dun03.gat
+map: ama_fild01.gat
+map: ama_in01.gat
+map: ama_in02.gat
+map: ama_test.gat
+map: amatsu.gat
+
+//--- Ep6.1 - Gon Ryun ---
+
+map: gon_dun01.gat
+map: gon_dun02.gat
+map: gon_dun03.gat
+map: gon_fild01.gat
+map: gon_in.gat
+map: gon_test.gat
+map: gonryun.gat
+map: sec_in01.gat
+map: sec_in02.gat
+map: sec_pri.gat
+
+//--- Ep6.2 - Umbala ---
+// Requires: kRO 01-27-04 or newer
+// or kRO Sakray 12-02-03 or newer
+// or Akaru's SuperGRF 1.22 or newer
+map: umbala.gat
+map: um_dun01.gat
+map: um_dun02.gat
+map: um_fild01.gat
+map: um_fild02.gat
+map: um_fild03.gat
+map: um_fild04.gat
+map: um_in.gat
+
+//--- Ep6.3 - Niflheim ---
+// Requires: kRO 02-23-04 or newer
+// or kRO Sakray 01-09-04 or newer
+// or Akaru's SuperGRF 1.32 or newer
+map: niflheim.gat
+map: nif_fild01.gat
+map: nif_fild02.gat
+map: nif_in.gat
+map: yggdrasil01.gat
+
+//--- Ep6.4 - Valkyrie ---
+// Requires: kRO ??-??-04 or newer
+// or kRO Sakray 02-03-04 or newer
+// or Akaru's SuperGRF 1.34 or newer
+map: valkyrie.gat
+map: himinn.gat
+
+//--- Ep6.5 - Castle of Dragon (LouYang) ---
+// Requires kRO Sakray 03-30 or newer
+//(Akaru's SuperGRF required version: 1.52)
+map: lou_in01.gat
+map: lou_in02.gat
+map: lou_dun03.gat
+map: lou_dun02.gat
+map: lou_dun01.gat
+map: lou_fild01.gat
+map: louyang.gat
+
+//--- Ep6.6 - Novice Guild Siege ---
+//Requires kRO Sakray 04-07 or newer
+//(Akaru's SuperGRF required version: 1.53)
+//map: siege_test.gat
+map: n_castle.gat
+map: nguild_gef.gat
+map: nguild_prt.gat
+map: nguild_pay.gat
+map: nguild_alde.gat
+
+//--- Ep6.7 - Jawaii ---
+//Requires kRO Sakray 06-22 or newer
+//(Akaru's SuperGRF required version: 1.63)
+map: jawaii.gat
+map: jawaii_in.gat
+
+// --- Ep6.8 - Geffenia ---
+// Requires kRO Sakray 07-13 or newer
+// (Akaru's SuperGRF required version: 1.64)
+map: gefenia01.gat
+map: gefenia02.gat
+map: gefenia03.gat
+map: gefenia04.gat
+
+// --- Ep6.9 - New Payon ---
+// Requires kRO Sakray 09-03
+// -- dunno --
+map: payon.gat
+map: payon_in01.gat
+map: payon_in02.gat
+map: payon_in03.gat
+//same names as old maps except that payon_in03.gat got added
+
+// --- Ep? - Ayothaya ---
+// Requires kRO Sakray 09-21
+// -- 2004-10-19sdata_k.gpf --
+map: ayothaya.gat
+map: ayo_in01.gat
+map: ayo_in02.gat
+map: ayo_fild01.gat
+map: ayo_fild02.gat
+map: ayo_dun01.gat
+map: ayo_dun02.gat
+
+// --- God item quests maps ---
+// -- 2004-10-12sdata_k3.gpf --
+map: que_god01.gat
+map: que_god02.gat
+
+// --- Ep? - Schwarzwald Republic ---
+// -- 2004-12-28sdata_k.gpf --
+map: yuno_fild05.gat
+map: yuno_fild07.gat
+map: yuno_fild08.gat
+map: yuno_fild09.gat
+map: yuno_fild11.gat
+map: yuno_fild12.gat
+
+// --- Turbo Track Arena ---
+// -- 2005-03-08sdata_k.gpf --
+map: alde_tt02.gat
+map: turbo_n_1.gat
+map: turbo_n_4.gat
+map: turbo_n_8.gat
+map: turbo_n_16.gat
+map: turbo_e_4.gat
+map: turbo_e_8.gat
+map: turbo_e_16.gat
+map: turbo_room.gat
+
+// --- Einbroch/Einbech ---
+// -- 2005-03-15sdata_k.gpf --
+map: airplane.gat
+map: airport.gat
+map: einbech.gat
+map: einbroch.gat
+map: ein_dun01.gat
+map: ein_dun02.gat
+map: ein_fild06.gat
+map: ein_fild07.gat
+map: ein_fild08.gat
+map: ein_fild09.gat
+map: ein_fild10.gat
+map: ein_in01.gat
+map: que_sign01.gat
+map: que_sign02.gat
+
+
+// --- Einbroch and Lightalzen ---
+// -- 2005-05-10sdata_k.gpf --
+map: ein_fild03.gat
+map: ein_fild04.gat
+map: lhz_fild02.gat
+map: lhz_fild03.gat
+
+// --- Lighthalzen and Juperos Dungeon ---
+// -- 2005-06-14sdata_k.gpf --
+map: yuno_pre.gat
+map: lhz_fild01.gat
+map: lighthalzen.gat
+map: lhz_in01.gat
+map: lhz_in02.gat
+map: lhz_in03.gat
+map: lhz_que01.gat
+map: lhz_dun01.gat
+map: lhz_dun02.gat
+map: lhz_dun03.gat
+map: lhz_cube.gat
+map: juperos_01.gat
+map: juperos_02.gat
+map: jupe_area1.gat
+map: jupe_area2.gat
+map: jupe_core.gat
+map: jupe_ele.gat
+map: jupe_ele_r.gat
+map: jupe_gate.gat
+
+// --- Lighthalzen & Juno Airport ---
+// -- resnametable clones of airport.gat and airplane.gat --
+map: y_airport.gat
+map: lhz_airport.gat
+map: airplane_01.gat
+
+// --- Juperos Dungeon ---
+// -- 2005-06-28sdata_k.gpf --
+map: jupe_cave.gat
+
+// --- Quiz Revolution ---
+// -- 2005-08-02sdata_k.gpf --
+map: quiz_02.gat
+
+// --- Hugel Field ---
+// -- 2005-08-23sdata_k.gpf --
+map: hu_fild07.gat
+map: hu_fild05.gat
+map: hu_fild04.gat
+map: hu_fild01.gat
+map: yuno_fild06.gat
+
+// --- Star Knight And Soul Linker Job Change Maps ---
+// -- 2005-08-23sdata_k.gpf --
+map: job_soul.gat
+map: job_star.gat
+
+// --- Abyss Lake, Thanatos Tower --
+// -- 2005-09-13sdata_k.gpf - 2005-09-13sdata_k6.gpf --
+map: que_job01.gat
+map: que_job02.gat
+map: que_job03.gat
+map: abyss_01.gat
+map: abyss_02.gat
+map: abyss_03.gat
+map: thana_step.gat
+map: thana_boss.gat
+map: tha_scene01.gat
+map: tha_t01.gat
+map: tha_t02.gat
+map: tha_t03.gat
+map: tha_t04.gat
+map: tha_t07.gat
+map: tha_t05.gat
+map: tha_t06.gat
+map: tha_t08.gat
+
+// --- Thanatos Tower ---
+// -- 2005-09-21sdata_k.gpf --
+map: tha_t09.gat
+map: tha_t10.gat
+map: tha_t11.gat
+map: tha_t12.gat
+
+// --- Auction Market ---
+// -- 2005-11-29sdata_k.gpf --
+map: auction_01.gat
+map: auction_02.gat
+
+// --- Garden City Hugel / Kiehl ---
+// -- 2005-12-20sdata_k.gpf --
+map: hugel.gat
+map: hu_in01.gat
+map: que_bingo.gat
+map: que_hugel.gat
+map: p_track01.gat
+map: p_track02.gat
+map: odin_tem01.gat
+map: odin_tem02.gat
+map: odin_tem03.gat
+map: hu_fild02.gat
+map: hu_fild03.gat
+map: hu_fild06.gat
+map: ein_fild01.gat
+map: ein_fild02.gat
+map: ein_fild05.gat
+map: yuno_fild10.gat
+map: kh_kiehl02.gat
+map: kh_kiehl01.gat
+map: kh_dun02.gat
+map: kh_dun01.gat
+map: kh_mansion.gat
+map: kh_rossi.gat
+map: kh_school.gat
+map: kh_vila.gat
+
+//------------------------- Clone Maps ---------------------------
+//------------------------- Extra Maps ---------------------------
+
+// Ragnarok World Championship 2004
+// Requires: RWC 2004 Client
+// or Akaru's SuperGRF 1.64 or newer
+//map: rwc01.gat
+//map: rwc02.gat
+//map: rwc03.gat
+
+//Christmas & Sakura Special
+//Requires Akaru's SuperGRF 1.1 or newer
+//map: prontera_x.gat
+//map: alberta_x.gat
+//map: aldebaran_x.gat
+//map: geffen_x.gat
+//map: izlude_x.gat
+//map: prt_church_x.gat
+//map: prontera_s.gat
+//map: pay_arche_s.gat
+
+//Fenced Lutie
+//Requires Akaru's SuperGRF 1.23 or newer
+//map: xmas_old.gat
+
+//Alpha Maps
+//Requires adata.grf containing alpha maps and data
+//map: fay_vilg00.gat
+//map: fay_vilg01.gat
+//map: gef_vilg00.gat
+//map: gef_vilg01.gat
+//map: moc_dugn01.gat
+//map: moc_dugn02.gat
+//map: moc_fild01.gat
+//map: moc_fild02.gat
+//map: moc_fild03.gat
+//map: moc_fild04.gat
+//map: moc_intr00.gat
+//map: moc_intr01.gat
+//map: moc_intr02.gat
+//map: moc_intr04.gat
+//map: moc_vilg00.gat
+//map: moc_vilg01.gat
+//map: moc_vilg02.gat
+//map: probemap.gat
+//map: probemap02.gat
+//map: prt_cstl01.gat
+//map: prt_dugn00.gat
+//map: prt_dugn01.gat
+//map: prt_fild00.gat
+//map: prt_fild01.gat
+//map: prt_fild03.gat
+//map: prt_fild04.gat
+//map: prt_fild05.gat
+//map: prt_intr01.gat
+//map: prt_intr01_a.gat
+//map: prt_intr02.gat
+//map: prt_vilg00.gat
+//map: prt_vilg01.gat
+//map: prt_vilg02.gat
+//map: tank_test.gat
+//map: tank_test2.gat
+//map: test.gat
diff --git a/conf-tmpl/motd.txt b/conf-tmpl/motd.txt
new file mode 100644
index 000000000..fe8587222
--- /dev/null
+++ b/conf-tmpl/motd.txt
@@ -0,0 +1,2 @@
+// Internal default is limited to 128 lines. If you need more, you will need to modify the MOTD_LINE_SIZE definition in pc.c
+Welcome to eAthena SVN Version! Enjoy! Please report any bugs you find in eAthena :). \ No newline at end of file
diff --git a/conf-tmpl/msg_athena.conf b/conf-tmpl/msg_athena.conf
new file mode 100644
index 000000000..e86f59a95
--- /dev/null
+++ b/conf-tmpl/msg_athena.conf
@@ -0,0 +1,504 @@
+// eAthena msg_athena.conf
+// Message Configuration
+// For translation, just change msg here (second line), no need to modify source code,
+// or alternatively, use conf/import/msg_conf.txt
+// Format:
+// // English message
+// msg_number: translated message
+
+// 0-499: reserved for GM commands
+// 500-999 reserved for others
+
+// Messages of GM commands
+// -----------------------
+
+0: Warped.
+1: Map not found.
+2: Coordinates out of range.
+3: Character not found.
+4: Jump to %s
+5: Jump to %d %d
+6: Character data respawn point saved.
+7: Warping to respawn point.
+8: Speed changed.
+9: Options changed.
+10: Invisible: Off
+11: Invisible: On
+12: Your job has been changed.
+13: You've died.
+14: Character killed.
+15: Player warped (message sends to player too).
+16: You've been revived!
+17: HP, SP recovered.
+18: Item created.
+19: Invalid item ID or name.
+20: All of your items have been removed.
+21: Base level raised.
+22: Base level lowered.
+23: Job level can't go any higher.
+24: Job level raised.
+25: Job level lowered.
+26: Help commands:
+27: File help.txt not found.
+28: No player found.
+29: 1 player found.
+30: %d players found.
+31: PvP: Off.
+32: PvP: On.
+33: GvG: Off.
+34: GvG: On.
+35: You can't use this command with this class.
+36: Appearence changed.
+37: An invalid number was specified.
+38: Invalid location number or name.
+39: All monster summoned!
+40: Invalid monster ID or name.
+41: Impossible to decrease the number/value.
+42: Stat changed.
+43: You're not in a guild.
+44: You're not the master of your guild.
+45: Guild level change failed.
+46: %s recalled!
+47: Base level can't go any higher.
+48: Character's job changed.
+49: Invalid job ID.
+50: You already have some GM powers.
+51: Character revived.
+52: This option cannot be used in PK Mode.
+53: '%s' stats:
+54: No player found in map '%s'.
+55: 1 player found in map '%s'.
+56: %d players found in map '%s'.
+57: Character's respawn point changed.
+58: Character's options changed.
+59: Night Mode Activated.
+60: Day Mode Activated.
+61: The holy messenger has given judgement.
+62: Judgement was made.
+63: Mercy has been shown.
+64: Mercy has been granted.
+65: Character's base level raised.
+66: Character's base level lowered.
+67: Character's job level can't go any higher.
+68: character's job level raised.
+69: Character's job level lowered.
+70: You have learned the skill.
+71: You have forgotten the skill.
+72: Guild siege warfare start!
+73: Already it has started siege warfare.
+74: Guild siege warfare end!
+75: Siege warfare hasn't started yet.
+76: You have received all skills.
+77: The reference result of '%s' (name: id):
+78: %s: %d
+79: It is %d affair above.
+80: Give a display name and monster name/id please.
+81: Your GM level don't authorize you to do this action on this player.
+82: Please, use one of this number/name:
+83: Cannot spawn emperium.
+84: All stats changed!
+85: Invalid time for ban command.
+86: Sorry, but a player name have at least 4 characters.
+87: Sorry, but a player name have 23 characters maximum.
+88: Character name sends to char-server to ask it.
+89: Sorry, it's already the night. Impossible to execute the command.
+90: Sorry, it's already the day. Impossible to execute the command.
+91: Character's base level can't go any higher.
+92: All characters recalled!
+93: All online characters of the %s guild are near you.
+94: Incorrect name/ID, or no one from the guild is online.
+95: All online characters of the %s party are near you.
+96: Incorrect name or ID, or no one from the party is online.
+97: Item database reloaded.
+98: Monster database reloaded.
+99: Skill database reloaded.
+100: Scripts reloaded.
+101: Login-server asked to reload GM accounts and their level.
+102: Mounted Peco.
+103: No longer spying on the %s guild.
+104: Spying on the %s guild.
+105: No longer spying on the %s party.
+106: Spying on the %s party.
+107: All items have been repaired.
+108: No item need to be repaired.
+109: Player has been nuked!
+110: Npc Enabled.
+111: This NPC doesn't exist.
+112: Npc Disabled.
+113: %d item(s) removed by a GM.
+114: %d item(s) removed from the player.
+115: %d item(s) removed. Player had only %d on %d items.
+116: Character does not have the item.
+117: GM has send you in jails.
+118: Player warped in jails.
+119: This player is not in jails.
+120: GM has discharge you.
+121: Player warped to Prontera.
+122: Disguise applied.
+123: Monster/NPC name/id hasn't been found.
+124: Undisguise applied.
+125: You're not disguised.
+//Clone Messages
+126: Evil Clone spawned.
+127: Unable to spawn evil clone.
+128: Clone spawned.
+129: Unable to spawn clone.
+130: Slave clone spawned.
+131: Unable to spawn slave clone.
+//Messages 132-139 are no longer used, available for future reuse (preferrable for more variations of @clone)
+140: Character's disguise applied.
+141: Character's undisguise applied.
+142: Character is not disguised.
+//143 Free
+144: Invalid actual E-mail. If you have default E-mail, type a@a.com.
+145: Invalid new E-mail. Please enter a real E-mail.
+146: New E-mail must be a real E-mail.
+147: New E-mail must be different of the actual E-mail.
+148: Information sended to login-server via char-server.
+149: Impossible to increase the number/value.
+150: No GM found.
+151: 1 GM found.
+152: %d GMs found.
+153: %s is Unknown Command.
+154: %s failed.
+155: Impossible to change your job.
+156: HP or/and SP modified.
+157: HP and SP are already with the good value.
+158: Base level can't go any lower.
+159: Job level can't go any lower.
+160: PvP is already Off.
+161: PvP is already On.
+162: GvG is already Off.
+163: GvG is already On.
+164: Your memo point #%d doesn't exist.
+165: All monsters killed!
+166: No item has been refined!
+167: 1 item has been refined!
+168: %d items have been refined!
+169: This item (%d: '%s') is not an equipment.
+170: This item is not an equipment.
+171: %d - void
+172: You replace previous memo position %d - %s (%d,%d).
+173: Note: you don't have the 'Warp' skill level to use it.
+174: Number of status points changed!
+175: Number of skill points changed!
+176: Number of zenys changed!
+177: Impossible to decrease a stat.
+178: Impossible to increase a stat.
+179: Guild level changed.
+180: The monter/egg name/id doesn't exist.
+181: You already have a pet.
+182: Pet friendly value changed!
+183: Pet friendly is already the good value.
+184: Sorry, but you have no pet.
+185: Pet hungry value changed!
+186: Pet hungry is already the good value.
+187: You can now rename your pet.
+188: You can already rename your pet.
+189: This player can now rename his/her pet.
+190: This player can already rename his/her pet.
+191: Sorry, but this player has no pet.
+192: Impossible to change the character's job.
+193: Character's base level can't go any lower.
+194: Character's job level can't go any lower.
+195: All players have been kicked!
+196: You already have this quest skill.
+197: This skill number doesn't exist or isn't a quest skill.
+198: This skill number doesn't exist.
+199: This player has learned the skill.
+200: This player already has this quest skill.
+201: You don't have this quest skill.
+202: This player has forgotten the skill.
+203: This player doesn't have this quest skill.
+204: WARNING: more than 1000 spiritballs can CRASH your server and/or client!
+205: You already have this number of spiritballs.
+206: '%s' skill points reseted!
+207: '%s' stats points reseted!
+208: '%s' skill and stats points reseted!
+209: Character's number of skill points changed!
+210: Character's number of status points changed!
+211: Character's number of zenys changed!
+212: Cannot mount a Peco while in disguise.
+213: You can not mount a peco with your job.
+214: Unmounted Peco.
+215: This player cannot mount a Peco while in disguise.
+216: Now, this player mounts a peco.
+217: This player can not mount a peco with his/her job.
+218: Now, this player has not more peco.
+219: %d day
+220: %d days
+221: %s %d hour
+222: %s %d hours
+223: %s %d minute
+224: %s %d minutes
+225: %s and %d second
+226: %s and %d seconds
+227: Cannot wear disguise while riding a Peco.
+228: Character cannot wear disguise while riding a Peco.
+229: Your Effect Has Changed.
+230: Server time (normal time): %A, %B %d %Y %X.
+231: Game time: The game is in permanent daylight.
+232: Game time: The game is in permanent night.
+233: Game time: The game is actualy in night for %s.
+234: Game time: After, the game will be in permanent daylight.
+235: Game time: The game is actualy in daylight for %s.
+236: Game time: After, the game will be in permanent night.
+237: Game time: After, the game will be in night for %s.
+238: Game time: A day cycle has a normal duration of %s.
+239: Game time: After, the game will be in daylight for %s.
+240: %d monster(s) summoned!
+241: You can now kill anybody
+242: You are now killable
+243: Map skills are off
+244: Map skills are on
+245: Server Uptime: %ld days, %ld hours, %ld minutes, %ld seconds.
+246: Your GM level don't authorize you to do this action.
+247: You are not authorized to warp to this map.
+248: You are not authorized to warp from your current map.
+249: You are not authorized to warp to your save map.
+250: You have already opened your storage. Close it first.
+251: You have already opened your guild storage. Close it first.
+252: You are not in a guild.
+253: You are not authorized to memo this map.
+254: GM commands configuration reloaded.
+255: Battle configuration reloaded.
+256: Status database reloaded.
+257: Player database reloaded.
+258: Sent packet 0x%x (%d)
+259: Invalid packet
+260: This item cannot be traded.
+261: Script could not be loaded.
+262: Script loaded.
+263: This item cannot be drop.
+264: This item cannot be stored.
+265: %s has bought your item(s).
+266: Some of your items cannot be vended and were removed from the shop.
+267: '%s' designated maps reseted!
+268: Reloaded the Message of the Day.
+
+// Guild Castles Number
+// --------------------
+299: ?? Castles
+300: None Taken
+301: One Castle
+302: Two Castles
+303: Three Castles
+304: Four Castles
+305: Five Castles
+306: Six Castles
+307: Seven Castles
+308: Eight Castles
+309: Nine Castles
+310: Ten Castles
+311: Eleven Castles
+312: Twelve Castles
+313: Thirteen Castles
+314: Fourteen Castles
+315: Fifteen Castles
+316: Sixteen Castles
+317: Seventeen Castles
+318: Eighteen Castles
+319: Nineteen Castles
+320: Twenty Castles
+321: Twenty One Castles
+322: Twenty Two Castles
+323: Twenty Three Castles
+324: Total Domination
+//alternative
+//324: Twenty Four Castles
+
+// Players Titles (for @who, etc commands, check battle_athena.conf for titles level setting)
+// Useful note: you may remove ':%d' from the line, then you will see only player title, w/o his level
+325: Super player:%d
+326: Super player+:%d
+327: Mediator:%d
+328: Sub-GM:%d
+329: Sub-GM+:%d
+330: GM:%d
+331: GM Chief:%d
+332: Administrator:%d
+// Templates for @who output
+333: Name: %s
+334: (%s)
+335: | Party: '%s'
+336: | Guild: '%s'
+//You may ommit the last %s, then you won't see players job name
+337: | L:%d/%d | Job: %s
+//You may ommit 2 last %d, then you won't see players coords, just map name
+338: | Location: %s %d %d
+
+// @duel (part 1)
+350: Duel: You can't use @invite. You aren't a duellist.
+351: Duel: The limit of players is reached.
+352: Duel: Player name not found.
+353: Duel: The Player is in the duel already.
+354: Duel: Duel invitation has been sent.
+355: Duel: You can't use @duel without @reject.
+356: Duel: You can take part in duel once per %d minutes.
+357: Duel: Invalid value.
+358: Duel: You can't use @leave. You aren't a duellist.
+359: Duel: You've left the duel.
+360: Duel: You can't use @accept without a duel invitation.
+361: Duel: The duel invitation has been accepted.
+362: Duel: You can't use @reject without a duel invitation.
+363: Duel: The duel invitation has been rejected.
+// @duel (part 2)
+370: -- Duels: %d/%d, Members: %d/%d, Max players: %d --
+371: -- Duels: %d/%d, Members: %d/%d --
+372: -- Duel has been created (Use @invite/@leave) --
+373: -- Player %s invites %s to duel --
+374: Blue -- Player %s invites you to PVP duel (Use @accept/@reject) --
+375: <- Player %s has left the duel --
+376: -> Player %s has accepted the duel --
+377: -- Player %s has rejected the duel --
+// Main chat
+380: Main chat has been activated.
+381: Main chat already activated.
+382: Main chat has been disabled.
+383: Main chat already disabled.
+384: Main chat is currently enabled. Usage: @main <on|off>, @main <message>.
+385: Main chat is currently disabled. Usage: @main <on|off>, @main <message>.
+386: Main@%s: %s
+387: You cannot use Main chat while muted.
+
+// Messages of others (not for GM commands)
+// ----------------------------------------
+
+500: Night Mode is already active
+501: Your account time limit is: %d-%m-%Y %H:%M:%S.
+502: Day Mode is Activated
+503: Night Mode is Activated
+
+//Supernovice's Guardian Angel
+//actually.. new client msgtxt file contains these 3 lines... [Lupus]
+//----------------------------
+504: Guardian Angel, can you hear my voice? ^^;
+505: My name is %s, and I'm a Super Novice~
+506: Please help me~ T.T
+
+// Trade Spoof Messages
+507: This player has been banned for %d minute(s).
+508: This player hasn't been banned (Ban option is disabled).
+//509 Available....
+
+//mail system
+//----------------------
+510: You have no messages.
+511: %d - From : %s (New - Priority)
+512: %d - From : %s (New)
+513: %d - From : %s
+514: You have %d new messages.
+515: You have %d unread priority messages.
+516: You have no new messages.
+517: Message not found.
+518: Reading message from %s.
+519: Cannot delete unread priority mail.
+520: You have recieved new mail, use @listmail before deleting.
+521: Message deleted.
+522: You must wait 10 minutes before sending another message.
+523: Access Denied.
+524: Character does not exist.
+525: Mail has been sent.
+526: You have new mail.
+
+// Bot detect messages (currently unused)
+535: Possible use of BOT (99%% of chance) or modified client by '%s' (account: %d, char_id: %d). This player ask your name when you are hidden.
+
+536: Character '%s' (account: %d) try to use a bot (it tries to detect a fake player).
+537: Character '%s' (account: %d) try to use a bot (it tries to detect a fake mob).
+// Trade Spoof Messages
+538: Hack on trade: character '%s' (account: %d) try to trade more items that he has.
+539: This player has %d of a kind of item (id: %d), and try to trade %d of them.
+540: This player has been definitivly blocked.
+// Rare Items Drop/Steal announce
+541: '%s' won %s's %s (chance: %0.02f%%)
+542: '%s' stole %s's %s (chance: %0.02f%%)
+// @Away message bits
+543: (Automessage has been sent)
+544: Away [AT] - "%s"
+545: Away - "%s"
+546: Away automessage has been activated.
+547: Away automessage has been disabled.
+548: Usage: @away,@aw <message>. Enter empty message for disable it.
+// @Autotrade
+549: You should be vending to use @Autotrade.
+
+//550 -> 650: Job Names
+550: Novice
+551: Swordsman
+552: Mage
+553: Archer
+554: Acolyte
+555: Merchant
+556: Thief
+557: Knight
+558: Priest
+559: Wizard
+560: Blacksmith
+561: Hunter
+562: Assassin
+563: Crusader
+564: Monk
+565: Sage
+566: Rogue
+567: Alchemist
+568: Bard
+569: Dancer
+570: Wedding
+571: Super Novice
+572: Gunslinger
+573: Ninja
+574: Christmas
+575: High Novice
+576: High Swordsman
+577: High Mage
+578: High Archer
+579: High Acolyte
+580: High Merchant
+581: High Thief
+582: Lord Knight
+583: High Priest
+584: High Wizard
+585: Whitesmith
+//585: Mastersmith //IRO name
+586: Sniper
+587: Assassin Cross
+588: Paladin
+589: Champion
+590: Professor
+//590: Scholar //IRO name
+591: Stalker
+592: Creator
+//592: Biochemist //IRO Name
+593: Clown
+//593: Minstrel //IRO Name
+594: Gypsy
+595: Baby Novice
+596: Baby Swordsman
+597: Baby Mage
+598: Baby Archer
+599: Baby Acolyte
+600: Baby Merchant
+601: Baby Thief
+602: Baby Knight
+603: Baby Priest
+604: Baby Wizard
+605: Baby Blacksmith
+606: Baby Hunter
+607: Baby Assassin
+608: Baby Crusader
+609: Baby Monk
+610: Baby Sage
+611: Baby Rogue
+612: Baby Alchemist
+613: Baby Bard
+614: Baby Dancer
+615: Super Baby
+616: Taekwon
+617: Star Gladiator
+618: Soul Linker
+//...
+650: Unknown Job
+
+//Custom translations
+import: conf/import/msg_conf.txt
diff --git a/conf-tmpl/packet_athena.conf b/conf-tmpl/packet_athena.conf
new file mode 100644
index 000000000..1c29c84bf
--- /dev/null
+++ b/conf-tmpl/packet_athena.conf
@@ -0,0 +1,51 @@
+// Athena sockets Configuration file
+// translated (davidsiaw)
+
+
+// Display debug reports (iWhen something goes wrong during the report, the report is saved.)
+debug: no
+
+// How long can a socket stall before closing the connection (in seconds)
+stall_time: 60
+
+
+//----- IP Rules Settings -----
+
+// Do we check IP's before allowing incoming connections?
+enable_ip_rules: yes
+
+// Decide the order of access restriction (Same as apache?)
+// deny,allow Is the standard
+
+order: deny,allow
+// order: allow,deny
+// order: mutual-failture
+
+// The IP list which it uses to access controls
+// allow : Allows access regardless of permissions
+// deny : Completely disallow
+// Žw’è–³‚µ : If the permission check encounters mutual-failure(whatever that means) it will disallow access
+
+// allow: 127.0.0.1
+// allow: 192.168.0.0/16
+// allow: 10.0.0.0/255.0.0.0
+allow: all
+
+// deny: 127.0.0.1
+
+
+//---- Ddos Protection Settings ----
+// If there is a connection request within ddos_interval msec for ddos_count number of times, it will assume it is a ddos attack
+
+// Consecutive intervals(msec)
+ddos_interval: 3000
+
+// Connection frequency
+ddos_count: 5
+
+// The time interval after which the threat of ddos is assumed to be gone
+// After this amount of time, the ddos restrictions are lifted.
+ddos_autoreset: 600000
+
+
+//import: conf/import/packet_conf.txt
diff --git a/conf-tmpl/plugin_athena.conf b/conf-tmpl/plugin_athena.conf
new file mode 100644
index 000000000..1d7cbbd62
--- /dev/null
+++ b/conf-tmpl/plugin_athena.conf
@@ -0,0 +1,29 @@
+// Athena Plugins Configuration file
+
+// Should we auto search for plugin files and load them?
+// If set to 'yes' you will not need to set 'plugin:' commands
+// in this conf file to load them
+auto_search: no
+
+//------Plugins List -----------
+
+// Just a sample plugin
+//plugin: sample
+
+// UPnP core plugin
+plugin: upnp
+
+// GUI core plugin
+//plugin: gui
+
+// Crash and Uptime reporting for CygWin/Linux
+//plugin: sig
+
+// Crash reporting for Windows
+//plugin: exchndl
+
+// Process id logging
+//plugin: pid
+
+// Built-in webserver
+//plugin: httpd \ No newline at end of file
diff --git a/conf-tmpl/readme.txt b/conf-tmpl/readme.txt
new file mode 100644
index 000000000..6b0ddd2ac
--- /dev/null
+++ b/conf-tmpl/readme.txt
@@ -0,0 +1,33 @@
+What is the import folder for?
+
+Most people don't know the real use of the import folder. After you do, you will wonder
+what you ever did without it.
+
+The main thing it does, is provide a way for you to change your config settings without
+having to update the files every time you update your server. You store your changes, and
+the rest are updated with eA (usually though SVN).
+
+How does this work?
+
+Well, you place only the settings you have changed in the import files. I'll use
+battle_athena.conf and battle_conf.txt for my example. Everytime you update you conf
+folder, using the normal method, you have to go and edit the configs again. So, you have to
+redo your rates, redo your ip addresses, you have to redo it all. Well, not with the import
+system.
+
+Say you want to change your base experience rate from the default (100)to 7x (700). Well
+then you would place this in your import/battle_conf.txt:
+
+// Rate at which exp. is given. (Note 2)
+base_exp_rate: 700
+
+You don't need the comment (duh, it's a commnet), but I usually leave them for clarity
+sake.
+
+So, now this new setting take place over the setting in battle_athena.conf. You just keep
+this file everytime you update, and your setting will always be there. Neat, isn't it?
+
+So, yeah, that's what the import folder is for. I hope to see a lot more people use it, to
+make my life as a managed server runer better.
+
+Semi-guide by Ajarn \ No newline at end of file
diff --git a/conf-tmpl/script_athena.conf b/conf-tmpl/script_athena.conf
new file mode 100644
index 000000000..0281d66dc
--- /dev/null
+++ b/conf-tmpl/script_athena.conf
@@ -0,0 +1,63 @@
+// ______ __ __
+// /\ _ \/\ \__/\ \
+// __\ \ \L\ \ \ ,_\ \ \___ __ ___ __
+// /'__`\ \ __ \ \ \/\ \ _ `\ /'__`\/' _ `\ /'__`\
+///\ __/\ \ \/\ \ \ \_\ \ \ \ \/\ __//\ \/\ \/\ \L\.\_
+//\ \____\\ \_\ \_\ \__\\ \_\ \_\ \____\ \_\ \_\ \__/.\_\
+// \/____/ \/_/\/_/\/__/ \/_/\/_/\/____/\/_/\/_/\/__/\/_/
+// _ _ _ _ _ _ _ _ _ _ _ _ _
+// / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \
+//( e | n | g | l | i | s | h ) ( A | t | h | e | n | a )
+// \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/
+//
+//--------------------------------------------------------
+// eAthena Script Configuration File
+//--------------------------------------------------------
+
+
+// When choosing those which it refines setting the letter which is indicated. (Those for word use other than Japanese?)
+refine_posword: Head,Body,Left hand,Right hand,Robe,Shoes,Accessory 1,Accessory 2,Head 2,Head 3,Not Equipped
+
+warn_func_no_comma: yes
+
+warn_cmd_no_comma: yes
+
+warn_func_mismatch_paramnum: yes
+
+warn_cmd_mismatch_paramnum: yes
+
+check_cmdcount: 655360
+
+check_gotocount: 2048
+
+
+//---- Custom script functions ----
+
+// 0 - Event script is defined as an NPC by itself
+// 1 - Event script can be called by script label
+event_script_type: 0
+
+// For events to be activated do we require
+// a 'set [EventName],1;' to be called first?
+event_requires_trigger: no
+
+// Name of event when a player has died
+die_event_name: PCDieEvent
+
+// Name of event when a player kills something
+kill_event_name: PCKillEvent
+
+// Name of event when a player logs out
+logout_event_name: PCLogoutEvent
+
+// Name of event when a player logs in
+login_event_name: PCLoginEvent
+
+// Name of event when a player changes map
+loadmap_event_name: PCLoadMapEvent
+
+// Name of event when a player levels up (base lv)
+baselvup_event_name: PCBaseLvUpEvent
+
+// Name of event when a player levels up (job lv)
+joblvup_event_name: PCJobLvUpEvent \ No newline at end of file