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authormalufett <malufett.eat.my.binaries@gmail.com>2013-04-15 01:11:50 +0800
committermalufett <malufett.eat.my.binaries@gmail.com>2013-04-15 01:11:50 +0800
commit7ba570eabc84865566f4335269f00b3640fa09db (patch)
tree10b6519f5ce4a0d4696da594e8e6eedb9eb6e859 /src/map/unit.c
parent0446b3c78d8360327a25548004b02549842c523d (diff)
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Fixed Bug #7152 and #7161
-SI_RIDING is not remove when changing job via @jobchange. -RG_STRIPWEAPON should now only remove right hand weapon even if dual wielding. -Fixed 'display_status_timers' conf where it doesn't work properly in newer clients. -Reverted '14a406ee0e5c6ba25539cc98f27ff9c2b8047e2e' where it's already fixed @ 'b9c79ceb5bfc86809da1d3b6154da4222cb72734'. Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
Diffstat (limited to 'src/map/unit.c')
-rw-r--r--src/map/unit.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/unit.c b/src/map/unit.c
index a6d8fcf53..c19214724 100644
--- a/src/map/unit.c
+++ b/src/map/unit.c
@@ -1148,7 +1148,7 @@ int unit_skilluse_id2(struct block_list *src, int target_id, uint16 skill_id, ui
// Record the status of the previous skill)
if(sd) {
- if( (skill->get_inf2(skill_id)&(INF2_ENSEMBLE_SKILL|INF2_CHORUS_SKILL)) && skill->check_pc_partner(sd, skill_id, &skill_lv, 1, 0) < 1 ) {
+ if( (skill->get_inf2(skill_id)&INF2_ENSEMBLE_SKILL) && skill->check_pc_partner(sd, skill_id, &skill_lv, 1, 0) < 1 ) {
clif->skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
return 0;
}