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authorHaru <haru@dotalux.com>2016-02-28 02:48:47 +0100
committerHaru <haru@dotalux.com>2016-04-30 15:57:50 +0200
commit89e0550e4dee7a5076f7b12d335468fd3bb4f26d (patch)
treee703a93cd87ed0b7522b3606bdcba576df439120 /src
parent7eb4ae4d1f846c1877d3650e4548cb0cb141a2d1 (diff)
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Added one level of indirection to all variables in pre-hook functions
- Previously, only scalar variables had their indirection level increased. Now pointers do as well (this allows users to override const pointers) Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src')
-rw-r--r--src/plugins/sample.c5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/plugins/sample.c b/src/plugins/sample.c
index 991e03e4c..b1ff4b39f 100644
--- a/src/plugins/sample.c
+++ b/src/plugins/sample.c
@@ -114,9 +114,10 @@ void sample_packet0f3(int fd) {
}
int my_pc_dropitem_storage;/* storage var */
/* my custom prehook for pc_dropitem, checks if amount of item being dropped is higher than 1 and if so cap it to 1 and store the value of how much it was */
-int my_pc_dropitem_pre(struct map_session_data *sd,int *n,int *amount) {
+int my_pc_dropitem_pre(struct map_session_data **sd, int *n, int *amount)
+{
my_pc_dropitem_storage = 0;
- if( *amount > 1 ) {
+ if (*amount > 1) {
my_pc_dropitem_storage = *amount;
*amount = 1;
}