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authorPlaytester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-11-05 11:21:08 +0000
committerPlaytester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-11-05 11:21:08 +0000
commitb37ff824d8160eb2cc8f45e435cfdb09cf7db077 (patch)
tree1b9369463229ca9bf10e13a38c15a1b9a69ca54e /src
parentd0d24cf90cc9b899bfbead85fb4b48cffc10ce57 (diff)
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* Reverted official drop rate estimation
- although it really exists we don't have enough information about it - if server owners really want it they can implement it themselves (it's just a one-line fix anyways) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11658 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src')
-rw-r--r--src/map/mob.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/map/mob.c b/src/map/mob.c
index abbe46ba8..ed25d4198 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -3380,7 +3380,6 @@ static bool mob_parse_dbrow(char** str)
}
type = itemdb_type(db->dropitem[i].nameid);
rate = atoi(str[k+1]);
- if (rate < 1000) rate += 1; //Official drop bug estimate
if (class_ >= 1324 && class_ <= 1363)
{ //Treasure box drop rates [Skotlex]
rate_adjust = battle_config.item_rate_treasure;