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author | ai4rei <ai4rei@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2011-04-16 12:18:24 +0000 |
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committer | ai4rei <ai4rei@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2011-04-16 12:18:24 +0000 |
commit | eae90264e5ec4170f716cdf6eed706d3d784233e (patch) | |
tree | 33d56947c216ad4e105707592faedd2e826e9e74 /src/map/unit.c | |
parent | de678dc8a2d4450a91f9b4c2a205b294a8b678eb (diff) | |
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* Some cleanups related to player and monster states.
- Moved user_font and bg_id out of states as they are data, not states.
- Reordered members of state structs so that bitfields are packed together (less memory gets wasted).
- Other insignificant code tweaks.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14795 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/unit.c')
-rw-r--r-- | src/map/unit.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/unit.c b/src/map/unit.c index 0c2c20c80..3cec43f70 100644 --- a/src/map/unit.c +++ b/src/map/unit.c @@ -2068,7 +2068,7 @@ int unit_free(struct block_list *bl, clr_type clrtype) guild_send_memberinfoshort(sd,0); pc_cleareventtimer(sd); pc_inventory_rental_clear(sd); - if( sd->state.bg_id ) bg_team_leave(sd,1); + if( sd->bg_id ) bg_team_leave(sd,1); pc_delspiritball(sd,sd->spiritball,1); if( sd->reg ) |