summaryrefslogtreecommitdiff
path: root/conf-tmpl/battle/homunc.conf
diff options
context:
space:
mode:
Diffstat (limited to 'conf-tmpl/battle/homunc.conf')
-rw-r--r--conf-tmpl/battle/homunc.conf7
1 files changed, 4 insertions, 3 deletions
diff --git a/conf-tmpl/battle/homunc.conf b/conf-tmpl/battle/homunc.conf
index f5e48281f..f4c045522 100644
--- a/conf-tmpl/battle/homunc.conf
+++ b/conf-tmpl/battle/homunc.conf
@@ -31,13 +31,14 @@
// (placed here since homuncs are more or less like pet mobs)
// Activates various homunc-related 'quirks' that makes them behave unlike
// normal characters.
-// 0x001: They can't be targetted by support skills (except for their master)
-// 0x002: They are inmune to land skills.
+// 0x001: Can't be targetted by support skills (except for their master)
+// 0x002: Immunity to land skills.
// 0x004: Mobs will always go after them instead of players until attacked.
-// 0x008: They copy their master's speed on spawn/map-change
+// 0x008: Copy their master's speed on spawn/map-change
// 0x010: They display luk/3+1 instead of their actual critical in the
// stat window (by default they don't crit)
// 0x020: Their Min-Matk is always the same as their max
+// 0x040: Skill re-use delay is reset when they are vaporized.
hom_setting: 0xFFFF
// The rate a homunculus will get friendly by feeding it. (Note 2)