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authorFlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-03-24 23:18:08 +0000
committerFlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-03-24 23:18:08 +0000
commit50af381687c3a2e866f131368f48eb760cd40d9e (patch)
treea9d4bad19dcf351cb8a939b9a638324933b30714 /src/map
parent3731a2ee949a424941f46a653525fcd4bfca0e3f (diff)
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* Added temporary code to track and prevent the multiple remove_map's that appear to be happening.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12430 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map')
-rw-r--r--src/map/clif.c1
-rw-r--r--src/map/pc.h1
-rw-r--r--src/map/unit.c11
3 files changed, 13 insertions, 0 deletions
diff --git a/src/map/clif.c b/src/map/clif.c
index 553675939..ea2270024 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -7813,6 +7813,7 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd)
if (map[sd->bl.m].users++ == 0 && battle_config.dynamic_mobs) //Skotlex
map_spawnmobs(sd->bl.m);
+ sd->state.debug_remove_map = 0; // temporary state to track double remove_map's [FlavioJS]
map_addblock(&sd->bl);
clif_spawn(&sd->bl);
diff --git a/src/map/pc.h b/src/map/pc.h
index c55e7f2cc..a7d30d1ce 100644
--- a/src/map/pc.h
+++ b/src/map/pc.h
@@ -88,6 +88,7 @@ struct map_session_data {
unsigned killable : 1;
unsigned doridori : 1;
unsigned ignoreAll : 1;
+ unsigned debug_remove_map : 1; // temporary state to track double remove_map's [FlavioJS]
unsigned short autoloot;
unsigned short autolootid; // [Zephyrus]
unsigned noks : 3; // [Zeph Kill Steal Protection]
diff --git a/src/map/unit.c b/src/map/unit.c
index 5bdccd83d..afcd999b8 100644
--- a/src/map/unit.c
+++ b/src/map/unit.c
@@ -1689,8 +1689,19 @@ int unit_remove_map(struct block_list *bl, int clrtype)
party_send_dot_remove(sd);//minimap dot fix [Kevin]
guild_send_dot_remove(sd);
+ if( map[bl->m].users <= 0 || sd->state.debug_remove_map )
+ {// this is only place where map users is decreased, if the mobs were removed too soon then this function was executed too many times [FlavioJS]
+ ShowDebug("unit_remove_map: unexpected state when removing player AID/CID:%d/%d"
+ " (active=%d connect_new=%d rewarp=%d changemap=%d debug_remove_map=%d)"
+ " from map=%s (users=%d). Please report this!!!\n",
+ sd->status.account_id, sd->status.char_id,
+ sd->state.active, sd->state.connect_new, sd->state.rewarp, sd->state.changemap, sd->state.debug_remove_map,
+ map[bl->m].name, map[bl->m].users);
+ }
+ else
if (--map[bl->m].users == 0 && battle_config.dynamic_mobs) //[Skotlex]
map_removemobs(bl->m);
+ sd->state.debug_remove_map = 1; // temporary state to track double remove_map's [FlavioJS]
break;
}