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authorshennetsind <ind@henn.et>2013-09-28 14:54:45 -0300
committershennetsind <ind@henn.et>2013-09-28 14:54:45 -0300
commit07eba3971b99c979949c6002109897c07234fc64 (patch)
treede95c0e4ee9f59ca8e0f9a410fca18ecc4fea3c6 /src/map
parentf966d2fa8c5249dfbab11658849aebed16204017 (diff)
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HPM: Party.c Completed
Moved missing vars and declarations of interest into the interface, removed duplicate mentions of party within calls to shorten wherever it made sense to, and renamed some members to ease reading. Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'src/map')
-rw-r--r--src/map/battle.c6
-rw-r--r--src/map/map.c4
-rw-r--r--src/map/party.c147
-rw-r--r--src/map/party.h48
-rw-r--r--src/map/pc.c4
-rw-r--r--src/map/skill.c36
6 files changed, 121 insertions, 124 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index 98e132077..327a4b98c 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -791,7 +791,7 @@ int64 battle_calc_masteryfix(struct block_list *src, struct block_list *target,
damage += 4;
if(sd->status.party_id && (skill2_lv=pc->checkskill(sd,TK_POWER)) > 0) {
- if( (i = party_foreachsamemap(party->sub_count, sd, 0)) > 1 )
+ if( (i = party->foreachsamemap(party->sub_count, sd, 0)) > 1 )
damage += 2 * skill2_lv * i * (damage /*+ unknown value*/) / 100 /*+ unknown value*/;
}
#else
@@ -1556,7 +1556,7 @@ int battle_calc_skillratio(int attack_type, struct block_list *src, struct block
c = 0;
memset (p_sd, 0, sizeof(p_sd));
- party_foreachsamemap(skill->check_condition_char_sub, sd, 3, &sd->bl, &c, &p_sd, skill_id);
+ party->foreachsamemap(skill->check_condition_char_sub, sd, 3, &sd->bl, &c, &p_sd, skill_id);
c = ( c > 1 ? rand()%c : 0 );
if( (psd = map->id2sd(p_sd[c])) && pc->checkskill(psd,WL_COMET) > 0 ){
@@ -4534,7 +4534,7 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list
#ifndef RENEWAL
if(sd->status.party_id && (temp=pc->checkskill(sd,TK_POWER)) > 0){
- if( (i = party_foreachsamemap(party->sub_count, sd, 0)) > 1 ) // exclude the player himself [Inkfish]
+ if( (i = party->foreachsamemap(party->sub_count, sd, 0)) > 1 ) // exclude the player himself [Inkfish]
ATK_ADDRATE(2*temp*i);
}
#endif
diff --git a/src/map/map.c b/src/map/map.c
index 37f0817c4..5c973889e 100644
--- a/src/map/map.c
+++ b/src/map/map.c
@@ -4907,7 +4907,7 @@ void do_final(void)
instance->final();
gstorage->final();
guild->final();
- party->do_final_party();
+ party->final();
pc->do_final_pc();
pet->final();
mob->final();
@@ -5387,7 +5387,7 @@ int do_init(int argc, char *argv[])
mob->init();
pc->do_init_pc();
status->init();
- party->do_init_party();
+ party->init();
guild->init();
gstorage->init();
pet->init();
diff --git a/src/map/party.c b/src/map/party.c
index db4b88f7d..29ab5044c 100644
--- a/src/map/party.c
+++ b/src/map/party.c
@@ -1,5 +1,6 @@
-// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
-// For more information, see LICENCE in the main folder
+// Copyright (c) Hercules Dev Team, licensed under GNU GPL.
+// See the LICENSE file
+// Portions Copyright (c) Athena Dev Teams
#include "../common/cbasetypes.h"
#include "../common/timer.h"
@@ -29,20 +30,13 @@
#include <string.h>
-static DBMap* party_db; // int party_id -> struct party_data* (releases data)
-static DBMap* party_booking_db; // int char_id -> struct party_booking_ad_info* (releases data) // Party Booking [Spiria]
-static unsigned long party_booking_nextid = 1;
-
struct party_interface party_s;
-int party_send_xy_timer(int tid, unsigned int tick, int id, intptr_t data);
-
/*==========================================
* Fills the given party_member structure according to the sd provided.
* Used when creating/adding people to a party. [Skotlex]
*------------------------------------------*/
-static void party_fill_member(struct party_member* member, struct map_session_data* sd, unsigned int leader)
-{
+void party_fill_member(struct party_member* member, struct map_session_data* sd, unsigned int leader) {
member->account_id = sd->status.account_id;
member->char_id = sd->status.char_id;
safestrncpy(member->name, sd->status.name, NAME_LENGTH);
@@ -54,8 +48,7 @@ static void party_fill_member(struct party_member* member, struct map_session_da
}
/// Get the member_id of a party member.
/// Return -1 if not in party.
-int party_getmemberid(struct party_data* p, struct map_session_data* sd)
-{
+int party_getmemberid(struct party_data* p, struct map_session_data* sd) {
int member_id;
nullpo_retr(-1, p);
if( sd == NULL )
@@ -68,7 +61,6 @@ int party_getmemberid(struct party_data* p, struct map_session_data* sd)
return member_id;
}
-
/*==========================================
* Request an available sd of this party
*------------------------------------------*/
@@ -83,8 +75,7 @@ struct map_session_data* party_getavailablesd(struct party_data *p)
/*==========================================
* Retrieves and validates the sd pointer for this party member [Skotlex]
*------------------------------------------*/
-
-static TBL_PC* party_sd_check(int party_id, int account_id, int char_id) {
+TBL_PC* party_sd_check(int party_id, int account_id, int char_id) {
TBL_PC* sd = map->id2sd(account_id);
if (!(sd && sd->status.char_id == char_id))
@@ -108,30 +99,12 @@ int party_db_final(DBKey key, DBData *data, va_list ap) {
return 0;
}
-/*==========================================
- * Destructor
- * Called in map shutdown, cleanup var
- *------------------------------------------*/
-void do_final_party(void)
-{
- party_db->destroy(party_db,party_db_final);
- party_booking_db->destroy(party_booking_db,NULL); // Party Booking [Spiria]
-}
-// Constructor, init vars
-void do_init_party(void)
-{
- party_db = idb_alloc(DB_OPT_RELEASE_DATA);
- party_booking_db = idb_alloc(DB_OPT_RELEASE_DATA); // Party Booking [Spiria]
- timer->add_func_list(party_send_xy_timer, "party_send_xy_timer");
- timer->add_interval(timer->gettick()+battle_config.party_update_interval, party_send_xy_timer, 0, 0, battle_config.party_update_interval);
-}
-
/// Party data lookup using party id.
struct party_data* party_search(int party_id)
{
if(!party_id)
return NULL;
- return (struct party_data*)idb_get(party_db,party_id);
+ return (struct party_data*)idb_get(party->db,party_id);
}
/// Party data lookup using party name.
@@ -139,7 +112,7 @@ struct party_data* party_searchname(const char* str)
{
struct party_data* p;
- DBIterator *iter = db_iterator(party_db);
+ DBIterator *iter = db_iterator(party->db);
for( p = dbi_first(iter); dbi_exists(iter); p = dbi_next(iter) )
{
if( strncmpi(p->party.name,str,NAME_LENGTH) == 0 )
@@ -171,7 +144,7 @@ int party_create(struct map_session_data *sd,char *name,int item,int item2)
sd->party_creating = true;
- party_fill_member(&leader, sd, 1);
+ party->fill_member(&leader, sd, 1);
intif->create_party(&leader,name,item,item2);
return 0;
@@ -219,29 +192,27 @@ int party_recv_noinfo(int party_id, int char_id) {
return 0;
}
-static void party_check_state(struct party_data *p)
-{
+void party_check_state(struct party_data *p) {
int i;
memset(&p->state, 0, sizeof(p->state));
- for (i = 0; i < MAX_PARTY; i ++)
- {
+ for (i = 0; i < MAX_PARTY; i ++) {
if (!p->party.member[i].online) continue; //Those not online shouldn't aport to skill usage and all that.
switch (p->party.member[i].class_) {
- case JOB_MONK:
- case JOB_BABY_MONK:
- case JOB_CHAMPION:
- p->state.monk = 1;
- break;
- case JOB_STAR_GLADIATOR:
- p->state.sg = 1;
- break;
- case JOB_SUPER_NOVICE:
- case JOB_SUPER_BABY:
- p->state.snovice = 1;
- break;
- case JOB_TAEKWON:
- p->state.tk = 1;
- break;
+ case JOB_MONK:
+ case JOB_BABY_MONK:
+ case JOB_CHAMPION:
+ p->state.monk = 1;
+ break;
+ case JOB_STAR_GLADIATOR:
+ p->state.sg = 1;
+ break;
+ case JOB_SUPER_NOVICE:
+ case JOB_SUPER_BABY:
+ p->state.snovice = 1;
+ break;
+ case JOB_TAEKWON:
+ p->state.tk = 1;
+ break;
}
}
}
@@ -260,7 +231,7 @@ int party_recv_info(struct party* sp, int char_id)
nullpo_ret(sp);
- p = (struct party_data*)idb_get(party_db, sp->party_id);
+ p = (struct party_data*)idb_get(party->db, sp->party_id);
if( p != NULL ) {// diff members
for( member_id = 0; member_id < MAX_PARTY; ++member_id ) {
member = &p->party.member[member_id];
@@ -289,7 +260,7 @@ int party_recv_info(struct party* sp, int char_id)
CREATE(p, struct party_data, 1);
p->instance = NULL;
p->instances = 0;
- idb_put(party_db, sp->party_id, p);
+ idb_put(party->db, sp->party_id, p);
}
while( removed_count > 0 ) {// no longer in party
member_id = removed[--removed_count];
@@ -305,9 +276,9 @@ int party_recv_info(struct party* sp, int char_id)
member = &p->party.member[member_id];
if ( member->char_id == 0 )
continue;// empty
- p->data[member_id].sd = party_sd_check(sp->party_id, member->account_id, member->char_id);
+ p->data[member_id].sd = party->sd_check(sp->party_id, member->account_id, member->char_id);
}
- party_check_state(p);
+ party->check_state(p);
while( added_count > 0 ) { // new in party
member_id = added[--added_count];
sd = p->data[member_id].sd;
@@ -412,7 +383,7 @@ void party_reply_invite(struct map_session_data *sd,int party_id,int flag) {
if( flag == 1 && !sd->party_creating && !sd->party_joining )
{// accepted and allowed
sd->party_joining = true;
- party_fill_member(&member, sd, 0);
+ party->fill_member(&member, sd, 0);
intif->party_addmember(sd->party_invite, &member);
}
else
@@ -571,7 +542,7 @@ int party_member_withdraw(int party_id, int account_id, int char_id)
memset(&p->party.member[i], 0, sizeof(p->party.member[0]));
memset(&p->data[i], 0, sizeof(p->data[0]));
p->party.count--;
- party_check_state(p);
+ party->check_state(p);
}
}
@@ -615,7 +586,7 @@ int party_broken(int party_id)
}
}
- idb_remove(party_db,party_id);
+ idb_remove(party->db,party_id);
return 0;
}
@@ -722,7 +693,7 @@ int party_recv_movemap(int party_id,int account_id,int char_id, unsigned short m
m->online = online;
m->lv = lv;
//Check if they still exist on this map server
- p->data[i].sd = party_sd_check(party_id, account_id, char_id);
+ p->data[i].sd = party->sd_check(party_id, account_id, char_id);
clif->party_info(p,NULL);
return 0;
@@ -864,7 +835,7 @@ int party_send_xy_timer(int tid, unsigned int tick, int id, intptr_t data)
{
struct party_data* p;
- DBIterator *iter = db_iterator(party_db);
+ DBIterator *iter = db_iterator(party->db);
// for each existing party,
for( p = dbi_first(iter); dbi_exists(iter); p = dbi_next(iter) )
{
@@ -1111,11 +1082,10 @@ int party_foreachsamemap(int (*func)(struct block_list*,va_list),struct map_sess
* Party Booking in KRO [Spiria]
*------------------------------------------*/
-static struct party_booking_ad_info* create_party_booking_data(void)
-{
+struct party_booking_ad_info* create_party_booking_data(void) {
struct party_booking_ad_info *pb_ad;
CREATE(pb_ad, struct party_booking_ad_info, 1);
- pb_ad->index = party_booking_nextid++;
+ pb_ad->index = party->booking_nextid++;
return pb_ad;
}
@@ -1130,12 +1100,12 @@ void party_booking_register(struct map_session_data *sd, short level, const char
int i;
#endif
- pb_ad = (struct party_booking_ad_info*)idb_get(party_booking_db, sd->status.char_id);
+ pb_ad = (struct party_booking_ad_info*)idb_get(party->booking_db, sd->status.char_id);
if( pb_ad == NULL )
{
- pb_ad = create_party_booking_data();
- idb_put(party_booking_db, sd->status.char_id, pb_ad);
+ pb_ad = party->create_booking_data();
+ idb_put(party->booking_db, sd->status.char_id, pb_ad);
}
else
{// already registered
@@ -1172,7 +1142,7 @@ void party_booking_update(struct map_session_data *sd, const char *notice)
#endif
struct party_booking_ad_info *pb_ad;
- pb_ad = (struct party_booking_ad_info*)idb_get(party_booking_db, sd->status.char_id);
+ pb_ad = (struct party_booking_ad_info*)idb_get(party->booking_db, sd->status.char_id);
if( pb_ad == NULL )
return;
@@ -1206,7 +1176,7 @@ void party_booking_search(struct map_session_data *sd, short level, short mapid,
int count = 0;
struct party_booking_ad_info* result_list[PARTY_BOOKING_RESULTS];
bool more_result = false;
- DBIterator* iter = db_iterator(party_booking_db);
+ DBIterator* iter = db_iterator(party->booking_db);
memset(result_list, 0, sizeof(result_list));
@@ -1250,14 +1220,24 @@ bool party_booking_delete(struct map_session_data *sd)
{
struct party_booking_ad_info* pb_ad;
- if((pb_ad = (struct party_booking_ad_info*)idb_get(party_booking_db, sd->status.char_id))!=NULL)
+ if((pb_ad = (struct party_booking_ad_info*)idb_get(party->booking_db, sd->status.char_id))!=NULL)
{
clif->PartyBookingDeleteNotify(sd, pb_ad->index);
- idb_remove(party_booking_db,sd->status.char_id);
+ idb_remove(party->booking_db,sd->status.char_id);
}
return true;
}
-
+void do_final_party(void) {
+ party->db->destroy(party->db,party->db_final);
+ db_destroy(party->booking_db); // Party Booking [Spiria]
+}
+// Constructor, init vars
+void do_init_party(void) {
+ party->db = idb_alloc(DB_OPT_RELEASE_DATA);
+ party->booking_db = idb_alloc(DB_OPT_RELEASE_DATA); // Party Booking [Spiria]
+ timer->add_func_list(party->send_xy_timer, "party_send_xy_timer");
+ timer->add_interval(timer->gettick()+battle_config.party_update_interval, party->send_xy_timer, 0, 0, battle_config.party_update_interval);
+}
/*=====================================
* Default Functions : party.h
* Generated by HerculesInterfaceMaker
@@ -1266,10 +1246,14 @@ bool party_booking_delete(struct map_session_data *sd)
void party_defaults(void) {
party = &party_s;
+ /* */
+ party->db = NULL;
+ party->booking_db = NULL;
+ party->booking_nextid = 1;
/* funcs */
-
- party->do_init_party = do_init_party;
- party->do_final_party = do_final_party;
+ party->init = do_init_party;
+ party->final = do_final_party;
+ /* */
party->search = party_search;
party->searchname = party_searchname;
party->getmemberid = party_getmemberid;
@@ -1307,4 +1291,11 @@ void party_defaults(void) {
party->booking_update = party_booking_update;
party->booking_search = party_booking_search;
party->booking_delete = party_booking_delete;
+ party->foreachsamemap = party_foreachsamemap;
+ party->send_xy_timer = party_send_xy_timer;
+ party->fill_member = party_fill_member;
+ party->sd_check = party_sd_check;
+ party->check_state = party_check_state;
+ party->create_booking_data = create_party_booking_data;
+ party->db_final = party_db_final;
}
diff --git a/src/map/party.h b/src/map/party.h
index 7ade6b841..c2c13cc4f 100644
--- a/src/map/party.h
+++ b/src/map/party.h
@@ -1,16 +1,16 @@
-// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
-// For more information, see LICENCE in the main folder
+// Copyright (c) Hercules Dev Team, licensed under GNU GPL.
+// See the LICENSE file
+// Portions Copyright (c) Athena Dev Teams
+
#ifndef _PARTY_H_
#define _PARTY_H_
+
#include "../common/mmo.h" // struct party
#include "../config/core.h"
-struct block_list;
-struct map_session_data;
-struct party;
-struct item;
-
#include <stdarg.h>
+#include "map.h"
+
#define PARTY_BOOKING_JOBS 6
#define PARTY_BOOKING_RESULTS 10
@@ -47,7 +47,7 @@ struct party_booking_ad_info {
long expiretime;
struct party_booking_detail p_detail;
};
-#else
+#else /* PARTY_RECRUIT */
#define PB_NOTICE_LENGTH (36 + 1)
struct party_booking_detail {
short level;
@@ -60,14 +60,7 @@ struct party_booking_ad_info {
char charname[NAME_LENGTH];
struct party_booking_detail p_detail;
};
-#endif
-
-
-int party_foreachsamemap(int (*func)(struct block_list *,va_list),struct map_session_data *sd,int range,...);
-
-/*==========================================
- * Party Booking in KRO [Spiria]
- *------------------------------------------*/
+#endif /* PARTY_RECRUIT */
/*=====================================
* Interface : party.h
@@ -75,11 +68,13 @@ int party_foreachsamemap(int (*func)(struct block_list *,va_list),struct map_ses
* created by Susu
*-------------------------------------*/
struct party_interface {
-
+ DBMap* db; // int party_id -> struct party_data* (releases data)
+ DBMap* booking_db; // int char_id -> struct party_booking_ad_info* (releases data) // Party Booking [Spiria]
+ unsigned long booking_nextid;
/* funcs */
-
- void (*do_init_party) (void);
- void (*do_final_party) (void);
+ void (*init) (void);
+ void (*final) (void);
+ /* */
struct party_data* (*search) (int party_id);
struct party_data* (*searchname) (const char* str);
int (*getmemberid) (struct party_data* p, struct map_session_data* sd);
@@ -113,16 +108,27 @@ struct party_interface {
int (*share_loot) (struct party_data* p, struct map_session_data* sd, struct item* item_data, int first_charid);
int (*send_dot_remove) (struct map_session_data *sd);
int (*sub_count) (struct block_list *bl, va_list ap);
+ /*==========================================
+ * Party Booking in KRO [Spiria]
+ *------------------------------------------*/
#ifndef PARTY_RECRUIT
void (*booking_register) (struct map_session_data *sd, short level, short mapid, short* job);
void (*booking_update) (struct map_session_data *sd, short* job);
void (*booking_search) (struct map_session_data *sd, short level, short mapid, short job, unsigned long lastindex, short resultcount);
-#else
+#else /* PARTY_RECRUIT */
void (*booking_register) (struct map_session_data *sd, short level, const char *notice);
void (*booking_update) (struct map_session_data *sd, const char *notice);
void (*booking_search) (struct map_session_data *sd, short level, short mapid, unsigned long lastindex, short resultcount);
#endif
bool (*booking_delete) (struct map_session_data *sd);
+ /* */
+ int (*foreachsamemap) (int (*func)(struct block_list *,va_list),struct map_session_data *sd,int range,...);
+ int (*send_xy_timer) (int tid, unsigned int tick, int id, intptr_t data);
+ void (*fill_member) (struct party_member* member, struct map_session_data* sd, unsigned int leader);
+ TBL_PC* (*sd_check) (int party_id, int account_id, int char_id);
+ void (*check_state) (struct party_data *p);
+ struct party_booking_ad_info* (*create_booking_data) (void);
+ int (*db_final) (DBKey key, DBData *data, va_list ap);
};
struct party_interface *party;
diff --git a/src/map/pc.c b/src/map/pc.c
index 1a5efe48a..362ee0873 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -337,7 +337,7 @@ int pc_banding(struct map_session_data *sd, uint16 skill_lv) {
c = 0;
memset(b_sd, 0, sizeof(b_sd));
- i = party_foreachsamemap(pc_check_banding,sd,range,&sd->bl,&c,&b_sd);
+ i = party->foreachsamemap(pc_check_banding,sd,range,&sd->bl,&c,&b_sd);
if( c < 1 ) {
//just recalc status no need to recalc hp
@@ -4714,7 +4714,7 @@ int pc_steal_item(struct map_session_data *sd,struct block_list *bl, uint16 skil
}
if(battle_config.show_steal_in_same_party)
- party_foreachsamemap(pc_show_steal,sd,AREA_SIZE,sd,tmp_item.nameid);
+ party->foreachsamemap(pc_show_steal,sd,AREA_SIZE,sd,tmp_item.nameid);
//Logs items, Stolen from mobs [Lupus]
logs->pick_mob(md, LOG_TYPE_STEAL, -1, &tmp_item, data);
diff --git a/src/map/skill.c b/src/map/skill.c
index 96c439741..506a13ea8 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -5035,7 +5035,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
break;
}
skill->area_temp[0] = 0;
- party_foreachsamemap(skill->area_sub,
+ party->foreachsamemap(skill->area_sub,
sd,skill->get_splash(skill_id, skill_lv),
src,skill_id,skill_lv,tick, flag|BCT_PARTY|1,
skill->castend_nodamage_id);
@@ -5893,14 +5893,14 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
if( sd == NULL || sd->status.party_id == 0 || (flag & 1) )
clif->skill_nodamage(bl, bl, skill_id, skill_lv, sc_start(bl,type,100,skill_lv,skill->get_time(skill_id,skill_lv)));
else if( sd )
- party_foreachsamemap(skill->area_sub, sd, skill->get_splash(skill_id, skill_lv), src, skill_id, skill_lv, tick, flag|BCT_PARTY|1, skill->castend_nodamage_id);
+ party->foreachsamemap(skill->area_sub, sd, skill->get_splash(skill_id, skill_lv), src, skill_id, skill_lv, tick, flag|BCT_PARTY|1, skill->castend_nodamage_id);
break;
case MER_MAGNIFICAT:
if( mer != NULL )
{
clif->skill_nodamage(bl, bl, skill_id, skill_lv, sc_start(bl,type,100,skill_lv,skill->get_time(skill_id,skill_lv)));
if( mer->master && mer->master->status.party_id != 0 && !(flag&1) )
- party_foreachsamemap(skill->area_sub, mer->master, skill->get_splash(skill_id, skill_lv), src, skill_id, skill_lv, tick, flag|BCT_PARTY|1, skill->castend_nodamage_id);
+ party->foreachsamemap(skill->area_sub, mer->master, skill->get_splash(skill_id, skill_lv), src, skill_id, skill_lv, tick, flag|BCT_PARTY|1, skill->castend_nodamage_id);
else if( mer->master && !(flag&1) )
clif->skill_nodamage(src, &mer->master->bl, skill_id, skill_lv, sc_start(bl,type,100,skill_lv,skill->get_time(skill_id,skill_lv)));
}
@@ -5914,7 +5914,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
clif->skill_nodamage(bl,bl,skill_id,skill_lv,
sc_start2(bl,type,100,skill_lv,(src == bl)? 1:0,skill->get_time(skill_id,skill_lv)));
} else if (sd) {
- party_foreachsamemap(skill->area_sub,
+ party->foreachsamemap(skill->area_sub,
sd,skill->get_splash(skill_id, skill_lv),
src,skill_id,skill_lv,tick, flag|BCT_PARTY|1,
skill->castend_nodamage_id);
@@ -7639,7 +7639,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
clif->skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
break;
}
- party_foreachsamemap(skill->area_sub, sd, skill->get_splash(skill_id, skill_lv), src, skill_id, skill_lv, tick, flag|BCT_PARTY|1, skill->castend_nodamage_id);
+ party->foreachsamemap(skill->area_sub, sd, skill->get_splash(skill_id, skill_lv), src, skill_id, skill_lv, tick, flag|BCT_PARTY|1, skill->castend_nodamage_id);
}
else
clif->skill_nodamage(src,bl,skill_id,skill_lv,sc_start(bl,type,100,skill_lv,skill->get_time(skill_id,skill_lv)));
@@ -7719,9 +7719,9 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
sc_start(bl,type,100,skill->area_temp[5]/4,skill->get_time(skill_id,skill_lv));
} else if( sd ) {
if( sd->status.party_id ) {
- i = party_foreachsamemap(skill->area_sub,sd,skill->get_splash(skill_id,skill_lv),src,skill_id,skill_lv,tick,BCT_PARTY,skill->area_sub_count);
+ i = party->foreachsamemap(skill->area_sub,sd,skill->get_splash(skill_id,skill_lv),src,skill_id,skill_lv,tick,BCT_PARTY,skill->area_sub_count);
skill->area_temp[5] = 7 * i; // ATK
- party_foreachsamemap(skill->area_sub,sd,skill->get_splash(skill_id,skill_lv),src,skill_id,skill_lv,tick,flag|BCT_PARTY|1,skill->castend_nodamage_id);
+ party->foreachsamemap(skill->area_sub,sd,skill->get_splash(skill_id,skill_lv),src,skill_id,skill_lv,tick,flag|BCT_PARTY|1,skill->castend_nodamage_id);
} else
sc_start2(bl,type,100,7,5,skill->get_time(skill_id,skill_lv));
}
@@ -7785,7 +7785,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
skill->area_temp[5] |= 0x200;
}
clif->skill_nodamage(src, bl, skill_id, skill_lv, 1);
- party_foreachsamemap(skill->area_sub, sd, skill->get_splash(skill_id, skill_lv), src, skill_id, skill_lv, tick, flag|BCT_PARTY|1, skill->castend_nodamage_id);
+ party->foreachsamemap(skill->area_sub, sd, skill->get_splash(skill_id, skill_lv), src, skill_id, skill_lv, tick, flag|BCT_PARTY|1, skill->castend_nodamage_id);
}
break;
/**
@@ -7887,7 +7887,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
if( !i )
clif->skill_fail(sd,skill_id,USESKILL_FAIL,0);
else
- party_foreachsamemap(skill->area_sub, sd, skill->get_splash(skill_id, skill_lv), src, skill_id, skill_lv, tick, flag|BCT_PARTY|1, skill->castend_nodamage_id);
+ party->foreachsamemap(skill->area_sub, sd, skill->get_splash(skill_id, skill_lv), src, skill_id, skill_lv, tick, flag|BCT_PARTY|1, skill->castend_nodamage_id);
}
break;
@@ -7895,7 +7895,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
if( sd == NULL || sd->status.party_id == 0 || flag&1 )
clif->skill_nodamage(bl, bl, skill_id, skill_lv, sc_start4(bl, type, 100, skill_lv, 0, 0, 1, skill->get_time(skill_id, skill_lv)));
else if( sd )
- party_foreachsamemap(skill->area_sub, sd, skill->get_splash(skill_id, skill_lv), src, skill_id, skill_lv, tick, flag|BCT_PARTY|1, skill->castend_nodamage_id);
+ party->foreachsamemap(skill->area_sub, sd, skill->get_splash(skill_id, skill_lv), src, skill_id, skill_lv, tick, flag|BCT_PARTY|1, skill->castend_nodamage_id);
break;
case AB_CHEAL:
@@ -7913,7 +7913,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
}
}
else if( sd )
- party_foreachsamemap(skill->area_sub, sd, skill->get_splash(skill_id, skill_lv), src, skill_id, skill_lv, tick, flag|BCT_PARTY|1, skill->castend_nodamage_id);
+ party->foreachsamemap(skill->area_sub, sd, skill->get_splash(skill_id, skill_lv), src, skill_id, skill_lv, tick, flag|BCT_PARTY|1, skill->castend_nodamage_id);
break;
case AB_ORATIO:
@@ -7942,7 +7942,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
clif->skill_nodamage(bl, bl, skill_id, skill_lv,
sc_start(bl, type, 100, skill_lv, skill->get_time(skill_id, skill_lv)));
} else if( sd )
- party_foreachsamemap(skill->area_sub, sd, skill->get_splash(skill_id, skill_lv),
+ party->foreachsamemap(skill->area_sub, sd, skill->get_splash(skill_id, skill_lv),
src, skill_id, skill_lv, tick, flag|BCT_PARTY|1, skill->castend_nodamage_id);
break;
@@ -7959,7 +7959,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
clif->skill_nodamage(bl, bl, skill_id, skill_lv,
sc_start(bl, type, 100, skill_lv, skill->get_time(skill_id, skill_lv)));
} else if( sd )
- party_foreachsamemap(skill->area_sub, sd, skill->get_splash(skill_id, skill_lv),
+ party->foreachsamemap(skill->area_sub, sd, skill->get_splash(skill_id, skill_lv),
src, skill_id, skill_lv, tick, flag|BCT_PARTY|1, skill->castend_nodamage_id);
break;
@@ -8564,7 +8564,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
sc_start(bl,type,100,skill_lv,skill->get_time(skill_id,skill_lv));
else if( sd ) { // Only shows effects on caster.
clif->skill_nodamage(src,bl,skill_id,skill_lv,1);
- party_foreachsamemap(skill->area_sub, sd, skill->get_splash(skill_id, skill_lv), src, skill_id, skill_lv, tick, flag|BCT_PARTY|1, skill->castend_nodamage_id);
+ party->foreachsamemap(skill->area_sub, sd, skill->get_splash(skill_id, skill_lv), src, skill_id, skill_lv, tick, flag|BCT_PARTY|1, skill->castend_nodamage_id);
}
break;
@@ -8575,7 +8575,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
sc_start4(bl,type,100,skill_lv,6*skill_lv,(sd?pc->checkskill(sd,WM_LESSON):0),(sd?sd->status.job_level:0),skill->get_time(skill_id,skill_lv));
else if( sd ) { // Only shows effects on caster.
clif->skill_nodamage(src,bl,skill_id,skill_lv,1);
- party_foreachsamemap(skill->area_sub, sd, skill->get_splash(skill_id, skill_lv), src, skill_id, skill_lv, tick, flag|BCT_PARTY|1, skill->castend_nodamage_id);
+ party->foreachsamemap(skill->area_sub, sd, skill->get_splash(skill_id, skill_lv), src, skill_id, skill_lv, tick, flag|BCT_PARTY|1, skill->castend_nodamage_id);
}
break;
@@ -8667,7 +8667,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
uint16 lv = skill_lv;
int count = skill->check_pc_partner(sd,skill_id,&lv,skill->get_splash(skill_id,skill_lv),1);
if( sc_start2(bl,type,100,skill_lv,count,skill->get_time(skill_id,skill_lv)) )
- party_foreachsamemap(skill->area_sub,sd,skill->get_splash(skill_id,skill_lv),src,skill_id,skill_lv,tick,flag|BCT_PARTY|1,skill->castend_nodamage_id);
+ party->foreachsamemap(skill->area_sub,sd,skill->get_splash(skill_id,skill_lv),src,skill_id,skill_lv,tick,flag|BCT_PARTY|1,skill->castend_nodamage_id);
clif->skill_nodamage(src,bl,skill_id,skill_lv,1);
}
@@ -8883,7 +8883,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
if( sd->status.party_id == 0 || flag&1 )
skill->unitsetting(src,MG_SAFETYWALL,skill_lv,bl->x,bl->y,0);
else
- party_foreachsamemap(skill->area_sub, sd, skill->get_splash(skill_id, skill_lv), src, skill_id, skill_lv, tick, flag|BCT_PARTY|1, skill->castend_nodamage_id);
+ party->foreachsamemap(skill->area_sub, sd, skill->get_splash(skill_id, skill_lv), src, skill_id, skill_lv, tick, flag|BCT_PARTY|1, skill->castend_nodamage_id);
break;
case GN_CHANGEMATERIAL:
@@ -12187,7 +12187,7 @@ int skill_check_pc_partner (struct map_session_data *sd, uint16 skill_id, uint16
c = 0;
memset (p_sd, 0, sizeof(p_sd));
if( is_chorus )
- i = party_foreachsamemap(skill->check_condition_char_sub,sd,AREA_SIZE,&sd->bl, &c, &p_sd, skill_id, *skill_lv);
+ i = party->foreachsamemap(skill->check_condition_char_sub,sd,AREA_SIZE,&sd->bl, &c, &p_sd, skill_id, *skill_lv);
else
i = map->foreachinrange(skill->check_condition_char_sub, &sd->bl, range, BL_PC, &sd->bl, &c, &p_sd, skill_id);